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Zsolt Vasvari 8c409c07df Cloak & Dagger video code cleanup:
- resnet conversion - colors are now signficantly less saturated because of the 1K pull-ups.
  This is noticable in the agent's coat and the sky color, for example.  As far as I can tell this
  correct from the schematics.
- Added bitmap palette selection based on the 128H line.  Not sure where this is actually used in
  the game
2008-02-22 01:32:05 +00:00
docs Cleanups on the doc files. 2008-02-13 16:55:14 +00:00
src Cloak & Dagger video code cleanup: 2008-02-22 01:32:05 +00:00
.gitattributes - Reorganized Gameplan driver 2008-02-21 00:46:44 +00:00
makefile Followup to r767: 2008-02-22 00:17:36 +00:00