mame/3rdparty/lzma/CPP/7zip/Common/UniqBlocks.h

42 lines
732 B
C

// UniqBlocks.h
#ifndef __UNIQ_BLOCKS_H
#define __UNIQ_BLOCKS_H
#include "../../Common/MyBuffer.h"
#include "../../Common/MyString.h"
struct C_UInt32_UString_Map
{
CRecordVector<UInt32> Numbers;
UStringVector Strings;
void Add_UInt32(const UInt32 n)
{
Numbers.AddToUniqueSorted(n);
}
int Find(const UInt32 n)
{
return Numbers.FindInSorted(n);
}
};
struct CUniqBlocks
{
CObjectVector<CByteBuffer> Bufs;
CUIntVector Sorted;
CUIntVector BufIndexToSortedIndex;
unsigned AddUniq(const Byte *data, size_t size);
UInt64 GetTotalSizeInBytes() const;
void GetReverseMap();
bool IsOnlyEmpty() const
{
return (Bufs.Size() == 0 || (Bufs.Size() == 1 && Bufs[0].Size() == 0));
}
};
#endif