mame/hlsl
ImJezze 9ce2864141 Post Pass effects for Vector rendering
- added support for post pass effects for vector rendering (does not
work properly in full screen mode, yet)
- made texture_info::compute_size_subroutine() function public static
2015-07-12 23:28:38 +02:00
..
bloom.fx Refactoring 2015-07-11 20:01:24 +02:00
color.fx added licenses to hlsl files (nw) 2015-05-12 09:18:09 +02:00
deconverge.fx added licenses to hlsl files (nw) 2015-05-12 09:18:09 +02:00
downsample.fx Refactoring 2015-07-11 20:01:24 +02:00
focus.fx update in agreement with ImJezze (nw) 2015-05-24 14:53:26 +02:00
phosphor.fx added licenses to hlsl files (nw) 2015-05-12 09:18:09 +02:00
pincushion.fx added licenses to hlsl files (nw) 2015-05-12 09:18:09 +02:00
post.fx Post Pass effects for Vector rendering 2015-07-12 23:28:38 +02:00
prescale.fx added licenses to hlsl files (nw) 2015-05-12 09:18:09 +02:00
primary.fx Refactoring 2015-07-11 20:01:24 +02:00
vector.fx added licenses to hlsl files (nw) 2015-05-12 09:18:09 +02:00
yiq_decode.fx added licenses to hlsl files (nw) 2015-05-12 09:18:09 +02:00
yiq_encode.fx added licenses to hlsl files (nw) 2015-05-12 09:18:09 +02:00