mame/bgfx/shaders/spirv/chains
2023-09-08 05:14:35 +10:00
..
blurs Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
crt Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
crt-geom Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
default Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
eagle Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
hlsl Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
hqx Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
lcd-grid Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
misc Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
pillarbox_left_horizontal Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
pillarbox_left_vertical Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
pillarbox_right_horizontal Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
pillarbox_right_vertical Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
unfiltered Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
warp Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
xbr Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" 2023-09-08 05:14:35 +10:00