Go to file
Aaron Giles 8ff3556c40 From: hoge hoge [c8cv@hotmail.com]
Sent: Friday, August 07, 2009 6:45 AM
To: submit@mamedev.org
Subject: spacwalk dips and player2 support
Hello,

Attached is a diff for 0133u1 Space Walk that adds game time and coinage 
DIP switches, as well as service mode and input test. DIP switches 5 and 6 
are still unknown. It also adds support for the 2nd controller and 
coincounter, similar to clowns. I've removed the GAME_NOT_WORKING flag, since 
other than a glitch with the CPU controlled pad on the left side, the gameplay 
is working fine. The fact that the middle section is inaccessible looks 
deliberate: there's probably a vertical-shape object in the original artwork 
the clown (astronaut in this case:P) can bump into.

Greets,
hap
2009-08-13 05:04:23 +00:00
docs Ouch... there was still one crsshairpath... 2009-07-14 18:08:29 +00:00
src From: hoge hoge [c8cv@hotmail.com] 2009-08-13 05:04:23 +00:00
.gitattributes Should have been deleted. 2009-08-13 05:02:21 +00:00
makefile Now turn symbols and mapfile generation off... man, I'm dumb. (no whatsnew) 2009-07-29 22:52:54 +00:00