mame/3rdparty/bx/tests/uint32_test.cpp
Julian Sikorski 0837e7451a WIP: sync bgfx, bx and bimg with latest upstream (#5723)
* Sync with bgfx upstream revision b91d0b6

* Sync with bx upstream revision d60912b

* Sync with bimg upstream revision bd81f60

* Add astc-codec decoder

* Rename VertexDecl to VertexLayout

* Rename UniformType enum Int1 to Sampler.

* Add NVN stub

* Fix unused-const-variable error on macOS

* Drop redundant explicit language parameters
buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only
applied to objective c++ files. As such, hardcoding -x offers no benefit while
preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on
macOS) from working.

* Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning

* Build bgfx as Objective-C++ on macOS
It is needed due to included headers

* Enable Direct3D12 and Vulkan bgfx rendering backends

* Enable building of spirv shaders

* Properly escape /c in cmd call

* Comment out dx12 bgfx renderer

* Honor VERBOSE setting during shaders build

* Only invert hlsl shader XYZ_TO_sRGB matrix for opengl

* Add spirv shaders

* OpenGL ES needs transposed matrix too

* Metal needs transposed matrix as well
2019-10-13 07:50:38 -04:00

120 lines
3.2 KiB
C++

/*
* Copyright 2010-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
*/
#include "test.h"
#include <bx/uint32_t.h>
TEST_CASE("StrideAlign")
{
REQUIRE(0 == bx::strideAlign(0, 12) );
for (uint32_t ii = 0; ii < 12; ++ii)
{
REQUIRE(12 == bx::strideAlign(ii+1, 12) );
}
REQUIRE(0 == bx::strideAlign<16>(0, 12) );
for (uint32_t ii = 0; ii < 12; ++ii)
{
REQUIRE(48 == bx::strideAlign<16>(ii+1, 12) );
}
uint32_t offset = 11;
offset = bx::strideAlign(offset, 32);
REQUIRE(offset == 32);
offset = bx::strideAlign(offset, 24);
REQUIRE(offset == 48);
}
TEST_CASE("uint32_cnt")
{
REQUIRE( 0 == bx::uint32_cnttz<uint8_t >(1) );
REQUIRE( 7 == bx::uint32_cnttz<uint8_t >(1<<7) );
REQUIRE( 8 == bx::uint32_cnttz<uint8_t >(0) );
REQUIRE( 1 == bx::uint32_cnttz<uint8_t >(0x3e) );
REQUIRE( 0 == bx::uint32_cnttz<uint16_t>(1) );
REQUIRE(15 == bx::uint32_cnttz<uint16_t>(1<<15) );
REQUIRE(16 == bx::uint32_cnttz<uint16_t>(0) );
REQUIRE( 0 == bx::uint32_cnttz<uint32_t>(1) );
REQUIRE(32 == bx::uint32_cnttz<uint32_t>(0) );
REQUIRE(31 == bx::uint32_cnttz<uint32_t>(1<<31) );
REQUIRE( 0 == bx::uint32_cnttz<uint64_t>(1) );
REQUIRE(64 == bx::uint32_cnttz<uint64_t>(0) );
REQUIRE( 7 == bx::uint32_cntlz<uint8_t >(1) );
REQUIRE( 8 == bx::uint32_cntlz<uint8_t >(0) );
REQUIRE( 2 == bx::uint32_cntlz<uint8_t >(0x3e) );
REQUIRE(15 == bx::uint32_cntlz<uint16_t>(1) );
REQUIRE(16 == bx::uint32_cntlz<uint16_t>(0) );
REQUIRE(31 == bx::uint32_cntlz<uint32_t>(1) );
REQUIRE(32 == bx::uint32_cntlz<uint32_t>(0) );
REQUIRE(63 == bx::uint32_cntlz<uint64_t>(1) );
REQUIRE(64 == bx::uint32_cntlz<uint64_t>(0) );
REQUIRE( 0 == bx::uint32_cntbits(0) );
REQUIRE( 1 == bx::uint32_cntbits(1) );
REQUIRE( 4 == bx::uint32_cntbits<uint8_t>(0x55) );
REQUIRE( 8 == bx::uint32_cntbits<uint16_t>(0x5555) );
REQUIRE(16 == bx::uint32_cntbits<uint32_t>(0x55555555) );
REQUIRE(32 == bx::uint32_cntbits<uint64_t>(0x5555555555555555) );
REQUIRE( 8 == bx::uint32_cntbits(UINT8_MAX) );
REQUIRE(16 == bx::uint32_cntbits(UINT16_MAX) );
REQUIRE(32 == bx::uint32_cntbits(UINT32_MAX) );
REQUIRE(64 == bx::uint32_cntbits(UINT64_MAX) );
}
TEST_CASE("uint32_part")
{
REQUIRE(UINT32_C(0x55555555) == bx::uint32_part1by1(UINT16_MAX) );
REQUIRE(UINT32_C(0x09249249) == bx::uint32_part1by2(0x3ff) );
}
TEST_CASE("halfTo/FromFloat", "")
{
for (uint32_t ii = 0; ii < 0x7c00; ++ii)
{
const uint16_t orig = uint16_t(ii);
const float htf = bx::halfToFloat(orig);
const uint16_t hff = bx::halfFromFloat(htf);
REQUIRE(orig == hff);
}
for (uint32_t ii = 0x8000; ii < 0xfc00; ++ii)
{
const uint16_t orig = uint16_t(ii);
const float htf = bx::halfToFloat(orig);
const uint16_t hff = bx::halfFromFloat(htf);
REQUIRE(orig == hff);
}
}
TEST_CASE("uint32_testpow2", "")
{
uint32_t shift = 0;
for (uint32_t ii = 0; ii < UINT32_MAX; ++ii)
{
if (bx::uint32_testpow2(ii) )
{
REQUIRE(ii == 1u << shift);
++shift;
}
}
}
TEST_CASE("uint32_roX", "")
{
REQUIRE(bx::uint32_rol(0x80000000, 1) == 1);
REQUIRE(bx::uint32_ror(1, 1) == 0x80000000);
}
TEST_CASE("uint64_roX", "")
{
REQUIRE(bx::uint64_rol(0x8000000000000000, 1) == 1);
REQUIRE(bx::uint64_ror(1, 1) == 0x8000000000000000);
}