mirror of
https://github.com/holub/mame
synced 2025-04-26 10:13:37 +03:00
![]() and a sparse bitmap for tracking which areas got updated. This allows sprites to be rendered independently to their own bitmap and then mixed in a final step. Converted the Sega sprite device over to this new model, and moved the mixing steps out of the sprite implementations and into the driver- specific video updates where it belongs. [Aaron Giles] Added some further methods and helpers to the bitmap_t and rectangle classes. [Aaron Giles] Created a sega_16bit_common_base class which handles the common Sega palette RAM mappings and open bus reads. [Aaron Giles] |
||
---|---|---|
.. | ||
expat | ||
formats | ||
lib7z | ||
libflac | ||
libjpeg | ||
softfloat | ||
util | ||
zlib | ||
lib.mak |