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https://github.com/holub/mame
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On branch scanline Changes to be committed: modified: hlsl/post.fx Remove scanline effect new file: hlsl/scanline.fx Separate scanline effect into its own shader modified: src/osd/modules/render/d3d/d3dhlsl.cpp Add scanline effect modified: src/osd/modules/render/d3d/d3dhlsl.h Add scanline effect |
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| .. | ||
| bloom.fx | ||
| color.fx | ||
| deconverge.fx | ||
| distortion.fx | ||
| downsample.fx | ||
| focus.fx | ||
| ntsc.fx | ||
| phosphor.fx | ||
| post.fx | ||
| prescale.fx | ||
| primary.fx | ||
| scanline.fx | ||
| vector.fx | ||