![]() * Removed unnecessary VRAM read trampolines. * Use buffered_spriteram16_device for buffered sprite RAM. * Derive clocks from crystals. * Reduced runtime tag lookups, unnecessary region size. * Fix naming, spacing. * Use generic graphics layouts, fix color usage of gfxdecode related to palette size. * Restrict rowscroll to screen clipping rectangle. |
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mame | ||
zexall |