mame/3rdparty/glm/test/gtx/gtx_matrix_transform_2d.cpp
2017-02-05 16:06:08 +01:00

10 lines
122 B
C++

#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/matrix_transform_2d.hpp>
int main()
{
int Error(0);
return Error;
}