mame/src/emu/rendfont.c
2010-01-16 04:12:04 +00:00

859 lines
24 KiB
C

/***************************************************************************
rendfont.c
Rendering system font management.
Copyright Nicola Salmoria and the MAME Team.
Visit http://mamedev.org for licensing and usage restrictions.
***************************************************************************/
#include "emu.h"
#include "rendfont.h"
#include "rendutil.h"
#include "emuopts.h"
#include "zlib.h"
#include "uismall.fh"
/***************************************************************************
CONSTANTS
***************************************************************************/
#define FONT_FORMAT_TEXT 1
#define FONT_FORMAT_CACHED 2
#define CACHED_CHAR_SIZE 12
#define CACHED_HEADER_SIZE 16
#define CACHED_BDF_HASH_SIZE 1024
/***************************************************************************
TYPE DEFINITIONS
***************************************************************************/
/* a render_font contains information about a single character in a font */
typedef struct _render_font_char render_font_char;
struct _render_font_char
{
INT32 width; /* width from this character to the next */
INT32 xoffs, yoffs; /* X and Y offset from baseline to top,left of bitmap */
INT32 bmwidth, bmheight; /* width and height of bitmap */
const char * rawdata; /* pointer to the raw data for this one */
bitmap_t * bitmap; /* pointer to the bitmap containing the raw data */
render_texture * texture; /* pointer to a texture for rendering and sizing */
};
/* a render_font contains information about a font */
/*typedef struct _render_font render_font; -- defined in rendfont.h */
struct _render_font
{
int format; /* format of font data */
int height; /* height of the font, from ascent to descent */
int yoffs; /* y offset from baseline to descent */
float scale; /* 1 / height precomputed */
render_font_char * chars[256]; /* array of character subtables */
const char * rawdata; /* pointer to the raw data for the font */
UINT64 rawsize; /* size of the raw font data */
};
/***************************************************************************
FUNCTION PROTOTYPES
***************************************************************************/
static void render_font_char_expand(render_font *font, render_font_char *ch);
static int render_font_load_cached_bdf(render_font *font, const char *filename);
static int render_font_load_bdf(render_font *font);
static int render_font_load_cached(render_font *font, mame_file *file, UINT32 hash);
static int render_font_save_cached(render_font *font, const char *filename, UINT32 hash);
/***************************************************************************
INLINE FUNCTIONS
***************************************************************************/
/*-------------------------------------------------
next_line - return a pointer to the start of
the next line
-------------------------------------------------*/
INLINE const char *next_line(const char *ptr)
{
/* scan forward until we hit the end or a carriage return */
while (*ptr != 13 && *ptr != 10 && *ptr != 0) ptr++;
/* if we hit the end, return NULL */
if (*ptr == 0)
return NULL;
/* eat the trailing linefeed if present */
if (*++ptr == 10)
ptr++;
return ptr;
}
/*-------------------------------------------------
get_char - return a pointer to a character
in a font, expanding if necessary
-------------------------------------------------*/
INLINE render_font_char *get_char(render_font *font, unicode_char chnum)
{
static render_font_char dummy_char;
render_font_char *chtable;
render_font_char *ch;
/* grab the table; if none, return the dummy character */
chtable = font->chars[chnum / 256];
if (chtable == NULL)
return &dummy_char;
/* if the character isn't generated yet, do it now */
ch = &chtable[chnum % 256];
if (ch->bitmap == NULL)
render_font_char_expand(font, ch);
/* return the resulting character */
return ch;
}
/***************************************************************************
RENDER FONTS
***************************************************************************/
/*-------------------------------------------------
render_font_alloc - allocate a new font
and load the BDF file
-------------------------------------------------*/
render_font *render_font_alloc(const char *filename)
{
file_error filerr;
mame_file *ramfile;
render_font *font;
/* allocate and clear memory */
font = global_alloc_clear(render_font);
/* attempt to load the cached version of the font first */
if (filename != NULL && render_font_load_cached_bdf(font, filename) == 0)
return font;
/* if we failed, clean up and realloc */
render_font_free(font);
font = global_alloc_clear(render_font);
/* load the raw data instead */
filerr = mame_fopen_ram(font_uismall, sizeof(font_uismall), OPEN_FLAG_READ, &ramfile);
if (filerr == FILERR_NONE)
{
render_font_load_cached(font, ramfile, 0);
mame_fclose(ramfile);
}
return font;
}
/*-------------------------------------------------
render_font_free - free an allocated font and
all of its owned subobjects
-------------------------------------------------*/
void render_font_free(render_font *font)
{
int tablenum;
/* free all the subtables */
for (tablenum = 0; tablenum < 256; tablenum++)
if (font->chars[tablenum] != NULL)
{
int charnum;
/* loop over characters */
for (charnum = 0; charnum < 256; charnum++)
{
render_font_char *ch = &font->chars[tablenum][charnum];
if (ch->texture != NULL)
render_texture_free(ch->texture);
if (ch->bitmap != NULL)
bitmap_free(ch->bitmap);
}
/* free the subtable itself */
global_free(font->chars[tablenum]);
}
/* free the raw data and the size itself */
if (font->rawdata != NULL)
global_free((void *)font->rawdata);
global_free(font);
}
/*-------------------------------------------------
render_font_char_expand - expand the raw data
for a character into a bitmap
-------------------------------------------------*/
static void render_font_char_expand(render_font *font, render_font_char *ch)
{
const char *ptr = ch->rawdata;
UINT8 accum = 0, accumbit = 7;
int x, y;
/* punt if nothing there */
if (ch->bmwidth == 0 || ch->bmheight == 0 || ch->rawdata == NULL)
return;
/* allocate a new bitmap of the size we need */
ch->bitmap = bitmap_alloc(ch->bmwidth, font->height, BITMAP_FORMAT_ARGB32);
bitmap_fill(ch->bitmap, NULL, 0);
/* extract the data */
for (y = 0; y < ch->bmheight; y++)
{
int desty = y + font->height + font->yoffs - ch->yoffs - ch->bmheight;
UINT32 *dest = (desty >= 0 && desty < font->height) ? BITMAP_ADDR32(ch->bitmap, desty, 0) : NULL;
/* text format */
if (font->format == FONT_FORMAT_TEXT)
{
/* loop over bytes */
for (x = 0; x < ch->bmwidth; x += 4)
{
int bits = -1;
/* scan for the next hex digit */
while (*ptr != 13 && bits == -1)
{
if (*ptr >= '0' && *ptr <= '9')
bits = *ptr++ - '0';
else if (*ptr >= 'A' && *ptr <= 'F')
bits = *ptr++ - 'A' + 10;
else if (*ptr >= 'a' && *ptr <= 'f')
bits = *ptr++ - 'a' + 10;
else
ptr++;
}
/* expand the four bits */
if (dest != NULL)
{
*dest++ = (bits & 8) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff);
*dest++ = (bits & 4) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff);
*dest++ = (bits & 2) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff);
*dest++ = (bits & 1) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff);
}
}
/* advance to the next line */
ptr = next_line(ptr);
}
/* cached format */
else if (font->format == FONT_FORMAT_CACHED)
{
for (x = 0; x < ch->bmwidth; x++)
{
if (accumbit == 7)
accum = *ptr++;
if (dest != NULL)
*dest++ = (accum & (1 << accumbit)) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff);
accumbit = (accumbit - 1) & 7;
}
}
}
/* wrap a texture around the bitmap */
ch->texture = render_texture_alloc(render_texture_hq_scale, NULL);
render_texture_set_bitmap(ch->texture, ch->bitmap, NULL, TEXFORMAT_ARGB32, NULL);
}
/*-------------------------------------------------
render_font_get_pixel_height - return the
height of the font in pixels
-------------------------------------------------*/
INT32 render_font_get_pixel_height(render_font *font)
{
return font->height;
}
/*-------------------------------------------------
render_font_get_char_texture_and_bounds -
return the texture for a character and compute
the bounds of the final bitmap
-------------------------------------------------*/
render_texture *render_font_get_char_texture_and_bounds(render_font *font, float height, float aspect, unicode_char chnum, render_bounds *bounds)
{
render_font_char *ch = get_char(font, chnum);
float scale = font->scale * height;
/* on entry, assume x0,y0 are the top,left coordinate of the cell and add */
/* the character bounding box to that position */
bounds->x0 += (float)ch->xoffs * scale * aspect;
/* compute x1,y1 from there based on the bitmap size */
bounds->x1 = bounds->x0 + (float)ch->bmwidth * scale * aspect;
bounds->y1 = bounds->y0 + (float)font->height * scale;
/* return the texture */
return ch->texture;
}
/*-------------------------------------------------
render_font_draw_string_to_bitmap - draw a
string to a bitmap
-------------------------------------------------*/
void render_font_get_scaled_bitmap_and_bounds(render_font *font, bitmap_t *dest, float height, float aspect, unicode_char chnum, rectangle *bounds)
{
render_font_char *ch = get_char(font, chnum);
float scale = font->scale * height;
INT32 origwidth, origheight;
/* on entry, assume x0,y0 are the top,left coordinate of the cell and add */
/* the character bounding box to that position */
bounds->min_x = (float)ch->xoffs * scale * aspect;
bounds->min_y = 0;
/* compute x1,y1 from there based on the bitmap size */
bounds->max_x = bounds->min_x + (float)ch->bmwidth * scale * aspect;
bounds->max_y = bounds->min_y + (float)font->height * scale;
/* if the bitmap isn't big enough, bail */
if (dest->width < bounds->max_x - bounds->min_x || dest->height < bounds->max_y - bounds->min_y)
return;
/* scale the font */
origwidth = dest->width;
origheight = dest->height;
dest->width = bounds->max_x - bounds->min_x;
dest->height = bounds->max_y - bounds->min_y;
render_texture_hq_scale(dest, ch->bitmap, NULL, NULL);
dest->width = origwidth;
dest->height = origheight;
}
/*-------------------------------------------------
render_font_char_width - return the width of
a character at the given height
-------------------------------------------------*/
float render_font_get_char_width(render_font *font, float height, float aspect, unicode_char ch)
{
return (float)get_char(font, ch)->width * font->scale * height * aspect;
}
/*-------------------------------------------------
render_font_string_width - return the width of
a string at the given height
-------------------------------------------------*/
float render_font_get_string_width(render_font *font, float height, float aspect, const char *string)
{
const unsigned char *ptr;
int totwidth = 0;
/* loop over the string and accumulate widths */
for (ptr = (const unsigned char *)string; *ptr != 0; ptr++)
totwidth += get_char(font, *ptr)->width;
/* scale the final result based on height */
return (float)totwidth * font->scale * height * aspect;
}
/*-------------------------------------------------
render_font_get_utf8string_width - return the
width of a UTF8-encoded string at the given
height
-------------------------------------------------*/
float render_font_get_utf8string_width(render_font *font, float height, float aspect, const char *utf8string)
{
int length = strlen(utf8string);
unicode_char uchar;
int totwidth = 0;
int count = 0;
int offset;
/* loop over the string and accumulate widths */
for (offset = 0; offset < length; offset += count)
{
count = uchar_from_utf8(&uchar, utf8string + offset, length - offset);
if (count == -1)
break;
if (uchar < 0x10000)
totwidth += get_char(font, uchar)->width;
}
/* scale the final result based on height */
return (float)totwidth * font->scale * height * aspect;
}
/*-------------------------------------------------
render_font_load_cached_bdf - attempt to load
a cached version of the BDF font 'filename';
if that fails, fall back on the regular BDF
loader and create a new cached version
-------------------------------------------------*/
static int render_font_load_cached_bdf(render_font *font, const char *filename)
{
file_error filerr;
char *cachedname = NULL;
char *data = NULL;
mame_file *cachefile;
mame_file *file;
int result = 1;
UINT32 bytes;
UINT32 hash;
/* first try to open the BDF itself */
filerr = mame_fopen(SEARCHPATH_FONT, filename, OPEN_FLAG_READ, &file);
if (filerr != FILERR_NONE)
return 1;
/* determine the file size and allocate memory */
font->rawsize = mame_fsize(file);
data = global_alloc_array_clear(char, font->rawsize + 1);
/* read and hash the first chunk */
bytes = mame_fread(file, data, MIN(CACHED_BDF_HASH_SIZE, font->rawsize));
if (bytes != MIN(CACHED_BDF_HASH_SIZE, font->rawsize))
goto error;
hash = crc32(0, (const UINT8*)data, bytes) ^ (UINT32)font->rawsize;
/* create the cached filename */
cachedname = mame_strdup(filename);
if (cachedname == NULL)
goto error;
/* change the 'F' to a 'C' on the extension */
cachedname[strlen(cachedname) - 1] -= 3;
/* attempt to load a cached version of the font */
filerr = mame_fopen(SEARCHPATH_FONT, cachedname, OPEN_FLAG_READ, &cachefile);
if (filerr == FILERR_NONE)
{
result = render_font_load_cached(font, cachefile, hash);
mame_fclose(cachefile);
}
if (result != 0)
{
/* if that failed, read the rest of the font and parse it */
if (bytes < font->rawsize)
{
UINT32 read = mame_fread(file, data + bytes, font->rawsize - bytes);
if (read != font->rawsize - bytes)
goto error;
}
/* NULL-terminate the data and attach it to the font */
data[font->rawsize] = 0;
font->rawdata = data;
/* load the BDF */
result = render_font_load_bdf(font);
/* if we loaded okay, create a cached one */
if (result == 0)
render_font_save_cached(font, cachedname, hash);
}
else
global_free(data);
/* close the file */
global_free(cachedname);
mame_fclose(file);
return result;
error:
/* close the file */
if (cachedname != NULL)
global_free(cachedname);
if (data != NULL)
global_free(data);
mame_fclose(file);
return 1;
}
/*-------------------------------------------------
render_font_load_bdf - parse and load a BDF
font
-------------------------------------------------*/
static int render_font_load_bdf(render_font *font)
{
const char *ptr;
int charcount = 0;
/* set the format to text */
font->format = FONT_FORMAT_TEXT;
/* first find the FONTBOUNDINGBOX tag */
for (ptr = font->rawdata; ptr != NULL; ptr = next_line(ptr))
{
int dummy1, dummy2;
/* we only care about a tiny few fields */
if (strncmp(ptr, "FONTBOUNDINGBOX ", 16) == 0)
{
if (sscanf(ptr + 16, "%d %d %d %d", &dummy1, &font->height, &dummy2, &font->yoffs) != 4)
return 1;
break;
}
}
/* compute the scale factor */
font->scale = 1.0f / (float)font->height;
/* now scan for characters */
for ( ; ptr != NULL; ptr = next_line(ptr))
{
/* stop at ENDFONT */
if (strncmp(ptr, "ENDFONT", 7) == 0)
break;
/* once we hit a STARTCHAR, parse until the end */
if (strncmp(ptr, "STARTCHAR ", 10) == 0)
{
int bmwidth = -1, bmheight = -1, xoffs = -1, yoffs = -1;
const char *rawdata = NULL;
int charnum = -1;
int width = -1;
int dummy1;
/* scan for interesting per-character tags */
for ( ; ptr != NULL; ptr = next_line(ptr))
{
/* ENCODING tells us which character */
if (strncmp(ptr, "ENCODING ", 9) == 0)
{
if (sscanf(ptr + 9, "%d", &charnum) != 1)
return 1;
}
/* DWIDTH tells us the width to the next character */
else if (strncmp(ptr, "DWIDTH ", 7) == 0)
{
if (sscanf(ptr + 7, "%d %d", &width, &dummy1) != 2)
return 1;
}
/* BBX tells us the height/width of the bitmap and the offsets */
else if (strncmp(ptr, "BBX ", 4) == 0)
{
if (sscanf(ptr + 4, "%d %d %d %d", &bmwidth, &bmheight, &xoffs, &yoffs) != 4)
return 1;
}
/* BITMAP is the start of the data */
else if (strncmp(ptr, "BITMAP", 6) == 0)
{
/* stash the raw pointer and scan for the end of the character */
for (rawdata = ptr = next_line(ptr); ptr != NULL && strncmp(ptr, "ENDCHAR", 7) != 0; ptr = next_line(ptr)) ;
break;
}
}
/* if we have everything, allocate a new character */
if (charnum >= 0 && charnum < 65536 && rawdata != NULL && bmwidth >= 0 && bmheight >= 0)
{
render_font_char *ch;
/* if we don't have a subtable yet, make one */
if (font->chars[charnum / 256] == NULL)
font->chars[charnum / 256] = global_alloc_array_clear(render_font_char, 256);
/* fill in the entry */
ch = &font->chars[charnum / 256][charnum % 256];
ch->width = width;
ch->bmwidth = bmwidth;
ch->bmheight = bmheight;
ch->xoffs = xoffs;
ch->yoffs = yoffs;
ch->rawdata = rawdata;
}
/* some progress for big fonts */
if (++charcount % 256 == 0)
mame_printf_warning("Loading BDF font... (%d characters loaded)\n", charcount);
}
}
/* make sure all the numbers are the same width */
if (font->chars[0] != NULL)
{
int maxwidth = 0;
for (int ch = '0'; ch <= '9'; ch++)
if (font->chars[0][ch].bmwidth > maxwidth)
maxwidth = font->chars[0][ch].width;
for (int ch = '0'; ch <= '9'; ch++)
font->chars[0][ch].width = maxwidth;
}
return 0;
}
/*-------------------------------------------------
render_font_load_cached - load a font in
cached format
-------------------------------------------------*/
static int render_font_load_cached(render_font *font, mame_file *file, UINT32 hash)
{
UINT8 header[CACHED_HEADER_SIZE];
UINT64 offset, filesize;
UINT8 *data = NULL;
UINT32 bytes_read;
int numchars;
int chindex;
/* get the file size */
filesize = mame_fsize(file);
/* first read the header */
bytes_read = mame_fread(file, header, CACHED_HEADER_SIZE);
if (bytes_read != CACHED_HEADER_SIZE)
goto error;
/* validate the header */
if (header[0] != 'f' || header[1] != 'o' || header[2] != 'n' || header[3] != 't')
goto error;
if (header[4] != (UINT8)(hash >> 24) || header[5] != (UINT8)(hash >> 16) || header[6] != (UINT8)(hash >> 8) || header[7] != (UINT8)hash)
goto error;
font->height = (header[8] << 8) | header[9];
font->scale = 1.0f / (float)font->height;
font->yoffs = (INT16)((header[10] << 8) | header[11]);
numchars = (header[12] << 24) | (header[13] << 16) | (header[14] << 8) | header[15];
if (filesize - CACHED_HEADER_SIZE < numchars * CACHED_CHAR_SIZE)
goto error;
/* now read the rest of the data */
data = global_alloc_array(UINT8, filesize - CACHED_HEADER_SIZE);
bytes_read = mame_fread(file, data, filesize - CACHED_HEADER_SIZE);
if (bytes_read != filesize - CACHED_HEADER_SIZE)
goto error;
/* extract the data from the data */
offset = numchars * CACHED_CHAR_SIZE;
for (chindex = 0; chindex < numchars; chindex++)
{
const UINT8 *info = &data[chindex * CACHED_CHAR_SIZE];
int chnum = (info[0] << 8) | info[1];
render_font_char *ch;
/* if we don't have a subtable yet, make one */
if (font->chars[chnum / 256] == NULL)
font->chars[chnum / 256] = global_alloc_array_clear(render_font_char, 256);
/* fill in the entry */
ch = &font->chars[chnum / 256][chnum % 256];
ch->width = (info[2] << 8) | info[3];
ch->xoffs = (INT16)((info[4] << 8) | info[5]);
ch->yoffs = (INT16)((info[6] << 8) | info[7]);
ch->bmwidth = (info[8] << 8) | info[9];
ch->bmheight = (info[10] << 8) | info[11];
ch->rawdata = (char *)data + offset;
/* advance the offset past the character */
offset += (ch->bmwidth * ch->bmheight + 7) / 8;
if (offset > filesize - CACHED_HEADER_SIZE)
goto error;
}
/* reuse the chartable as a temporary buffer */
font->format = FONT_FORMAT_CACHED;
font->rawdata = (char *)data;
return 0;
error:
if (data != NULL)
global_free(data);
return 1;
}
/*-------------------------------------------------
render_font_save_cached - save a font in
cached format
-------------------------------------------------*/
static int render_font_save_cached(render_font *font, const char *filename, UINT32 hash)
{
file_error filerr;
render_font_char *ch;
UINT32 bytes_written;
UINT8 *tempbuffer;
UINT8 *chartable;
mame_file *file;
int numchars;
UINT8 *dest;
int tableindex;
int chnum;
mame_printf_warning("Generating cached BDF font...\n");
/* attempt to open the file */
filerr = mame_fopen(SEARCHPATH_FONT, filename, OPEN_FLAG_WRITE | OPEN_FLAG_CREATE, &file);
if (filerr != FILERR_NONE)
return 1;
/* determine the number of characters */
numchars = 0;
for (chnum = 0; chnum < 65536; chnum++)
{
render_font_char *chtable = font->chars[chnum / 256];
if (chtable != NULL)
{
ch = &chtable[chnum % 256];
if (ch->width > 0)
numchars++;
}
}
/* allocate an array to hold the character data */
chartable = global_alloc_array_clear(UINT8, numchars * CACHED_CHAR_SIZE);
/* allocate a temp buffer to compress into */
tempbuffer = global_alloc_array(UINT8, 65536);
/* write the header */
dest = tempbuffer;
*dest++ = 'f';
*dest++ = 'o';
*dest++ = 'n';
*dest++ = 't';
*dest++ = hash >> 24;
*dest++ = hash >> 16;
*dest++ = hash >> 8;
*dest++ = hash & 0xff;
*dest++ = font->height >> 8;
*dest++ = font->height & 0xff;
*dest++ = font->yoffs >> 8;
*dest++ = font->yoffs & 0xff;
*dest++ = numchars >> 24;
*dest++ = numchars >> 16;
*dest++ = numchars >> 8;
*dest++ = numchars & 0xff;
assert(dest - tempbuffer == CACHED_HEADER_SIZE);
bytes_written = mame_fwrite(file, tempbuffer, dest - tempbuffer);
if (bytes_written != dest - tempbuffer)
goto error;
/* write the empty table to the beginning of the file */
bytes_written = mame_fwrite(file, chartable, numchars * CACHED_CHAR_SIZE);
if (bytes_written != numchars * CACHED_CHAR_SIZE)
goto error;
/* loop over all characters */
tableindex = 0;
for (chnum = 0; chnum < 65536; chnum++)
{
ch = get_char(font, chnum);
if (ch != NULL && ch->width > 0)
{
UINT8 accum, accbit;
int x, y;
/* write out a bit-compressed bitmap if we have one */
if (ch->bitmap != NULL)
{
/* write the data to the tempbuffer */
dest = tempbuffer;
accum = 0;
accbit = 7;
/* bit-encode the character data */
for (y = 0; y < ch->bmheight; y++)
{
int desty = y + font->height + font->yoffs - ch->yoffs - ch->bmheight;
const UINT32 *src = (desty >= 0 && desty < font->height) ? BITMAP_ADDR32(ch->bitmap, desty, 0) : NULL;
for (x = 0; x < ch->bmwidth; x++)
{
if (src != NULL && RGB_ALPHA(src[x]) != 0)
accum |= 1 << accbit;
if (accbit-- == 0)
{
*dest++ = accum;
accum = 0;
accbit = 7;
}
}
}
/* flush any extra */
if (accbit != 7)
*dest++ = accum;
/* write the data */
bytes_written = mame_fwrite(file, tempbuffer, dest - tempbuffer);
if (bytes_written != dest - tempbuffer)
goto error;
/* free the bitmap and texture */
if (ch->texture != NULL)
render_texture_free(ch->texture);
ch->texture = NULL;
bitmap_free(ch->bitmap);
ch->bitmap = NULL;
}
/* compute the table entry */
dest = &chartable[tableindex++ * CACHED_CHAR_SIZE];
*dest++ = chnum >> 8;
*dest++ = chnum & 0xff;
*dest++ = ch->width >> 8;
*dest++ = ch->width & 0xff;
*dest++ = ch->xoffs >> 8;
*dest++ = ch->xoffs & 0xff;
*dest++ = ch->yoffs >> 8;
*dest++ = ch->yoffs & 0xff;
*dest++ = ch->bmwidth >> 8;
*dest++ = ch->bmwidth & 0xff;
*dest++ = ch->bmheight >> 8;
*dest++ = ch->bmheight & 0xff;
}
}
/* seek back to the beginning and rewrite the table */
mame_fseek(file, CACHED_HEADER_SIZE, SEEK_SET);
bytes_written = mame_fwrite(file, chartable, numchars * CACHED_CHAR_SIZE);
if (bytes_written != numchars * CACHED_CHAR_SIZE)
goto error;
/* all done */
mame_fclose(file);
global_free(tempbuffer);
global_free(chartable);
return 0;
error:
mame_fclose(file);
osd_rmfile(filename);
global_free(tempbuffer);
global_free(chartable);
return 1;
}