mirror of
https://github.com/holub/mame
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859 lines
24 KiB
C
859 lines
24 KiB
C
/***************************************************************************
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rendfont.c
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Rendering system font management.
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Copyright Nicola Salmoria and the MAME Team.
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Visit http://mamedev.org for licensing and usage restrictions.
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***************************************************************************/
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#include "emu.h"
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#include "rendfont.h"
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#include "rendutil.h"
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#include "emuopts.h"
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#include "zlib.h"
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#include "uismall.fh"
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/***************************************************************************
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CONSTANTS
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***************************************************************************/
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#define FONT_FORMAT_TEXT 1
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#define FONT_FORMAT_CACHED 2
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#define CACHED_CHAR_SIZE 12
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#define CACHED_HEADER_SIZE 16
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#define CACHED_BDF_HASH_SIZE 1024
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/***************************************************************************
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TYPE DEFINITIONS
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***************************************************************************/
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/* a render_font contains information about a single character in a font */
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typedef struct _render_font_char render_font_char;
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struct _render_font_char
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{
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INT32 width; /* width from this character to the next */
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INT32 xoffs, yoffs; /* X and Y offset from baseline to top,left of bitmap */
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INT32 bmwidth, bmheight; /* width and height of bitmap */
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const char * rawdata; /* pointer to the raw data for this one */
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bitmap_t * bitmap; /* pointer to the bitmap containing the raw data */
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render_texture * texture; /* pointer to a texture for rendering and sizing */
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};
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/* a render_font contains information about a font */
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/*typedef struct _render_font render_font; -- defined in rendfont.h */
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struct _render_font
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{
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int format; /* format of font data */
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int height; /* height of the font, from ascent to descent */
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int yoffs; /* y offset from baseline to descent */
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float scale; /* 1 / height precomputed */
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render_font_char * chars[256]; /* array of character subtables */
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const char * rawdata; /* pointer to the raw data for the font */
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UINT64 rawsize; /* size of the raw font data */
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};
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/***************************************************************************
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FUNCTION PROTOTYPES
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***************************************************************************/
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static void render_font_char_expand(render_font *font, render_font_char *ch);
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static int render_font_load_cached_bdf(render_font *font, const char *filename);
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static int render_font_load_bdf(render_font *font);
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static int render_font_load_cached(render_font *font, mame_file *file, UINT32 hash);
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static int render_font_save_cached(render_font *font, const char *filename, UINT32 hash);
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/***************************************************************************
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INLINE FUNCTIONS
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***************************************************************************/
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/*-------------------------------------------------
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next_line - return a pointer to the start of
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the next line
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-------------------------------------------------*/
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INLINE const char *next_line(const char *ptr)
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{
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/* scan forward until we hit the end or a carriage return */
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while (*ptr != 13 && *ptr != 10 && *ptr != 0) ptr++;
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/* if we hit the end, return NULL */
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if (*ptr == 0)
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return NULL;
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/* eat the trailing linefeed if present */
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if (*++ptr == 10)
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ptr++;
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return ptr;
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}
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/*-------------------------------------------------
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get_char - return a pointer to a character
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in a font, expanding if necessary
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-------------------------------------------------*/
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INLINE render_font_char *get_char(render_font *font, unicode_char chnum)
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{
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static render_font_char dummy_char;
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render_font_char *chtable;
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render_font_char *ch;
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/* grab the table; if none, return the dummy character */
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chtable = font->chars[chnum / 256];
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if (chtable == NULL)
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return &dummy_char;
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/* if the character isn't generated yet, do it now */
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ch = &chtable[chnum % 256];
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if (ch->bitmap == NULL)
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render_font_char_expand(font, ch);
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/* return the resulting character */
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return ch;
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}
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/***************************************************************************
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RENDER FONTS
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***************************************************************************/
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/*-------------------------------------------------
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render_font_alloc - allocate a new font
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and load the BDF file
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-------------------------------------------------*/
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render_font *render_font_alloc(const char *filename)
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{
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file_error filerr;
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mame_file *ramfile;
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render_font *font;
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/* allocate and clear memory */
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font = global_alloc_clear(render_font);
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/* attempt to load the cached version of the font first */
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if (filename != NULL && render_font_load_cached_bdf(font, filename) == 0)
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return font;
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/* if we failed, clean up and realloc */
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render_font_free(font);
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font = global_alloc_clear(render_font);
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/* load the raw data instead */
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filerr = mame_fopen_ram(font_uismall, sizeof(font_uismall), OPEN_FLAG_READ, &ramfile);
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if (filerr == FILERR_NONE)
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{
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render_font_load_cached(font, ramfile, 0);
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mame_fclose(ramfile);
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}
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return font;
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}
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/*-------------------------------------------------
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render_font_free - free an allocated font and
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all of its owned subobjects
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-------------------------------------------------*/
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void render_font_free(render_font *font)
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{
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int tablenum;
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/* free all the subtables */
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for (tablenum = 0; tablenum < 256; tablenum++)
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if (font->chars[tablenum] != NULL)
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{
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int charnum;
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/* loop over characters */
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for (charnum = 0; charnum < 256; charnum++)
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{
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render_font_char *ch = &font->chars[tablenum][charnum];
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if (ch->texture != NULL)
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render_texture_free(ch->texture);
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if (ch->bitmap != NULL)
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bitmap_free(ch->bitmap);
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}
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/* free the subtable itself */
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global_free(font->chars[tablenum]);
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}
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/* free the raw data and the size itself */
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if (font->rawdata != NULL)
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global_free((void *)font->rawdata);
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global_free(font);
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}
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/*-------------------------------------------------
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render_font_char_expand - expand the raw data
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for a character into a bitmap
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-------------------------------------------------*/
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static void render_font_char_expand(render_font *font, render_font_char *ch)
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{
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const char *ptr = ch->rawdata;
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UINT8 accum = 0, accumbit = 7;
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int x, y;
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/* punt if nothing there */
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if (ch->bmwidth == 0 || ch->bmheight == 0 || ch->rawdata == NULL)
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return;
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/* allocate a new bitmap of the size we need */
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ch->bitmap = bitmap_alloc(ch->bmwidth, font->height, BITMAP_FORMAT_ARGB32);
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bitmap_fill(ch->bitmap, NULL, 0);
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/* extract the data */
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for (y = 0; y < ch->bmheight; y++)
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{
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int desty = y + font->height + font->yoffs - ch->yoffs - ch->bmheight;
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UINT32 *dest = (desty >= 0 && desty < font->height) ? BITMAP_ADDR32(ch->bitmap, desty, 0) : NULL;
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/* text format */
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if (font->format == FONT_FORMAT_TEXT)
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{
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/* loop over bytes */
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for (x = 0; x < ch->bmwidth; x += 4)
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{
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int bits = -1;
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/* scan for the next hex digit */
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while (*ptr != 13 && bits == -1)
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{
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if (*ptr >= '0' && *ptr <= '9')
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bits = *ptr++ - '0';
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else if (*ptr >= 'A' && *ptr <= 'F')
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bits = *ptr++ - 'A' + 10;
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else if (*ptr >= 'a' && *ptr <= 'f')
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bits = *ptr++ - 'a' + 10;
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else
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ptr++;
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}
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/* expand the four bits */
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if (dest != NULL)
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{
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*dest++ = (bits & 8) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff);
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*dest++ = (bits & 4) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff);
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*dest++ = (bits & 2) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff);
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*dest++ = (bits & 1) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff);
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}
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}
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/* advance to the next line */
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ptr = next_line(ptr);
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}
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/* cached format */
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else if (font->format == FONT_FORMAT_CACHED)
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{
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for (x = 0; x < ch->bmwidth; x++)
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{
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if (accumbit == 7)
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accum = *ptr++;
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if (dest != NULL)
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*dest++ = (accum & (1 << accumbit)) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff);
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accumbit = (accumbit - 1) & 7;
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}
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}
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}
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/* wrap a texture around the bitmap */
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ch->texture = render_texture_alloc(render_texture_hq_scale, NULL);
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render_texture_set_bitmap(ch->texture, ch->bitmap, NULL, TEXFORMAT_ARGB32, NULL);
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}
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/*-------------------------------------------------
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render_font_get_pixel_height - return the
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height of the font in pixels
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-------------------------------------------------*/
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INT32 render_font_get_pixel_height(render_font *font)
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{
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return font->height;
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}
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/*-------------------------------------------------
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render_font_get_char_texture_and_bounds -
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return the texture for a character and compute
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the bounds of the final bitmap
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-------------------------------------------------*/
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render_texture *render_font_get_char_texture_and_bounds(render_font *font, float height, float aspect, unicode_char chnum, render_bounds *bounds)
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{
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render_font_char *ch = get_char(font, chnum);
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float scale = font->scale * height;
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/* on entry, assume x0,y0 are the top,left coordinate of the cell and add */
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/* the character bounding box to that position */
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bounds->x0 += (float)ch->xoffs * scale * aspect;
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/* compute x1,y1 from there based on the bitmap size */
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bounds->x1 = bounds->x0 + (float)ch->bmwidth * scale * aspect;
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bounds->y1 = bounds->y0 + (float)font->height * scale;
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/* return the texture */
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return ch->texture;
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}
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/*-------------------------------------------------
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render_font_draw_string_to_bitmap - draw a
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string to a bitmap
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-------------------------------------------------*/
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void render_font_get_scaled_bitmap_and_bounds(render_font *font, bitmap_t *dest, float height, float aspect, unicode_char chnum, rectangle *bounds)
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{
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render_font_char *ch = get_char(font, chnum);
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float scale = font->scale * height;
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INT32 origwidth, origheight;
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/* on entry, assume x0,y0 are the top,left coordinate of the cell and add */
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/* the character bounding box to that position */
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bounds->min_x = (float)ch->xoffs * scale * aspect;
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bounds->min_y = 0;
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/* compute x1,y1 from there based on the bitmap size */
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bounds->max_x = bounds->min_x + (float)ch->bmwidth * scale * aspect;
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bounds->max_y = bounds->min_y + (float)font->height * scale;
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/* if the bitmap isn't big enough, bail */
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if (dest->width < bounds->max_x - bounds->min_x || dest->height < bounds->max_y - bounds->min_y)
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return;
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/* scale the font */
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origwidth = dest->width;
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origheight = dest->height;
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dest->width = bounds->max_x - bounds->min_x;
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dest->height = bounds->max_y - bounds->min_y;
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render_texture_hq_scale(dest, ch->bitmap, NULL, NULL);
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dest->width = origwidth;
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dest->height = origheight;
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}
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/*-------------------------------------------------
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render_font_char_width - return the width of
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a character at the given height
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-------------------------------------------------*/
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float render_font_get_char_width(render_font *font, float height, float aspect, unicode_char ch)
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{
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return (float)get_char(font, ch)->width * font->scale * height * aspect;
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}
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/*-------------------------------------------------
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render_font_string_width - return the width of
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a string at the given height
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-------------------------------------------------*/
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float render_font_get_string_width(render_font *font, float height, float aspect, const char *string)
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{
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const unsigned char *ptr;
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int totwidth = 0;
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/* loop over the string and accumulate widths */
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for (ptr = (const unsigned char *)string; *ptr != 0; ptr++)
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totwidth += get_char(font, *ptr)->width;
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/* scale the final result based on height */
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return (float)totwidth * font->scale * height * aspect;
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}
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/*-------------------------------------------------
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render_font_get_utf8string_width - return the
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width of a UTF8-encoded string at the given
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height
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-------------------------------------------------*/
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float render_font_get_utf8string_width(render_font *font, float height, float aspect, const char *utf8string)
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{
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int length = strlen(utf8string);
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unicode_char uchar;
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int totwidth = 0;
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int count = 0;
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int offset;
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/* loop over the string and accumulate widths */
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for (offset = 0; offset < length; offset += count)
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{
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count = uchar_from_utf8(&uchar, utf8string + offset, length - offset);
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if (count == -1)
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break;
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if (uchar < 0x10000)
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totwidth += get_char(font, uchar)->width;
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}
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/* scale the final result based on height */
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return (float)totwidth * font->scale * height * aspect;
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}
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/*-------------------------------------------------
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render_font_load_cached_bdf - attempt to load
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a cached version of the BDF font 'filename';
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if that fails, fall back on the regular BDF
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loader and create a new cached version
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-------------------------------------------------*/
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static int render_font_load_cached_bdf(render_font *font, const char *filename)
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{
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file_error filerr;
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char *cachedname = NULL;
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char *data = NULL;
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mame_file *cachefile;
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mame_file *file;
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int result = 1;
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UINT32 bytes;
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UINT32 hash;
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/* first try to open the BDF itself */
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filerr = mame_fopen(SEARCHPATH_FONT, filename, OPEN_FLAG_READ, &file);
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if (filerr != FILERR_NONE)
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return 1;
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/* determine the file size and allocate memory */
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font->rawsize = mame_fsize(file);
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data = global_alloc_array_clear(char, font->rawsize + 1);
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/* read and hash the first chunk */
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bytes = mame_fread(file, data, MIN(CACHED_BDF_HASH_SIZE, font->rawsize));
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if (bytes != MIN(CACHED_BDF_HASH_SIZE, font->rawsize))
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goto error;
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hash = crc32(0, (const UINT8*)data, bytes) ^ (UINT32)font->rawsize;
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/* create the cached filename */
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cachedname = mame_strdup(filename);
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if (cachedname == NULL)
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goto error;
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/* change the 'F' to a 'C' on the extension */
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cachedname[strlen(cachedname) - 1] -= 3;
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/* attempt to load a cached version of the font */
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filerr = mame_fopen(SEARCHPATH_FONT, cachedname, OPEN_FLAG_READ, &cachefile);
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if (filerr == FILERR_NONE)
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{
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result = render_font_load_cached(font, cachefile, hash);
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mame_fclose(cachefile);
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}
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if (result != 0)
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{
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/* if that failed, read the rest of the font and parse it */
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if (bytes < font->rawsize)
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{
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UINT32 read = mame_fread(file, data + bytes, font->rawsize - bytes);
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if (read != font->rawsize - bytes)
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goto error;
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}
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/* NULL-terminate the data and attach it to the font */
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data[font->rawsize] = 0;
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font->rawdata = data;
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/* load the BDF */
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result = render_font_load_bdf(font);
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/* if we loaded okay, create a cached one */
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if (result == 0)
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render_font_save_cached(font, cachedname, hash);
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}
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else
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global_free(data);
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/* close the file */
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global_free(cachedname);
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mame_fclose(file);
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return result;
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error:
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/* close the file */
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if (cachedname != NULL)
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global_free(cachedname);
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if (data != NULL)
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global_free(data);
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mame_fclose(file);
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return 1;
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}
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/*-------------------------------------------------
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render_font_load_bdf - parse and load a BDF
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font
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-------------------------------------------------*/
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static int render_font_load_bdf(render_font *font)
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{
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const char *ptr;
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int charcount = 0;
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/* set the format to text */
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font->format = FONT_FORMAT_TEXT;
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/* first find the FONTBOUNDINGBOX tag */
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for (ptr = font->rawdata; ptr != NULL; ptr = next_line(ptr))
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{
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int dummy1, dummy2;
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/* we only care about a tiny few fields */
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if (strncmp(ptr, "FONTBOUNDINGBOX ", 16) == 0)
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{
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if (sscanf(ptr + 16, "%d %d %d %d", &dummy1, &font->height, &dummy2, &font->yoffs) != 4)
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return 1;
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break;
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}
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}
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/* compute the scale factor */
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font->scale = 1.0f / (float)font->height;
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/* now scan for characters */
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for ( ; ptr != NULL; ptr = next_line(ptr))
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{
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/* stop at ENDFONT */
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if (strncmp(ptr, "ENDFONT", 7) == 0)
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break;
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/* once we hit a STARTCHAR, parse until the end */
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if (strncmp(ptr, "STARTCHAR ", 10) == 0)
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{
|
|
int bmwidth = -1, bmheight = -1, xoffs = -1, yoffs = -1;
|
|
const char *rawdata = NULL;
|
|
int charnum = -1;
|
|
int width = -1;
|
|
int dummy1;
|
|
|
|
/* scan for interesting per-character tags */
|
|
for ( ; ptr != NULL; ptr = next_line(ptr))
|
|
{
|
|
/* ENCODING tells us which character */
|
|
if (strncmp(ptr, "ENCODING ", 9) == 0)
|
|
{
|
|
if (sscanf(ptr + 9, "%d", &charnum) != 1)
|
|
return 1;
|
|
}
|
|
|
|
/* DWIDTH tells us the width to the next character */
|
|
else if (strncmp(ptr, "DWIDTH ", 7) == 0)
|
|
{
|
|
if (sscanf(ptr + 7, "%d %d", &width, &dummy1) != 2)
|
|
return 1;
|
|
}
|
|
|
|
/* BBX tells us the height/width of the bitmap and the offsets */
|
|
else if (strncmp(ptr, "BBX ", 4) == 0)
|
|
{
|
|
if (sscanf(ptr + 4, "%d %d %d %d", &bmwidth, &bmheight, &xoffs, &yoffs) != 4)
|
|
return 1;
|
|
}
|
|
|
|
/* BITMAP is the start of the data */
|
|
else if (strncmp(ptr, "BITMAP", 6) == 0)
|
|
{
|
|
/* stash the raw pointer and scan for the end of the character */
|
|
for (rawdata = ptr = next_line(ptr); ptr != NULL && strncmp(ptr, "ENDCHAR", 7) != 0; ptr = next_line(ptr)) ;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* if we have everything, allocate a new character */
|
|
if (charnum >= 0 && charnum < 65536 && rawdata != NULL && bmwidth >= 0 && bmheight >= 0)
|
|
{
|
|
render_font_char *ch;
|
|
|
|
/* if we don't have a subtable yet, make one */
|
|
if (font->chars[charnum / 256] == NULL)
|
|
font->chars[charnum / 256] = global_alloc_array_clear(render_font_char, 256);
|
|
|
|
/* fill in the entry */
|
|
ch = &font->chars[charnum / 256][charnum % 256];
|
|
ch->width = width;
|
|
ch->bmwidth = bmwidth;
|
|
ch->bmheight = bmheight;
|
|
ch->xoffs = xoffs;
|
|
ch->yoffs = yoffs;
|
|
ch->rawdata = rawdata;
|
|
}
|
|
|
|
/* some progress for big fonts */
|
|
if (++charcount % 256 == 0)
|
|
mame_printf_warning("Loading BDF font... (%d characters loaded)\n", charcount);
|
|
}
|
|
}
|
|
|
|
/* make sure all the numbers are the same width */
|
|
if (font->chars[0] != NULL)
|
|
{
|
|
int maxwidth = 0;
|
|
for (int ch = '0'; ch <= '9'; ch++)
|
|
if (font->chars[0][ch].bmwidth > maxwidth)
|
|
maxwidth = font->chars[0][ch].width;
|
|
for (int ch = '0'; ch <= '9'; ch++)
|
|
font->chars[0][ch].width = maxwidth;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*-------------------------------------------------
|
|
render_font_load_cached - load a font in
|
|
cached format
|
|
-------------------------------------------------*/
|
|
|
|
static int render_font_load_cached(render_font *font, mame_file *file, UINT32 hash)
|
|
{
|
|
UINT8 header[CACHED_HEADER_SIZE];
|
|
UINT64 offset, filesize;
|
|
UINT8 *data = NULL;
|
|
UINT32 bytes_read;
|
|
int numchars;
|
|
int chindex;
|
|
|
|
/* get the file size */
|
|
filesize = mame_fsize(file);
|
|
|
|
/* first read the header */
|
|
bytes_read = mame_fread(file, header, CACHED_HEADER_SIZE);
|
|
if (bytes_read != CACHED_HEADER_SIZE)
|
|
goto error;
|
|
|
|
/* validate the header */
|
|
if (header[0] != 'f' || header[1] != 'o' || header[2] != 'n' || header[3] != 't')
|
|
goto error;
|
|
if (header[4] != (UINT8)(hash >> 24) || header[5] != (UINT8)(hash >> 16) || header[6] != (UINT8)(hash >> 8) || header[7] != (UINT8)hash)
|
|
goto error;
|
|
font->height = (header[8] << 8) | header[9];
|
|
font->scale = 1.0f / (float)font->height;
|
|
font->yoffs = (INT16)((header[10] << 8) | header[11]);
|
|
numchars = (header[12] << 24) | (header[13] << 16) | (header[14] << 8) | header[15];
|
|
if (filesize - CACHED_HEADER_SIZE < numchars * CACHED_CHAR_SIZE)
|
|
goto error;
|
|
|
|
/* now read the rest of the data */
|
|
data = global_alloc_array(UINT8, filesize - CACHED_HEADER_SIZE);
|
|
bytes_read = mame_fread(file, data, filesize - CACHED_HEADER_SIZE);
|
|
if (bytes_read != filesize - CACHED_HEADER_SIZE)
|
|
goto error;
|
|
|
|
/* extract the data from the data */
|
|
offset = numchars * CACHED_CHAR_SIZE;
|
|
for (chindex = 0; chindex < numchars; chindex++)
|
|
{
|
|
const UINT8 *info = &data[chindex * CACHED_CHAR_SIZE];
|
|
int chnum = (info[0] << 8) | info[1];
|
|
render_font_char *ch;
|
|
|
|
/* if we don't have a subtable yet, make one */
|
|
if (font->chars[chnum / 256] == NULL)
|
|
font->chars[chnum / 256] = global_alloc_array_clear(render_font_char, 256);
|
|
|
|
/* fill in the entry */
|
|
ch = &font->chars[chnum / 256][chnum % 256];
|
|
ch->width = (info[2] << 8) | info[3];
|
|
ch->xoffs = (INT16)((info[4] << 8) | info[5]);
|
|
ch->yoffs = (INT16)((info[6] << 8) | info[7]);
|
|
ch->bmwidth = (info[8] << 8) | info[9];
|
|
ch->bmheight = (info[10] << 8) | info[11];
|
|
ch->rawdata = (char *)data + offset;
|
|
|
|
/* advance the offset past the character */
|
|
offset += (ch->bmwidth * ch->bmheight + 7) / 8;
|
|
if (offset > filesize - CACHED_HEADER_SIZE)
|
|
goto error;
|
|
}
|
|
|
|
/* reuse the chartable as a temporary buffer */
|
|
font->format = FONT_FORMAT_CACHED;
|
|
font->rawdata = (char *)data;
|
|
return 0;
|
|
|
|
error:
|
|
if (data != NULL)
|
|
global_free(data);
|
|
return 1;
|
|
}
|
|
|
|
|
|
/*-------------------------------------------------
|
|
render_font_save_cached - save a font in
|
|
cached format
|
|
-------------------------------------------------*/
|
|
|
|
static int render_font_save_cached(render_font *font, const char *filename, UINT32 hash)
|
|
{
|
|
file_error filerr;
|
|
render_font_char *ch;
|
|
UINT32 bytes_written;
|
|
UINT8 *tempbuffer;
|
|
UINT8 *chartable;
|
|
mame_file *file;
|
|
int numchars;
|
|
UINT8 *dest;
|
|
int tableindex;
|
|
int chnum;
|
|
|
|
mame_printf_warning("Generating cached BDF font...\n");
|
|
|
|
/* attempt to open the file */
|
|
filerr = mame_fopen(SEARCHPATH_FONT, filename, OPEN_FLAG_WRITE | OPEN_FLAG_CREATE, &file);
|
|
if (filerr != FILERR_NONE)
|
|
return 1;
|
|
|
|
/* determine the number of characters */
|
|
numchars = 0;
|
|
for (chnum = 0; chnum < 65536; chnum++)
|
|
{
|
|
render_font_char *chtable = font->chars[chnum / 256];
|
|
if (chtable != NULL)
|
|
{
|
|
ch = &chtable[chnum % 256];
|
|
if (ch->width > 0)
|
|
numchars++;
|
|
}
|
|
}
|
|
|
|
/* allocate an array to hold the character data */
|
|
chartable = global_alloc_array_clear(UINT8, numchars * CACHED_CHAR_SIZE);
|
|
|
|
/* allocate a temp buffer to compress into */
|
|
tempbuffer = global_alloc_array(UINT8, 65536);
|
|
|
|
/* write the header */
|
|
dest = tempbuffer;
|
|
*dest++ = 'f';
|
|
*dest++ = 'o';
|
|
*dest++ = 'n';
|
|
*dest++ = 't';
|
|
*dest++ = hash >> 24;
|
|
*dest++ = hash >> 16;
|
|
*dest++ = hash >> 8;
|
|
*dest++ = hash & 0xff;
|
|
*dest++ = font->height >> 8;
|
|
*dest++ = font->height & 0xff;
|
|
*dest++ = font->yoffs >> 8;
|
|
*dest++ = font->yoffs & 0xff;
|
|
*dest++ = numchars >> 24;
|
|
*dest++ = numchars >> 16;
|
|
*dest++ = numchars >> 8;
|
|
*dest++ = numchars & 0xff;
|
|
assert(dest - tempbuffer == CACHED_HEADER_SIZE);
|
|
bytes_written = mame_fwrite(file, tempbuffer, dest - tempbuffer);
|
|
if (bytes_written != dest - tempbuffer)
|
|
goto error;
|
|
|
|
/* write the empty table to the beginning of the file */
|
|
bytes_written = mame_fwrite(file, chartable, numchars * CACHED_CHAR_SIZE);
|
|
if (bytes_written != numchars * CACHED_CHAR_SIZE)
|
|
goto error;
|
|
|
|
/* loop over all characters */
|
|
tableindex = 0;
|
|
for (chnum = 0; chnum < 65536; chnum++)
|
|
{
|
|
ch = get_char(font, chnum);
|
|
if (ch != NULL && ch->width > 0)
|
|
{
|
|
UINT8 accum, accbit;
|
|
int x, y;
|
|
|
|
/* write out a bit-compressed bitmap if we have one */
|
|
if (ch->bitmap != NULL)
|
|
{
|
|
/* write the data to the tempbuffer */
|
|
dest = tempbuffer;
|
|
accum = 0;
|
|
accbit = 7;
|
|
|
|
/* bit-encode the character data */
|
|
for (y = 0; y < ch->bmheight; y++)
|
|
{
|
|
int desty = y + font->height + font->yoffs - ch->yoffs - ch->bmheight;
|
|
const UINT32 *src = (desty >= 0 && desty < font->height) ? BITMAP_ADDR32(ch->bitmap, desty, 0) : NULL;
|
|
for (x = 0; x < ch->bmwidth; x++)
|
|
{
|
|
if (src != NULL && RGB_ALPHA(src[x]) != 0)
|
|
accum |= 1 << accbit;
|
|
if (accbit-- == 0)
|
|
{
|
|
*dest++ = accum;
|
|
accum = 0;
|
|
accbit = 7;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* flush any extra */
|
|
if (accbit != 7)
|
|
*dest++ = accum;
|
|
|
|
/* write the data */
|
|
bytes_written = mame_fwrite(file, tempbuffer, dest - tempbuffer);
|
|
if (bytes_written != dest - tempbuffer)
|
|
goto error;
|
|
|
|
/* free the bitmap and texture */
|
|
if (ch->texture != NULL)
|
|
render_texture_free(ch->texture);
|
|
ch->texture = NULL;
|
|
bitmap_free(ch->bitmap);
|
|
ch->bitmap = NULL;
|
|
}
|
|
|
|
/* compute the table entry */
|
|
dest = &chartable[tableindex++ * CACHED_CHAR_SIZE];
|
|
*dest++ = chnum >> 8;
|
|
*dest++ = chnum & 0xff;
|
|
*dest++ = ch->width >> 8;
|
|
*dest++ = ch->width & 0xff;
|
|
*dest++ = ch->xoffs >> 8;
|
|
*dest++ = ch->xoffs & 0xff;
|
|
*dest++ = ch->yoffs >> 8;
|
|
*dest++ = ch->yoffs & 0xff;
|
|
*dest++ = ch->bmwidth >> 8;
|
|
*dest++ = ch->bmwidth & 0xff;
|
|
*dest++ = ch->bmheight >> 8;
|
|
*dest++ = ch->bmheight & 0xff;
|
|
}
|
|
}
|
|
|
|
/* seek back to the beginning and rewrite the table */
|
|
mame_fseek(file, CACHED_HEADER_SIZE, SEEK_SET);
|
|
bytes_written = mame_fwrite(file, chartable, numchars * CACHED_CHAR_SIZE);
|
|
if (bytes_written != numchars * CACHED_CHAR_SIZE)
|
|
goto error;
|
|
|
|
/* all done */
|
|
mame_fclose(file);
|
|
global_free(tempbuffer);
|
|
global_free(chartable);
|
|
return 0;
|
|
|
|
error:
|
|
mame_fclose(file);
|
|
osd_rmfile(filename);
|
|
global_free(tempbuffer);
|
|
global_free(chartable);
|
|
return 1;
|
|
}
|