mirror of
https://github.com/holub/mame
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194 lines
4.6 KiB
C++
194 lines
4.6 KiB
C++
// license:BSD-3-Clause
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// copyright-holders:Wilbert Pol
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/********************************************************************
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Support for Jupiter Ace .tap cassette images
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For more information see:
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- http://www.jupiter-ace.co.uk/faq_ace_tap_format.html
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- http://www.jupiter-ace.co.uk/doc_AceTapeFormat.html
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********************************************************************/
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#include <assert.h>
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#include "ace_tap.h"
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#define SMPLO -32768
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#define SILENCE 0
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#define SMPHI 32767
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static int cas_size;
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/*******************************************************************
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Generate one high-low cycle of sample data
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********************************************************************/
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static inline int ace_tap_cycle(INT16 *buffer, int sample_pos, int high, int low)
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{
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int i = 0;
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if ( buffer )
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{
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while( i < high)
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{
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buffer[ sample_pos + i ] = SMPHI;
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i++;
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}
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while( i < high + low )
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{
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buffer[ sample_pos + i ] = SMPLO;
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i++;
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}
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}
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return high + low;
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}
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static inline int ace_tap_silence(INT16 *buffer, int sample_pos, int samples)
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{
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int i = 0;
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if ( buffer )
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{
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while( i < samples )
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{
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buffer[ sample_pos + i ] = SILENCE;
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i++;
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}
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}
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return samples;
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}
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static inline int ace_tap_byte(INT16 *buffer, int sample_pos, UINT8 data)
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{
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int i, samples;
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samples = 0;
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for ( i = 0; i < 8; i++ )
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{
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if ( data & 0x80 )
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samples += ace_tap_cycle( buffer, sample_pos + samples, 21, 22 );
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else
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samples += ace_tap_cycle( buffer, sample_pos + samples, 10, 11 );
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data <<= 1;
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}
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return samples;
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}
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static int ace_handle_tap(INT16 *buffer, const UINT8 *casdata)
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{
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int data_pos, sample_count;
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/* Make sure the file starts with a valid header */
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if ( cas_size < 0x1C )
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return -1;
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if ( casdata[0] != 0x1A || casdata[1] != 0x00 )
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return -1;
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data_pos = 0;
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sample_count = 0;
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while( data_pos < cas_size )
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{
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UINT16 block_size;
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int i;
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/* Handle a block of tape data */
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block_size = casdata[data_pos] + ( casdata[data_pos + 1] << 8 );
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data_pos += 2;
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/* Make sure there are enough bytes left */
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if ( data_pos > cas_size )
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return -1;
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/* 2 seconds silence */
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sample_count += ace_tap_silence( buffer, sample_count, 2 * 44100 );
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/* Add pilot tone samples: 4096 for header, 512 for data */
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for( i = ( block_size == 0x001A ) ? 4096 : 512; i; i-- )
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sample_count += ace_tap_cycle( buffer, sample_count, 27, 27 );
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/* Sync samples */
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sample_count += ace_tap_cycle( buffer, sample_count, 8, 11 );
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/* Output block type identification byte */
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sample_count += ace_tap_byte( buffer, sample_count, ( block_size != 0x001A ) ? 0xFF : 0x00 );
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/* Data samples */
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for ( ; block_size ; data_pos++, block_size-- )
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sample_count += ace_tap_byte( buffer, sample_count, casdata[data_pos] );
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/* End mark samples */
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sample_count += ace_tap_cycle( buffer, sample_count, 12, 57 );
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/* 3 seconds silence */
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sample_count += ace_tap_silence( buffer, sample_count, 3 * 44100 );
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}
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return sample_count;
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}
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/*******************************************************************
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Generate samples for the tape image
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********************************************************************/
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static int ace_tap_fill_wave(INT16 *buffer, int sample_count, UINT8 *bytes)
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{
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return ace_handle_tap( buffer, bytes );
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}
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/*******************************************************************
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Calculate the number of samples needed for this tape image
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********************************************************************/
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static int ace_tap_to_wav_size(const UINT8 *casdata, int caslen)
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{
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cas_size = caslen;
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return ace_handle_tap( nullptr, casdata );
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}
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static const struct CassetteLegacyWaveFiller ace_legacy_fill_wave =
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{
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ace_tap_fill_wave, /* fill_wave */
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-1, /* chunk_size */
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0, /* chunk_samples */
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ace_tap_to_wav_size, /* chunk_sample_calc */
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44100, /* sample_frequency */
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0, /* header_samples */
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0 /* trailer_samples */
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};
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static cassette_image::error ace_tap_identify(cassette_image *cassette, struct CassetteOptions *opts)
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{
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return cassette_legacy_identify(cassette, opts, &ace_legacy_fill_wave);
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}
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static cassette_image::error ace_tap_load(cassette_image *cassette)
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{
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return cassette_legacy_construct(cassette, &ace_legacy_fill_wave);
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}
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static const struct CassetteFormat ace_tap_format =
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{
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"tap",
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ace_tap_identify,
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ace_tap_load,
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nullptr
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};
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CASSETTE_FORMATLIST_START(ace_cassette_formats)
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CASSETTE_FORMAT(ace_tap_format)
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CASSETTE_FORMATLIST_END
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