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Ryan Holtz 63a76589d1 - Added USE_SIMD flag to RSP headers and began converting some opcodes to use
SSE* intrinsics. Current plan is to target SSSE3-capable hardware (Core2 and
  up), with the resulting speedup theorized to be on the order of 5-10x when
  conversion is complete, though this applies only to situations where the
  emulation is heavily bottlenecked by the RSP. [MooglyGuy]
2013-06-09 06:08:14 +00:00
artwork HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere] 2011-06-06 21:25:38 +00:00
docs SDL.txt: edited by someone who actually knows what these do ;-) (nw) 2013-06-09 00:22:42 +00:00
hash Fixed dataarea size. (nw) 2013-06-06 14:02:23 +00:00
hlsl Fix raster_bloom_scale and vector_bloom_scale, nw 2013-05-22 22:25:23 +00:00
keymaps Added Swedish/Finnish SDL keymaps for OSX and Linux. [Curt Coder] 2012-08-29 18:41:01 +00:00
src - Added USE_SIMD flag to RSP headers and began converting some opcodes to use 2013-06-09 06:08:14 +00:00
.gitattributes Added SDL.txt document for users of SDL builds containing up to date listing of commands as well as updating parts of windows.txt and config.txt to take in account SDL differences. (nw) 2013-06-08 22:10:35 +00:00
.gitignore added some output files in root folder to ignore list (nw) 2013-01-17 19:47:40 +00:00
makefile Moved video and machine part of emu in separate mak files and libraries (nw) 2013-06-04 13:17:29 +00:00