mame/scripts/src/osd/windows.lua
2015-04-02 18:04:21 +02:00

198 lines
4.3 KiB
Lua

dofile("modules.lua")
function maintargetosdoptions(_target)
osdmodulestargetconf()
configuration { "mingw*" }
linkoptions {
"-municode",
}
configuration { }
if _OPTIONS["DIRECTINPUT"] == "8" then
links {
"dinput8",
}
else
links {
"dinput",
}
end
local rcfile = MAME_DIR .. "src/" .. _target .. "/osd/windows/" .. _target ..".rc"
if os.isfile(rcfile) then
files {
rcfile,
}
else
files {
MAME_DIR .. "src/osd/windows/mame.rc",
}
end
end
newoption {
trigger = "DIRECTINPUT",
description = "Minimum DirectInput version to support",
allowed = {
{ "7", "Support DirectInput 7 or later" },
{ "8", "Support DirectInput 8 or later" },
},
}
if not _OPTIONS["DIRECTINPUT"] then
_OPTIONS["DIRECTINPUT"] = "8"
end
project ("osd_" .. _OPTIONS["osd"])
uuid (os.uuid("osd_" .. _OPTIONS["osd"]))
kind "StaticLib"
dofile("windows_cfg.lua")
osdmodulesbuild()
defines {
"DIRECT3D_VERSION=0x0900",
}
if _OPTIONS["DIRECTINPUT"] == "8" then
defines {
"DIRECTINPUT_VERSION=0x0800",
}
else
defines {
"DIRECTINPUT_VERSION=0x0700",
}
end
includedirs {
MAME_DIR .. "src/emu",
MAME_DIR .. "src/osd",
MAME_DIR .. "src/lib",
MAME_DIR .. "src/lib/util",
MAME_DIR .. "src/osd/modules/render",
MAME_DIR .. "3rdparty",
}
includedirs {
MAME_DIR .. "src/osd/windows",
}
files {
MAME_DIR .. "src/osd/modules/render/drawd3d.c",
MAME_DIR .. "src/osd/modules/render/d3d/d3d9intf.c",
MAME_DIR .. "src/osd/modules/render/d3d/d3dhlsl.c",
MAME_DIR .. "src/osd/modules/render/drawdd.c",
MAME_DIR .. "src/osd/modules/render/drawgdi.c",
MAME_DIR .. "src/osd/modules/render/drawnone.c",
MAME_DIR .. "src/osd/windows/input.c",
MAME_DIR .. "src/osd/windows/output.c",
MAME_DIR .. "src/osd/windows/video.c",
MAME_DIR .. "src/osd/windows/window.c",
MAME_DIR .. "src/osd/windows/winmenu.c",
MAME_DIR .. "src/osd/windows/winmain.c",
MAME_DIR .. "src/osd/modules/debugger/win/consolewininfo.c",
MAME_DIR .. "src/osd/modules/debugger/win/debugbaseinfo.c",
MAME_DIR .. "src/osd/modules/debugger/win/debugviewinfo.c",
MAME_DIR .. "src/osd/modules/debugger/win/debugwininfo.c",
MAME_DIR .. "src/osd/modules/debugger/win/disasmbasewininfo.c",
MAME_DIR .. "src/osd/modules/debugger/win/disasmviewinfo.c",
MAME_DIR .. "src/osd/modules/debugger/win/disasmwininfo.c",
MAME_DIR .. "src/osd/modules/debugger/win/editwininfo.c",
MAME_DIR .. "src/osd/modules/debugger/win/logwininfo.c",
MAME_DIR .. "src/osd/modules/debugger/win/memoryviewinfo.c",
MAME_DIR .. "src/osd/modules/debugger/win/memorywininfo.c",
MAME_DIR .. "src/osd/modules/debugger/win/pointswininfo.c",
MAME_DIR .. "src/osd/modules/debugger/win/uimetrics.c",
}
project ("ocore_" .. _OPTIONS["osd"])
uuid (os.uuid("ocore_" .. _OPTIONS["osd"]))
kind "StaticLib"
options {
"ForceCPP",
}
removeflags {
"SingleOutputDir",
}
dofile("windows_cfg.lua")
includedirs {
MAME_DIR .. "src/emu",
MAME_DIR .. "src/osd",
MAME_DIR .. "src/lib",
MAME_DIR .. "src/lib/util",
}
BASE_TARGETOS = "win32"
SDLOS_TARGETOS = "win32"
SYNC_IMPLEMENTATION = "windows"
includedirs {
MAME_DIR .. "src/osd/windows",
MAME_DIR .. "src/lib/winpcap",
}
files {
MAME_DIR .. "src/osd/osdcore.c",
MAME_DIR .. "src/osd/strconv.c",
MAME_DIR .. "src/osd/windows/main.c",
MAME_DIR .. "src/osd/windows/windir.c",
MAME_DIR .. "src/osd/windows/winfile.c",
MAME_DIR .. "src/osd/modules/sync/sync_windows.c",
MAME_DIR .. "src/osd/windows/winutf8.c",
MAME_DIR .. "src/osd/windows/winutil.c",
MAME_DIR .. "src/osd/windows/winclip.c",
MAME_DIR .. "src/osd/windows/winsocket.c",
MAME_DIR .. "src/osd/windows/winptty.c",
MAME_DIR .. "src/osd/modules/osdmodule.c",
MAME_DIR .. "src/osd/modules/lib/osdlib_win32.c",
}
if _OPTIONS["NOASM"]=="1" then
files {
MAME_DIR .. "src/osd/modules/sync/work_mini.c",
}
else
files {
MAME_DIR .. "src/osd/modules/sync/work_osd.c",
}
end
--------------------------------------------------
-- ledutil
--------------------------------------------------
if _OPTIONS["with-tools"] then
project("ledutil")
uuid ("061293ca-7290-44ac-b2b5-5913ae8dc9c0")
kind "ConsoleApp"
options {
"ForceCPP",
}
targetdir(MAME_DIR)
links {
"ocore_" .. _OPTIONS["osd"],
}
includedirs {
MAME_DIR .. "src/osd",
}
files {
MAME_DIR .. "src/osd/windows/ledutil.c",
}
end