mame/scripts
Vas Crabb 4d7ef27490 -luaengine.cpp: Clean up render classes and expose screen image adjustments.
* Started moving Lua class reference to docs.  Expecting people to find
  the class reference material in the source isn’t going to help make it
  approachable.  The docs allow longer explanations, better formatting,
  and cross reference links.

* Added another layout scripting example to the docs.

-goldnpkr.cpp: Minor clean-up.

* Improved the short names for Witch Card and Witch Game clone sets.

* Made Witch Up & Down artwork clickable.

* Added working Video Klein sets where the parent is a working Video
  Klein set to the tiny subtarget.

* Removed history from the header comment - we have version control for
  a readon.
2020-12-13 09:54:03 +11:00
..
build Fairly significant overhaul of Lua engine and some cleanup. 2020-11-25 19:18:26 +11:00
font
minimaws -emu/devfind: More cleanup/consistency changes. 2020-11-13 15:26:31 +11:00
resources
src unidasm: Add disassembler for M32C architecture 2020-12-07 15:41:45 -05:00
target -luaengine.cpp: Clean up render classes and expose screen image adjustments. 2020-12-13 09:54:03 +11:00
xslt Add some example XSLTs that operate on -listxml output 2019-01-03 03:38:25 +11:00
extlib.lua Added possibility of building using system pugixml 2018-03-27 10:19:22 +11:00
genie.lua Fixed clang warning in Lua engine properly, converted a few fallthrough comments to attributes, sorted some warning options alphabetically 2020-11-17 03:51:20 +11:00
toolchain.lua might be better to leave that in for MinGW cross-compilation... (nw) 2020-02-29 22:38:25 +11:00