mirror of
https://github.com/holub/mame
synced 2025-06-04 11:56:28 +03:00

- This game has mechanical parts so it's not exactly playable, but it is possible try it until the end giving the expected inputs. - Imported the i8279 device from MESS and updated to support sensor mode and mask nibble. - Made a simple layout and the defined input ports. New clones marked as GAME_NOT_WORKING ------------------------------------ Zeke's Peak [Sandro Ronco]
132 lines
3.9 KiB
XML
132 lines
3.9 KiB
XML
<?xml version="1.0"?>
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<mamelayout version="2">
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<element name="digit" defstate="0">
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<led7seg>
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<color red="1.0" green="0.0" blue="0.0" />
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</led7seg>
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</element>
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<element name="lamp" defstate="0">
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<disk state="0">
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<color red="0.4" green="0.4" blue="0.0" />
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</disk>
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<disk state="1">
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<color red="0.9" green="0.9" blue="0.0" />
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</disk>
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</element>
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<element name="str_holes">
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<text string="Playfiel Holes"/>
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</element>
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<element name="str_play">
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<text string="Play" align="2"/>
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</element>
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<element name="str_good_game">
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<text string="Good Game" align="2"/>
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</element>
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<element name="str_game_over">
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<text string="Game Over" align="2"/>
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</element>
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<element name="str_tilt">
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<text string="Tilt" align="2"/>
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</element>
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<element name="str_start">
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<text string="Start" align="2"/>
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</element>
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<view name="Simple">
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<!-- Display line -->
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<bezel name="digit0" element="digit">
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<bounds x="10" y="190" width="50" height="80" />
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</bezel>
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<bezel name="digit1" element="digit">
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<bounds x="70" y="190" width="50" height="80" />
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</bezel>
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<bezel name="digit2" element="digit">
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<bounds x="130" y="190" width="50" height="80" />
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</bezel>
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<bezel name="digit3" element="digit">
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<bounds x="190" y="190" width="50" height="80" />
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</bezel>
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<bezel name="digit4" element="digit">
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<bounds x="10" y="100" width="50" height="80" />
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</bezel>
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<bezel name="digit5" element="digit">
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<bounds x="70" y="100" width="50" height="80" />
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</bezel>
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<bezel name="digit6" element="digit">
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<bounds x="130" y="100" width="50" height="80" />
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</bezel>
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<bezel name="digit7" element="digit">
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<bounds x="10" y="10" width="50" height="80" />
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</bezel>
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<!-- Playfiel Holes lamps -->
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<bezel name="lbl_holes" element="str_holes">
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<bounds x="100" y="27" width="100" height="10" />
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</bezel>
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<bezel name="lamp1" element="lamp">
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<bounds x="100" y="40" width="8" height="8" />
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</bezel>
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<bezel name="lamp2" element="lamp">
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<bounds x="110" y="40" width="8" height="8" />
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</bezel>
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<bezel name="lamp3" element="lamp">
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<bounds x="120" y="40" width="8" height="8" />
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</bezel>
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<bezel name="lamp4" element="lamp">
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<bounds x="130" y="40" width="8" height="8" />
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</bezel>
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<bezel name="lamp5" element="lamp">
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<bounds x="140" y="40" width="8" height="8" />
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</bezel>
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<bezel name="lamp6" element="lamp">
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<bounds x="150" y="40" width="8" height="8" />
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</bezel>
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<bezel name="lamp7" element="lamp">
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<bounds x="160" y="40" width="8" height="8" />
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</bezel>
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<bezel name="lamp8" element="lamp">
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<bounds x="170" y="40" width="8" height="8" />
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</bezel>
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<bezel name="lamp9" element="lamp">
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<bounds x="180" y="40" width="8" height="8" />
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</bezel>
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<bezel name="lamp10" element="lamp">
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<bounds x="190" y="40" width="8" height="8" />
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</bezel>
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<!-- Panels -->
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<bezel name="lbl_play" element="str_play">
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<bounds x="235" y="40" width="13" height="10" />
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</bezel>
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<bezel name="in_play" element="lamp">
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<bounds x="250" y="40" width="8" height="8" />
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</bezel>
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<bezel name="lbl_good_game" element="str_good_game">
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<bounds x="218" y="50" width="30" height="10" />
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</bezel>
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<bezel name="good_game" element="lamp">
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<bounds x="250" y="50" width="8" height="8" />
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</bezel>
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<bezel name="lbl_game_over" element="str_game_over">
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<bounds x="218" y="60" width="30" height="10" />
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</bezel>
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<bezel name="game_over" element="lamp">
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<bounds x="250" y="60" width="8" height="8" />
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</bezel>
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<bezel name="lbl_tilt" element="str_tilt">
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<bounds x="237" y="70" width="11" height="10" />
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</bezel>
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<bezel name="tilt" element="lamp">
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<bounds x="250" y="70" width="8" height="8" />
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</bezel>
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<bezel name="lbl_start" element="str_start">
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<bounds x="232" y="80" width="16" height="10" />
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</bezel>
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<bezel name="start" element="lamp">
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<bounds x="250" y="80" width="8" height="8" />
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</bezel>
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</view>
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</mamelayout>
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