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![]() Functionally, the only difference between the system definitions is that GAMEL lets you specify an additional internal layout and SYST lets you specify a compatible system. COMP and CONS are just aliases for SYST - the aliases can be phased out. Removed arcade.flt and mess.flt altogether - opinion seems to be split between misinterpreting them as fully supported and considering them unnecessary. They were marginally useful as a performance test for makedep.py, but that isn't important. We still have nl.flt as an example .flt file (although it doesn't use "-" exclude directives). Moved the UI active flag from the machine to the UI manager. Nothing else uses it anyway (it's still accessible to scripts). |
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.. | ||
device_disasm_interface.rst | ||
device_memory_interface.rst | ||
device_rom_interface.rst | ||
floppy.rst | ||
index.rst | ||
inputsystem.rst | ||
layout_files.rst | ||
layout_script.rst | ||
luaengine.rst | ||
luareference.rst | ||
m6502.rst | ||
memory.rst | ||
naming.rst | ||
nscsi.rst | ||
object_finders.rst | ||
poly_manager.rst |