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![]() Sent: Friday, July 10, 2009 11:38 PM To: Aaron Giles; Angelo Salese Subject: Shogun Warriors 11/07/09 backup Fully inclusive patch In addition to previous listed updates -- decodes a block of data used by the Japanese version (fjbuster) for the character select screen. Basically block 0x40 is the same as mcu block/table 0x41, but using different encryption (inline encryption table + additional overlay table instead of each byte being bit shifted) Kaneko definitely wanted to be annoying with this, and all their multiple modes, the roms contain everything from unencrypted blocks, to simple bitshifts, 0x40 byte tables, right through to blocks which seem to have everything enabled. Will continue to work with dox to gather more data. Current progress -- decoded tables for several of the startup commands, made some observations, was unable to properly decode table 0x80, second byte scrambling is .. odd, so just using extract data right now. -- properly mapped inputs in Shogun Warriors Gets Shogun Warriors to the Titlescreen at least. Will look at further trojan work with Dox on Sunday. I'm not sure all the sprite roms are the right size, some non-protected sprite elements aren't appearing correctly, not sure yet tho. |
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