MAME
![]() - The SDL team has moved from 1.3 to 2.0. At the same time, changes were made to allow SDL1.2 and SDL2.0 to coexist. All SDL2.0 include files are now in /usr/include/SDL2. - Added sdlinc.h to avoid having tons of #ifdef .. #include in the code. - Scalemode is no longer a per-window setting - Fixed a bug in YUV rendering. - Use SDL_GetClipboard (SDL2.0) - Updated README_SDL20.txt Currently, SDL 2.0 is only supported on *nix. Volunteers welcome. |
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