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Alex W. Jackson 6513c5b67e device_gfx_interface and memory system improvements: [Alex Jackson]
Added macros to facilitate declaring gfxdecode info arrays as members
of a device class.

AM_SHAREs in a device's internal address map or its default address map are
now tagmapped as children of that device rather than siblings (analogous
to how handlers in internal/default address maps are scoped).

Converted the Namco C45 to device_gfx_interface.
2014-04-08 15:41:46 +00:00
artwork HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere] 2011-06-06 21:25:38 +00:00
docs Updated hlsl.txt to mirror fact that some commands are no longer valid (nw) 2014-03-22 09:56:40 +00:00
hash Added note. (nw) 2014-04-07 20:24:23 +00:00
hlsl This revert (r26927), as requested by author, fixes the regression of missing graphics for vector games using HLSL. Also reverted patch in code (r27063) to deal with "roundf" for pre-vs2013 compilers - which is no longer needed. (nw) 2014-01-24 00:30:29 +00:00
keymaps Added Swedish/Finnish SDL keymaps for OSX and Linux. [Curt Coder] 2012-08-29 18:41:01 +00:00
nl_examples Fixed netlist opamp example. 2014-03-04 09:25:39 +00:00
src device_gfx_interface and memory system improvements: [Alex Jackson] 2014-04-08 15:41:46 +00:00
web Adding missed files (nw) 2013-10-01 14:12:22 +00:00
.gitattributes (MESS) tandy2k: Tries to load DOS now. (nw) 2014-04-06 20:46:17 +00:00
.gitignore Made gfx_element::decode() private; fixed drivers that were calling it directly [Alex Jackson] 2014-03-18 06:42:10 +00:00
makefile added makefile define SSE2 to enable specially optimized code [Oliver Stöneberg] 2014-04-07 09:28:49 +00:00