mirror of
https://github.com/holub/mame
synced 2025-05-24 06:30:04 +03:00
149 lines
7.4 KiB
C++
149 lines
7.4 KiB
C++
// license:BSD-3-Clause
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// copyright-holders:Dankan1890
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/***************************************************************************
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ui/moptions.h
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UI main options manager.
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***************************************************************************/
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#pragma once
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#ifndef __UI_OPTS_H__
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#define __UI_OPTS_H__
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#include "options.h"
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// core directory options
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#define OPTION_HISTORY_PATH "historypath"
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#define OPTION_EXTRAINI_PATH "extrainipath"
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#define OPTION_CABINETS_PATH "cabinets_directory"
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#define OPTION_CPANELS_PATH "cpanels_directory"
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#define OPTION_PCBS_PATH "pcbs_directory"
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#define OPTION_FLYERS_PATH "flyers_directory"
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#define OPTION_TITLES_PATH "titles_directory"
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#define OPTION_ENDS_PATH "ends_directory"
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#define OPTION_MARQUEES_PATH "marquees_directory"
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#define OPTION_ARTPREV_PATH "artwork_preview_directory"
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#define OPTION_BOSSES_PATH "bosses_directory"
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#define OPTION_LOGOS_PATH "logos_directory"
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#define OPTION_SCORES_PATH "scores_directory"
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#define OPTION_VERSUS_PATH "versus_directory"
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#define OPTION_GAMEOVER_PATH "gameover_directory"
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#define OPTION_HOWTO_PATH "howto_directory"
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#define OPTION_SELECT_PATH "select_directory"
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#define OPTION_ICONS_PATH "icons_directory"
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#define OPTION_UI_PATH "ui_path"
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// core misc options
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#define OPTION_DATS_ENABLED "dats_enabled"
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#define OPTION_REMEMBER_LAST "remember_last"
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#define OPTION_ENLARGE_SNAPS "enlarge_snaps"
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#define OPTION_FORCED4X3 "forced4x3"
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#define OPTION_USE_BACKGROUND "use_background"
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#define OPTION_SKIP_BIOS_MENU "skip_biosmenu"
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#define OPTION_SKIP_PARTS_MENU "skip_partsmenu"
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#define OPTION_LAST_USED_FILTER "last_used_filter"
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#define OPTION_LAST_USED_MACHINE "last_used_machine"
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#define OPTION_INFO_AUTO_AUDIT "info_audit_enabled"
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// core UI options
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#define OPTION_INFOS_SIZE "infos_text_size"
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#define OPTION_FONT_ROWS "font_rows"
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#define OPTION_HIDE_PANELS "hide_main_panel"
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#define OPTION_UI_BORDER_COLOR "ui_border_color"
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#define OPTION_UI_BACKGROUND_COLOR "ui_bg_color"
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#define OPTION_UI_GFXVIEWER_BG_COLOR "ui_gfxviewer_color"
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#define OPTION_UI_UNAVAILABLE_COLOR "ui_unavail_color"
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#define OPTION_UI_TEXT_COLOR "ui_text_color"
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#define OPTION_UI_TEXT_BG_COLOR "ui_text_bg_color"
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#define OPTION_UI_SUBITEM_COLOR "ui_subitem_color"
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#define OPTION_UI_CLONE_COLOR "ui_clone_color"
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#define OPTION_UI_SELECTED_COLOR "ui_selected_color"
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#define OPTION_UI_SELECTED_BG_COLOR "ui_selected_bg_color"
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#define OPTION_UI_MOUSEOVER_COLOR "ui_mouseover_color"
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#define OPTION_UI_MOUSEOVER_BG_COLOR "ui_mouseover_bg_color"
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#define OPTION_UI_MOUSEDOWN_COLOR "ui_mousedown_color"
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#define OPTION_UI_MOUSEDOWN_BG_COLOR "ui_mousedown_bg_color"
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#define OPTION_UI_DIPSW_COLOR "ui_dipsw_color"
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#define OPTION_UI_SLIDER_COLOR "ui_slider_color"
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#define OPTION_UI_FONT "uifont"
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#define OPTION_UI_CONFIRM_QUIT "confirm_quit"
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#define OPTION_UI_MOUSE "ui_mouse"
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#define OPTION_UI_SKIP_GAMEINFO "skip_gameinfo"
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class ui_options : public core_options
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{
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public:
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// construction/destruction
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ui_options();
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// Search path options
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const char *history_path() const { return value(OPTION_HISTORY_PATH); }
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const char *extraini_path() const { return value(OPTION_EXTRAINI_PATH); }
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const char *cabinets_directory() const { return value(OPTION_CABINETS_PATH); }
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const char *cpanels_directory() const { return value(OPTION_CPANELS_PATH); }
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const char *pcbs_directory() const { return value(OPTION_PCBS_PATH); }
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const char *flyers_directory() const { return value(OPTION_FLYERS_PATH); }
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const char *titles_directory() const { return value(OPTION_TITLES_PATH); }
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const char *ends_directory() const { return value(OPTION_ENDS_PATH); }
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const char *marquees_directory() const { return value(OPTION_MARQUEES_PATH); }
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const char *artprev_directory() const { return value(OPTION_ARTPREV_PATH); }
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const char *bosses_directory() const { return value(OPTION_BOSSES_PATH); }
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const char *logos_directory() const { return value(OPTION_LOGOS_PATH); }
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const char *scores_directory() const { return value(OPTION_SCORES_PATH); }
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const char *versus_directory() const { return value(OPTION_VERSUS_PATH); }
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const char *gameover_directory() const { return value(OPTION_GAMEOVER_PATH); }
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const char *howto_directory() const { return value(OPTION_HOWTO_PATH); }
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const char *select_directory() const { return value(OPTION_SELECT_PATH); }
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const char *icons_directory() const { return value(OPTION_ICONS_PATH); }
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const char *ui_path() const { return value(OPTION_UI_PATH); }
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// Misc options
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bool enabled_dats() const { return bool_value(OPTION_DATS_ENABLED); }
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bool remember_last() const { return bool_value(OPTION_REMEMBER_LAST); }
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bool enlarge_snaps() const { return bool_value(OPTION_ENLARGE_SNAPS); }
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bool forced_4x3_snapshot() const { return bool_value(OPTION_FORCED4X3); }
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bool use_background_image() const { return bool_value(OPTION_USE_BACKGROUND); }
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bool skip_bios_menu() const { return bool_value(OPTION_SKIP_BIOS_MENU); }
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bool skip_parts_menu() const { return bool_value(OPTION_SKIP_PARTS_MENU); }
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const char *last_used_machine() const { return value(OPTION_LAST_USED_MACHINE); }
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const char *last_used_filter() const { return value(OPTION_LAST_USED_FILTER); }
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bool info_audit() const { return bool_value(OPTION_INFO_AUTO_AUDIT); }
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// UI options
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float infos_size() const { return float_value(OPTION_INFOS_SIZE); }
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int font_rows() const { return int_value(OPTION_FONT_ROWS); }
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int hide_panels() const { return int_value(OPTION_HIDE_PANELS); }
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const char *ui_border_color() const { return value(OPTION_UI_BORDER_COLOR); }
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const char *ui_bg_color() const { return value(OPTION_UI_BACKGROUND_COLOR); }
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const char *ui_gfx_bg_color() const { return value(OPTION_UI_GFXVIEWER_BG_COLOR); }
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const char *ui_unavail_color() const { return value(OPTION_UI_UNAVAILABLE_COLOR); }
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const char *ui_text_color() const { return value(OPTION_UI_TEXT_COLOR); }
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const char *ui_text_bg_color() const { return value(OPTION_UI_TEXT_BG_COLOR); }
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const char *ui_subitem_color() const { return value(OPTION_UI_SUBITEM_COLOR); }
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const char *ui_clone_color() const { return value(OPTION_UI_CLONE_COLOR); }
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const char *ui_selected_color() const { return value(OPTION_UI_SELECTED_COLOR); }
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const char *ui_selected_bg_color() const { return value(OPTION_UI_SELECTED_BG_COLOR); }
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const char *ui_mouseover_color() const { return value(OPTION_UI_MOUSEOVER_COLOR); }
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const char *ui_mouseover_bg_color() const { return value(OPTION_UI_MOUSEOVER_BG_COLOR); }
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const char *ui_mousedown_color() const { return value(OPTION_UI_MOUSEDOWN_COLOR); }
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const char *ui_mousedown_bg_color() const { return value(OPTION_UI_MOUSEDOWN_BG_COLOR); }
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const char *ui_dipsw_color() const { return value(OPTION_UI_DIPSW_COLOR); }
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const char *ui_slider_color() const { return value(OPTION_UI_SLIDER_COLOR); }
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bool skip_gameinfo() const { return bool_value(OPTION_UI_SKIP_GAMEINFO); }
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const char *ui_font() const { return value(OPTION_UI_FONT); }
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bool confirm_quit() const { return bool_value(OPTION_UI_CONFIRM_QUIT); }
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bool ui_mouse() const { return bool_value(OPTION_UI_MOUSE); }
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private:
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static const options_entry s_option_entries[];
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};
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#endif /* __UI_OPTS_H__ */
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