mame/docs
Vas Crabb 2032eb60a6 Allow per-layer blend modes supplied by driver for screens, as required
for Laserdisc overlays.

This is a change in behaviour, and it means that games like Golly!
Ghost! will need an explicit blend mode specified in the XML.  I'm not
entirely happy with the situation, but a better, more general solution
than this would require some serious refactoring to MAME's renderer.
2019-07-27 23:24:37 +10:00
..
man (nw) update some documentation and get the MAME and legacy MESS pages more in sync. sorry if I've busted formatting, I can't currently build sphinx or man on this Windows notebook. 2018-12-25 02:57:15 +11:00
source Allow per-layer blend modes supplied by driver for screens, as required 2019-07-27 23:24:37 +10:00
swlist Added documentation to main tree (nw) 2016-08-24 15:16:43 +02:00
themes/sphinx_rtd_theme Added documentation to main tree (nw) 2016-08-24 15:16:43 +02:00
CONTRIBUTING.md Added documentation to main tree (nw) 2016-08-24 15:16:43 +02:00
LICENSE Added documentation to main tree (nw) 2016-08-24 15:16:43 +02:00
Makefile Added documentation to main tree (nw) 2016-08-24 15:16:43 +02:00
README.md (nw) 2017-05-10 10:49:13 -04:00
update.sh Update permissions (nw) 2016-08-24 15:30:19 +02:00

MAME Documentation

This contains the source for docs.mamedev.org.