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![]() - Added video_screen_auto_bitmap_alloc(screen) -- it is just a shorthand for auto_bitmap_alloc(video_screen_get_width(screen), video_screen_get_height(screen), video_screen_get_format(screen)) which is a common operation - The Dynax/Don Den Lover games now do their updating in VIDEO_UPDATE instead of VIDEO_EOF. This semmed to have fixed the palette problems - Went through some of these drivers and changed Machine to machine |
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