mame/src/lib
Aaron Giles d3dc6db3f8 Created new sprite device base class, which manages a bitmap
and a sparse bitmap for tracking which areas got updated.
This allows sprites to be rendered independently to their own
bitmap and then mixed in a final step. Converted the Sega
sprite device over to this new model, and moved the mixing
steps out of the sprite implementations and into the driver-
specific video updates where it belongs. [Aaron Giles]

Added some further methods and helpers to the bitmap_t and
rectangle classes. [Aaron Giles]

Created a sega_16bit_common_base class which handles the
common Sega palette RAM mappings and open bus reads. 
[Aaron Giles]
2012-09-02 19:46:02 +00:00
..
expat updated expat to 2.1.0 [Oliver Stöneberg] 2012-07-26 15:28:31 +00:00
formats preliminary FM support (no whatsnew) 2012-08-27 12:36:30 +00:00
lib7z Enable support building the bundled 7z library with a C++ compiler. [Markus Rathgeb] 2012-07-24 09:34:43 +00:00
libflac fixed memory leak in libflac/libflac/md5.c (fixes memory issues with chdman) [Oliver Stöneberg] 2012-05-24 12:04:28 +00:00
libjpeg Allow compilation with compatible system-installed versions of libjpeg and libflac [wallyweek, R. Belmont] 2012-03-29 21:56:18 +00:00
softfloat Clean-ups and version bump 2012-04-22 14:10:44 +00:00
util Created new sprite device base class, which manages a bitmap 2012-09-02 19:46:02 +00:00
zlib don't build 64 bit functions when the prototype isn't defined in the .h 2012-07-26 19:46:56 +00:00
lib.mak floppy: Harmless intermediate commit that could help Micko (nw) 2012-08-24 22:22:41 +00:00