mame/src/osd/sdl/input.c
2013-10-26 11:57:38 +00:00

2351 lines
74 KiB
C

//============================================================
//
// input.c - SDL implementation of MAME input routines
//
// Copyright (c) 1996-2011, Nicola Salmoria and the MAME Team.
// Visit http://mamedev.org for licensing and usage restrictions.
//
// SDLMAME by Olivier Galibert and R. Belmont
//
// SixAxis info: left analog is axes 0 & 1, right analog is axes 2 & 3,
// analog L2 is axis 12 and analog L3 is axis 13
//
//============================================================
// standard sdl header
#include "sdlinc.h"
#include <ctype.h>
#include <stddef.h>
#if USE_XINPUT
// for xinput
#include <X11/Xlib.h>
#include <X11/extensions/XInput.h>
#include <X11/Xutil.h>
#endif
// MAME headers
#include "emu.h"
#include "ui.h"
#include "uiinput.h"
#include "emuopts.h"
// MAMEOS headers
#include "input.h"
#include "osdsdl.h"
#include "window.h"
// winnt.h defines this
#ifdef DELETE
#undef DELETE
#endif
//============================================================
// PARAMETERS
//============================================================
enum
{
POVDIR_LEFT = 0,
POVDIR_RIGHT,
POVDIR_UP,
POVDIR_DOWN
};
#define MAX_KEYS 256
#define MAX_AXES 32
#define MAX_BUTTONS 32
#define MAX_HATS 8
#define MAX_POV 4
#define MAX_DEVMAP_ENTRIES 16
#if (USE_XINPUT)
//For xinput
#define INVALID_EVENT_TYPE -1
static int motion_type = INVALID_EVENT_TYPE;
static int button_press_type = INVALID_EVENT_TYPE;
static int button_release_type = INVALID_EVENT_TYPE;
static int key_press_type = INVALID_EVENT_TYPE;
static int key_release_type = INVALID_EVENT_TYPE;
static int proximity_in_type = INVALID_EVENT_TYPE;
static int proximity_out_type = INVALID_EVENT_TYPE;
#endif
//============================================================
// MACROS
//============================================================
// introduced in 1.3
#ifndef SDLK_INDEX
#define SDLK_INDEX(x) (x)
#endif
//============================================================
// TYPEDEFS
//============================================================
// state information for a keyboard
struct keyboard_state
{
INT32 state[0x3ff]; // must be INT32!
INT8 oldkey[MAX_KEYS];
INT8 currkey[MAX_KEYS];
};
// state information for a mouse
struct mouse_state
{
INT32 lX, lY;
INT32 buttons[MAX_BUTTONS];
};
// state information for a joystick; DirectInput state must be first element
struct joystick_state
{
SDL_Joystick *device;
INT32 axes[MAX_AXES];
INT32 buttons[MAX_BUTTONS];
INT32 hatsU[MAX_HATS], hatsD[MAX_HATS], hatsL[MAX_HATS], hatsR[MAX_HATS];
INT32 balls[MAX_AXES];
};
#if (USE_XINPUT)
// state information for a lightgun
struct lightgun_state
{
INT32 lX, lY;
INT32 buttons[MAX_BUTTONS];
XID deviceid; //Xinput device id
INT32 maxx,maxy;
INT32 minx,miny;
};
#endif
// generic device information
struct device_info
{
// device information
device_info ** head;
device_info * next;
char * name;
// MAME information
input_device * device;
// device state
union
{
keyboard_state keyboard;
mouse_state mouse;
joystick_state joystick;
#if (USE_XINPUT)
lightgun_state lightgun;
#endif
};
};
//============================================================
// LOCAL VARIABLES
//============================================================
// global states
static osd_lock * input_lock;
static UINT8 input_paused;
static sdl_window_info * focus_window = NULL;
// input buffer - only for SDLMAME_EVENTS_IN_WORKER_THREAD
#define MAX_BUF_EVENTS (500) /* 100 not enough for SDL 1.3 */
static SDL_Event event_buf[MAX_BUF_EVENTS];
static int event_buf_count;
// keyboard states
static device_info * keyboard_list;
// mouse states
static UINT8 app_has_mouse_focus;
static UINT8 mouse_enabled;
static device_info * mouse_list;
// lightgun states
static UINT8 lightgun_enabled;
static device_info * lightgun_list;
// joystick states
static device_info * joystick_list;
// joystick mapper
struct device_map_t
{
struct {
char *name;
int physical;
} map[MAX_DEVMAP_ENTRIES];
int logical[MAX_DEVMAP_ENTRIES];
int initialized;
};
static device_map_t joy_map;
static device_map_t mouse_map;
static device_map_t keyboard_map;
#if (USE_XINPUT)
static device_map_t lightgun_map;
Display *XDisplay;
#endif
static int sixaxis_mode;
//============================================================
// PROTOTYPES
//============================================================
static void sdlinput_pause(running_machine &machine);
static void sdlinput_resume(running_machine &machine);
static void sdlinput_exit(running_machine &machine);
// deivce list management
static void device_list_reset_devices(device_info *devlist_head);
static void device_list_free_devices(device_info **devlist_head);
// generic device management
static device_info *generic_device_alloc(device_info **devlist_head_ptr, const char *name);
static void generic_device_free(device_info *devinfo);
static int generic_device_index(device_info *devlist_head, device_info *devinfo);
static void generic_device_reset(device_info *devinfo);
static INT32 generic_button_get_state(void *device_internal, void *item_internal);
static INT32 generic_axis_get_state(void *device_internal, void *item_internal);
static device_info *generic_device_find_index(device_info *devlist_head, int index);
//============================================================
// KEYBOARD/JOYSTICK LIST
//============================================================
// master keyboard translation table
struct kt_table {
input_item_id mame_key;
INT32 sdl_key;
//const char * vkey;
//const char * ascii;
const char * mame_key_name;
char * ui_name;
};
#if (SDLMAME_SDL2)
#define OSD_SDL_INDEX(x) (x)
#define OSD_SDL_INDEX_KEYSYM(keysym) ((keysym)->scancode)
#define GET_WINDOW(ev) window_from_id((ev)->windowID)
//#define GET_WINDOW(ev) ((ev)->windowID)
// FIXME: sdl does not properly report the window for certain OS.
#define GET_FOCUS_WINDOW(ev) focus_window
//#define GET_FOCUS_WINDOW(ev) window_from_id((ev)->windowID)
#define KTT_ENTRY0(MAME, SDL, VK, AS, UI) { ITEM_ID_ ## MAME, SDL_SCANCODE_ ## SDL, "ITEM_ID_" #MAME, (char *) UI }
#define KTT_ENTRY1(MAME, SDL) KTT_ENTRY0(MAME, SDL, MAME, MAME, #MAME)
// only for reference ...
#define KTT_ENTRY2(MAME, SDL) KTT_ENTRY0(MAME, SDL, 0, 0, #MAME)
static kt_table sdl_key_trans_table[] =
{
// MAME key SDL key vkey ascii
KTT_ENTRY0( ESC, ESCAPE, 0x1b, 0x1b, "ESC" ), // 0
KTT_ENTRY1( 1, 1 ), // 1
KTT_ENTRY1( 2, 2 ), // 2
KTT_ENTRY1( 3, 3 ), // 3
KTT_ENTRY1( 4, 4 ), // 4
KTT_ENTRY1( 5, 5 ), // 5
KTT_ENTRY1( 6, 6 ), // 6
KTT_ENTRY1( 7, 7 ), // 7
KTT_ENTRY1( 8, 8 ), // 8
KTT_ENTRY1( 9, 9 ), // 9
KTT_ENTRY1( 0, 0 ), // 10
KTT_ENTRY0( MINUS, MINUS, 0xbd, '-', "MINUS" ), // 11
KTT_ENTRY0( EQUALS, EQUALS, 0xbb, '=', "EQUALS" ), // 12
KTT_ENTRY0( BACKSPACE, BACKSPACE, 0x08, 0x08, "BACKSPACE" ), // 13
KTT_ENTRY0( TAB, TAB, 0x09, 0x09, "TAB" ), // 14
KTT_ENTRY1( Q, Q ), // 15
KTT_ENTRY1( W, W ), // 16
KTT_ENTRY1( E, E ), // 17
KTT_ENTRY1( R, R ), // 18
KTT_ENTRY1( T, T ), // 19
KTT_ENTRY1( Y, Y ), // 20
KTT_ENTRY1( U, U ), // 21
KTT_ENTRY1( I, I ), // 22
KTT_ENTRY1( O, O ), // 23
KTT_ENTRY1( P, P ), // 24
KTT_ENTRY0( OPENBRACE, LEFTBRACKET, 0xdb, '[', "OPENBRACE" ), // 25
KTT_ENTRY0( CLOSEBRACE,RIGHTBRACKET, 0xdd, ']', "CLOSEBRACE" ), // 26
KTT_ENTRY0( ENTER, RETURN, 0x0d, 0x0d, "RETURN" ), // 27
KTT_ENTRY2( LCONTROL, LCTRL ), // 28
KTT_ENTRY1( A, A ), // 29
KTT_ENTRY1( S, S ), // 30
KTT_ENTRY1( D, D ), // 31
KTT_ENTRY1( F, F ), // 32
KTT_ENTRY1( G, G ), // 33
KTT_ENTRY1( H, H ), // 34
KTT_ENTRY1( J, J ), // 35
KTT_ENTRY1( K, K ), // 36
KTT_ENTRY1( L, L ), // 37
KTT_ENTRY0( COLON, SEMICOLON, 0xba, ';', "COLON" ), // 38
KTT_ENTRY0( QUOTE, APOSTROPHE, 0xde, '\'', "QUOTE" ), // 39
KTT_ENTRY2( LSHIFT, LSHIFT ), // 40
KTT_ENTRY0( BACKSLASH, BACKSLASH, 0xdc, '\\', "BACKSLASH" ), // 41
KTT_ENTRY1( Z, Z ), // 42
KTT_ENTRY1( X, X ), // 43
KTT_ENTRY1( C, C ), // 44
KTT_ENTRY1( V, V ), // 45
KTT_ENTRY1( B, B ), // 46
KTT_ENTRY1( N, N ), // 47
KTT_ENTRY1( M, M ), // 48
KTT_ENTRY0( COMMA, COMMA, 0xbc, ',', "COMMA" ), // 49
KTT_ENTRY0( STOP, PERIOD, 0xbe, '.', "STOP" ), // 50
KTT_ENTRY0( SLASH, SLASH, 0xbf, '/', "SLASH" ), // 51
KTT_ENTRY2( RSHIFT, RSHIFT ), // 52
KTT_ENTRY0( ASTERISK, KP_MULTIPLY, '*', '*', "ASTERIX" ), // 53
KTT_ENTRY2( LALT, LALT ), // 54
KTT_ENTRY0( SPACE, SPACE, ' ', ' ', "SPACE" ), // 55
KTT_ENTRY2( CAPSLOCK, CAPSLOCK ), // 56
KTT_ENTRY2( F1, F1 ), // 57
KTT_ENTRY2( F2, F2 ), // 58
KTT_ENTRY2( F3, F3 ), // 59
KTT_ENTRY2( F4, F4 ), // 60
KTT_ENTRY2( F5, F5 ), // 61
KTT_ENTRY2( F6, F6 ), // 62
KTT_ENTRY2( F7, F7 ), // 63
KTT_ENTRY2( F8, F8 ), // 64
KTT_ENTRY2( F9, F9 ), // 65
KTT_ENTRY2( F10, F10 ), // 66
KTT_ENTRY2( NUMLOCK, NUMLOCKCLEAR ), // 67
KTT_ENTRY2( SCRLOCK, SCROLLLOCK ), // 68
KTT_ENTRY2( 7_PAD, KP_7 ), // 69
KTT_ENTRY2( 8_PAD, KP_8 ),
KTT_ENTRY2( 9_PAD, KP_9 ),
KTT_ENTRY2( MINUS_PAD, KP_MINUS ),
KTT_ENTRY2( 4_PAD, KP_4 ),
KTT_ENTRY2( 5_PAD, KP_5 ),
KTT_ENTRY2( 6_PAD, KP_6 ),
KTT_ENTRY2( PLUS_PAD, KP_PLUS ),
KTT_ENTRY2( 1_PAD, KP_1 ),
KTT_ENTRY2( 2_PAD, KP_2 ),
KTT_ENTRY2( 3_PAD, KP_3 ),
KTT_ENTRY2( 0_PAD, KP_0 ),
KTT_ENTRY2( DEL_PAD, KP_PERIOD ),
KTT_ENTRY2( F11, F11 ),
KTT_ENTRY2( F12, F12 ),
KTT_ENTRY2( F13, F13 ),
KTT_ENTRY2( F14, F14 ),
KTT_ENTRY2( F15, F15 ),
KTT_ENTRY2( ENTER_PAD, KP_ENTER ),
KTT_ENTRY2( RCONTROL, RCTRL ),
KTT_ENTRY2( SLASH_PAD, KP_DIVIDE ),
KTT_ENTRY2( PRTSCR, PRINTSCREEN ),
KTT_ENTRY2( RALT, RALT ),
KTT_ENTRY2( HOME, HOME ),
KTT_ENTRY2( UP, UP ),
KTT_ENTRY2( PGUP, PAGEUP ),
KTT_ENTRY2( LEFT, LEFT ),
KTT_ENTRY2( RIGHT, RIGHT ),
KTT_ENTRY2( END, END ),
KTT_ENTRY2( DOWN, DOWN ),
KTT_ENTRY2( PGDN, PAGEDOWN ),
KTT_ENTRY2( INSERT, INSERT ),
{ ITEM_ID_DEL, SDL_SCANCODE_DELETE, "ITEM_ID_DEL", (char *)"DELETE" },
KTT_ENTRY2( LWIN, LGUI ),
KTT_ENTRY2( RWIN, RGUI ),
KTT_ENTRY2( MENU, MENU ),
KTT_ENTRY0( TILDE, GRAVE, 0xc0, '`', "TILDE" ),
KTT_ENTRY0( BACKSLASH2, NONUSBACKSLASH, 0xdc, '\\', "BACKSLASH2" ),
{ ITEM_ID_INVALID }
};
#else
#define OSD_SDL_INDEX(x) (SDLK_INDEX(x)-SDLK_FIRST)
#define OSD_SDL_INDEX_KEYSYM(keysym) (OSD_SDL_INDEX((keysym)->sym))
#define GET_WINDOW(ev) sdl_window_list
#define GET_FOCUS_WINDOW(ev) sdl_window_list
#define KTT_ENTRY0(MAME, SDL, VK, AS, UI) { ITEM_ID_ ## MAME, SDLK_ ## SDL, "ITEM_ID_" #MAME, (char *) UI }
#define KTT_ENTRY1(MAME, SDL) KTT_ENTRY0(MAME, SDL, MAME, MAME, #MAME)
// only for reference ...
#define KTT_ENTRY2(MAME, SDL) KTT_ENTRY0(MAME, SDL, 0, 0, #MAME)
static kt_table sdl_key_trans_table[] =
{
// MAME key SDL key vkey ascii
KTT_ENTRY0( ESC, ESCAPE, 0x1b, 0x1b, "ESC" ),
KTT_ENTRY1( 1, 1 ),
KTT_ENTRY1( 2, 2 ),
KTT_ENTRY1( 3, 3 ),
KTT_ENTRY1( 4, 4 ),
KTT_ENTRY1( 5, 5 ),
KTT_ENTRY1( 6, 6 ),
KTT_ENTRY1( 7, 7 ),
KTT_ENTRY1( 8, 8 ),
KTT_ENTRY1( 9, 9 ),
KTT_ENTRY1( 0, 0 ),
KTT_ENTRY0( MINUS, MINUS, 0xbd, '-', "MINUS" ),
KTT_ENTRY0( EQUALS, EQUALS, 0xbb, '=', "EQUALS" ),
KTT_ENTRY0( BACKSPACE, BACKSPACE, 0x08, 0x08, "BACKSPACE" ),
KTT_ENTRY0( TAB, TAB, 0x09, 0x09, "TAB" ),
KTT_ENTRY1( Q, q ),
KTT_ENTRY1( W, w ),
KTT_ENTRY1( E, e ),
KTT_ENTRY1( R, r ),
KTT_ENTRY1( T, t ),
KTT_ENTRY1( Y, y ),
KTT_ENTRY1( U, u ),
KTT_ENTRY1( I, i ),
KTT_ENTRY1( O, o ),
KTT_ENTRY1( P, p ),
KTT_ENTRY0( OPENBRACE, LEFTBRACKET, 0xdb, '[', "OPENBRACE" ),
KTT_ENTRY0( CLOSEBRACE,RIGHTBRACKET, 0xdd, ']', "CLOSEBRACE" ),
KTT_ENTRY0( ENTER, RETURN, 0x0d, 0x0d, "RETURN" ),
KTT_ENTRY2( LCONTROL, LCTRL ),
KTT_ENTRY1( A, a ),
KTT_ENTRY1( S, s ),
KTT_ENTRY1( D, d ),
KTT_ENTRY1( F, f ),
KTT_ENTRY1( G, g ),
KTT_ENTRY1( H, h ),
KTT_ENTRY1( J, j ),
KTT_ENTRY1( K, k ),
KTT_ENTRY1( L, l ),
KTT_ENTRY0( COLON, SEMICOLON, 0xba, ';', "COLON" ),
KTT_ENTRY0( QUOTE, QUOTE, 0xde, '\'', "QUOTE" ),
KTT_ENTRY2( LSHIFT, LSHIFT ),
KTT_ENTRY0( BACKSLASH, BACKSLASH, 0xdc, '\\', "BACKSLASH" ),
KTT_ENTRY1( Z, z ),
KTT_ENTRY1( X, x ),
KTT_ENTRY1( C, c ),
KTT_ENTRY1( V, v ),
KTT_ENTRY1( B, b ),
KTT_ENTRY1( N, n ),
KTT_ENTRY1( M, m ),
KTT_ENTRY0( COMMA, COMMA, 0xbc, ',', "COMMA" ),
KTT_ENTRY0( STOP, PERIOD, 0xbe, '.', "STOP" ),
KTT_ENTRY0( SLASH, SLASH, 0xbf, '/', "SLASH" ),
KTT_ENTRY2( RSHIFT, RSHIFT ),
KTT_ENTRY0( ASTERISK, KP_MULTIPLY, '*', '*', "ASTERIX" ),
KTT_ENTRY2( LALT, LALT ),
KTT_ENTRY0( SPACE, SPACE, ' ', ' ', "SPACE" ),
KTT_ENTRY2( CAPSLOCK, CAPSLOCK ),
KTT_ENTRY2( F1, F1 ),
KTT_ENTRY2( F2, F2 ),
KTT_ENTRY2( F3, F3 ),
KTT_ENTRY2( F4, F4 ),
KTT_ENTRY2( F5, F5 ),
KTT_ENTRY2( F6, F6 ),
KTT_ENTRY2( F7, F7 ),
KTT_ENTRY2( F8, F8 ),
KTT_ENTRY2( F9, F9 ),
KTT_ENTRY2( F10, F10 ),
KTT_ENTRY2( NUMLOCK, NUMLOCK ),
KTT_ENTRY2( SCRLOCK, SCROLLOCK ),
KTT_ENTRY2( 7_PAD, KP7 ),
KTT_ENTRY2( 8_PAD, KP8 ),
KTT_ENTRY2( 9_PAD, KP9 ),
KTT_ENTRY2( MINUS_PAD, KP_MINUS ),
KTT_ENTRY2( 4_PAD, KP4 ),
KTT_ENTRY2( 5_PAD, KP5 ),
KTT_ENTRY2( 6_PAD, KP6 ),
KTT_ENTRY2( PLUS_PAD, KP_PLUS ),
KTT_ENTRY2( 1_PAD, KP1 ),
KTT_ENTRY2( 2_PAD, KP2 ),
KTT_ENTRY2( 3_PAD, KP3 ),
KTT_ENTRY2( 0_PAD, KP0 ),
KTT_ENTRY2( DEL_PAD, KP_PERIOD ),
KTT_ENTRY2( F11, F11 ),
KTT_ENTRY2( F12, F12 ),
KTT_ENTRY2( F13, F13 ),
KTT_ENTRY2( F14, F14 ),
KTT_ENTRY2( F15, F15 ),
KTT_ENTRY2( ENTER_PAD, KP_ENTER ),
KTT_ENTRY2( RCONTROL, RCTRL ),
KTT_ENTRY2( SLASH_PAD, KP_DIVIDE ),
KTT_ENTRY2( PRTSCR, PRINT ),
KTT_ENTRY2( RALT, RALT ),
KTT_ENTRY2( HOME, HOME ),
KTT_ENTRY2( UP, UP ),
KTT_ENTRY2( PGUP, PAGEUP ),
KTT_ENTRY2( LEFT, LEFT ),
KTT_ENTRY2( RIGHT, RIGHT ),
KTT_ENTRY2( END, END ),
KTT_ENTRY2( DOWN, DOWN ),
KTT_ENTRY2( PGDN, PAGEDOWN ),
KTT_ENTRY2( INSERT, INSERT ),
{ ITEM_ID_DEL, SDLK_DELETE, "ITEM_ID_DEL", (char *)"DELETE" },
KTT_ENTRY2( LWIN, LSUPER ),
KTT_ENTRY2( RWIN, RSUPER ),
KTT_ENTRY2( MENU, MENU ),
KTT_ENTRY0( TILDE, BACKQUOTE, 0xc0, '`', "TILDE" ),
KTT_ENTRY0( BACKSLASH2, HASH, 0xdc, '\\', "BACKSLASH2" ),
{ ITEM_ID_INVALID }
};
#endif
struct key_lookup_table
{
int code;
const char *name;
};
#if (SDLMAME_SDL2)
#define KE(x) { SDL_SCANCODE_ ## x, "SDL_SCANCODE_" #x },
#define KE8(A, B, C, D, E, F, G, H) KE(A) KE(B) KE(C) KE(D) KE(E) KE(F) KE(G) KE(H)
#define KE7(A, B, C, D, E, F, G) KE(A) KE(B) KE(C) KE(D) KE(E) KE(F) KE(G)
#define KE5(A, B, C, D, E) KE(A) KE(B) KE(C) KE(D) KE(E)
#define KE3(A, B, C) KE(A) KE(B) KE(C)
static key_lookup_table sdl_lookup_table[] =
{
KE7(UNKNOWN, BACKSPACE, TAB, CLEAR, RETURN, PAUSE, ESCAPE )
KE(SPACE)
KE5(COMMA, MINUS, PERIOD, SLASH, 0 )
KE8(1, 2, 3, 4, 5, 6, 7, 8 )
KE3(9, SEMICOLON, EQUALS)
KE5(LEFTBRACKET,BACKSLASH, RIGHTBRACKET, A, B )
KE8(C, D, E, F, G, H, I, J )
KE8(K, L, M, N, O, P, Q, R )
KE8(S, T, U, V, W, X, Y, Z )
KE8(DELETE, KP_0, KP_1, KP_2, KP_3, KP_4, KP_5, KP_6 )
KE8(KP_7, KP_8, KP_9, KP_PERIOD, KP_DIVIDE, KP_MULTIPLY,KP_MINUS, KP_PLUS )
KE8(KP_ENTER, KP_EQUALS, UP, DOWN, RIGHT, LEFT, INSERT, HOME )
KE8(END, PAGEUP, PAGEDOWN, F1, F2, F3, F4, F5 )
KE8(F6, F7, F8, F9, F10, F11, F12, F13 )
KE8(F14, F15, NUMLOCKCLEAR, CAPSLOCK, SCROLLLOCK, RSHIFT, LSHIFT, RCTRL )
KE5(LCTRL, RALT, LALT, LGUI, RGUI)
KE8(GRAVE, LEFTBRACKET,RIGHTBRACKET, SEMICOLON, APOSTROPHE, BACKSLASH, PRINTSCREEN,MENU )
KE(UNDO)
{-1, ""}
};
#else
#define KE(x) { SDLK_ ## x, "SDLK_" #x },
#define KE8(A, B, C, D, E, F, G, H) KE(A) KE(B) KE(C) KE(D) KE(E) KE(F) KE(G) KE(H)
static key_lookup_table sdl_lookup_table[] =
{
KE8(UNKNOWN, FIRST, BACKSPACE, TAB, CLEAR, RETURN, PAUSE, ESCAPE )
KE8(SPACE, EXCLAIM, QUOTEDBL, HASH, DOLLAR, AMPERSAND, QUOTE, LEFTPAREN )
KE8(RIGHTPAREN, ASTERISK, PLUS, COMMA, MINUS, PERIOD, SLASH, 0 )
KE8(1, 2, 3, 4, 5, 6, 7, 8 )
KE8(9, COLON, SEMICOLON, LESS, EQUALS, GREATER, QUESTION, AT )
KE8(LEFTBRACKET,BACKSLASH, RIGHTBRACKET, CARET, UNDERSCORE, BACKQUOTE, a, b )
KE8(c, d, e, f, g, h, i, j )
KE8(k, l, m, n, o, p, q, r )
KE8(s, t, u, v, w, x, y, z )
KE8(DELETE, WORLD_0, WORLD_1, WORLD_2, WORLD_3, WORLD_4, WORLD_5, WORLD_6 )
KE8(WORLD_7, WORLD_8, WORLD_9, WORLD_10, WORLD_11, WORLD_12, WORLD_13, WORLD_14 )
KE8(WORLD_15, WORLD_16, WORLD_17, WORLD_18, WORLD_19, WORLD_20, WORLD_21, WORLD_22 )
KE8(WORLD_23, WORLD_24, WORLD_25, WORLD_26, WORLD_27, WORLD_28, WORLD_29, WORLD_30 )
KE8(WORLD_31, WORLD_32, WORLD_33, WORLD_34, WORLD_35, WORLD_36, WORLD_37, WORLD_38 )
KE8(WORLD_39, WORLD_40, WORLD_41, WORLD_42, WORLD_43, WORLD_44, WORLD_45, WORLD_46 )
KE8(WORLD_47, WORLD_48, WORLD_49, WORLD_50, WORLD_51, WORLD_52, WORLD_53, WORLD_54 )
KE8(WORLD_55, WORLD_56, WORLD_57, WORLD_58, WORLD_59, WORLD_60, WORLD_61, WORLD_62 )
KE8(WORLD_63, WORLD_64, WORLD_65, WORLD_66, WORLD_67, WORLD_68, WORLD_69, WORLD_70 )
KE8(WORLD_71, WORLD_72, WORLD_73, WORLD_74, WORLD_75, WORLD_76, WORLD_77, WORLD_78 )
KE8(WORLD_79, WORLD_80, WORLD_81, WORLD_82, WORLD_83, WORLD_84, WORLD_85, WORLD_86 )
KE8(WORLD_87, WORLD_88, WORLD_89, WORLD_90, WORLD_91, WORLD_92, WORLD_93, WORLD_94 )
KE8(WORLD_95, KP0, KP1, KP2, KP3, KP4, KP5, KP6 )
KE8(KP7, KP8, KP9, KP_PERIOD, KP_DIVIDE, KP_MULTIPLY,KP_MINUS, KP_PLUS )
KE8(KP_ENTER, KP_EQUALS, UP, DOWN, RIGHT, LEFT, INSERT, HOME )
KE8(END, PAGEUP, PAGEDOWN, F1, F2, F3, F4, F5 )
KE8(F6, F7, F8, F9, F10, F11, F12, F13 )
KE8(F14, F15, NUMLOCK, CAPSLOCK, SCROLLOCK, RSHIFT, LSHIFT, RCTRL )
KE8(LCTRL, RALT, LALT, RMETA, LMETA, LSUPER, RSUPER, MODE )
KE8(COMPOSE, HELP, PRINT, SYSREQ, BREAK, MENU, POWER, EURO )
KE(UNDO)
KE(LAST)
{-1, ""}
};
#endif
//============================================================
// INLINE FUNCTIONS
//============================================================
static int devmap_leastfree(device_map_t *devmap)
{
int i;
for (i=0;i<MAX_DEVMAP_ENTRIES;i++)
{
if (*devmap->map[i].name == 0)
return i;
}
return -1;
}
static char *remove_spaces(running_machine &machine, const char *s)
{
char *r, *p;
static const char *def_name[] = { "Unknown" };
while (*s && *s == ' ')
s++;
if (strlen(s) == 0)
{
r = auto_alloc_array(machine, char, strlen((char *)def_name) + 1);
strcpy(r, (char *)def_name);
return r;
}
r = auto_alloc_array(machine, char, strlen(s) + 1);
p = r;
while (*s)
{
if (*s != ' ')
*p++ = *s++;
else
{
while (*s && *s == ' ')
s++;
if (*s)
*p++ = ' ';
}
}
*p = 0;
return r;
}
static void devmap_register(device_map_t *devmap, int physical_idx, char *name)
{
int found = 0;
int stick, i;
for (i=0;i<MAX_DEVMAP_ENTRIES;i++)
{
if (strcmp(name,devmap->map[i].name) == 0 && devmap->map[i].physical < 0)
{
devmap->map[i].physical = physical_idx;
found = 1;
devmap->logical[physical_idx] = i;
}
}
if (found == 0)
{
stick = devmap_leastfree(devmap);
devmap->map[stick].physical = physical_idx;
devmap->map[stick].name = name;
devmap->logical[physical_idx] = stick;
}
}
//============================================================
// init_joymap
//============================================================
static void devmap_init(running_machine &machine, device_map_t *devmap, const char *opt, int max_devices, const char *label)
{
int dev;
char defname[20];
assert(max_devices <= MAX_DEVMAP_ENTRIES);
for (dev = 0; dev < MAX_DEVMAP_ENTRIES; dev++)
{
devmap->map[dev].name = (char *)"";
devmap->map[dev].physical = -1;
devmap->logical[dev] = -1;
}
devmap->initialized = 0;
for (dev = 0; dev < max_devices; dev++)
{
const char *dev_name;
sprintf(defname, "%s%d", opt, dev + 1);
dev_name = machine.options().value(defname);
if (dev_name && *dev_name && strcmp(dev_name,SDLOPTVAL_AUTO))
{
devmap->map[dev].name = remove_spaces(machine, dev_name);
mame_printf_verbose("%s: Logical id %d: %s\n", label, dev + 1, devmap->map[dev].name);
devmap->initialized = 1;
}
}
}
static device_info *devmap_class_register(running_machine &machine, device_map_t *devmap,
int index, device_info **devlist, input_device_class devclass)
{
device_info *devinfo = NULL;
char tempname[20];
if (*devmap->map[index].name == 0)
{
/* only map place holders if there were mappings specified is enabled */
if (devmap->initialized)
{
sprintf(tempname, "NC%d", index);
devinfo = generic_device_alloc(devlist, tempname);
devinfo->device = machine.input().device_class(devclass).add_device(devinfo->name, devinfo);
}
return NULL;
}
else
{
devinfo = generic_device_alloc(devlist, devmap->map[index].name);
devinfo->device = machine.input().device_class(devclass).add_device(devinfo->name, devinfo);
}
return devinfo;
}
//============================================================
// sdlinput_register_joysticks
//============================================================
static void sdlinput_register_joysticks(running_machine &machine)
{
device_info *devinfo;
int physical_stick, axis, button, hat, stick, ball;
char tempname[512];
SDL_Joystick *joy;
devmap_init(machine, &joy_map, SDLOPTION_JOYINDEX, 8, "Joystick mapping");
mame_printf_verbose("Joystick: Start initialization\n");
for (physical_stick = 0; physical_stick < SDL_NumJoysticks(); physical_stick++)
{
char *joy_name;
#if (SDLMAME_SDL2)
joy = SDL_JoystickOpen(physical_stick);
joy_name = remove_spaces(machine, SDL_JoystickName(joy));
SDL_JoystickClose(joy);
#else
joy_name = remove_spaces(machine, SDL_JoystickName(physical_stick));
#endif
devmap_register(&joy_map, physical_stick, joy_name);
}
for (stick = 0; stick < MAX_DEVMAP_ENTRIES; stick++)
{
devinfo = devmap_class_register(machine, &joy_map, stick, &joystick_list, DEVICE_CLASS_JOYSTICK);
if (devinfo == NULL)
continue;
physical_stick = joy_map.map[stick].physical;
joy = SDL_JoystickOpen(physical_stick);
devinfo->joystick.device = joy;
mame_printf_verbose("Joystick: %s\n", devinfo->name);
mame_printf_verbose("Joystick: ... %d axes, %d buttons %d hats %d balls\n", SDL_JoystickNumAxes(joy), SDL_JoystickNumButtons(joy), SDL_JoystickNumHats(joy), SDL_JoystickNumBalls(joy));
mame_printf_verbose("Joystick: ... Physical id %d mapped to logical id %d\n", physical_stick, stick);
// loop over all axes
for (axis = 0; axis < SDL_JoystickNumAxes(joy); axis++)
{
input_item_id itemid;
if (axis < INPUT_MAX_AXIS)
itemid = (input_item_id) (ITEM_ID_XAXIS + axis);
else if (axis < INPUT_MAX_AXIS + INPUT_MAX_ADD_ABSOLUTE)
itemid = (input_item_id) (ITEM_ID_ADD_ABSOLUTE1 - INPUT_MAX_AXIS + axis);
else
itemid = ITEM_ID_OTHER_AXIS_ABSOLUTE;
sprintf(tempname, "A%d %s", axis, devinfo->name);
devinfo->device->add_item(tempname, itemid, generic_axis_get_state, &devinfo->joystick.axes[axis]);
}
// loop over all buttons
for (button = 0; button < SDL_JoystickNumButtons(joy); button++)
{
input_item_id itemid;
devinfo->joystick.buttons[button] = 0;
if (button < INPUT_MAX_BUTTONS)
itemid = (input_item_id) (ITEM_ID_BUTTON1 + button);
else if (button < INPUT_MAX_BUTTONS + INPUT_MAX_ADD_SWITCH)
itemid = (input_item_id) (ITEM_ID_ADD_SWITCH1 - INPUT_MAX_BUTTONS + button);
else
itemid = ITEM_ID_OTHER_SWITCH;
sprintf(tempname, "button %d", button);
devinfo->device->add_item(tempname, itemid, generic_button_get_state, &devinfo->joystick.buttons[button]);
}
// loop over all hats
for (hat = 0; hat < SDL_JoystickNumHats(joy); hat++)
{
input_item_id itemid;
sprintf(tempname, "hat %d Up", hat);
itemid = (input_item_id) ((hat < INPUT_MAX_HATS) ? ITEM_ID_HAT1UP + 4 * hat : ITEM_ID_OTHER_SWITCH);
devinfo->device->add_item(tempname, itemid, generic_button_get_state, &devinfo->joystick.hatsU[hat]);
sprintf(tempname, "hat %d Down", hat);
itemid = (input_item_id) ((hat < INPUT_MAX_HATS) ? ITEM_ID_HAT1DOWN + 4 * hat : ITEM_ID_OTHER_SWITCH);
devinfo->device->add_item(tempname, itemid, generic_button_get_state, &devinfo->joystick.hatsD[hat]);
sprintf(tempname, "hat %d Left", hat);
itemid = (input_item_id) ((hat < INPUT_MAX_HATS) ? ITEM_ID_HAT1LEFT + 4 * hat : ITEM_ID_OTHER_SWITCH);
devinfo->device->add_item(tempname, itemid, generic_button_get_state, &devinfo->joystick.hatsL[hat]);
sprintf(tempname, "hat %d Right", hat);
itemid = (input_item_id) ((hat < INPUT_MAX_HATS) ? ITEM_ID_HAT1RIGHT + 4 * hat : ITEM_ID_OTHER_SWITCH);
devinfo->device->add_item(tempname, itemid, generic_button_get_state, &devinfo->joystick.hatsR[hat]);
}
// loop over all (track)balls
for (ball = 0; ball < SDL_JoystickNumBalls(joy); ball++)
{
int itemid;
if (ball * 2 < INPUT_MAX_ADD_RELATIVE)
itemid = ITEM_ID_ADD_RELATIVE1 + ball * 2;
else
itemid = ITEM_ID_OTHER_AXIS_RELATIVE;
sprintf(tempname, "R%d %s", ball * 2, devinfo->name);
devinfo->device->add_item(tempname, (input_item_id) itemid, generic_axis_get_state, &devinfo->joystick.balls[ball * 2]);
sprintf(tempname, "R%d %s", ball * 2 + 1, devinfo->name);
devinfo->device->add_item(tempname, (input_item_id) (itemid + 1), generic_axis_get_state, &devinfo->joystick.balls[ball * 2 + 1]);
}
}
mame_printf_verbose("Joystick: End initialization\n");
}
//============================================================
// sdlinput_deregister_joysticks
//============================================================
static void sdlinput_deregister_joysticks(running_machine &machine)
{
device_info *curdev;
mame_printf_verbose("Joystick: Start deinitialization\n");
for (curdev = joystick_list; curdev != NULL; curdev = curdev->next)
{
SDL_JoystickClose(curdev->joystick.device);
}
mame_printf_verbose("Joystick: End deinitialization\n");
}
//============================================================
// sdlinput_register_mice
//============================================================
#if defined(SDL2_MULTIAPI) && 0
static void sdlinput_register_mice(running_machine &machine)
{
int index, physical_mouse;
mouse_enabled = machine.options().mouse();
devmap_init(machine, &mouse_map, SDLOPTION_MOUSEINDEX, 8, "Mouse mapping");
for (physical_mouse = 0; physical_mouse < SDL_GetNumMice(); physical_mouse++)
{
char *mouse_name = remove_spaces(machine, SDL_GetMouseName(physical_mouse));
devmap_register(&mouse_map, physical_mouse, mouse_name);
}
mame_printf_verbose("Mouse: Start initialization\n");
for (index = 0; index < MAX_DEVMAP_ENTRIES; index++)
{
device_info *devinfo;
char defname[90];
int button;
devinfo = devmap_class_register(machine, &mouse_map, index, &mouse_list, DEVICE_CLASS_MOUSE);
if (devinfo == NULL)
continue;
// add the axes
sprintf(defname, "X %s", devinfo->name);
devinfo->device->add_item(defname, ITEM_ID_XAXIS, generic_axis_get_state, &devinfo->mouse.lX);
sprintf(defname, "Y %s", devinfo->name);
devinfo->device->add_item(defname, ITEM_ID_YAXIS, generic_axis_get_state, &devinfo->mouse.lY);
for (button = 0; button < 4; button++)
{
input_item_id itemid;
sprintf(defname, "B%d", button + 1);
itemid = (input_item_id) (ITEM_ID_BUTTON1+button);
devinfo->device->add_item(defname, itemid, generic_button_get_state, &devinfo->mouse.buttons[button]);
}
if (0 && mouse_enabled)
SDL_SetRelativeMouseMode(index, SDL_TRUE);
mame_printf_verbose("Mouse: Registered %s\n", devinfo->name);
}
mame_printf_verbose("Mouse: End initialization\n");
}
#else
static void sdlinput_register_mice(running_machine &machine)
{
device_info *devinfo;
char defname[20];
int button;
mame_printf_verbose("Mouse: Start initialization\n");
mouse_map.logical[0] = 0;
// SDL 1.2 has only 1 mouse - 1.3+ will also change that, so revisit this then
devinfo = generic_device_alloc(&mouse_list, "System mouse");
devinfo->device = machine.input().device_class(DEVICE_CLASS_MOUSE).add_device(devinfo->name, devinfo);
mouse_enabled = machine.options().mouse();
// add the axes
devinfo->device->add_item("X", ITEM_ID_XAXIS, generic_axis_get_state, &devinfo->mouse.lX);
devinfo->device->add_item("Y", ITEM_ID_YAXIS, generic_axis_get_state, &devinfo->mouse.lY);
for (button = 0; button < 4; button++)
{
input_item_id itemid = (input_item_id) (ITEM_ID_BUTTON1+button);
sprintf(defname, "B%d", button + 1);
devinfo->device->add_item(defname, itemid, generic_button_get_state, &devinfo->mouse.buttons[button]);
}
mame_printf_verbose("Mouse: Registered %s\n", devinfo->name);
mame_printf_verbose("Mouse: End initialization\n");
}
#endif
#if (USE_XINPUT)
//============================================================
// lightgun helpers: copy-past from xinfo
//============================================================
XDeviceInfo*
find_device_info(Display *display,
char *name,
Bool only_extended)
{
XDeviceInfo *devices;
XDeviceInfo *found = NULL;
int loop;
int num_devices;
int len = strlen(name);
Bool is_id = True;
XID id = (XID)-1;
for(loop=0; loop<len; loop++) {
if (!isdigit(name[loop])) {
is_id = False;
break;
}
}
if (is_id) {
id = atoi(name);
}
devices = XListInputDevices(display, &num_devices);
for(loop=0; loop<num_devices; loop++) {
if ((!only_extended || (devices[loop].use >= IsXExtensionDevice)) &&
((!is_id && strcmp(devices[loop].name, name) == 0) ||
(is_id && devices[loop].id == id))) {
if (found) {
fprintf(stderr,
"Warning: There are multiple devices named \"%s\".\n"
"To ensure the correct one is selected, please use "
"the device ID instead.\n\n", name);
} else {
found = &devices[loop];
}
}
}
return found;
}
//Copypasted from xinfo
static int
register_events(Display *dpy,
XDeviceInfo *info,
char *dev_name,
Bool handle_proximity)
{
int number = 0; /* number of events registered */
XEventClass event_list[7];
int i;
XDevice *device;
Window root_win;
unsigned long screen;
XInputClassInfo *ip;
screen = DefaultScreen(dpy);
root_win = RootWindow(dpy, screen);
device = XOpenDevice(dpy, info->id);
if (!device) {
fprintf(stderr, "unable to open device %s\n", dev_name);
return 0;
}
if (device->num_classes > 0) {
for (ip = device->classes, i=0; i<info->num_classes; ip++, i++) {
switch (ip->input_class) {
case KeyClass:
DeviceKeyPress(device, key_press_type, event_list[number]); number++;
DeviceKeyRelease(device, key_release_type, event_list[number]); number++;
break;
case ButtonClass:
DeviceButtonPress(device, button_press_type, event_list[number]); number++;
DeviceButtonRelease(device, button_release_type, event_list[number]); number++;
break;
case ValuatorClass:
DeviceMotionNotify(device, motion_type, event_list[number]); number++;
fprintf(stderr, "Motion = %i\n",motion_type);
if (handle_proximity) {
ProximityIn(device, proximity_in_type, event_list[number]); number++;
ProximityOut(device, proximity_out_type, event_list[number]); number++;
}
break;
default:
fprintf(stderr, "unknown class\n");
break;
}
}
if (XSelectExtensionEvent(dpy, root_win, event_list, number)) {
fprintf(stderr, "error selecting extended events\n");
return 0;
}
}
return number;
}
//============================================================
// sdlinput_register_lightguns
//============================================================
static void sdlinput_register_lightguns(running_machine &machine)
{
int index;
XExtensionVersion *version;
lightgun_enabled = machine.options().lightgun();
devmap_init(machine, &lightgun_map, SDLOPTION_LIGHTGUNINDEX, 8, "Lightgun mapping");
XDisplay = XOpenDisplay(NULL);
if (XDisplay == NULL) {
fprintf(stderr, "Unable to connect to X server\n");
return;
}
version = XGetExtensionVersion(XDisplay, INAME);
if (!version || (version == (XExtensionVersion*) NoSuchExtension)) {
fprintf(stderr, "xinput extension not available!\n");
return;
}
for (index=0; index<8; index++) {
XDeviceInfo *info;
if (strlen(lightgun_map.map[index].name)!=0) {
device_info *devinfo;
char *name=lightgun_map.map[index].name;
char defname[512];
devinfo = devmap_class_register(machine, &lightgun_map, index, &lightgun_list, DEVICE_CLASS_LIGHTGUN);
fprintf(stderr, "%i: %s\n",index, name);
info=find_device_info(XDisplay, name, 0);
if (!info) continue;
//Grab device info and translate to stuff mame can use
if (info->num_classes > 0) {
XAnyClassPtr any = (XAnyClassPtr) (info->inputclassinfo);
int i;
for (i=0; i<info->num_classes; i++) {
int button;
XValuatorInfoPtr v;
XAxisInfoPtr a;
int j;
XButtonInfoPtr b;
#if defined(__cplusplus) || defined(c_plusplus)
switch (any->c_class) {
#else
switch (any->class) {
#endif
case ButtonClass:
b = (XButtonInfoPtr) any;
for (button = 0; button < b->num_buttons; button++)
{
input_item_id itemid;
itemid = (input_item_id) (ITEM_ID_BUTTON1 + button);
sprintf(defname, "B%d", button + 1);
devinfo->device->add_item(defname, itemid, generic_button_get_state, &devinfo->lightgun.buttons[button]);
}
break;
case ValuatorClass:
v = (XValuatorInfoPtr) any;
a = (XAxisInfoPtr) ((char *) v + sizeof (XValuatorInfo));
for (j=0; j<v->num_axes; j++, a++) {
if (j==0) {
#if (USE_XINPUT_DEBUG)
fprintf(stderr, "For index %d: Set minx=%d, maxx=%d\n",
index,
a->min_value, a->max_value);
#endif
devinfo->lightgun.maxx=a->max_value;
devinfo->lightgun.minx=a->min_value;
}
if (j==1) {
#if (USE_XINPUT_DEBUG)
fprintf(stderr, "For index %d: Set miny=%d, maxy=%d\n",
index,
a->min_value, a->max_value);
#endif
devinfo->lightgun.maxy=a->max_value;
devinfo->lightgun.miny=a->min_value;
}
}
break;
}
any = (XAnyClassPtr) ((char *) any + any->length);
}
}
sprintf(defname, "X %s", devinfo->name);
devinfo->device->add_item(defname, ITEM_ID_XAXIS, generic_axis_get_state, &devinfo->lightgun.lX);
sprintf(defname, "Y %s", devinfo->name);
devinfo->device->add_item(defname, ITEM_ID_YAXIS, generic_axis_get_state, &devinfo->lightgun.lY);
devinfo->lightgun.deviceid=info->id;
if (!info) {
fprintf(stderr, "Can't find device %s!\n", lightgun_map.map[index].name);
} else {
fprintf(stderr, "Device %i: Registered %i events.\n",(int)info->id, register_events(XDisplay, info, lightgun_map.map[index].name, 0));
}
}
}
mame_printf_verbose("Lightgun: End initialization\n");
}
#endif
//============================================================
// lookup_sdl_code
//============================================================
static int lookup_sdl_code(const char *scode)
{
int i=0;
while (sdl_lookup_table[i].code>=0)
{
if (!strcmp(scode, sdl_lookup_table[i].name))
return sdl_lookup_table[i].code;
i++;
}
return -1;
}
//============================================================
// lookup_mame_code
//============================================================
static int lookup_mame_index(const char *scode)
{
int index, i;
index=-1;
i=0;
while (sdl_key_trans_table[i].mame_key != ITEM_ID_INVALID)
{
if (!strcmp(scode, sdl_key_trans_table[i].mame_key_name))
{
index=i;
break;
}
i++;
}
return index;
}
static input_item_id lookup_mame_code(const char *scode)
{
int index;
index = lookup_mame_index(scode);
if (index >= 0)
return sdl_key_trans_table[index].mame_key;
else
return ITEM_ID_INVALID;
}
//============================================================
// sdlinput_read_keymap
//============================================================
static kt_table * sdlinput_read_keymap(running_machine &machine)
{
char *keymap_filename;
kt_table *key_trans_table;
FILE *keymap_file;
int line = 1;
int index,i, sk, vk, ak;
char buf[256];
char mks[41];
char sks[41];
char kns[41];
int sdl2section=0;
if (!machine.options().bool_value(SDLOPTION_KEYMAP))
return sdl_key_trans_table;
keymap_filename = (char *)downcast<sdl_options &>(machine.options()).keymap_file();
mame_printf_verbose("Keymap: Start reading keymap_file %s\n", keymap_filename);
keymap_file = fopen(keymap_filename, "r");
if (keymap_file == NULL)
{
mame_printf_warning( "Keymap: Unable to open keymap %s, using default\n", keymap_filename);
return sdl_key_trans_table;
}
key_trans_table = auto_alloc_array(machine, kt_table, ARRAY_LENGTH(sdl_key_trans_table));
memcpy((void *) key_trans_table, sdl_key_trans_table, sizeof(sdl_key_trans_table));
while (!feof(keymap_file))
{
char *ret = fgets(buf, 255, keymap_file);
if (ret && buf[0] != '\n' && buf[0] != '#')
{
buf[255]=0;
i=strlen(buf);
if (i && buf[i-1] == '\n')
buf[i-1] = 0;
if (strncmp(buf,"[SDL2]",6) == 0)
{
sdl2section = 1;
}
else if (((SDLMAME_SDL2) ^ sdl2section) == 0)
{
mks[0]=0;
sks[0]=0;
memset(kns, 0, ARRAY_LENGTH(kns));
sscanf(buf, "%40s %40s %x %x %40c\n",
mks, sks, &vk, &ak, kns);
index=lookup_mame_index(mks);
sk = lookup_sdl_code(sks);
if ( sk >= 0 && index >=0)
{
key_trans_table[index].sdl_key = sk;
// vk and ak are not really needed
//key_trans_table[index][VIRTUAL_KEY] = vk;
//key_trans_table[index][ASCII_KEY] = ak;
key_trans_table[index].ui_name = auto_alloc_array(machine, char, strlen(kns)+1);
strcpy(key_trans_table[index].ui_name, kns);
mame_printf_verbose("Keymap: Mapped <%s> to <%s> with ui-text <%s>\n", sks, mks, kns);
}
else
mame_printf_warning("Keymap: Error on line %d - %s key not found: %s\n", line, (sk<0) ? "sdl" : "mame", buf);
}
}
line++;
}
fclose(keymap_file);
mame_printf_verbose("Keymap: Processed %d lines\n", line);
return key_trans_table;
}
//============================================================
// sdlinput_register_keyboards
//============================================================
#ifdef SDL2_MULTIAPI
static void sdlinput_register_keyboards(running_machine &machine)
{
int physical_keyboard;
int index;
kt_table *key_trans_table;
key_trans_table = sdlinput_read_keymap(machine);
devmap_init(machine, &keyboard_map, SDLOPTION_KEYBINDEX, 8, "Keyboard mapping");
for (physical_keyboard = 0; physical_keyboard < SDL_GetNumKeyboards(); physical_keyboard++)
{
//char defname[90];
//snprintf(defname, sizeof(defname)-1, "Keyboard #%d", physical_keyboard + 1);
char *defname = remove_spaces(machine, SDL_GetKeyboardName(SDL_GetKeyboard(physical_keyboard) ));
devmap_register(&keyboard_map, physical_keyboard, defname);
}
mame_printf_verbose("Keyboard: Start initialization\n");
for (index = 0; index < MAX_DEVMAP_ENTRIES; index++)
{
device_info *devinfo;
char defname[90];
int keynum;
devinfo = devmap_class_register(machine, &keyboard_map, index, &keyboard_list, DEVICE_CLASS_KEYBOARD);
if (devinfo == NULL)
continue;
// populate it
for (keynum = 0; sdl_key_trans_table[keynum].mame_key!= ITEM_ID_INVALID; keynum++)
{
input_item_id itemid;
itemid = key_trans_table[keynum].mame_key;
// generate the default / modified name
snprintf(defname, sizeof(defname)-1, "%s", key_trans_table[keynum].ui_name);
// add the item to the device
devinfo->device->add_item(defname, itemid, generic_button_get_state, &devinfo->keyboard.state[OSD_SDL_INDEX(key_trans_table[keynum].sdl_key)]);
}
mame_printf_verbose("Keyboard: Registered %s\n", devinfo->name);
}
mame_printf_verbose("Keyboard: End initialization\n");
}
#else
static void sdlinput_register_keyboards(running_machine &machine)
{
device_info *devinfo;
char defname[20];
int keynum;
kt_table *key_trans_table;
key_trans_table = sdlinput_read_keymap(machine);
keyboard_map.logical[0] = 0;
mame_printf_verbose("Keyboard: Start initialization\n");
// SDL 1.2 only has 1 keyboard (1.3+ will have multiple, this must be revisited then)
// add it now
devinfo = generic_device_alloc(&keyboard_list, "System keyboard");
devinfo->device = machine.input().device_class(DEVICE_CLASS_KEYBOARD).add_device(devinfo->name, devinfo);
// populate it
for (keynum = 0; sdl_key_trans_table[keynum].mame_key != ITEM_ID_INVALID; keynum++)
{
input_item_id itemid;
itemid = key_trans_table[keynum].mame_key;
// generate the default / modified name
snprintf(defname, sizeof(defname)-1, "%s", key_trans_table[keynum].ui_name);
// add the item to the device
// printf("Keynum %d => sdl key %d\n", keynum, OSD_SDL_INDEX(key_trans_table[keynum].sdl_key));
devinfo->device->add_item(defname, itemid, generic_button_get_state, &devinfo->keyboard.state[OSD_SDL_INDEX(key_trans_table[keynum].sdl_key)]);
}
mame_printf_verbose("Keyboard: Registered %s\n", devinfo->name);
mame_printf_verbose("Keyboard: End initialization\n");
}
#endif
//============================================================
// sdlinput_init
//============================================================
void sdlinput_init(running_machine &machine)
{
keyboard_list = NULL;
joystick_list = NULL;
mouse_list = NULL;
lightgun_list = NULL;
app_has_mouse_focus = 1;
// we need pause and exit callbacks
machine.add_notifier(MACHINE_NOTIFY_PAUSE, machine_notify_delegate(FUNC(sdlinput_pause), &machine));
machine.add_notifier(MACHINE_NOTIFY_RESUME, machine_notify_delegate(FUNC(sdlinput_resume), &machine));
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(sdlinput_exit), &machine));
// allocate a lock for input synchronizations
input_lock = osd_lock_alloc();
assert_always(input_lock != NULL, "Failed to allocate input_lock");
// register the keyboards
sdlinput_register_keyboards(machine);
// register the mice
sdlinput_register_mice(machine);
#if (USE_XINPUT)
// register the lightguns
sdlinput_register_lightguns(machine);
#endif
if (machine.debug_flags & DEBUG_FLAG_OSD_ENABLED)
{
mame_printf_warning("Debug Build: Disabling input grab for -debug\n");
mouse_enabled = 0;
}
// get Sixaxis special mode info
sixaxis_mode = downcast<sdl_options &>(machine.options()).sixaxis();
// register the joysticks
sdlinput_register_joysticks(machine);
// now reset all devices
device_list_reset_devices(keyboard_list);
device_list_reset_devices(mouse_list);
device_list_reset_devices(joystick_list);
#if (USE_XINPUT)
device_list_reset_devices(lightgun_list);
#endif
}
//============================================================
// sdlinput_pause
//============================================================
static void sdlinput_pause(running_machine &machine)
{
// keep track of the paused state
input_paused = true;
}
static void sdlinput_resume(running_machine &machine)
{
// keep track of the paused state
input_paused = false;
}
//============================================================
// sdlinput_exit
//============================================================
static void sdlinput_exit(running_machine &machine)
{
// free the lock
osd_lock_free(input_lock);
// deregister
sdlinput_deregister_joysticks(machine);
// free all devices
device_list_free_devices(&keyboard_list);
device_list_free_devices(&mouse_list);
device_list_free_devices(&joystick_list);
}
//============================================================
// sdlinput_get_focus_window
//============================================================
sdl_window_info *sdlinput_get_focus_window(running_machine &machine)
{
if (focus_window) // only be set on SDL >= 1.3
return focus_window;
else
return sdl_window_list;
}
#if (USE_XINPUT)
device_info *get_lightgun_info_for_deviceid(XID deviceid) {
device_info *devinfo;
int index;
//Find lightgun according to device id
for (index=0; ; index++) {
devinfo = generic_device_find_index(lightgun_list, index);
if (devinfo==NULL) break;
if (devinfo->lightgun.deviceid==deviceid) break;
}
return devinfo;
}
INT32 normalize_absolute_axis(INT32 raw, INT32 rawmin, INT32 rawmax)
{
INT32 rv;
INT32 center = ((INT64)rawmax + (INT64)rawmin) / 2;
// make sure we have valid data
if (rawmin >= rawmax)
{
rv = raw;
goto out;
}
// above center
if (raw >= center)
{
INT32 result = (INT64)(raw - center) * (INT64)INPUT_ABSOLUTE_MAX / (INT64)(rawmax - center);
rv = MIN(result, INPUT_ABSOLUTE_MAX);
goto out;
}
// below center
else
{
INT32 result = -((INT64)(center - raw) * (INT64)-INPUT_ABSOLUTE_MIN / (INT64)(center - rawmin));
rv = MAX(result, INPUT_ABSOLUTE_MIN);
goto out;
}
out:
#if (USE_XINPUT_DEBUG)
fprintf(stderr, "raw: %d, rawmin: %d, rawmax: %d, center: %d, rv: %d, ABS_MIN: %d, ABS_MAX: %d\n",
raw, rawmin, rawmax, center, rv, INPUT_ABSOLUTE_MIN, INPUT_ABSOLUTE_MAX);
#endif
return rv;
}
#endif
//============================================================
// sdlinput_poll
//============================================================
#if (SDLMAME_SDL2)
INLINE sdl_window_info * window_from_id(Uint32 windowID)
{
sdl_window_info *w;
SDL_Window *window = SDL_GetWindowFromID(windowID);
for (w = sdl_window_list; w != NULL; w = w->next)
{
//printf("w->window_id: %d\n", w->window_id);
if (w->sdl_window == window)
{
return w;
}
}
return NULL;
}
INLINE void resize_all_windows(void)
{
sdl_window_info *w;
osd_ticks_t now = osd_ticks();
if (SDL13_COMBINE_RESIZE)
{
for (w = sdl_window_list; w != NULL; w = w->next)
{
if (w->resize_width && w->resize_height && ((now - w->last_resize) > osd_ticks_per_second() / 10))
{
sdlwindow_resize(w, w->resize_width, w->resize_height);
w->resize_width = 0;
w->resize_height = 0;
}
}
}
}
#endif
void sdlinput_process_events_buf(running_machine &machine)
{
SDL_Event event;
if (SDLMAME_EVENTS_IN_WORKER_THREAD)
{
osd_lock_acquire(input_lock);
#if (SDLMAME_SDL2)
/* Make sure we get all pending events */
SDL_PumpEvents();
#endif
while(SDL_PollEvent(&event))
{
if (event_buf_count < MAX_BUF_EVENTS)
event_buf[event_buf_count++] = event;
else
mame_printf_warning("Event Buffer Overflow!\n");
}
osd_lock_release(input_lock);
}
}
void sdlinput_poll(running_machine &machine)
{
device_info *devinfo;
SDL_Event event;
int index;
// only for SDLMAME_EVENTS_IN_WORKER_THREAD
SDL_Event loc_event_buf[MAX_BUF_EVENTS];
int loc_event_buf_count;
int bufp;
#if (USE_XINPUT)
XEvent xevent;
#endif
for (index=0; ;index++)
{
devinfo = generic_device_find_index( mouse_list, index);
if (devinfo == NULL)
break;
devinfo->mouse.lX = 0;
devinfo->mouse.lY = 0;
}
#if (USE_XINPUT)
//Get XInput events
while (XPending(XDisplay)!=0)
{
XNextEvent(XDisplay, &xevent);
if (xevent.type==motion_type)
{
XDeviceMotionEvent *motion = (XDeviceMotionEvent *) &xevent;
#if (USE_XINPUT_DEBUG)
/*
* print a lot of debug informations of the motion event(s).
*/
fprintf(stderr,
"XDeviceMotionEvent:\n"
" type: %d\n"
" serial: %lu\n"
" send_event: %d\n"
" display: %p\n"
" window: --\n"
" deviceid: %lu\n"
" root: --\n"
" subwindow: --\n"
" time: --\n"
" x: %d, y: %d\n"
" x_root: %d, y_root: %d\n"
" state: %u\n"
" is_hint: %2.2X\n"
" same_screen: %d\n"
" device_state: %u\n"
" axes_count: %2.2X\n"
" first_axis: %2.2X\n"
" axis_data[6]: {%d,%d,%d,%d,%d,%d}\n",
motion->type,
motion->serial,
motion->send_event,
motion->display,
/* motion->window, */
motion->deviceid,
/* motion->root */
/* motion->subwindow */
/* motion->time, */
motion->x, motion->y,
motion->x_root, motion->y_root,
motion->state,
motion->is_hint,
motion->same_screen,
motion->device_state,
motion->axes_count,
motion->first_axis,
motion->axis_data[0], motion->axis_data[1], motion->axis_data[2], motion->axis_data[3], motion->axis_data[4], motion->axis_data[5]
);
#endif
devinfo=get_lightgun_info_for_deviceid(motion->deviceid);
/*
* We have to check with axis will start on array index 0.
* We have also to check the number of axes that are stored in the array.
*/
switch (motion->first_axis)
{
/*
* Starting with x, check number of axis, if there is also the y axis stored.
*/
case 0:
if (motion->axes_count >= 1)
{
devinfo->lightgun.lX=normalize_absolute_axis(motion->axis_data[0], devinfo->lightgun.minx, devinfo->lightgun.maxx);
if (motion->axes_count >= 2)
{
devinfo->lightgun.lY=normalize_absolute_axis(motion->axis_data[1], devinfo->lightgun.miny, devinfo->lightgun.maxy);
}
}
break;
/*
* Starting with y, ...
*/
case 1:
if (motion->axes_count >= 1)
{
devinfo->lightgun.lY=normalize_absolute_axis(motion->axis_data[0], devinfo->lightgun.miny, devinfo->lightgun.maxy);
}
break;
}
}
else if (xevent.type==button_press_type || xevent.type==button_release_type)
{
XDeviceButtonEvent *button = (XDeviceButtonEvent *) &xevent;
devinfo=get_lightgun_info_for_deviceid(button->deviceid);
devinfo->lightgun.buttons[button->button]=(xevent.type==button_press_type)?0x80:0;
}
}
#endif
if (SDLMAME_EVENTS_IN_WORKER_THREAD)
{
osd_lock_acquire(input_lock);
memcpy(loc_event_buf, event_buf, sizeof(event_buf));
loc_event_buf_count = event_buf_count;
event_buf_count = 0;
osd_lock_release(input_lock);
bufp = 0;
}
while (TRUE)
{
if (SDLMAME_EVENTS_IN_WORKER_THREAD)
{
if (bufp >= loc_event_buf_count)
break;
event = loc_event_buf[bufp++];
}
else
{
if (!SDL_PollEvent(&event))
break;
}
if (event.type == SDL_KEYUP &&
event.key.keysym.sym == SDLK_CAPSLOCK)
{
/* more caps-lock hack */
event.type = SDL_KEYDOWN;
}
switch(event.type) {
case SDL_KEYDOWN:
#ifdef SDL2_MULTIAPI
devinfo = generic_device_find_index( keyboard_list, keyboard_map.logical[event.key.which]);
//printf("Key down %d %d %s => %d %s (scrlock keycode is %d)\n", event.key.which, event.key.keysym.scancode, devinfo->name, OSD_SDL_INDEX_KEYSYM(&event.key.keysym), sdl_key_trans_table[event.key.keysym.scancode].mame_key_name, KEYCODE_SCRLOCK);
#else
devinfo = generic_device_find_index( keyboard_list, keyboard_map.logical[0]);
#endif
devinfo->keyboard.state[OSD_SDL_INDEX_KEYSYM(&event.key.keysym)] = 0x80;
#if (!SDLMAME_SDL2)
ui_input_push_char_event(machine, sdl_window_list->target, (unicode_char) event.key.keysym.unicode);
#endif
break;
case SDL_KEYUP:
#ifdef SDL2_MULTIAPI
devinfo = generic_device_find_index( keyboard_list, keyboard_map.logical[event.key.which]);
//printf("Key up: %d %d\n", OSD_SDL_INDEX_KEYSYM(&event.key.keysym), event.key.which);
#else
devinfo = generic_device_find_index( keyboard_list, keyboard_map.logical[0]);
#endif
devinfo->keyboard.state[OSD_SDL_INDEX_KEYSYM(&event.key.keysym)] = 0x00;
break;
case SDL_JOYAXISMOTION:
devinfo = generic_device_find_index(joystick_list, joy_map.logical[event.jaxis.which]);
if (devinfo)
{
if (sixaxis_mode)
{
int axis = event.jaxis.axis;
if (axis <= 3)
{
devinfo->joystick.axes[event.jaxis.axis] = (event.jaxis.value * 2);
}
else
{
int magic = (event.jaxis.value / 2) + 16384;
devinfo->joystick.axes[event.jaxis.axis] = magic;
}
}
else
{
devinfo->joystick.axes[event.jaxis.axis] = (event.jaxis.value * 2);
}
}
break;
case SDL_JOYHATMOTION:
devinfo = generic_device_find_index(joystick_list, joy_map.logical[event.jhat.which]);
if (devinfo)
{
if (event.jhat.value & SDL_HAT_UP)
{
devinfo->joystick.hatsU[event.jhat.hat] = 0x80;
}
else
{
devinfo->joystick.hatsU[event.jhat.hat] = 0;
}
if (event.jhat.value & SDL_HAT_DOWN)
{
devinfo->joystick.hatsD[event.jhat.hat] = 0x80;
}
else
{
devinfo->joystick.hatsD[event.jhat.hat] = 0;
}
if (event.jhat.value & SDL_HAT_LEFT)
{
devinfo->joystick.hatsL[event.jhat.hat] = 0x80;
}
else
{
devinfo->joystick.hatsL[event.jhat.hat] = 0;
}
if (event.jhat.value & SDL_HAT_RIGHT)
{
devinfo->joystick.hatsR[event.jhat.hat] = 0x80;
}
else
{
devinfo->joystick.hatsR[event.jhat.hat] = 0;
}
}
break;
case SDL_JOYBUTTONDOWN:
case SDL_JOYBUTTONUP:
devinfo = generic_device_find_index(joystick_list, joy_map.logical[event.jbutton.which]);
if (devinfo)
{
devinfo->joystick.buttons[event.jbutton.button] = (event.jbutton.state == SDL_PRESSED) ? 0x80 : 0;
}
break;
case SDL_MOUSEBUTTONDOWN:
#ifdef SDL2_MULTIAPI
devinfo = generic_device_find_index(mouse_list, mouse_map.logical[event.button.which]);
#else
devinfo = generic_device_find_index(mouse_list, mouse_map.logical[0]);
#endif
devinfo->mouse.buttons[event.button.button-1] = 0x80;
//printf("But down %d %d %d %d %s\n", event.button.which, event.button.button, event.button.x, event.button.y, devinfo->name);
if (event.button.button == 1)
{
// FIXME Move static declaration
static osd_ticks_t last_click = 0;
static int last_x = 0;
static int last_y = 0;
int cx, cy;
osd_ticks_t click = osd_ticks() * 1000 / osd_ticks_per_second();
sdl_window_info *window = GET_FOCUS_WINDOW(&event.button);
if (window != NULL && window->xy_to_render_target(window, event.button.x,event.button.y, &cx, &cy) )
{
ui_input_push_mouse_down_event(machine, window->target, cx, cy);
// FIXME Parameter ?
if ((click-last_click < 250)
&& (cx >= last_x - 4 && cx <= last_x + 4)
&& (cy >= last_y - 4 && cy <= last_y + 4) )
{
last_click = 0;
ui_input_push_mouse_double_click_event(machine, window->target, cx, cy);
}
else
{
last_click = click;
last_x = cx;
last_y = cy;
}
}
}
break;
case SDL_MOUSEBUTTONUP:
#ifdef SDL2_MULTIAPI
devinfo = generic_device_find_index(mouse_list, mouse_map.logical[event.button.which]);
#else
devinfo = generic_device_find_index(mouse_list, mouse_map.logical[0]);
#endif
devinfo->mouse.buttons[event.button.button-1] = 0;
//printf("But up %d %d %d %d\n", event.button.which, event.button.button, event.button.x, event.button.y);
if (event.button.button == 1)
{
int cx, cy;
sdl_window_info *window = GET_FOCUS_WINDOW(&event.button);
if (window != NULL && window->xy_to_render_target(window, event.button.x,event.button.y, &cx, &cy) )
{
ui_input_push_mouse_up_event(machine, window->target, cx, cy);
}
}
break;
case SDL_MOUSEMOTION:
#ifdef SDL2_MULTIAPI
devinfo = generic_device_find_index(mouse_list, mouse_map.logical[event.motion.which]);
#else
devinfo = generic_device_find_index(mouse_list, mouse_map.logical[0]);
#endif
#if (SDLMAME_SDL2)
// FIXME: may apply to 1.2 as well ...
//printf("Motion %d %d %d %s\n", event.motion.which, event.motion.x, event.motion.y, devinfo->name);
devinfo->mouse.lX += event.motion.xrel * INPUT_RELATIVE_PER_PIXEL;
devinfo->mouse.lY += event.motion.yrel * INPUT_RELATIVE_PER_PIXEL;
#else
devinfo->mouse.lX = event.motion.xrel * INPUT_RELATIVE_PER_PIXEL;
devinfo->mouse.lY = event.motion.yrel * INPUT_RELATIVE_PER_PIXEL;
#endif
{
int cx=-1, cy=-1;
sdl_window_info *window = GET_FOCUS_WINDOW(&event.motion);
if (window != NULL && window->xy_to_render_target(window, event.motion.x, event.motion.y, &cx, &cy) )
ui_input_push_mouse_move_event(machine, window->target, cx, cy);
}
break;
case SDL_JOYBALLMOTION:
devinfo = generic_device_find_index(joystick_list, joy_map.logical[event.jball.which]);
//printf("Ball %d %d\n", event.jball.xrel, event.jball.yrel);
devinfo->joystick.balls[event.jball.ball * 2] = event.jball.xrel * INPUT_RELATIVE_PER_PIXEL;
devinfo->joystick.balls[event.jball.ball * 2 + 1] = event.jball.yrel * INPUT_RELATIVE_PER_PIXEL;
break;
#if (!SDLMAME_SDL2)
case SDL_APPMOUSEFOCUS:
app_has_mouse_focus = event.active.gain;
if (!event.active.gain)
{
sdl_window_info *window = GET_FOCUS_WINDOW(&event.motion);
ui_input_push_mouse_leave_event(machine, window->target);
}
break;
case SDL_QUIT:
machine.schedule_exit();
break;
case SDL_VIDEORESIZE:
sdlwindow_resize(sdl_window_list, event.resize.w, event.resize.h);
break;
#else
case SDL_TEXTINPUT:
if (*event.text.text)
{
sdl_window_info *window = GET_FOCUS_WINDOW(&event.text);
unicode_char result;
if (window != NULL )
{
osd_uchar_from_osdchar(&result, event.text.text, 1);
ui_input_push_char_event(machine, window->target, result);
}
}
break;
case SDL_WINDOWEVENT:
{
sdl_window_info *window = GET_WINDOW(&event.window);
if (window == NULL)
break;
switch (event.window.event)
{
case SDL_WINDOWEVENT_CLOSE:
machine.schedule_exit();
break;
case SDL_WINDOWEVENT_LEAVE:
ui_input_push_mouse_leave_event(machine, window->target);
app_has_mouse_focus = 0;
break;
case SDL_WINDOWEVENT_MOVED:
sdlwindow_clear(window);
focus_window = window;
break;
case SDL_WINDOWEVENT_RESIZED:
if (SDL13_COMBINE_RESIZE)
{
window->resize_width = event.window.data1;
window->resize_height = event.window.data2;
window->last_resize = osd_ticks();
}
else
{
if (event.window.data1 != window->width || event.window.data2 != window->height)
sdlwindow_resize(window, event.window.data1, event.window.data2);
}
focus_window = window;
break;
case SDL_WINDOWEVENT_ENTER:
app_has_mouse_focus = 1;
/* fall through */
case SDL_WINDOWEVENT_FOCUS_GAINED:
case SDL_WINDOWEVENT_EXPOSED:
case SDL_WINDOWEVENT_MAXIMIZED:
case SDL_WINDOWEVENT_RESTORED:
focus_window = window;
break;
}
break;
}
#endif
}
}
#if (SDLMAME_SDL2)
resize_all_windows();
#endif
}
//============================================================
// sdlinput_release_keys
//============================================================
void sdlinput_release_keys(running_machine &machine)
{
// FIXME: SDL >= 1.3 will nuke the window event buffer when
// a window is closed. This will leave keys in a pressed
// state when a window is destroyed and recreated.
#if (SDLMAME_SDL2)
device_info *devinfo;
int index;
for (index = 0; ;index++)
{
devinfo = generic_device_find_index( keyboard_list, index);
if (devinfo == NULL)
break;
memset(&devinfo->keyboard.state, 0, sizeof(devinfo->keyboard.state));
}
#endif
}
//============================================================
// sdlinput_should_hide_mouse
//============================================================
int sdlinput_should_hide_mouse(running_machine &machine)
{
// if we are paused, no
if (input_paused)
return FALSE;
// if neither mice nor lightguns enabled in the core, then no
if (!mouse_enabled && !lightgun_enabled)
return FALSE;
if (!app_has_mouse_focus)
return FALSE;
// otherwise, yes
return TRUE;
}
//============================================================
// customize_input_type_list
//============================================================
void sdl_osd_interface::customize_input_type_list(simple_list<input_type_entry> &typelist)
{
input_item_id mameid_code;
input_code ui_code;
input_type_entry *entry;
const char* uimode;
char fullmode[64];
// loop over the defaults
for (entry = typelist.first(); entry != NULL; entry = entry->next())
{
switch (entry->type())
{
// configurable UI mode switch
case IPT_UI_TOGGLE_UI:
uimode = downcast<sdl_options &>(machine().options()).ui_mode_key();
if(!strcmp(uimode,"auto"))
{
#if defined(__APPLE__) && defined(__MACH__)
mameid_code = lookup_mame_code("ITEM_ID_INSERT");
#else
mameid_code = lookup_mame_code("ITEM_ID_SCRLOCK");
#endif
}
else
{
snprintf(fullmode, 63, "ITEM_ID_%s", uimode);
mameid_code = lookup_mame_code(fullmode);
}
ui_code = input_code(DEVICE_CLASS_KEYBOARD, 0, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, input_item_id(mameid_code));
entry->defseq(SEQ_TYPE_STANDARD).set(ui_code);
break;
// alt-enter for fullscreen
case IPT_OSD_1:
entry->configure_osd("TOGGLE_FULLSCREEN", "Toggle Fullscreen");
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_ENTER, KEYCODE_LALT);
break;
// disable UI_SELECT when LALT is down, this stops selecting
// things in the menu when toggling fullscreen with LALT+ENTER
/* case IPT_UI_SELECT:
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_ENTER, input_seq::not_code, KEYCODE_LALT);
break;*/
// page down for fastforward (must be OSD_3 as per src/emu/ui.c)
case IPT_UI_FAST_FORWARD:
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_PGDN);
break;
// OSD hotkeys use LCTRL and start at F3, they start at
// F3 because F1-F2 are hardcoded into many drivers to
// various dipswitches, and pressing them together with
// LCTRL will still press/toggle these dipswitches.
// LCTRL-F3 to toggle fullstretch
case IPT_OSD_2:
entry->configure_osd("TOGGLE_FULLSTRETCH", "Toggle Uneven stretch");
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F3, KEYCODE_LCONTROL);
break;
// add a Not lcrtl condition to the reset key
case IPT_UI_SOFT_RESET:
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F3, input_seq::not_code, KEYCODE_LCONTROL, input_seq::not_code, KEYCODE_LSHIFT);
break;
// LCTRL-F4 to toggle keep aspect
case IPT_OSD_4:
entry->configure_osd("TOGGLE_KEEP_ASPECT", "Toggle Keepaspect");
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F4, KEYCODE_LCONTROL);
break;
// add a Not lcrtl condition to the show gfx key
case IPT_UI_SHOW_GFX:
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F4, input_seq::not_code, KEYCODE_LCONTROL);
break;
// LCTRL-F5 to toggle OpenGL filtering
case IPT_OSD_5:
entry->configure_osd("TOGGLE_FILTER", "Toggle Filter");
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F5, KEYCODE_LCONTROL);
break;
// add a Not lcrtl condition to the toggle debug key
case IPT_UI_TOGGLE_DEBUG:
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F5, input_seq::not_code, KEYCODE_LCONTROL);
break;
// LCTRL-F6 to decrease OpenGL prescaling
case IPT_OSD_6:
entry->configure_osd("DECREASE_PRESCALE", "Decrease Prescaling");
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F6, KEYCODE_LCONTROL);
break;
// add a Not lcrtl condition to the toggle cheat key
case IPT_UI_TOGGLE_CHEAT:
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F6, input_seq::not_code, KEYCODE_LCONTROL);
break;
// LCTRL-F7 to increase OpenGL prescaling
case IPT_OSD_7:
entry->configure_osd("INCREASE_PRESCALE", "Increase Prescaling");
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F7, KEYCODE_LCONTROL);
break;
// add a Not lcrtl condition to the load state key
case IPT_UI_LOAD_STATE:
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F7, input_seq::not_code, KEYCODE_LCONTROL, input_seq::not_code, KEYCODE_LSHIFT);
break;
// add a Not lcrtl condition to the throttle key
case IPT_UI_THROTTLE:
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F10, input_seq::not_code, KEYCODE_LCONTROL);
break;
// disable the config menu if the ALT key is down
// (allows ALT-TAB to switch between apps)
case IPT_UI_CONFIGURE:
entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_TAB, input_seq::not_code, KEYCODE_LALT, input_seq::not_code, KEYCODE_RALT);
break;
// leave everything else alone
default:
break;
}
}
}
//============================================================
// device_list_reset_devices
//============================================================
static void device_list_reset_devices(device_info *devlist_head)
{
device_info *curdev;
for (curdev = devlist_head; curdev != NULL; curdev = curdev->next)
generic_device_reset(curdev);
}
//============================================================
// device_list_free_devices
//============================================================
static void device_list_free_devices(device_info **devlist_head)
{
device_info *curdev, *next;
for (curdev = *devlist_head; curdev != NULL; )
{
next = curdev->next;
generic_device_free(curdev);
curdev = next;
}
*devlist_head = NULL;
}
//============================================================
// generic_device_alloc
//============================================================
static device_info *generic_device_alloc(device_info **devlist_head_ptr, const char *name)
{
device_info **curdev_ptr;
device_info *devinfo;
// allocate memory for the device object
devinfo = global_alloc_clear(device_info);
devinfo->head = devlist_head_ptr;
// allocate a UTF8 copy of the name
devinfo->name = (char *) global_alloc_array(char, strlen(name)+1);
if (devinfo->name == NULL)
goto error;
strcpy(devinfo->name, (char *)name);
// append us to the list
for (curdev_ptr = devinfo->head; *curdev_ptr != NULL; curdev_ptr = &(*curdev_ptr)->next) ;
*curdev_ptr = devinfo;
return devinfo;
error:
global_free(devinfo);
return NULL;
}
//============================================================
// generic_device_free
//============================================================
static void generic_device_free(device_info *devinfo)
{
device_info **curdev_ptr;
// remove us from the list
for (curdev_ptr = devinfo->head; *curdev_ptr != devinfo && *curdev_ptr != NULL; curdev_ptr = &(*curdev_ptr)->next) ;
if (*curdev_ptr == devinfo)
*curdev_ptr = devinfo->next;
// free the copy of the name if present
if (devinfo->name != NULL)
{
global_free((void *)devinfo->name);
}
devinfo->name = NULL;
// and now free the info
global_free(devinfo);
}
//============================================================
// generic_device_index
//============================================================
static int generic_device_index(device_info *devlist_head, device_info *devinfo)
{
int index = 0;
while (devlist_head != NULL)
{
if (devlist_head == devinfo)
return index;
index++;
devlist_head = devlist_head->next;
}
return -1;
}
static device_info *generic_device_find_index(device_info *devlist_head, int index)
{
device_info *orig_head = devlist_head;
while (devlist_head != NULL)
{
if (generic_device_index(orig_head, devlist_head) == index)
{
return devlist_head;
}
devlist_head = devlist_head->next;
}
return NULL;
}
//============================================================
// generic_device_reset
//============================================================
static void generic_device_reset(device_info *devinfo)
{
// keyboard case
if (devinfo->head == &keyboard_list)
memset(&devinfo->keyboard, 0, sizeof(devinfo->keyboard));
// mouse/lightgun case
else if (devinfo->head == &mouse_list || devinfo->head == &lightgun_list)
memset(&devinfo->mouse, 0, sizeof(devinfo->mouse));
// joystick case
else if (devinfo->head == &joystick_list)
{
memset(&devinfo->joystick, 0, sizeof(devinfo->joystick));
}
}
//============================================================
// generic_button_get_state
//============================================================
static INT32 generic_button_get_state(void *device_internal, void *item_internal)
{
INT32 *itemdata = (INT32 *) item_internal;
// return the current state
return *itemdata >> 7;
}
//============================================================
// generic_axis_get_state
//============================================================
static INT32 generic_axis_get_state(void *device_internal, void *item_internal)
{
INT32 *axisdata = (INT32 *) item_internal;
// return the current state
return *axisdata;
}