mame/scripts/src
Vas Crabb d64ea5331b
-frontend: Refactored menu event handling and fixed a number of issues. (#8777)
* Moved common code for drawing about box, info viewer, and other text box menus to a base class; removed the last of the info viewer logic and the multi-line item hack from the base menu class.
* Added previous/next group navigation for general inputs and plugin input selection menus.
* Moved message catalog logic to lib/util, allowing osd and emu to use localised messages.
* Made the base menu class use the UI manager’s feature for holding session state rather than a static map and mutex.
* Improved menu event handling model, and fixed many issues, particularly with menus behaving badly when hidden/shown.
* Added better support for menus that don’t participate in the usual menu stack, like the menuless sliders and the save/load state menus.
* Made a number of menus refresh state when being shown after being hidden (fixes MT08121 among other issues).
* Fixed indication of mounted slot option in the slot option details menu.
* Improved appearance of background menus when emulation isn't running - draw all menus in the stack, and darken the background menus to make the edges of the active menu clearer.
* Fixed locale issues in -listxml.

-debugger: Made GUI debuggers more uniform.
* Added new memory view features to Win32 debugger.
* Fixed spelling of hexadecimal in Cocoa debugger and added decimal address option.
* Fixed duplicate keyboard shortcut in Cocoa debugger (Shift-Cmd-D was both new device window and 64-bit float format).
* Made keyboard shortcuts slightly more consistent across debuggers.

-plugins: Moved input selection menu and sequence polling code to a common library.  Fixed the issue that prevented keyboard inputs being mapped with -steadykey on.

-docs: Started adding some documentation for MAME's internal UI, and updated the list of example front-ends.

-Regenerated message catalog sources.  For translators, the new strings are mostly:
* The names of the inputs provided by the OS-dependent layer for things like fullscreen and video features. These show up in the user interface inputs menu.
* The names for automatically generated views. These show up in the video options menu - test with a system with a lot of screens to see more variants.
* The input macro plugin UI.
* A few format strings for analog input assignments.
* A few strings for the about box header.
2021-10-31 12:31:16 +11:00
..
mame -frontend: Refactored menu event handling and fixed a number of issues. (#8777) 2021-10-31 12:31:16 +11:00
osd Remove OSD_UWP from rest of code 2021-10-26 11:45:04 +02:00
3rdparty.lua Remove uwp from build system 2021-10-26 11:24:03 +02:00
benchmarks.lua srcclean (nw) 2016-09-26 04:51:59 +10:00
bus.lua bus/nes: Improved support for various VRC clone boards. (#8687) 2021-10-11 23:49:37 +11:00
cpu.lua new NOT_WORKING machine (Casio CTK-2100) (#8757) 2021-10-27 10:21:46 +02:00
devices.lua Enable precompiled header usage in the Visual Studio compiler (#5473) 2019-08-13 13:20:53 -04:00
emu.lua Still more user experience improvements: 2021-10-18 08:22:21 +11:00
formats.lua Formats-related refactoring 2021-09-11 16:09:27 -04:00
lib.lua -frontend: Refactored menu event handling and fixed a number of issues. (#8777) 2021-10-31 12:31:16 +11:00
machine.lua Casio CTK-551 [Daivn Acker] 2021-10-13 09:35:00 +02:00
main.lua Remove uwp from build system 2021-10-26 11:24:03 +02:00
netlist.lua scripts: Remove references to non-existent headers and duplicate source file references. (#7770) 2021-02-14 22:15:17 +11:00
sound.lua ympsr60: Fleshed out the PSR60/PSR70 drivers 2021-05-31 11:20:28 -07:00
tests.lua rpi target was not used, but regular linux one anyway 2021-10-26 10:50:09 +02:00
tools.lua Better fix for vt_dsk.h header name clash 2021-05-26 14:39:05 -04:00
video.lua video/voodoo.cpp: Major rewrite: (#8267) 2021-07-09 11:35:00 +10:00