mame/src/osd/sdl/video.cpp
2016-06-10 22:55:00 -04:00

524 lines
15 KiB
C++

// license:BSD-3-Clause
// copyright-holders:Olivier Galibert, R. Belmont
//============================================================
//
// video.c - SDL video handling
//
// SDLMAME by Olivier Galibert and R. Belmont
//
//============================================================
#include <SDL2/SDL.h>
// MAME headers
#include "emu.h"
#include "rendutil.h"
#include "ui/uimain.h"
#include "emuopts.h"
#include "uiinput.h"
// MAMEOS headers
#include "video.h"
#include "window.h"
#include "osdsdl.h"
#include "modules/lib/osdlib.h"
//============================================================
// CONSTANTS
//============================================================
//============================================================
// GLOBAL VARIABLES
//============================================================
osd_video_config video_config;
// monitor info
osd_monitor_info *osd_monitor_info::list = nullptr;
//============================================================
// LOCAL VARIABLES
//============================================================
//============================================================
// PROTOTYPES
//============================================================
static void check_osd_inputs(running_machine &machine);
static float get_aspect(const char *defdata, const char *data, int report_error);
static void get_resolution(const char *defdata, const char *data, osd_window_config *config, int report_error);
//============================================================
// video_init
//============================================================
bool sdl_osd_interface::video_init()
{
int index;
// extract data from the options
extract_video_config();
// set up monitors first
sdl_monitor_info::init();
// we need the beam width in a float, contrary to what the core does.
video_config.beamwidth = options().beam_width_min();
// initialize the window system so we can make windows
if (!window_init())
return false;
// create the windows
for (index = 0; index < video_config.numscreens; index++)
{
osd_window_config conf;
memset(&conf, 0, sizeof(conf));
get_resolution(options().resolution(), options().resolution(index), &conf, TRUE);
// create window ...
std::shared_ptr<sdl_window_info> win = std::make_shared<sdl_window_info>(machine(), index, osd_monitor_info::pick_monitor(reinterpret_cast<osd_options &>(options()), index), &conf);
if (win->window_init())
return false;
}
return true;
}
//============================================================
// video_exit
//============================================================
void sdl_osd_interface::video_exit()
{
window_exit();
sdl_monitor_info::exit();
}
//============================================================
// sdlvideo_monitor_refresh
//============================================================
inline osd_rect SDL_Rect_to_osd_rect(const SDL_Rect &r)
{
return osd_rect(r.x, r.y, r.w, r.h);
}
void sdl_monitor_info::refresh()
{
SDL_DisplayMode dmode;
#if defined(SDLMAME_WIN32)
SDL_GetDesktopDisplayMode(m_handle, &dmode);
#else
SDL_GetCurrentDisplayMode(m_handle, &dmode);
#endif
SDL_Rect dimensions;
SDL_GetDisplayBounds(m_handle, &dimensions);
m_pos_size = SDL_Rect_to_osd_rect(dimensions);
m_usuable_pos_size = SDL_Rect_to_osd_rect(dimensions);
m_is_primary = (m_handle == 0);
}
//============================================================
// update
//============================================================
void sdl_osd_interface::update(bool skip_redraw)
{
osd_common_t::update(skip_redraw);
// if we're not skipping this redraw, update all windows
if (!skip_redraw)
{
// profiler_mark(PROFILER_BLIT);
for (auto window : window_list)
window->update();
// profiler_mark(PROFILER_END);
}
// poll the joystick values here
downcast<sdl_osd_interface&>(machine().osd()).poll_inputs(machine());
check_osd_inputs(machine());
// if we're running, disable some parts of the debugger
if ((machine().debug_flags & DEBUG_FLAG_OSD_ENABLED) != 0)
debugger_update();
}
//============================================================
// init_monitors
//============================================================
void sdl_monitor_info::init()
{
osd_monitor_info **tailptr;
// make a list of monitors
osd_monitor_info::list = nullptr;
tailptr = &osd_monitor_info::list;
{
int i;
osd_printf_verbose("Enter init_monitors\n");
for (i = 0; i < SDL_GetNumVideoDisplays(); i++)
{
sdl_monitor_info *monitor;
char temp[64];
snprintf(temp, sizeof(temp)-1, "%s%d", OSDOPTION_SCREEN,i);
// allocate a new monitor info
monitor = global_alloc_clear<sdl_monitor_info>(i, temp, 1.0f);
osd_printf_verbose("Adding monitor %s (%d x %d)\n", monitor->devicename(),
monitor->position_size().width(), monitor->position_size().height());
// guess the aspect ratio assuming square pixels
monitor->set_aspect((float)(monitor->position_size().width()) / (float)(monitor->position_size().height()));
// hook us into the list
*tailptr = monitor;
tailptr = &monitor->m_next;
}
}
osd_printf_verbose("Leave init_monitors\n");
}
void sdl_monitor_info::exit()
{
// free all of our monitor information
while (sdl_monitor_info::list != nullptr)
{
osd_monitor_info *temp = sdl_monitor_info::list;
sdl_monitor_info::list = temp->next();
global_free(temp);
}
}
//============================================================
// pick_monitor
//============================================================
osd_monitor_info *osd_monitor_info::pick_monitor(osd_options &generic_options, int index)
{
sdl_options &options = reinterpret_cast<sdl_options &>(generic_options);
osd_monitor_info *monitor;
const char *scrname, *scrname2;
int moncount = 0;
float aspect;
// get the screen option
scrname = options.screen();
scrname2 = options.screen(index);
// decide which one we want to use
if (strcmp(scrname2, "auto") != 0)
scrname = scrname2;
// get the aspect ratio
aspect = get_aspect(options.aspect(), options.aspect(index), TRUE);
// look for a match in the name first
if (scrname != nullptr && (scrname[0] != 0))
{
for (monitor = osd_monitor_info::list; monitor != nullptr; monitor = monitor->next())
{
moncount++;
if (strcmp(scrname, monitor->devicename()) == 0)
goto finishit;
}
}
// didn't find it; alternate monitors until we hit the jackpot
index %= moncount;
for (monitor = osd_monitor_info::list; monitor != nullptr; monitor = monitor->next())
if (index-- == 0)
goto finishit;
// return the primary just in case all else fails
for (monitor = osd_monitor_info::list; monitor != nullptr; monitor = monitor->next())
if (monitor->is_primary())
goto finishit;
// FIXME: FatalError?
finishit:
if (aspect != 0)
{
monitor->set_aspect(aspect);
}
return monitor;
}
//============================================================
// check_osd_inputs
//============================================================
static void check_osd_inputs(running_machine &machine)
{
// check for toggling fullscreen mode
if (machine.ui_input().pressed(IPT_OSD_1))
{
for (auto curwin : window_list)
std::static_pointer_cast<sdl_window_info>(curwin)->toggle_full_screen();
}
auto window = window_list.front();
if (machine.ui_input().pressed(IPT_OSD_2))
{
//FIXME: on a per window basis
video_config.fullstretch = !video_config.fullstretch;
window->target()->set_scale_mode(video_config.fullstretch? SCALE_FRACTIONAL : SCALE_INTEGER);
machine.ui().popup_time(1, "Uneven stretch %s", video_config.fullstretch? "enabled":"disabled");
}
if (machine.ui_input().pressed(IPT_OSD_4))
{
//FIXME: on a per window basis
video_config.keepaspect = !video_config.keepaspect;
window->target()->set_keepaspect(video_config.keepaspect);
machine.ui().popup_time(1, "Keepaspect %s", video_config.keepaspect? "enabled":"disabled");
}
#if (USE_OPENGL)
//FIXME: on a per window basis
if (machine.ui_input().pressed(IPT_OSD_5))
{
video_config.filter = !video_config.filter;
machine.ui().popup_time(1, "Filter %s", video_config.filter? "enabled":"disabled");
}
#endif
if (machine.ui_input().pressed(IPT_OSD_6))
std::static_pointer_cast<sdl_window_info>(window)->modify_prescale(-1);
if (machine.ui_input().pressed(IPT_OSD_7))
std::static_pointer_cast<sdl_window_info>(window)->modify_prescale(1);
if (machine.ui_input().pressed(IPT_OSD_8))
window->renderer().record();
}
//============================================================
// extract_video_config
//============================================================
void sdl_osd_interface::extract_video_config()
{
const char *stemp;
video_config.perftest = options().video_fps();
// global options: extract the data
video_config.windowed = options().window();
video_config.prescale = options().prescale();
video_config.filter = options().filter();
video_config.keepaspect = options().keep_aspect();
video_config.numscreens = options().numscreens();
video_config.fullstretch = options().uneven_stretch();
#ifdef SDLMAME_X11
video_config.restrictonemonitor = !options().use_all_heads();
#endif
// if we are in debug mode, never go full screen
if (machine().debug_flags & DEBUG_FLAG_OSD_ENABLED)
video_config.windowed = TRUE;
// default to working video please
video_config.novideo = 0;
// d3d options: extract the data
stemp = options().video();
if (strcmp(stemp, "auto") == 0)
{
#if (defined SDLMAME_MACOSX || defined SDLMAME_WIN32)
stemp = "opengl";
#elif (defined __STEAMLINK__)
stemp = "bgfx";
#else
stemp = "soft";
#endif
}
if (strcmp(stemp, SDLOPTVAL_SOFT) == 0)
video_config.mode = VIDEO_MODE_SOFT;
else if (strcmp(stemp, OSDOPTVAL_NONE) == 0)
{
video_config.mode = VIDEO_MODE_SOFT;
video_config.novideo = 1;
if (!emulator_info::standalone() && options().seconds_to_run() == 0)
osd_printf_warning("Warning: -video none doesn't make much sense without -seconds_to_run\n");
}
#if (USE_OPENGL)
else if (strcmp(stemp, SDLOPTVAL_OPENGL) == 0)
video_config.mode = VIDEO_MODE_OPENGL;
#endif
else if ((strcmp(stemp, SDLOPTVAL_SDL2ACCEL) == 0))
{
video_config.mode = VIDEO_MODE_SDL2ACCEL;
}
else if (strcmp(stemp, SDLOPTVAL_BGFX) == 0)
{
video_config.mode = VIDEO_MODE_BGFX;
}
else
{
osd_printf_warning("Invalid video value %s; reverting to software\n", stemp);
video_config.mode = VIDEO_MODE_SOFT;
}
video_config.switchres = options().switch_res();
video_config.centerh = options().centerh();
video_config.centerv = options().centerv();
video_config.waitvsync = options().wait_vsync();
video_config.syncrefresh = options().sync_refresh();
if (!video_config.waitvsync && video_config.syncrefresh)
{
osd_printf_warning("-syncrefresh specified without -waitsync. Reverting to -nosyncrefresh\n");
video_config.syncrefresh = 0;
}
if (video_config.prescale < 1 || video_config.prescale > 3)
{
osd_printf_warning("Invalid prescale option, reverting to '1'\n");
video_config.prescale = 1;
}
#if (USE_OPENGL)
// default to working video please
video_config.forcepow2texture = options().gl_force_pow2_texture();
video_config.allowtexturerect = !(options().gl_no_texture_rect());
video_config.vbo = options().gl_vbo();
video_config.pbo = options().gl_pbo();
video_config.glsl = options().gl_glsl();
if ( video_config.glsl )
{
int i;
video_config.glsl_filter = options().glsl_filter();
video_config.glsl_shader_mamebm_num=0;
for(i=0; i<GLSL_SHADER_MAX; i++)
{
stemp = options().shader_mame(i);
if (stemp && strcmp(stemp, OSDOPTVAL_NONE) != 0 && strlen(stemp)>0)
{
video_config.glsl_shader_mamebm[i] = (char *) malloc(strlen(stemp)+1);
strcpy(video_config.glsl_shader_mamebm[i], stemp);
video_config.glsl_shader_mamebm_num++;
} else {
video_config.glsl_shader_mamebm[i] = nullptr;
}
}
video_config.glsl_shader_scrn_num=0;
for(i=0; i<GLSL_SHADER_MAX; i++)
{
stemp = options().shader_screen(i);
if (stemp && strcmp(stemp, OSDOPTVAL_NONE) != 0 && strlen(stemp)>0)
{
video_config.glsl_shader_scrn[i] = (char *) malloc(strlen(stemp)+1);
strcpy(video_config.glsl_shader_scrn[i], stemp);
video_config.glsl_shader_scrn_num++;
} else {
video_config.glsl_shader_scrn[i] = nullptr;
}
}
} else {
int i;
video_config.glsl_filter = 0;
video_config.glsl_shader_mamebm_num=0;
for(i=0; i<GLSL_SHADER_MAX; i++)
{
video_config.glsl_shader_mamebm[i] = nullptr;
}
video_config.glsl_shader_scrn_num=0;
for(i=0; i<GLSL_SHADER_MAX; i++)
{
video_config.glsl_shader_scrn[i] = nullptr;
}
}
#endif /* USE_OPENGL */
// misc options: sanity check values
// global options: sanity check values
if (video_config.numscreens < 1 || video_config.numscreens > MAX_VIDEO_WINDOWS)
{
osd_printf_warning("Invalid numscreens value %d; reverting to 1\n", video_config.numscreens);
video_config.numscreens = 1;
}
// yuv settings ...
stemp = options().scale_mode();
video_config.scale_mode = drawsdl_scale_mode(stemp);
if (video_config.scale_mode < 0)
{
osd_printf_warning("Invalid yuvmode value %s; reverting to none\n", stemp);
video_config.scale_mode = VIDEO_SCALE_MODE_NONE;
}
if ( (video_config.mode != VIDEO_MODE_SOFT) && (video_config.scale_mode != VIDEO_SCALE_MODE_NONE) )
{
osd_printf_warning("scalemode is only for -video soft, overriding\n");
video_config.scale_mode = VIDEO_SCALE_MODE_NONE;
}
}
//============================================================
// get_aspect
//============================================================
static float get_aspect(const char *defdata, const char *data, int report_error)
{
int num = 0, den = 1;
if (strcmp(data, OSDOPTVAL_AUTO) == 0)
{
if (strcmp(defdata,OSDOPTVAL_AUTO) == 0)
return 0;
data = defdata;
}
if (sscanf(data, "%d:%d", &num, &den) != 2 && report_error)
osd_printf_error("Illegal aspect ratio value = %s\n", data);
return (float)num / (float)den;
}
//============================================================
// get_resolution
//============================================================
static void get_resolution(const char *defdata, const char *data, osd_window_config *config, int report_error)
{
config->width = config->height = config->depth = config->refresh = 0;
if (strcmp(data, OSDOPTVAL_AUTO) == 0)
{
if (strcmp(defdata, OSDOPTVAL_AUTO) == 0)
return;
data = defdata;
}
if (sscanf(data, "%dx%dx%d", &config->width, &config->height, &config->depth) < 2 && report_error)
osd_printf_error("Illegal resolution value = %s\n", data);
const char * at_pos = strchr(data, '@');
if (at_pos)
if (sscanf(at_pos + 1, "%d", &config->refresh) < 1 && report_error)
osd_printf_error("Illegal refresh rate in resolution value = %s\n", data);
}