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https://github.com/holub/mame
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84 lines
2.1 KiB
C
84 lines
2.1 KiB
C
/**********************************************************************
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Westermann Learning cartridge emulation
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Copyright MESS Team.
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Visit http://mamedev.org for licensing and usage restrictions.
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**********************************************************************/
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#include "c64_westermann.h"
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//**************************************************************************
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// DEVICE DEFINITIONS
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//**************************************************************************
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const device_type C64_WESTERMANN = &device_creator<c64_westermann_cartridge_device>;
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//**************************************************************************
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// LIVE DEVICE
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//**************************************************************************
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//-------------------------------------------------
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// c64_westermann_cartridge_device - constructor
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//-------------------------------------------------
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c64_westermann_cartridge_device::c64_westermann_cartridge_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) :
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device_t(mconfig, C64_WESTERMANN, "C64 Westermann cartridge", tag, owner, clock),
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device_c64_expansion_card_interface(mconfig, *this)
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{
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}
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//-------------------------------------------------
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// device_start - device-specific startup
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//-------------------------------------------------
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void c64_westermann_cartridge_device::device_start()
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{
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}
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//-------------------------------------------------
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// device_reset - device-specific reset
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//-------------------------------------------------
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void c64_westermann_cartridge_device::device_reset()
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{
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m_game = 0;
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}
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//-------------------------------------------------
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// c64_cd_r - cartridge data read
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//-------------------------------------------------
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UINT8 c64_westermann_cartridge_device::c64_cd_r(address_space &space, offs_t offset, UINT8 data, int sphi2, int ba, int roml, int romh, int io1, int io2)
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{
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if (!roml)
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{
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data = m_roml[offset & 0x1fff];
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}
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else if (!romh)
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{
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if (m_romh_mask)
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{
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data = m_romh[offset & 0x1fff];
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}
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else
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{
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data = m_roml[offset & 0x3fff];
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}
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}
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else if (!io2)
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{
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m_game = 1;
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}
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return data;
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}
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