mirror of
https://github.com/holub/mame
synced 2025-06-05 12:26:35 +03:00
56 lines
1.3 KiB
C++
56 lines
1.3 KiB
C++
/**********************************************************************
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Classical Games/Protovision 4 Player Interface emulation
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Copyright MESS Team.
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Visit http://mamedev.org for licensing and usage restrictions.
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**********************************************************************/
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#pragma once
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#ifndef __C64_4CGA__
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#define __C64_4CGA__
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#include "emu.h"
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#include "machine/c64user.h"
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//**************************************************************************
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// TYPE DEFINITIONS
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//**************************************************************************
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// ======================> c64_4cga_device
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class c64_4cga_device : public device_t,
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public device_c64_user_port_interface
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{
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public:
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// construction/destruction
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c64_4cga_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
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// optional information overrides
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virtual ioport_constructor device_input_ports() const;
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protected:
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// device-level overrides
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virtual void device_config_complete() { m_shortname = "c64_4cga"; }
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virtual void device_start();
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// device_c64_user_port_interface overrides
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virtual UINT8 c64_pb_r(address_space &space, offs_t offset);
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virtual void c64_pb_w(address_space &space, offs_t offset, UINT8 data);
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private:
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int m_port;
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};
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// device type definition
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extern const device_type C64_4CGA;
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#endif
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