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![]() Added DISCRETE_INPUT_BUFFER to use a stream to buffer an input node. For input nodes with a lot of writes this prevents a stream_update on the whole discrete module which is very ineffective. Instead, the data is buffered and the discrete emulation can process a lot of samples in one go later. Updated dkong.c to use this instead of using the DAC device. This change requires a recompile of all files referencing the discrete system. A "rm `grep -rl discrete obj/`" should do the trick (at least on .+nix) |
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