mame/src/lib/formats/ace_tap.cpp
2016-08-20 19:59:04 -04:00

194 lines
4.6 KiB
C++

// license:BSD-3-Clause
// copyright-holders:Wilbert Pol
/********************************************************************
Support for Jupiter Ace .tap cassette images
For more information see:
- http://www.jupiter-ace.co.uk/faq_ace_tap_format.html
- http://www.jupiter-ace.co.uk/doc_AceTapeFormat.html
********************************************************************/
#include <assert.h>
#include "ace_tap.h"
#define SMPLO -32768
#define SILENCE 0
#define SMPHI 32767
static int cas_size;
/*******************************************************************
Generate one high-low cycle of sample data
********************************************************************/
static inline int ace_tap_cycle(INT16 *buffer, int sample_pos, int high, int low)
{
int i = 0;
if ( buffer )
{
while( i < high)
{
buffer[ sample_pos + i ] = SMPHI;
i++;
}
while( i < high + low )
{
buffer[ sample_pos + i ] = SMPLO;
i++;
}
}
return high + low;
}
static inline int ace_tap_silence(INT16 *buffer, int sample_pos, int samples)
{
int i = 0;
if ( buffer )
{
while( i < samples )
{
buffer[ sample_pos + i ] = SILENCE;
i++;
}
}
return samples;
}
static inline int ace_tap_byte(INT16 *buffer, int sample_pos, UINT8 data)
{
int i, samples;
samples = 0;
for ( i = 0; i < 8; i++ )
{
if ( data & 0x80 )
samples += ace_tap_cycle( buffer, sample_pos + samples, 21, 22 );
else
samples += ace_tap_cycle( buffer, sample_pos + samples, 10, 11 );
data <<= 1;
}
return samples;
}
static int ace_handle_tap(INT16 *buffer, const UINT8 *casdata)
{
int data_pos, sample_count;
/* Make sure the file starts with a valid header */
if ( cas_size < 0x1C )
return -1;
if ( casdata[0] != 0x1A || casdata[1] != 0x00 )
return -1;
data_pos = 0;
sample_count = 0;
while( data_pos < cas_size )
{
UINT16 block_size;
int i;
/* Handle a block of tape data */
block_size = casdata[data_pos] + ( casdata[data_pos + 1] << 8 );
data_pos += 2;
/* Make sure there are enough bytes left */
if ( data_pos > cas_size )
return -1;
/* 2 seconds silence */
sample_count += ace_tap_silence( buffer, sample_count, 2 * 44100 );
/* Add pilot tone samples: 4096 for header, 512 for data */
for( i = ( block_size == 0x001A ) ? 4096 : 512; i; i-- )
sample_count += ace_tap_cycle( buffer, sample_count, 27, 27 );
/* Sync samples */
sample_count += ace_tap_cycle( buffer, sample_count, 8, 11 );
/* Output block type identification byte */
sample_count += ace_tap_byte( buffer, sample_count, ( block_size != 0x001A ) ? 0xFF : 0x00 );
/* Data samples */
for ( ; block_size ; data_pos++, block_size-- )
sample_count += ace_tap_byte( buffer, sample_count, casdata[data_pos] );
/* End mark samples */
sample_count += ace_tap_cycle( buffer, sample_count, 12, 57 );
/* 3 seconds silence */
sample_count += ace_tap_silence( buffer, sample_count, 3 * 44100 );
}
return sample_count;
}
/*******************************************************************
Generate samples for the tape image
********************************************************************/
static int ace_tap_fill_wave(INT16 *buffer, int sample_count, UINT8 *bytes)
{
return ace_handle_tap( buffer, bytes );
}
/*******************************************************************
Calculate the number of samples needed for this tape image
********************************************************************/
static int ace_tap_to_wav_size(const UINT8 *casdata, int caslen)
{
cas_size = caslen;
return ace_handle_tap( nullptr, casdata );
}
static const struct CassetteLegacyWaveFiller ace_legacy_fill_wave =
{
ace_tap_fill_wave, /* fill_wave */
-1, /* chunk_size */
0, /* chunk_samples */
ace_tap_to_wav_size, /* chunk_sample_calc */
44100, /* sample_frequency */
0, /* header_samples */
0 /* trailer_samples */
};
static cassette_image::error ace_tap_identify(cassette_image *cassette, struct CassetteOptions *opts)
{
return cassette_legacy_identify(cassette, opts, &ace_legacy_fill_wave);
}
static cassette_image::error ace_tap_load(cassette_image *cassette)
{
return cassette_legacy_construct(cassette, &ace_legacy_fill_wave);
}
static const struct CassetteFormat ace_tap_format =
{
"tap",
ace_tap_identify,
ace_tap_load,
nullptr
};
CASSETTE_FORMATLIST_START(ace_cassette_formats)
CASSETTE_FORMAT(ace_tap_format)
CASSETTE_FORMATLIST_END