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https://github.com/holub/mame
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617 lines
23 KiB
C
617 lines
23 KiB
C
// license:BSD-3-Clause
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// copyright-holders:Aaron Giles
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/***************************************************************************
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osdepend.c
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OS-dependent code interface.
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*******************************************************************c********/
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#include "emu.h"
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#include "osdepend.h"
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#include "modules/lib/osdobj_common.h"
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extern bool g_print_verbose;
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const options_entry osd_options::s_option_entries[] =
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{
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{ NULL, NULL, OPTION_HEADER, "OSD FONT OPTIONS" },
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{ OSD_FONT_PROVIDER, "auto", OPTION_STRING, "provider for ui font: " },
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{ NULL, NULL, OPTION_HEADER, "OSD CLI OPTIONS" },
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{ OSDCOMMAND_LIST_MIDI_DEVICES ";mlist", "0", OPTION_COMMAND, "list available MIDI I/O devices" },
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{ OSDCOMMAND_LIST_NETWORK_ADAPTERS ";nlist", "0", OPTION_COMMAND, "list available network adapters" },
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// debugging options
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{ NULL, NULL, OPTION_HEADER, "OSD DEBUGGING OPTIONS" },
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{ OSDOPTION_DEBUGGER, OSDOPTVAL_AUTO, OPTION_STRING, "debugger used : " },
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{ OSDOPTION_WATCHDOG ";wdog", "0", OPTION_INTEGER, "force the program to terminate if no updates within specified number of seconds" },
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// performance options
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{ NULL, NULL, OPTION_HEADER, "OSD PERFORMANCE OPTIONS" },
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{ OSDOPTION_MULTITHREADING ";mt", "0", OPTION_BOOLEAN, "enable multithreading; this enables rendering and blitting on a separate thread" },
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{ OSDOPTION_NUMPROCESSORS ";np", OSDOPTVAL_AUTO, OPTION_STRING, "number of processors; this overrides the number the system reports" },
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{ OSDOPTION_BENCH, "0", OPTION_INTEGER, "benchmark for the given number of emulated seconds; implies -video none -sound none -nothrottle" },
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// video options
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{ NULL, NULL, OPTION_HEADER, "OSD VIDEO OPTIONS" },
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// OS X can be trusted to have working hardware OpenGL, so default to it on for the best user experience
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{ OSDOPTION_VIDEO, OSDOPTVAL_AUTO, OPTION_STRING, "video output method: " },
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{ OSDOPTION_NUMSCREENS "(1-4)", "1", OPTION_INTEGER, "number of screens to create; usually, you want just one" },
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{ OSDOPTION_WINDOW ";w", "0", OPTION_BOOLEAN, "enable window mode; otherwise, full screen mode is assumed" },
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{ OSDOPTION_MAXIMIZE ";max", "1", OPTION_BOOLEAN, "default to maximized windows; otherwise, windows will be minimized" },
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{ OSDOPTION_KEEPASPECT ";ka", "1", OPTION_BOOLEAN, "constrain to the proper aspect ratio" },
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{ OSDOPTION_UNEVENSTRETCH ";ues", "1", OPTION_BOOLEAN, "allow non-integer stretch factors" },
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{ OSDOPTION_WAITVSYNC ";vs", "0", OPTION_BOOLEAN, "enable waiting for the start of VBLANK before flipping screens; reduces tearing effects" },
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{ OSDOPTION_SYNCREFRESH ";srf", "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" },
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// per-window options
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{ NULL, NULL, OPTION_HEADER, "OSD PER-WINDOW VIDEO OPTIONS" },
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{ OSDOPTION_SCREEN, OSDOPTVAL_AUTO, OPTION_STRING, "explicit name of the first screen; 'auto' here will try to make a best guess" },
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{ OSDOPTION_ASPECT ";screen_aspect", OSDOPTVAL_AUTO, OPTION_STRING, "aspect ratio for all screens; 'auto' here will try to make a best guess" },
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{ OSDOPTION_RESOLUTION ";r", OSDOPTVAL_AUTO, OPTION_STRING, "preferred resolution for all screens; format is <width>x<height>[@<refreshrate>] or 'auto'" },
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{ OSDOPTION_VIEW, OSDOPTVAL_AUTO, OPTION_STRING, "preferred view for all screens" },
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{ OSDOPTION_SCREEN "0", OSDOPTVAL_AUTO, OPTION_STRING, "explicit name of the first screen; 'auto' here will try to make a best guess" },
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{ OSDOPTION_ASPECT "0", OSDOPTVAL_AUTO, OPTION_STRING, "aspect ratio of the first screen; 'auto' here will try to make a best guess" },
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{ OSDOPTION_RESOLUTION "0;r0", OSDOPTVAL_AUTO, OPTION_STRING, "preferred resolution of the first screen; format is <width>x<height>[@<refreshrate>] or 'auto'" },
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{ OSDOPTION_VIEW "0", OSDOPTVAL_AUTO, OPTION_STRING, "preferred view for the first screen" },
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{ OSDOPTION_SCREEN "1", OSDOPTVAL_AUTO, OPTION_STRING, "explicit name of the second screen; 'auto' here will try to make a best guess" },
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{ OSDOPTION_ASPECT "1", OSDOPTVAL_AUTO, OPTION_STRING, "aspect ratio of the second screen; 'auto' here will try to make a best guess" },
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{ OSDOPTION_RESOLUTION "1;r1", OSDOPTVAL_AUTO, OPTION_STRING, "preferred resolution of the second screen; format is <width>x<height>[@<refreshrate>] or 'auto'" },
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{ OSDOPTION_VIEW "1", OSDOPTVAL_AUTO, OPTION_STRING, "preferred view for the second screen" },
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{ OSDOPTION_SCREEN "2", OSDOPTVAL_AUTO, OPTION_STRING, "explicit name of the third screen; 'auto' here will try to make a best guess" },
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{ OSDOPTION_ASPECT "2", OSDOPTVAL_AUTO, OPTION_STRING, "aspect ratio of the third screen; 'auto' here will try to make a best guess" },
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{ OSDOPTION_RESOLUTION "2;r2", OSDOPTVAL_AUTO, OPTION_STRING, "preferred resolution of the third screen; format is <width>x<height>[@<refreshrate>] or 'auto'" },
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{ OSDOPTION_VIEW "2", OSDOPTVAL_AUTO, OPTION_STRING, "preferred view for the third screen" },
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{ OSDOPTION_SCREEN "3", OSDOPTVAL_AUTO, OPTION_STRING, "explicit name of the fourth screen; 'auto' here will try to make a best guess" },
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{ OSDOPTION_ASPECT "3", OSDOPTVAL_AUTO, OPTION_STRING, "aspect ratio of the fourth screen; 'auto' here will try to make a best guess" },
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{ OSDOPTION_RESOLUTION "3;r3", OSDOPTVAL_AUTO, OPTION_STRING, "preferred resolution of the fourth screen; format is <width>x<height>[@<refreshrate>] or 'auto'" },
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{ OSDOPTION_VIEW "3", OSDOPTVAL_AUTO, OPTION_STRING, "preferred view for the fourth screen" },
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// full screen options
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{ NULL, NULL, OPTION_HEADER, "OSD FULL SCREEN OPTIONS" },
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{ OSDOPTION_SWITCHRES, "0", OPTION_BOOLEAN, "enable resolution switching" },
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// sound options
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{ NULL, NULL, OPTION_HEADER, "OSD SOUND OPTIONS" },
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{ OSDOPTION_SOUND, OSDOPTVAL_AUTO, OPTION_STRING, "sound output method: " },
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{ OSDOPTION_AUDIO_LATENCY "(1-5)", "2", OPTION_INTEGER, "set audio latency (increase to reduce glitches, decrease for responsiveness)" },
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{ NULL, NULL, OPTION_HEADER, "OSD VIDEO OPTIONS" },
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{ OSDOPTION_FILTER ";glfilter;flt", "1", OPTION_BOOLEAN, "enable bilinear filtering on screen output" },
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{ OSDOPTION_PRESCALE, "1", OPTION_INTEGER, "scale screen rendering by this amount in software" },
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#if USE_OPENGL
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// OpenGL specific options
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{ NULL, NULL, OPTION_HEADER, "OpenGL-SPECIFIC OPTIONS" },
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{ OSDOPTION_GL_FORCEPOW2TEXTURE, "0", OPTION_BOOLEAN, "force power of two textures (default no)" },
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{ OSDOPTION_GL_NOTEXTURERECT, "0", OPTION_BOOLEAN, "don't use OpenGL GL_ARB_texture_rectangle (default on)" },
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{ OSDOPTION_GL_VBO, "1", OPTION_BOOLEAN, "enable OpenGL VBO, if available (default on)" },
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{ OSDOPTION_GL_PBO, "1", OPTION_BOOLEAN, "enable OpenGL PBO, if available (default on)" },
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{ OSDOPTION_GL_GLSL, "0", OPTION_BOOLEAN, "enable OpenGL GLSL, if available (default off)" },
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{ OSDOPTION_GLSL_FILTER, "1", OPTION_STRING, "enable OpenGL GLSL filtering instead of FF filtering 0-plain, 1-bilinear (default)" },
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{ OSDOPTION_SHADER_MAME "0", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader set mame bitmap 0" },
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{ OSDOPTION_SHADER_MAME "1", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader set mame bitmap 1" },
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{ OSDOPTION_SHADER_MAME "2", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader set mame bitmap 2" },
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{ OSDOPTION_SHADER_MAME "3", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader set mame bitmap 3" },
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{ OSDOPTION_SHADER_MAME "4", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader set mame bitmap 4" },
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{ OSDOPTION_SHADER_MAME "5", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader set mame bitmap 5" },
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{ OSDOPTION_SHADER_MAME "6", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader set mame bitmap 6" },
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{ OSDOPTION_SHADER_MAME "7", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader set mame bitmap 7" },
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{ OSDOPTION_SHADER_MAME "8", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader set mame bitmap 8" },
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{ OSDOPTION_SHADER_MAME "9", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader set mame bitmap 9" },
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{ OSDOPTION_SHADER_SCREEN "0", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader screen bitmap 0" },
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{ OSDOPTION_SHADER_SCREEN "1", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader screen bitmap 1" },
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{ OSDOPTION_SHADER_SCREEN "2", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader screen bitmap 2" },
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{ OSDOPTION_SHADER_SCREEN "3", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader screen bitmap 3" },
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{ OSDOPTION_SHADER_SCREEN "4", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader screen bitmap 4" },
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{ OSDOPTION_SHADER_SCREEN "5", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader screen bitmap 5" },
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{ OSDOPTION_SHADER_SCREEN "6", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader screen bitmap 6" },
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{ OSDOPTION_SHADER_SCREEN "7", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader screen bitmap 7" },
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{ OSDOPTION_SHADER_SCREEN "8", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader screen bitmap 8" },
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{ OSDOPTION_SHADER_SCREEN "9", OSDOPTVAL_NONE, OPTION_STRING, "custom OpenGL GLSL shader screen bitmap 9" },
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#endif
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// End of list
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{ NULL }
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};
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osd_options::osd_options()
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: cli_options()
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{
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add_entries(osd_options::s_option_entries);
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};
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//-------------------------------------------------
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// osd_interface - constructor
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//-------------------------------------------------
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osd_common_t::osd_common_t(osd_options &options)
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: osd_output(), m_machine(NULL),
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m_options(options),
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m_sound(NULL),
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m_debugger(NULL)
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{
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osd_output::push(this);
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}
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//-------------------------------------------------
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// osd_interface - destructor
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//-------------------------------------------------
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osd_common_t::~osd_common_t()
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{
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for(int i= 0; i < m_video_names.count(); ++i)
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osd_free(const_cast<char*>(m_video_names[i]));
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//m_video_options,reset();
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osd_output::pop(this);
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}
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#define REGISTER_MODULE(_O, _X ) { extern const module_type _X; _O . register_module( _X ); }
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void osd_common_t::register_options()
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{
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REGISTER_MODULE(m_mod_man, FONT_OSX);
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REGISTER_MODULE(m_mod_man, FONT_WINDOWS);
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REGISTER_MODULE(m_mod_man, FONT_SDL);
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REGISTER_MODULE(m_mod_man, FONT_NONE);
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REGISTER_MODULE(m_mod_man, SOUND_DSOUND);
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REGISTER_MODULE(m_mod_man, SOUND_JS);
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REGISTER_MODULE(m_mod_man, SOUND_SDL);
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REGISTER_MODULE(m_mod_man, SOUND_NONE);
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#ifdef SDLMAME_MACOSX
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REGISTER_MODULE(m_mod_man, DEBUG_OSX);
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#endif
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REGISTER_MODULE(m_mod_man, DEBUG_WINDOWS);
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REGISTER_MODULE(m_mod_man, DEBUG_QT);
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REGISTER_MODULE(m_mod_man, DEBUG_INTERNAL);
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REGISTER_MODULE(m_mod_man, DEBUG_NONE);
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REGISTER_MODULE(m_mod_man, NETDEV_TAPTUN);
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REGISTER_MODULE(m_mod_man, NETDEV_PCAP);
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REGISTER_MODULE(m_mod_man, NETDEV_NONE);
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#ifndef NO_USE_MIDI
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REGISTER_MODULE(m_mod_man, MIDI_PM);
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#endif
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REGISTER_MODULE(m_mod_man, MIDI_NONE);
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// after initialization we know which modules are supported
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const char *names[20];
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int num;
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m_mod_man.get_module_names(OSD_FONT_PROVIDER, 20, &num, names);
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dynamic_array<const char *> dnames;
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for (int i = 0; i < num; i++)
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dnames.append(names[i]);
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update_option(OSD_FONT_PROVIDER, dnames);
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m_mod_man.get_module_names(OSD_SOUND_PROVIDER, 20, &num, names);
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dnames.reset();
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for (int i = 0; i < num; i++)
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dnames.append(names[i]);
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update_option(OSD_SOUND_PROVIDER, dnames);
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#if 0
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// Register midi options and update options
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m_mod_man.get_module_names(OSD_DEBUG_PROVIDER, 20, &num, names);
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dnames.reset();
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for (int i = 0; i < num; i++)
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dnames.append(names[i]);
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update_option(OSD_DEBUG_PROVIDER, dnames);
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#endif
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// Register debugger options and update options
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m_mod_man.get_module_names(OSD_DEBUG_PROVIDER, 20, &num, names);
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dnames.reset();
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for (int i = 0; i < num; i++)
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dnames.append(names[i]);
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update_option(OSD_DEBUG_PROVIDER, dnames);
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// Register video options and update options
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video_options_add("none", NULL);
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video_register();
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update_option(OSDOPTION_VIDEO, m_video_names);
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}
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void osd_common_t::update_option(const char * key, dynamic_array<const char *> &values)
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{
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astring current_value(m_options.description(key));
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astring new_option_value("");
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for (int index = 0; index < values.count(); index++)
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{
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astring t(values[index]);
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if (new_option_value.len() > 0)
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{
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if( index != (values.count()-1))
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new_option_value.cat(", ");
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else
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new_option_value.cat(" or ");
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}
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new_option_value.cat(t);
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}
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// TODO: core_strdup() is leaked
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m_options.set_description(key, core_strdup(current_value.cat(new_option_value).cstr()));
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}
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//-------------------------------------------------
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// output_callback - callback for osd_printf_...
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//-------------------------------------------------
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void osd_common_t::output_callback(osd_output_channel channel, const char *msg, va_list args)
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{
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switch (channel)
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{
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case OSD_OUTPUT_CHANNEL_ERROR:
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case OSD_OUTPUT_CHANNEL_WARNING:
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vfprintf(stderr, msg, args);
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break;
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case OSD_OUTPUT_CHANNEL_INFO:
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case OSD_OUTPUT_CHANNEL_VERBOSE:
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case OSD_OUTPUT_CHANNEL_LOG:
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vfprintf(stdout, msg, args);
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break;
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case OSD_OUTPUT_CHANNEL_DEBUG:
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#ifdef MAME_DEBUG
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vfprintf(stdout, msg, args);
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#endif
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break;
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default:
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break;
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}
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}
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//-------------------------------------------------
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// init - initialize the OSD system.
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//-------------------------------------------------
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void osd_common_t::init(running_machine &machine)
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{
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//
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// This function is responsible for initializing the OSD-specific
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// video and input functionality, and registering that functionality
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// with the MAME core.
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//
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// In terms of video, this function is expected to create one or more
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// render_targets that will be used by the MAME core to provide graphics
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// data to the system. Although it is possible to do this later, the
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// assumption in the MAME core is that the user interface will be
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// visible starting at init() time, so you will have some work to
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// do to avoid these assumptions.
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//
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// In terms of input, this function is expected to enumerate all input
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// devices available and describe them to the MAME core by adding
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// input devices and their attached items (buttons/axes) via the input
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// system.
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//
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// Beyond these core responsibilities, init() should also initialize
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// any other OSD systems that require information about the current
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// running_machine.
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//
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// This callback is also the last opportunity to adjust the options
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// before they are consumed by the rest of the core.
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//
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// Future work/changes:
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//
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// Audio initialization may eventually move into here as well,
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// instead of relying on independent callbacks from each system.
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//
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m_machine = &machine;
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osd_options &options = downcast<osd_options &>(machine.options());
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// extract the verbose printing option
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if (options.verbose())
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g_print_verbose = true;
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// ensure we get called on the way out
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machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(osd_common_t::osd_exit), this));
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}
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//-------------------------------------------------
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// update - periodic system update
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//-------------------------------------------------
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void osd_common_t::update(bool skip_redraw)
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{
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//
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// This method is called periodically to flush video updates to the
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// screen, and also to allow the OSD a chance to update other systems
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// on a regular basis. In general this will be called at the frame
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// rate of the system being run; however, it may be called at more
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// irregular intervals in some circumstances (e.g., multi-screen games
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// or games with asynchronous updates).
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//
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}
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//-------------------------------------------------
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// init_debugger - perform debugger-specific
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// initialization
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//-------------------------------------------------
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void osd_common_t::init_debugger()
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{
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//
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// Unlike init() above, this method is only called if the debugger
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// is active. This gives any OSD debugger interface a chance to
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// create all of its structures.
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//
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m_debugger->init_debugger(machine());
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}
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//-------------------------------------------------
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// wait_for_debugger - wait for a debugger
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// command to be processed
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//-------------------------------------------------
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void osd_common_t::wait_for_debugger(device_t &device, bool firststop)
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{
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//
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// When implementing an OSD-driver debugger, this method should be
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// overridden to wait for input, process it, and return. It will be
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// called repeatedly until a command is issued that resumes
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// execution.
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//
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m_debugger->wait_for_debugger(device, firststop);
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}
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void osd_common_t::debugger_update()
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{
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if (m_debugger) m_debugger->debugger_update();
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}
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//-------------------------------------------------
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// update_audio_stream - update the stereo audio
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// stream
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//-------------------------------------------------
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void osd_common_t::update_audio_stream(const INT16 *buffer, int samples_this_frame)
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{
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//
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// This method is called whenever the system has new audio data to stream.
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// It provides an array of stereo samples in L-R order which should be
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// output at the configured sample_rate.
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//
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m_sound->update_audio_stream(m_machine->video().throttled(), buffer,samples_this_frame);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// set_mastervolume - set the system volume
|
|
//-------------------------------------------------
|
|
|
|
void osd_common_t::set_mastervolume(int attenuation)
|
|
{
|
|
//
|
|
// Attenuation is the attenuation in dB (a negative number).
|
|
// To convert from dB to a linear volume scale do the following:
|
|
// volume = MAX_VOLUME;
|
|
// while (attenuation++ < 0)
|
|
// volume /= 1.122018454; // = (10 ^ (1/20)) = 1dB
|
|
//
|
|
if (m_sound != NULL)
|
|
m_sound->set_mastervolume(attenuation);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// customize_input_type_list - provide OSD
|
|
// additions/modifications to the input list
|
|
//-------------------------------------------------
|
|
|
|
void osd_common_t::customize_input_type_list(simple_list<input_type_entry> &typelist)
|
|
{
|
|
//
|
|
// inptport.c defines some general purpose defaults for key and joystick bindings.
|
|
// They may be further adjusted by the OS dependent code to better match the
|
|
// available keyboard, e.g. one could map pause to the Pause key instead of P, or
|
|
// snapshot to PrtScr instead of F12. Of course the user can further change the
|
|
// settings to anything he/she likes.
|
|
//
|
|
// This function is called on startup, before reading the configuration from disk.
|
|
// Scan the list, and change the keys/joysticks you want.
|
|
//
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// font_open - attempt to "open" a handle to the
|
|
// font with the given name
|
|
//-------------------------------------------------
|
|
|
|
osd_font *osd_common_t::font_open(const char *name, int &height)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// font_close - release resources associated with
|
|
// a given OSD font
|
|
//-------------------------------------------------
|
|
|
|
void osd_common_t::font_close(osd_font *font)
|
|
{
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// font_get_bitmap - allocate and populate a
|
|
// BITMAP_FORMAT_ARGB32 bitmap containing the
|
|
// pixel values rgb_t(0xff,0xff,0xff,0xff)
|
|
// or rgb_t(0x00,0xff,0xff,0xff) for each
|
|
// pixel of a black & white font
|
|
//-------------------------------------------------
|
|
|
|
bool osd_common_t::font_get_bitmap(osd_font *font, unicode_char chnum, bitmap_argb32 &bitmap, INT32 &width, INT32 &xoffs, INT32 &yoffs)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
//-------------------------------------------------
|
|
// get_slider_list - allocate and populate a
|
|
// list of OS-dependent slider values.
|
|
//-------------------------------------------------
|
|
|
|
void *osd_common_t::get_slider_list()
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
//-------------------------------------------------
|
|
// execute_command - execute a command not yet
|
|
// handled by the core
|
|
//-------------------------------------------------
|
|
|
|
bool osd_common_t::execute_command(const char *command)
|
|
{
|
|
if (strcmp(command, OSDCOMMAND_LIST_NETWORK_ADAPTERS) == 0)
|
|
{
|
|
osd_module *om = select_module_options(options(), OSD_NETDEV_PROVIDER);
|
|
|
|
if (om->probe())
|
|
{
|
|
om->init();
|
|
osd_list_network_adapters();
|
|
om->exit();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
else if (strcmp(command, OSDCOMMAND_LIST_MIDI_DEVICES) == 0)
|
|
{
|
|
osd_module *om = select_module_options(options(), OSD_MIDI_PROVIDER);
|
|
midi_module *pm = select_module_options<midi_module *>(options(), OSD_MIDI_PROVIDER);
|
|
|
|
if (om->probe())
|
|
{
|
|
om->init();
|
|
pm->list_midi_devices();
|
|
om->exit();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
void osd_common_t::init_subsystems()
|
|
{
|
|
if (!video_init())
|
|
{
|
|
video_exit();
|
|
osd_printf_error("video_init: Initialization failed!\n\n\n");
|
|
fflush(stderr);
|
|
fflush(stdout);
|
|
exit(-1);
|
|
}
|
|
|
|
input_init();
|
|
// we need pause callbacks
|
|
machine().add_notifier(MACHINE_NOTIFY_PAUSE, machine_notify_delegate(FUNC(osd_common_t::input_pause), this));
|
|
machine().add_notifier(MACHINE_NOTIFY_RESUME, machine_notify_delegate(FUNC(osd_common_t::input_resume), this));
|
|
|
|
output_init();
|
|
|
|
m_font_module = select_module_options<font_module *>(options(), OSD_FONT_PROVIDER);
|
|
|
|
m_sound = select_module_options<sound_module *>(options(), OSD_SOUND_PROVIDER);
|
|
m_sound->m_sample_rate = options().sample_rate();
|
|
m_sound->m_audio_latency = options().audio_latency();
|
|
|
|
m_debugger = select_module_options<debug_module *>(options(), OSD_DEBUG_PROVIDER);
|
|
|
|
select_module_options<netdev_module *>(options(), OSD_NETDEV_PROVIDER);
|
|
|
|
m_midi = select_module_options<midi_module *>(options(), OSD_MIDI_PROVIDER);
|
|
|
|
m_mod_man.init();
|
|
|
|
}
|
|
|
|
bool osd_common_t::video_init()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool osd_common_t::window_init()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool osd_common_t::no_sound()
|
|
{
|
|
return (strcmp(options().sound(),"none")==0) ? true : false;
|
|
}
|
|
|
|
void osd_common_t::video_register()
|
|
{
|
|
}
|
|
|
|
bool osd_common_t::input_init()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void osd_common_t::input_pause()
|
|
{
|
|
}
|
|
|
|
void osd_common_t::input_resume()
|
|
{
|
|
}
|
|
|
|
bool osd_common_t::output_init()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void osd_common_t::exit_subsystems()
|
|
{
|
|
video_exit();
|
|
input_exit();
|
|
output_exit();
|
|
}
|
|
|
|
void osd_common_t::video_exit()
|
|
{
|
|
}
|
|
|
|
void osd_common_t::window_exit()
|
|
{
|
|
}
|
|
|
|
void osd_common_t::input_exit()
|
|
{
|
|
}
|
|
|
|
void osd_common_t::output_exit()
|
|
{
|
|
}
|
|
|
|
void osd_common_t::osd_exit()
|
|
{
|
|
m_mod_man.exit();
|
|
|
|
exit_subsystems();
|
|
}
|
|
|
|
void osd_common_t::video_options_add(const char *name, void *type)
|
|
{
|
|
//m_video_options.add(name, type, false);
|
|
m_video_names.append(core_strdup(name));
|
|
}
|