mame/src/emu/ui/mainmenu.cpp
2016-01-30 20:43:50 +01:00

247 lines
7.6 KiB
C++

// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria, Aaron Giles, Nathan Woods
/*********************************************************************
ui/mainmenu.c
Internal MAME menus for the user interface.
*********************************************************************/
#include "emu.h"
#include "crsshair.h"
#include "emuopts.h"
#include "rendutil.h"
#include "cheat.h"
#include "ui/menu.h"
#include "ui/filemngr.h"
#include "ui/barcode.h"
#include "ui/cheatopt.h"
#include "ui/info.h"
#include "ui/info_pty.h"
#include "ui/inputmap.h"
#include "ui/mainmenu.h"
#include "ui/miscmenu.h"
#include "ui/selgame.h"
#include "ui/sliders.h"
#include "ui/slotopt.h"
#include "ui/tapectrl.h"
#include "ui/videoopt.h"
#include "imagedev/cassette.h"
#include "machine/bcreader.h"
/***************************************************************************
MENU HANDLERS
***************************************************************************/
/*-------------------------------------------------
ui_menu_main constructor - populate the main menu
-------------------------------------------------*/
ui_menu_main::ui_menu_main(running_machine &machine, render_container *container) : ui_menu(machine, container)
{
}
void ui_menu_main::populate()
{
std::string menu_text;
/* add input menu items */
item_append("Input (general)", nullptr, 0, (void *)INPUT_GROUPS);
strprintf(menu_text, "Input (this %s)", emulator_info::get_capstartgamenoun());
item_append(menu_text.c_str(), nullptr, 0, (void *)INPUT_SPECIFIC);
/* add optional input-related menus */
if (machine().ioport().has_analog())
item_append("Analog Controls", nullptr, 0, (void *)ANALOG);
if (machine().ioport().has_dips())
item_append("Dip Switches", nullptr, 0, (void *)SETTINGS_DIP_SWITCHES);
if (machine().ioport().has_configs())
{
strprintf(menu_text, "%s Configuration", emulator_info::get_capstartgamenoun());
item_append(menu_text.c_str(), nullptr, 0, (void *)SETTINGS_DRIVER_CONFIG);
}
/* add bookkeeping menu */
item_append("Bookkeeping Info", nullptr, 0, (void *)BOOKKEEPING);
/* add game info menu */
strprintf(menu_text, "%s Information", emulator_info::get_capstartgamenoun());
item_append(menu_text.c_str(), nullptr, 0, (void *)GAME_INFO);
image_interface_iterator imgiter(machine().root_device());
if (imgiter.first() != nullptr)
{
/* add image info menu */
item_append("Image Information", nullptr, 0, (void *)IMAGE_MENU_IMAGE_INFO);
/* add file manager menu */
item_append("File Manager", nullptr, 0, (void *)IMAGE_MENU_FILE_MANAGER);
/* add tape control menu */
cassette_device_iterator cassiter(machine().root_device());
if (cassiter.first() != nullptr)
item_append("Tape Control", nullptr, 0, (void *)TAPE_CONTROL);
}
pty_interface_iterator ptyiter(machine().root_device());
if (ptyiter.first() != nullptr) {
item_append("Pseudo terminals", nullptr, 0, (void *)PTY_INFO);
}
if (machine().ioport().has_bioses())
item_append("Bios Selection", nullptr, 0, (void *)BIOS_SELECTION);
slot_interface_iterator slotiter(machine().root_device());
if (slotiter.first() != nullptr)
{
/* add slot info menu */
item_append("Slot Devices", nullptr, 0, (void *)SLOT_DEVICES);
}
barcode_reader_device_iterator bcriter(machine().root_device());
if (bcriter.first() != nullptr)
{
/* add slot info menu */
item_append("Barcode Reader", nullptr, 0, (void *)BARCODE_READ);
}
network_interface_iterator netiter(machine().root_device());
if (netiter.first() != nullptr)
{
/* add image info menu */
item_append("Network Devices", nullptr, 0, (void*)NETWORK_DEVICES);
}
/* add keyboard mode menu */
if (machine().ioport().has_keyboard() && machine().ioport().natkeyboard().can_post())
item_append("Keyboard Mode", nullptr, 0, (void *)KEYBOARD_MODE);
/* add sliders menu */
item_append("Slider Controls", nullptr, 0, (void *)SLIDERS);
/* add video options menu */
item_append("Video Options", nullptr, 0, (machine().render().target_by_index(1) != nullptr) ? (void *)VIDEO_TARGETS : (void *)VIDEO_OPTIONS);
/* add crosshair options menu */
if (machine().crosshair().get_usage())
item_append("Crosshair Options", nullptr, 0, (void *)CROSSHAIR);
/* add cheat menu */
if (machine().options().cheat() && machine().cheat().first() != nullptr)
item_append("Cheat", nullptr, 0, (void *)CHEAT);
/* add reset and exit menus */
strprintf(menu_text, "Select New %s", emulator_info::get_capstartgamenoun());
item_append(menu_text.c_str(), nullptr, 0, (void *)SELECT_GAME);
}
ui_menu_main::~ui_menu_main()
{
}
/*-------------------------------------------------
menu_main - handle the main menu
-------------------------------------------------*/
void ui_menu_main::handle()
{
/* process the menu */
const ui_menu_event *menu_event = process(0);
if (menu_event != nullptr && menu_event->iptkey == IPT_UI_SELECT) {
switch((long long)(menu_event->itemref)) {
case INPUT_GROUPS:
ui_menu::stack_push(global_alloc_clear<ui_menu_input_groups>(machine(), container));
break;
case INPUT_SPECIFIC:
ui_menu::stack_push(global_alloc_clear<ui_menu_input_specific>(machine(), container));
break;
case SETTINGS_DIP_SWITCHES:
ui_menu::stack_push(global_alloc_clear<ui_menu_settings_dip_switches>(machine(), container));
break;
case SETTINGS_DRIVER_CONFIG:
ui_menu::stack_push(global_alloc_clear<ui_menu_settings_driver_config>(machine(), container));
break;
case ANALOG:
ui_menu::stack_push(global_alloc_clear<ui_menu_analog>(machine(), container));
break;
case BOOKKEEPING:
ui_menu::stack_push(global_alloc_clear<ui_menu_bookkeeping>(machine(), container));
break;
case GAME_INFO:
ui_menu::stack_push(global_alloc_clear<ui_menu_game_info>(machine(), container));
break;
case IMAGE_MENU_IMAGE_INFO:
ui_menu::stack_push(global_alloc_clear<ui_menu_image_info>(machine(), container));
break;
case IMAGE_MENU_FILE_MANAGER:
ui_menu::stack_push(global_alloc_clear<ui_menu_file_manager>(machine(), container, nullptr));
break;
case TAPE_CONTROL:
ui_menu::stack_push(global_alloc_clear<ui_menu_tape_control>(machine(), container, nullptr));
break;
case PTY_INFO:
ui_menu::stack_push(global_alloc_clear<ui_menu_pty_info>(machine(), container));
break;
case SLOT_DEVICES:
ui_menu::stack_push(global_alloc_clear<ui_menu_slot_devices>(machine(), container));
break;
case NETWORK_DEVICES:
ui_menu::stack_push(global_alloc_clear<ui_menu_network_devices>(machine(), container));
break;
case KEYBOARD_MODE:
ui_menu::stack_push(global_alloc_clear<ui_menu_keyboard_mode>(machine(), container));
break;
case SLIDERS:
ui_menu::stack_push(global_alloc_clear<ui_menu_sliders>(machine(), container, false));
break;
case VIDEO_TARGETS:
ui_menu::stack_push(global_alloc_clear<ui_menu_video_targets>(machine(), container));
break;
case VIDEO_OPTIONS:
ui_menu::stack_push(global_alloc_clear<ui_menu_video_options>(machine(), container, machine().render().first_target()));
break;
case CROSSHAIR:
ui_menu::stack_push(global_alloc_clear<ui_menu_crosshair>(machine(), container));
break;
case CHEAT:
ui_menu::stack_push(global_alloc_clear<ui_menu_cheat>(machine(), container));
break;
case SELECT_GAME:
ui_menu::stack_push(global_alloc_clear<ui_menu_select_game>(machine(), container, nullptr));
break;
case BIOS_SELECTION:
ui_menu::stack_push(global_alloc_clear<ui_menu_bios_selection>(machine(), container));
break;
case BARCODE_READ:
ui_menu::stack_push(global_alloc_clear<ui_menu_barcode_reader>(machine(), container, nullptr));
break;
default:
fatalerror("ui_menu_main::handle - unknown reference\n");
}
}
}