mame/docs/source/luascript
Vas Crabb 4ddd26fe21 Initial touch input support:
* Feed mouse/pen/touch pointer events through UI input manager with Win32 and SDL.
* Started migrating UI code to use new API and reworking mouse/touch interaction.
* emu/render.cpp: Support pressing multiple clickable layout items simultaneously.
* emu/render.cpp: Allow UI elements to be drawn in any window.
* emu/rendlay.cpp, luaengine_render.cpp: Added layout view events for pointer input.
* ui/ui.cpp: Allow the UI handler to control pointer display.
* ui/analogipt.cpp: Added mouse/touch and more keys for navigating field state list.
* ui/menu.cpp: Use vertical swipe to scroll and horizontal swipe to adjust.
* ui/menu.cpp: Draw after processing input - greatly improves responsiveness.
* ui/menu.cpp: Ignore keyboard/gamepad input during pointer actions.
* ui/selmenu.cpp: Made left/right info pane arrows repeat when held.
* ui/selmenu.cpp: Use middle click to move keyboard focus.
* ui/selmenu.cpp: Let filter list scroll if it's too tall, and use a bit of horizontal padding.
* ui/selmenu.cpp: Improved divider sizing.
* ui/state.cpp: Don't allow clicks to pass through the confirm deletion prompt to the menu.
* ui/simpleselgame.cpp: Fixed error message display and graphics/sound status not showing.
* ui/simpleselgame.cpp: Allow tap/click to dismiss error message.
* ui/utils.cpp: Show UI for choice filters when there are no choices - it's less confusing.
* modules/input/input_sdl.cpp: Made scaling for mouse scroll better match RawInput and DirectInput.
* modules/input/input_rawinput.cpp: Added support for horizontal scroll axis.
* modules/input/input_win32.cpp: Added support for scroll axes and more buttons to mouse/lightgun.
* modules/debugger/debugimgui.cpp: Don't fight over events with the UI manager - it breaks menus.
* osd/windows/window.cpp: Translate mouse position to window cooridinates for scroll wheel events.
* osd/sdl/window.cpp: Supply last mouse position for scroll wheel events if possible.
* scripts/build/complay.py: Made zero input mask an error - it was only being used to block clicks.
2024-04-12 02:49:15 +10:00
..
index.rst docs: Moved Lua API reference to its own section - the page was far too long. 2023-07-06 09:52:10 +10:00
ref-common.rst luaengine.cpp: Restored ability for wait functions to yield values from coroutines. 2023-11-17 02:56:56 +11:00
ref-core.rst docs: Moved Lua API reference to its own section - the page was far too long. 2023-07-06 09:52:10 +10:00
ref-debugger.rst docs: Moved Lua API reference to its own section - the page was far too long. 2023-07-06 09:52:10 +10:00
ref-devices.rst emu/diimage.cpp: Added media change notifier and exposed to Lua. 2023-12-14 02:06:19 +11:00
ref-input.rst Initial touch input support: 2024-04-12 02:49:15 +10:00
ref-mem.rst sega/sega_beena.cpp: Added basic book page display. 2023-11-04 00:37:48 +11:00
ref-render.rst Initial touch input support: 2024-04-12 02:49:15 +10:00