mame/hlsl
Ryan Holtz 99dffc122e HLSL: Added adjustable color carrier in YIQ processing mode. [Ryan Holtz, Bat Country Entertainment]
HLSL: Fixed resolution-change crash and likely D3D performance regression with -nohlsl on low-spec cards [Ryan Holtz, Bat Country Entertainment]
2011-05-22 01:30:55 +00:00
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color.fx Fixing a duplicated-texel issue in the HLSL shaders, nw 2011-05-20 22:18:39 +00:00
deconverge.fx HLSL Improvements: [Ryan Holtz, Bat Country Entertainment] 2011-05-21 06:47:56 +00:00
focus.fx HLSL Updates [Ryan Holtz, Bat Country Entertainment] 2011-05-18 00:35:16 +00:00
phosphor.fx HLSL Improvements: [Ryan Holtz, Bat Country Entertainment] 2011-05-21 06:47:56 +00:00
pincushion.fx
post.fx HLSL: Added adjustable color carrier in YIQ processing mode. [Ryan Holtz, Bat Country Entertainment] 2011-05-22 01:30:55 +00:00
primary.fx
yiq_decode.fx HLSL: Added adjustable color carrier in YIQ processing mode. [Ryan Holtz, Bat Country Entertainment] 2011-05-22 01:30:55 +00:00
yiq_encode.fx HLSL: Added adjustable color carrier in YIQ processing mode. [Ryan Holtz, Bat Country Entertainment] 2011-05-22 01:30:55 +00:00