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![]() create a uPD78C11 derived CPU type for this purpose, with internal ROM map use internal ROM map for other uPD78C10 chips as it's always present. add missing NO_DUMP definitions to various games using C-Chips with correct size etc. pump megablast through the device code as really all it ever does is bank the c-chip window and test the RAM. |
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build | ||
font | ||
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src | ||
target | ||
extlib.lua | ||
genie.lua | ||
toolchain.lua |