mirror of
https://github.com/holub/mame
synced 2025-05-23 22:20:01 +03:00
52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
// license:BSD-3-Clause
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// copyright-holders:Dankan1890
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/***************************************************************************
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ui/selector.h
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Internal UI user interface.
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***************************************************************************/
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#pragma once
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#ifndef __UI_SELECTOR_H__
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#define __UI_SELECTOR_H__
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enum
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{
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SELECTOR_INIFILE = 1,
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SELECTOR_CATEGORY,
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SELECTOR_GAME,
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SELECTOR_SOFTWARE
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};
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//-------------------------------------------------
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// class selector menu
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//-------------------------------------------------
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class ui_menu_selector : public ui_menu
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{
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public:
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ui_menu_selector(running_machine &machine, render_container *container, std::vector<std::string> _sel, UINT16 &_actual, int _category = 0, int _hover = 0);
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virtual ~ui_menu_selector();
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virtual void populate() override;
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virtual void handle() override;
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virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
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virtual bool menu_has_search_active() override { return (m_search[0] != 0); }
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private:
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enum { VISIBLE_GAMES_IN_SEARCH = 200 };
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char m_search[40];
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UINT16 &m_selector;
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int m_category, m_hover;
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bool m_first_pass;
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std::vector<std::string> m_str_items;
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std::string *m_searchlist[VISIBLE_GAMES_IN_SEARCH + 1];
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void find_matches(const char *str);
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};
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#endif /* __UI_SELECTOR_H__ */
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