mame/3rdparty/bgfx/scripts/build.ninja
Julian Sikorski 0837e7451a WIP: sync bgfx, bx and bimg with latest upstream (#5723)
* Sync with bgfx upstream revision b91d0b6

* Sync with bx upstream revision d60912b

* Sync with bimg upstream revision bd81f60

* Add astc-codec decoder

* Rename VertexDecl to VertexLayout

* Rename UniformType enum Int1 to Sampler.

* Add NVN stub

* Fix unused-const-variable error on macOS

* Drop redundant explicit language parameters
buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only
applied to objective c++ files. As such, hardcoding -x offers no benefit while
preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on
macOS) from working.

* Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning

* Build bgfx as Objective-C++ on macOS
It is needed due to included headers

* Enable Direct3D12 and Vulkan bgfx rendering backends

* Enable building of spirv shaders

* Properly escape /c in cmd call

* Comment out dx12 bgfx renderer

* Honor VERBOSE setting during shaders build

* Only invert hlsl shader XYZ_TO_sRGB matrix for opengl

* Add spirv shaders

* OpenGL ES needs transposed matrix too

* Metal needs transposed matrix as well
2019-10-13 07:50:38 -04:00

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builddir = ../.build
rule geometryc_pack_normal
command = geometryc -f $in -o $out --packnormal 1
description = Converting geometry $in...
rule geometryc_pack_normal_compressed
command = geometryc -f $in -o $out --packnormal 1 -c
description = Converting geometry $in...
rule geometryc_pack_normal_barycentric
command = geometryc -f $in -o $out --packnormal 1 --barycentric
description = Converting geometry $in...
rule texturec_bc1
command = texturec -f $in -o $out -t bc1 -m
rule texturec_bc2
command = texturec -f $in -o $out -t bc2 -m
rule texturec_bc3
command = texturec -f $in -o $out -t bc3 -m
rule texturec_bc4
command = texturec -f $in -o $out -t bc4 -m
rule texturec_bc5
command = texturec -f $in -o $out -t bc5 -m
rule texturec_bc7
command = texturec -f $in -o $out -t bc7 -m
rule texturec_etc1
command = texturec -f $in -o $out -t etc1 -m
rule texturec_etc2
command = texturec -f $in -o $out -t etc2 -m
rule texturec_diffuse
command = texturec -f $in -o $out -t bc2 -m
rule texturec_normal
command = texturec -f $in -o $out -t bc5 -m -n
rule texturec_height
command = texturec -f $in -o $out -t r8
rule texturec_equirect
command = texturec -f $in -o $out --max 512 -t rgba16f --equirect
pwd = ../examples/assets/meshes
subninja ../examples/assets/meshes/meshes.ninja
pwd = ../examples/assets/textures
subninja ../examples/assets/textures/textures.ninja