mirror of
https://github.com/holub/mame
synced 2025-06-26 22:29:10 +03:00
177 lines
3.9 KiB
C++
177 lines
3.9 KiB
C++
// ArchiveName.cpp
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#include "StdAfx.h"
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#include "../../../../C/Sort.h"
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#include "../../../Common/Wildcard.h"
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#include "../../../Common/StringToInt.h"
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#include "../../../Windows/FileDir.h"
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#include "../../../Windows/FileName.h"
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#include "ArchiveName.h"
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#include "ExtractingFilePath.h"
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using namespace NWindows;
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using namespace NFile;
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static const char *g_ArcExts =
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"7z"
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"\0" "zip"
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"\0" "tar"
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"\0" "wim"
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"\0";
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static const char *g_HashExts =
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"sha256"
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"\0";
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UString CreateArchiveName(
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const UStringVector &paths,
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bool isHash,
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const NFind::CFileInfo *fi,
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UString &baseName)
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{
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bool keepName = isHash;
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/*
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if (paths.Size() == 1)
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{
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const UString &name = paths[0];
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if (name.Len() > 4)
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if (CompareFileNames(name.RightPtr(4), L".tar") == 0)
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keepName = true;
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}
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*/
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UString name ("Archive");
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NFind::CFileInfo fi3;
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if (paths.Size() > 1)
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fi = NULL;
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if (!fi && paths.Size() != 0)
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{
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const UString &path = paths.Front();
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if (paths.Size() == 1)
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{
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if (fi3.Find(us2fs(path)))
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fi = &fi3;
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}
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else
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{
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// we try to use name of parent folder
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FString dirPrefix;
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if (NDir::GetOnlyDirPrefix(us2fs(path), dirPrefix))
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{
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if (!dirPrefix.IsEmpty() && IsPathSepar(dirPrefix.Back()))
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{
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#if defined(_WIN32) && !defined(UNDER_CE)
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if (NName::IsDriveRootPath_SuperAllowed(dirPrefix))
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{
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if (path != fs2us(dirPrefix))
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name = dirPrefix[dirPrefix.Len() - 3]; // only letter
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}
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else
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#endif
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{
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dirPrefix.DeleteBack();
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if (!dirPrefix.IsEmpty())
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{
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const int slash = dirPrefix.ReverseFind_PathSepar();
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if (slash >= 0 && slash != (int)dirPrefix.Len() - 1)
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name = dirPrefix.Ptr(slash + 1);
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else if (fi3.Find(dirPrefix))
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name = fs2us(fi3.Name);
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}
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}
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}
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}
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}
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}
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if (fi)
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{
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name = fs2us(fi->Name);
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if (!fi->IsDir() && !keepName)
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{
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const int dotPos = name.Find(L'.');
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if (dotPos > 0 && name.Find(L'.', (unsigned)dotPos + 1) < 0)
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name.DeleteFrom((unsigned)dotPos);
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}
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}
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name = Get_Correct_FsFile_Name(name);
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CRecordVector<UInt32> ids;
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bool simple_IsAllowed = true;
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// for (int y = 0; y < 10000; y++) // for debug
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{
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// ids.Clear();
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UString n;
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FOR_VECTOR (i, paths)
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{
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const UString &a = paths[i];
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const int slash = a.ReverseFind_PathSepar();
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// if (name.Len() >= a.Len() - slash + 1) continue;
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const wchar_t *s = a.Ptr(slash + 1);
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if (!IsPath1PrefixedByPath2(s, name))
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continue;
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s += name.Len();
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const char *exts = isHash ? g_HashExts : g_ArcExts;
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for (;;)
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{
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const char *ext = exts;
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const unsigned len = MyStringLen(ext);
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if (len == 0)
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break;
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exts += len + 1;
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n = s;
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if (n.Len() <= len)
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continue;
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if (!StringsAreEqualNoCase_Ascii(n.RightPtr(len), ext))
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continue;
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n.DeleteFrom(n.Len() - len);
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if (n.Back() != '.')
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continue;
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n.DeleteBack();
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if (n.IsEmpty())
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{
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simple_IsAllowed = false;
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break;
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}
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if (n.Len() < 2)
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continue;
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if (n[0] != '_')
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continue;
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const wchar_t *end;
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const UInt32 v = ConvertStringToUInt32(n.Ptr(1), &end);
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if (*end != 0)
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continue;
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ids.Add(v);
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break;
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}
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}
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}
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baseName = name;
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if (!simple_IsAllowed)
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{
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HeapSort(&ids.Front(), ids.Size());
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UInt32 v = 2;
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const unsigned num = ids.Size();
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for (unsigned i = 0; i < num; i++)
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{
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const UInt32 id = ids[i];
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if (id > v)
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break;
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if (id == v)
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v = id + 1;
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}
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name += '_';
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name.Add_UInt32(v);
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}
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return name;
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}
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