mame/3rdparty/sdl2/include/SDL2
2016-02-22 14:20:50 +01:00
..
begin_code.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
close_code.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_assert.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_atomic.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_audio.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_bits.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_blendmode.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_clipboard.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_config.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_cpuinfo.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_egl.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_endian.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_error.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_events.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_filesystem.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_gamecontroller.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_gesture.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_haptic.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_hints.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_joystick.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_keyboard.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_keycode.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_loadso.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_log.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_main.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_messagebox.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_mouse.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_mutex.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_name.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_opengl_glext.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_opengl.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_opengles2_gl2.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_opengles2_gl2ext.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_opengles2_gl2platform.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_opengles2_khrplatform.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_opengles2.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_opengles.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_pixels.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_platform.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_power.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_quit.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_rect.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_render.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_revision.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_rwops.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_scancode.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_shape.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_stdinc.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_surface.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_system.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_syswm.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_test_assert.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_test_common.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_test_compare.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_test_crc32.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_test_font.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_test_fuzzer.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_test_harness.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_test_images.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_test_log.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_test_md5.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_test_random.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_test.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_thread.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_timer.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_touch.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_types.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_version.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL_video.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00
SDL.h Added SDL 2.0.4 for Visual Studio, so it can be compiled out of box (nw) 2016-02-22 14:20:50 +01:00