..
blurs
bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]
2016-04-25 02:12:59 +02:00
default
Fixed typo and updated shaders (nw)
2016-04-05 20:07:22 +02:00
eagle
bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]
2016-04-25 02:12:59 +02:00
hlsl
Procedural texture for vectors in HLSL
2016-06-05 23:50:44 +02:00
hqx
bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]
2016-04-25 02:12:59 +02:00
misc
Fix crash when using pillarbox shaders, nw
2016-05-27 14:45:41 +02:00
pillarbox_left_horizontal
Fix crash when using pillarbox shaders, nw
2016-05-27 14:45:41 +02:00
pillarbox_left_vertical
Fix crash when using pillarbox shaders, nw
2016-05-27 14:45:41 +02:00
pillarbox_right_horizontal
Fix crash when using pillarbox shaders, nw
2016-05-27 14:45:41 +02:00
pillarbox_right_vertical
Fix crash when using pillarbox shaders, nw
2016-05-27 14:45:41 +02:00
unfiltered
bgfx: Add data-driven render target clearing [Ryan Holtz]
2016-04-14 17:22:24 +02:00
warp
bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]
2016-04-25 02:12:59 +02:00
xbr
bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]
2016-04-25 02:12:59 +02:00