mame/src/emu/sound/tiasound.h
Aaron Giles ee9f88963c Copyright cleanup:
- removed years from copyright notices
 - removed redundant (c) from copyright notices
 - updated "the MAME Team" to be "Nicola Salmoria and the MAME Team"
2008-01-06 00:47:40 +00:00

45 lines
2.9 KiB
C

/*****************************************************************************/
/* */
/* Module: TIA Chip Sound Simulator Includes, V1.1 */
/* Purpose: Define global function prototypes and structures for the TIA */
/* Chip Sound Simulator. */
/* Author: Ron Fries */
/* */
/* Revision History: */
/* 10-Sep-96 - V1.0 - Initial Release */
/* 14-Jan-97 - V1.1 - Added compiler directives to facilitate compilation */
/* on a C++ compiler. */
/* */
/*****************************************************************************/
/* */
/* License Information and Copyright Notice */
/* ======================================== */
/* */
/* TiaSound is Copyright Ron Fries */
/* */
/* This library is free software; you can redistribute it and/or modify it */
/* under the terms of version 2 of the GNU Library General Public License */
/* as published by the Free Software Foundation. */
/* */
/* This library is distributed in the hope that it will be useful, but */
/* WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library */
/* General Public License for more details. */
/* To obtain a copy of the GNU Library General Public License, write to the */
/* Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
/* */
/* Any permitted reproduction of these routines, in whole or in part, must */
/* bear this legend. */
/* */
/*****************************************************************************/
#ifndef TIASOUND_H
#define TIASOUND_H
void *tia_sound_init(int clock, int sample_rate, int gain);
void tia_sound_free(void *chip);
void tia_process (void *chip, stream_sample_t *buffer, int length);
void tia_write(void *chip, offs_t offset, UINT8 data);
#endif /* TIASOUND_H */