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R. Belmont 51a409d982 Add gun I/O board to Teraburst and hook up 68k/PPC comms
Not sure how the guns are read yet but this fixes the CALL ATTENDENT immediate
death and the game runs fine now.

This game generates a *ton* of "voodoo_w while stalled!" messages, I don't
know if that's bad (the graphics look perfect to me).
2009-07-08 03:32:12 +00:00
docs Crosshair update 2009-03-28 22:55:34 +00:00
src Add gun I/O board to Teraburst and hook up 68k/PPC comms 2009-07-08 03:32:12 +00:00
.gitattributes New games marked as GAME_NOT_WORKING 2009-07-06 04:42:33 +00:00
makefile CPU cores are now enabled on a per cpu core family basis instead of per cpu core variant. As a result CPUDEFS is no longer needed in the makefile. 2009-03-25 19:39:41 +00:00