mame/src/emu/debug/dvstate.c
Aaron Giles 41b9dbb9ac Made the machine_config a proper object. Added detokenize method to
this object which can be called multiple times to append new devices
after the initial machine configuration is set up. Updated member
variables to match new naming convention.

Changed the running_machine to take a constructed machine_config
object in the constructor, instead of creating one itself, for
consistency. Also added machine->total_colors() as a shortcut to 
machine->config->m_total_colors.
2010-06-28 06:40:44 +00:00

371 lines
11 KiB
C

/*********************************************************************
dvstate.c
State debugger view.
****************************************************************************
Copyright Aaron Giles
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.
* Neither the name 'MAME' nor the names of its contributors may be
used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY AARON GILES ''AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL AARON GILES BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
***************************************************************************/
#include "emu.h"
#include "debugvw.h"
#include "dvstate.h"
//**************************************************************************
// DEBUG VIEW STATE SOURCE
//**************************************************************************
//-------------------------------------------------
// debug_view_state_source - constructor
//-------------------------------------------------
debug_view_state_source::debug_view_state_source(const char *name, device_t &device)
: debug_view_source(name, &device),
m_device(device),
m_stateintf(dynamic_cast<device_state_interface *>(&device)),
m_execintf(dynamic_cast<device_execute_interface *>(&device))
{
}
//**************************************************************************
// DEBUG VIEW STATE
//**************************************************************************
//-------------------------------------------------
// debug_view_state - constructor
//-------------------------------------------------
debug_view_state::debug_view_state(running_machine &machine, debug_view_osd_update_func osdupdate, void *osdprivate)
: debug_view(machine, DVT_STATE, osdupdate, osdprivate),
m_divider(0),
m_last_update(0),
m_state_list(NULL)
{
// fail if no available sources
enumerate_sources();
if (m_source_list.count() == 0)
throw std::bad_alloc();
}
//-------------------------------------------------
// ~debug_view_state - destructor
//-------------------------------------------------
debug_view_state::~debug_view_state()
{
reset();
}
//-------------------------------------------------
// enumerate_sources - enumerate all possible
// sources for a registers view
//-------------------------------------------------
void debug_view_state::enumerate_sources()
{
// start with an empty list
m_source_list.reset();
// iterate over devices that have state interfaces
device_state_interface *state = NULL;
astring name;
for (bool gotone = m_machine.m_devicelist.first(state); gotone; gotone = state->next(state))
{
name.printf("%s '%s'", state->device().name(), state->device().tag());
m_source_list.append(*auto_alloc(&m_machine, debug_view_state_source(name, state->device())));
}
// reset the source to a known good entry
set_source(*m_source_list.head());
}
//-------------------------------------------------
// reset - delete all of our state items
//-------------------------------------------------
void debug_view_state::reset()
{
// free all items in the state list
while (m_state_list != NULL)
{
state_item *oldhead = m_state_list;
m_state_list = oldhead->m_next;
auto_free(&m_machine, oldhead);
}
}
//-------------------------------------------------
// recompute - recompute all info for the
// registers view
//-------------------------------------------------
void debug_view_state::recompute()
{
const debug_view_state_source &source = downcast<const debug_view_state_source &>(*m_source);
// start with a blank list
reset();
// add a cycles entry: cycles:99999999
state_item **tailptr = &m_state_list;
*tailptr = auto_alloc(&m_machine, state_item(REG_CYCLES, "cycles", 8));
tailptr = &(*tailptr)->m_next;
// add a beam entry: beamx:123
*tailptr = auto_alloc(&m_machine, state_item(REG_BEAMX, "beamx", 3));
tailptr = &(*tailptr)->m_next;
// add a beam entry: beamy:456
*tailptr = auto_alloc(&m_machine, state_item(REG_BEAMY, "beamy", 3));
tailptr = &(*tailptr)->m_next;
// add a beam entry: frame:123456
*tailptr = auto_alloc(&m_machine, state_item(REG_FRAME, "frame", 6));
tailptr = &(*tailptr)->m_next;
// add a flags entry: flags:xxxxxxxx
*tailptr = auto_alloc(&m_machine, state_item(STATE_GENFLAGS, "flags", source.m_stateintf->state_string_max_length(STATE_GENFLAGS)));
tailptr = &(*tailptr)->m_next;
// add a divider entry
*tailptr = auto_alloc(&m_machine, state_item(REG_DIVIDER, "", 0));
tailptr = &(*tailptr)->m_next;
// add all registers into it
for (const device_state_entry *entry = source.m_stateintf->state_first(); entry != NULL; entry = entry->next())
if (entry->visible())
{
*tailptr = auto_alloc(&m_machine, state_item(entry->index(), entry->symbol(), source.m_stateintf->state_string_max_length(entry->index())));
tailptr = &(*tailptr)->m_next;
}
// count the entries and determine the maximum tag and value sizes
int count = 0;
int maxtaglen = 0;
int maxvallen = 0;
for (state_item *item = m_state_list; item != NULL; item = item->m_next)
{
count++;
maxtaglen = MAX(maxtaglen, item->m_symbol.len());
maxvallen = MAX(maxvallen, item->m_vallen);
}
// set the current divider and total cols
m_divider = 1 + maxtaglen + 1;
m_total.x = 1 + maxtaglen + 2 + maxvallen + 1;
m_total.y = count;
m_topleft.x = 0;
m_topleft.y = 0;
// no longer need to recompute
m_recompute = false;
}
//-------------------------------------------------
// view_notify - handle notification of updates
// to cursor changes
//-------------------------------------------------
void debug_view_state::view_notify(debug_view_notification type)
{
if (type == VIEW_NOTIFY_SOURCE_CHANGED)
m_recompute = true;
}
//-------------------------------------------------
// view_update - update the contents of the
// register view
//-------------------------------------------------
void debug_view_state::view_update()
{
// if our assumptions changed, revisit them
if (m_recompute)
recompute();
// get cycle count if we have an execute interface
const debug_view_state_source &source = downcast<const debug_view_state_source &>(*m_source);
UINT64 total_cycles = 0;
if (source.m_execintf != NULL)
total_cycles = source.m_execintf->total_cycles();
// find the first entry
state_item *curitem = m_state_list;
for (int index = 0; curitem != NULL && index < m_topleft.y; index++)
curitem = curitem->m_next;
// loop over visible rows
screen_device *screen = m_machine.primary_screen;
debug_view_char *dest = m_viewdata;
for (UINT32 row = 0; row < m_visible.y; row++)
{
UINT32 col = 0;
// if this visible row is valid, add it to the buffer
if (curitem != NULL)
{
UINT32 effcol = m_topleft.x;
UINT8 attrib = DCA_NORMAL;
UINT32 len = 0;
astring valstr;
// get the effective string
if (curitem->m_index >= REG_FRAME && curitem->m_index <= REG_DIVIDER)
{
curitem->m_lastval = curitem->m_currval;
switch (curitem->m_index)
{
case REG_DIVIDER:
curitem->m_vallen = 0;
curitem->m_symbol.reset();
for (int i = 0; i < m_total.x; i++)
curitem->m_symbol.cat("-");
break;
case REG_CYCLES:
if (source.m_execintf != NULL)
{
curitem->m_currval = source.m_execintf->cycles_remaining();
valstr.printf("%-8d", (UINT32)curitem->m_currval);
}
break;
case REG_BEAMX:
if (screen != NULL)
{
curitem->m_currval = screen->hpos();
valstr.printf("%3d", (UINT32)curitem->m_currval);
}
break;
case REG_BEAMY:
if (screen != NULL)
{
curitem->m_currval = screen->vpos();
valstr.printf("%3d", (UINT32)curitem->m_currval);
}
break;
case REG_FRAME:
if (screen != NULL)
{
curitem->m_currval = screen->frame_number();
valstr.printf("%3d", (UINT32)curitem->m_currval);
}
break;
}
}
else
{
if (m_last_update != total_cycles)
curitem->m_lastval = curitem->m_currval;
curitem->m_currval = source.m_stateintf->state_value(curitem->m_index);
source.m_stateintf->state_string(curitem->m_index, valstr);
}
// see if we changed
if (curitem->m_lastval != curitem->m_currval)
attrib = DCA_CHANGED;
// build up a string
char temp[256];
if (curitem->m_symbol.len() < m_divider - 1)
{
memset(&temp[len], ' ', m_divider - 1 - curitem->m_symbol.len());
len += m_divider - 1 - curitem->m_symbol.len();
}
memcpy(&temp[len], curitem->m_symbol.cstr(), curitem->m_symbol.len());
len += curitem->m_symbol.len();
temp[len++] = ' ';
temp[len++] = ' ';
memcpy(&temp[len], valstr.cstr(), curitem->m_vallen);
len += curitem->m_vallen;
temp[len++] = ' ';
temp[len] = 0;
// copy data
while (col < m_visible.x && effcol < len)
{
dest->byte = temp[effcol++];
dest->attrib = attrib | ((effcol <= m_divider) ? DCA_ANCILLARY : DCA_NORMAL);
dest++;
col++;
}
// advance to the next item
curitem = curitem->m_next;
}
// fill the rest with blanks
while (col < m_visible.x)
{
dest->byte = ' ';
dest->attrib = DCA_NORMAL;
dest++;
col++;
}
}
// remember the last update
m_last_update = total_cycles;
}
//-------------------------------------------------
// state_item - constructor
//-------------------------------------------------
debug_view_state::state_item::state_item(int index, const char *name, UINT8 valuechars)
: m_next(NULL),
m_lastval(0),
m_currval(0),
m_index(index),
m_vallen(valuechars),
m_symbol(name)
{
}