mirror of
https://github.com/holub/mame
synced 2025-05-11 00:28:49 +03:00

- non-device timer callbacks - machine state changing callbacks - configuration callbacks - per-screen VBLANK callbacks - DRC backend callbacks For the timer case only, I added wrappers for the old-style functions. Over time, drivers should switch to device timers instead, reducing the number of timers that are directly allocated through the scheduler.
456 lines
13 KiB
C++
456 lines
13 KiB
C++
/***************************************************************************
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emucore.h
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General core utilities and macros used throughout the emulator.
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Copyright Nicola Salmoria and the MAME Team.
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Visit http://mamedev.org for licensing and usage restrictions.
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***************************************************************************/
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#pragma once
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#ifndef __EMUCORE_H__
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#define __EMUCORE_H__
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// standard C includes
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#include <math.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdarg.h>
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// some cleanups for Solaris for things defined in stdlib.h
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#ifdef SDLMAME_SOLARIS
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#undef si_status
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#undef WWORD
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#endif
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// standard C++ includes
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#include <exception>
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#include <typeinfo>
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// core system includes
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#include "osdcomm.h"
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#include "emualloc.h"
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#include "corestr.h"
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#include "astring.h"
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#include "bitmap.h"
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#include "tagmap.h"
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//**************************************************************************
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// COMPILER-SPECIFIC NASTINESS
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//**************************************************************************
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// Suppress warnings about redefining the macro 'PPC' on LinuxPPC.
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#undef PPC
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// Suppress warnings about redefining the macro 'ARM' on ARM.
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#undef ARM
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//**************************************************************************
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// FUNDAMENTAL TYPES
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//**************************************************************************
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// genf is a generic function pointer; cast function pointers to this instead of void *
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typedef void genf(void);
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// FPTR is used to cast a pointer to a scalar
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#ifdef PTR64
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typedef UINT64 FPTR;
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#else
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typedef UINT32 FPTR;
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#endif
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// pen_t is used to represent pixel values in bitmaps
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typedef UINT32 pen_t;
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// stream_sample_t is used to represent a single sample in a sound stream
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typedef INT32 stream_sample_t;
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// running_machine is core to pretty much everything
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class running_machine;
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//**************************************************************************
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// USEFUL COMPOSITE TYPES
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//**************************************************************************
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// generic_ptr is a union of pointers to various sizes
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union generic_ptr
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{
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void * v;
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INT8 * i8;
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UINT8 * u8;
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INT16 * i16;
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UINT16 * u16;
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INT32 * i32;
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UINT32 * u32;
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INT64 * i64;
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UINT64 * u64;
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};
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// PAIR is an endian-safe union useful for representing 32-bit CPU registers
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union PAIR
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{
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#ifdef LSB_FIRST
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struct { UINT8 l,h,h2,h3; } b;
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struct { UINT16 l,h; } w;
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struct { INT8 l,h,h2,h3; } sb;
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struct { INT16 l,h; } sw;
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#else
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struct { UINT8 h3,h2,h,l; } b;
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struct { INT8 h3,h2,h,l; } sb;
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struct { UINT16 h,l; } w;
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struct { INT16 h,l; } sw;
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#endif
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UINT32 d;
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INT32 sd;
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};
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// PAIR64 is a 64-bit extension of a PAIR
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union PAIR64
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{
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#ifdef LSB_FIRST
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struct { UINT8 l,h,h2,h3,h4,h5,h6,h7; } b;
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struct { UINT16 l,h,h2,h3; } w;
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struct { UINT32 l,h; } d;
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struct { INT8 l,h,h2,h3,h4,h5,h6,h7; } sb;
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struct { INT16 l,h,h2,h3; } sw;
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struct { INT32 l,h; } sd;
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#else
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struct { UINT8 h7,h6,h5,h4,h3,h2,h,l; } b;
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struct { UINT16 h3,h2,h,l; } w;
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struct { UINT32 h,l; } d;
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struct { INT8 h7,h6,h5,h4,h3,h2,h,l; } sb;
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struct { INT16 h3,h2,h,l; } sw;
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struct { INT32 h,l; } sd;
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#endif
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UINT64 q;
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INT64 sq;
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};
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//**************************************************************************
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// COMMON CONSTANTS
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//**************************************************************************
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// constants for expression endianness
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enum endianness_t
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{
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ENDIANNESS_LITTLE,
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ENDIANNESS_BIG
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};
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// declare native endianness to be one or the other
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#ifdef LSB_FIRST
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const endianness_t ENDIANNESS_NATIVE = ENDIANNESS_LITTLE;
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#else
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const endianness_t ENDIANNESS_NATIVE = ENDIANNESS_BIG;
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#endif
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// M_PI is not part of the C/C++ standards and is not present on
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// strict ANSI compilers or when compiling under GCC with -ansi
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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// orientation of bitmaps
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#define ORIENTATION_FLIP_X 0x0001 /* mirror everything in the X direction */
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#define ORIENTATION_FLIP_Y 0x0002 /* mirror everything in the Y direction */
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#define ORIENTATION_SWAP_XY 0x0004 /* mirror along the top-left/bottom-right diagonal */
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#define ROT0 0
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#define ROT90 (ORIENTATION_SWAP_XY | ORIENTATION_FLIP_X) /* rotate clockwise 90 degrees */
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#define ROT180 (ORIENTATION_FLIP_X | ORIENTATION_FLIP_Y) /* rotate 180 degrees */
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#define ROT270 (ORIENTATION_SWAP_XY | ORIENTATION_FLIP_Y) /* rotate counter-clockwise 90 degrees */
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//**************************************************************************
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// COMMON MACROS
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//**************************************************************************
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// macro for defining a copy constructor and assignment operator to prevent copying
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#define DISABLE_COPYING(_Type) \
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private: \
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_Type(const _Type &); \
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_Type &operator=(const _Type &) \
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// macro for declaring enumerator operators that increment/decrement like plain old C
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#define DECLARE_ENUM_OPERATORS(_Type) \
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inline void operator++(_Type &value) { value = (_Type)((int)value + 1); } \
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inline void operator++(_Type &value, int) { value = (_Type)((int)value + 1); } \
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inline void operator--(_Type &value) { value = (_Type)((int)value - 1); } \
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inline void operator--(_Type &value, int) { value = (_Type)((int)value - 1); }
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// this macro passes an item followed by a string version of itself as two consecutive parameters
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#define NAME(x) x, #x
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// this macro wraps a function 'x' and can be used to pass a function followed by its name
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#define FUNC(x) &x, #x
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#define FUNC_NULL NULL, "(null)"
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// standard assertion macros
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#undef assert
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#undef assert_always
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#ifdef MAME_DEBUG
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#define assert(x) do { if (!(x)) throw emu_fatalerror("assert: %s:%d: %s", __FILE__, __LINE__, #x); } while (0)
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#define assert_always(x, msg) do { if (!(x)) throw emu_fatalerror("Fatal error: %s\nCaused by assert: %s:%d: %s", msg, __FILE__, __LINE__, #x); } while (0)
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#else
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#define assert(x) do { } while (0)
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#define assert_always(x, msg) do { if (!(x)) throw emu_fatalerror("Fatal error: %s (%s:%d)", msg, __FILE__, __LINE__); } while (0)
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#endif
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// map mame_* helpers to core_* helpers */
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#define mame_stricmp core_stricmp
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#define mame_strnicmp core_strnicmp
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#define mame_strdup core_strdup
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#define mame_strwildcmp core_strwildcmp
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// macros to convert radians to degrees and degrees to radians
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#define RADIAN_TO_DEGREE(x) ((180.0 / M_PI) * (x))
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#define DEGREE_TO_RADIAN(x) ((M_PI / 180.0) * (x))
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// endian-based value: first value is if 'endian' is little-endian, second is if 'endian' is big-endian
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#define ENDIAN_VALUE_LE_BE(endian,leval,beval) (((endian) == ENDIANNESS_LITTLE) ? (leval) : (beval))
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// endian-based value: first value is if native endianness is little-endian, second is if native is big-endian
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#define NATIVE_ENDIAN_VALUE_LE_BE(leval,beval) ENDIAN_VALUE_LE_BE(ENDIANNESS_NATIVE, leval, beval)
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// endian-based value: first value is if 'endian' matches native, second is if 'endian' doesn't match native
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#define ENDIAN_VALUE_NE_NNE(endian,leval,beval) (((endian) == ENDIANNESS_NATIVE) ? (neval) : (nneval))
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// useful macros to deal with bit shuffling encryptions
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#define BIT(x,n) (((x)>>(n))&1)
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#define BITSWAP8(val,B7,B6,B5,B4,B3,B2,B1,B0) \
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((BIT(val,B7) << 7) | (BIT(val,B6) << 6) | (BIT(val,B5) << 5) | (BIT(val,B4) << 4) | \
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(BIT(val,B3) << 3) | (BIT(val,B2) << 2) | (BIT(val,B1) << 1) | (BIT(val,B0) << 0))
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#define BITSWAP16(val,B15,B14,B13,B12,B11,B10,B9,B8,B7,B6,B5,B4,B3,B2,B1,B0) \
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((BIT(val,B15) << 15) | (BIT(val,B14) << 14) | (BIT(val,B13) << 13) | (BIT(val,B12) << 12) | \
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(BIT(val,B11) << 11) | (BIT(val,B10) << 10) | (BIT(val, B9) << 9) | (BIT(val, B8) << 8) | \
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(BIT(val, B7) << 7) | (BIT(val, B6) << 6) | (BIT(val, B5) << 5) | (BIT(val, B4) << 4) | \
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(BIT(val, B3) << 3) | (BIT(val, B2) << 2) | (BIT(val, B1) << 1) | (BIT(val, B0) << 0))
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#define BITSWAP24(val,B23,B22,B21,B20,B19,B18,B17,B16,B15,B14,B13,B12,B11,B10,B9,B8,B7,B6,B5,B4,B3,B2,B1,B0) \
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((BIT(val,B23) << 23) | (BIT(val,B22) << 22) | (BIT(val,B21) << 21) | (BIT(val,B20) << 20) | \
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(BIT(val,B19) << 19) | (BIT(val,B18) << 18) | (BIT(val,B17) << 17) | (BIT(val,B16) << 16) | \
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(BIT(val,B15) << 15) | (BIT(val,B14) << 14) | (BIT(val,B13) << 13) | (BIT(val,B12) << 12) | \
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(BIT(val,B11) << 11) | (BIT(val,B10) << 10) | (BIT(val, B9) << 9) | (BIT(val, B8) << 8) | \
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(BIT(val, B7) << 7) | (BIT(val, B6) << 6) | (BIT(val, B5) << 5) | (BIT(val, B4) << 4) | \
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(BIT(val, B3) << 3) | (BIT(val, B2) << 2) | (BIT(val, B1) << 1) | (BIT(val, B0) << 0))
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#define BITSWAP32(val,B31,B30,B29,B28,B27,B26,B25,B24,B23,B22,B21,B20,B19,B18,B17,B16,B15,B14,B13,B12,B11,B10,B9,B8,B7,B6,B5,B4,B3,B2,B1,B0) \
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((BIT(val,B31) << 31) | (BIT(val,B30) << 30) | (BIT(val,B29) << 29) | (BIT(val,B28) << 28) | \
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(BIT(val,B27) << 27) | (BIT(val,B26) << 26) | (BIT(val,B25) << 25) | (BIT(val,B24) << 24) | \
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(BIT(val,B23) << 23) | (BIT(val,B22) << 22) | (BIT(val,B21) << 21) | (BIT(val,B20) << 20) | \
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(BIT(val,B19) << 19) | (BIT(val,B18) << 18) | (BIT(val,B17) << 17) | (BIT(val,B16) << 16) | \
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(BIT(val,B15) << 15) | (BIT(val,B14) << 14) | (BIT(val,B13) << 13) | (BIT(val,B12) << 12) | \
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(BIT(val,B11) << 11) | (BIT(val,B10) << 10) | (BIT(val, B9) << 9) | (BIT(val, B8) << 8) | \
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(BIT(val, B7) << 7) | (BIT(val, B6) << 6) | (BIT(val, B5) << 5) | (BIT(val, B4) << 4) | \
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(BIT(val, B3) << 3) | (BIT(val, B2) << 2) | (BIT(val, B1) << 1) | (BIT(val, B0) << 0))
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//**************************************************************************
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// EXCEPTION CLASSES
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//**************************************************************************
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// emu_exception is the base class for all emu-related exceptions
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class emu_exception : public std::exception { };
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// emu_fatalerror is a generic fatal exception that provides an error string
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class emu_fatalerror : public emu_exception
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{
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public:
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emu_fatalerror(const char *format, ...)
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: code(0)
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{
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va_list ap;
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va_start(ap, format);
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vsprintf(text, format, ap);
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va_end(ap);
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osd_break_into_debugger(text);
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}
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emu_fatalerror(const char *format, va_list ap)
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: code(0)
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{
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vsprintf(text, format, ap);
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osd_break_into_debugger(text);
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}
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emu_fatalerror(int _exitcode, const char *format, ...)
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: code(_exitcode)
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{
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va_list ap;
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va_start(ap, format);
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vsprintf(text, format, ap);
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va_end(ap);
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}
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emu_fatalerror(int _exitcode, const char *format, va_list ap)
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: code(_exitcode)
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{
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vsprintf(text, format, ap);
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}
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const char *string() const { return text; }
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int exitcode() const { return code; }
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private:
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char text[1024];
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int code;
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};
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//**************************************************************************
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// CASTING TEMPLATES
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//**************************************************************************
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// template function for casting from a base class to a derived class that is checked
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// in debug builds and fast in release builds
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template<class _Dest, class _Source>
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inline _Dest downcast(_Source *src)
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{
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assert(dynamic_cast<_Dest>(src) == src);
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return static_cast<_Dest>(src);
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}
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template<class _Dest, class _Source>
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inline _Dest downcast(_Source &src)
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{
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assert(&dynamic_cast<_Dest>(src) == &src);
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return static_cast<_Dest>(src);
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}
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// template function for cross-casting from one class to another that throws a bad_cast
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// exception instead of returning NULL
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template<class _Dest, class _Source>
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inline _Dest crosscast(_Source *src)
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{
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_Dest result = dynamic_cast<_Dest>(src);
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assert(result != NULL);
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if (result == NULL)
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throw std::bad_cast();
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return result;
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}
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//**************************************************************************
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// FUNCTION PROTOTYPES
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//**************************************************************************
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DECL_NORETURN void fatalerror(const char *format, ...) ATTR_PRINTF(1,2) ATTR_NORETURN;
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DECL_NORETURN void fatalerror_exitcode(running_machine &machine, int exitcode, const char *format, ...) ATTR_PRINTF(3,4) ATTR_NORETURN;
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inline void fatalerror(const char *format, ...)
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{
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va_list ap;
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va_start(ap, format);
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throw emu_fatalerror(format, ap);
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va_end(ap);
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}
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inline void fatalerror_exitcode(running_machine &machine, int exitcode, const char *format, ...)
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{
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va_list ap;
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va_start(ap, format);
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throw emu_fatalerror(exitcode, format, ap);
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va_end(ap);
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}
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//**************************************************************************
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// INLINE FUNCTIONS
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//**************************************************************************
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// population count
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#ifndef SDLMAME_NETBSD
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inline int popcount(UINT32 val)
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{
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int count;
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for (count = 0; val != 0; count++)
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val &= val - 1;
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return count;
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}
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#endif
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// convert a series of 32 bits into a float
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inline float u2f(UINT32 v)
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{
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union {
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float ff;
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UINT32 vv;
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} u;
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u.vv = v;
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return u.ff;
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}
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// convert a float into a series of 32 bits
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inline UINT32 f2u(float f)
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{
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union {
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float ff;
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UINT32 vv;
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} u;
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u.ff = f;
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return u.vv;
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}
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// convert a series of 64 bits into a double
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inline double u2d(UINT64 v)
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{
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union {
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double dd;
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UINT64 vv;
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} u;
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u.vv = v;
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return u.dd;
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}
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// convert a double into a series of 64 bits
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inline UINT64 d2u(double d)
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{
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union {
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double dd;
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UINT64 vv;
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} u;
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u.dd = d;
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return u.vv;
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}
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#endif /* __EMUCORE_H__ */
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