
New Clone Added ---------------------------------------- Shocking (Korea) [Mark F., Smitdogg, The Dumping Union]
964 lines
43 KiB
C
964 lines
43 KiB
C
/***************************************************************************
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-= Yun Sung 16 Bit Games =-
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driver by Luca Elia (l.elia@tin.it)
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Main CPU : MC68000
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Sound CPU : Z80 [Optional]
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Video Chips : Actel A1020B PL84C
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Sound Chips : OKI M6295 + YM3812 [Optional]
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---------------------------------------------------------------------------
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Year + Game Board#
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---------------------------------------------------------------------------
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199? Magic Bubble YS-1302 / YS102
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1996 Paparazzi YS-0211? Looks identical
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1997 Shocking YS-0211
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1998 Bomb Kick YS-0211
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---------------------------------------------------------------------------
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- Screen flipping: not used!?
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Original bugs:
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- In shocking, service mode just shows the menu, with mangled graphics
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(sprites, but the charset they used is in the tiles ROMs!).
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In magicbub they used color 0 for tiles (all blacks, so you can't see
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most of it!). Again, color 0 for sprites would be ok. Some kind
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of sprites-tiles swapping, or unfinished leftovers?
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Stephh's notes (based on the games M68000 code and some tests) :
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1) 'magicbub'
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- No 1P Vs COM mode.
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- Starting in 1P Vs 2P mode costs only 1 credit. But, if no "Continue Play", the game is over.
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However, when a player joins in, if no "Continue Play", the winner continues.
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- There is an ingame bug when in 1P Vs 2P mode : whatever the settings are, there will
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always be 2 things displayed for each player as if it was a "Best of 3 rounds" match.
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- Another ingame bug is that the game doesn't end after 5 rounds in "Easy" puzzle mode.
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In fact, the first 5 rounds (A1 to A5) are different, then they are the same as in "Normal".
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2) 'magicbua'
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- Additionnal 1P Vs COM mode with always only 1 winning round.
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- Starting in 1P Vs 2P mode costs 2 credits. If no "Continue Play", the winner continues.
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And when a player joins in, if no "Continue Play", the winner also continues.
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- There is an ingame bug when in 1P Vs 2P mode : whatever the settings are, there will
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always be 2 things displayed for each player as if it was a "Best of 3 rounds" match.
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- Another ingame bug is that the game doesn't end after 5 rounds in "Easy" puzzle mode.
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In fact, the first 5 rounds (A1 to A5) are different, then they are the same as in "Normal".
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- There are 50 gals pics, 25 of them are "soft" (sort of) and the 25 others are "hard".
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When nudity set to "Soft only", the game will only display "soft" gals pics.
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When nudity set to "Hard only", the game will only display "hard" gals pics.
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When nudity set to "Soft and High", the game will alternate "soft" and "hard" gals pics.
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When nudity set to "Soft then High" (code at 0x00b8a6) :
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. In puzzle mode, the game will display "soft" gals pics for rounds A1 to I5,
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then it will display "hard" gals pics for rounds J1 to Z5.
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. 1P Vs COM mode, the game will display "soft" gals pics for rounds 1 to 6,
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then it will display "hard" gals pics for rounds 7 to 100.
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3) 'shocking'
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- DSW1 bit 7 was used to select language but this feature is deactivated due to code at 0x0017f2.
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4) 'bombkick'
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- DSW1 bits 3 and 4 determine difficulty (code at 0x0003a4). But DSW1 bit 4 is also used
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in combinaison with DSW1 bit 5 to determine the number of special powers (code at 0x0003c2) !
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This means that you can have 2 or 3 special powers when you set difficulty to "Easy" or "Normal",
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but you'll ALWAYS have 3 special powers when you set difficulty to "Hard" or "Very Hard".
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- DSW2 bits 2 to 7 are checked when you select a level :
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. bit 2 must be OFF (code at 0x029ba8) : level 3 ("STONE")
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. bit 3 must be OFF (code at 0x029b96) : level 1 ("BUDDHA")
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. bit 4 must be ON (code at 0x029b9c) : level 2 ("JOY WORLD")
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. bit 5 must be OFF (code at 0x029bae) : level 4 ("MUSIC")
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. bit 6 must be ON (code at 0x029bba) : level 6 ("GOBLIN")
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. bit 7 must be OFF (code at 0x029bb4) : level 5 ("ALADDIN")
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- DSW2 bits 6 and 7 are also checked during boot-up sequence (code at 0x02dbc0) :
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. bit 6 must be ON
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. bit 7 must be OFF
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***************************************************************************/
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#include "emu.h"
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#include "includes/yunsun16.h"
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#include "cpu/z80/z80.h"
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#include "cpu/m68000/m68000.h"
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#include "sound/okim6295.h"
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#include "sound/3812intf.h"
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/***************************************************************************
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Memory Maps - Main CPU
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***************************************************************************/
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static WRITE16_HANDLER( yunsun16_sound_bank_w )
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{
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if (ACCESSING_BITS_0_7)
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{
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int bank = data & 3;
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UINT8 *dst = space->machine().region("oki")->base();
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UINT8 *src = dst + 0x80000 + 0x20000 * bank;
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memcpy(dst + 0x20000, src, 0x20000);
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}
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}
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static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16 )
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AM_RANGE(0x000000, 0x07ffff) AM_ROM
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AM_RANGE(0x800000, 0x800001) AM_READ_PORT("INPUTS")
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AM_RANGE(0x800018, 0x800019) AM_READ_PORT("SYSTEM")
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AM_RANGE(0x80001a, 0x80001b) AM_READ_PORT("DSW1")
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AM_RANGE(0x80001c, 0x80001d) AM_READ_PORT("DSW2")
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AM_RANGE(0x800030, 0x800031) AM_WRITENOP // ? (value: don't care)
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AM_RANGE(0x800100, 0x800101) AM_WRITENOP // ? $9100
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AM_RANGE(0x800102, 0x800103) AM_WRITENOP // ? $9080
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AM_RANGE(0x800104, 0x800105) AM_WRITENOP // ? $90c0
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AM_RANGE(0x80010a, 0x80010b) AM_WRITENOP // ? $9000
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AM_RANGE(0x80010c, 0x80010f) AM_RAM AM_BASE_MEMBER(yunsun16_state, m_scrollram_1) // Scrolling
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AM_RANGE(0x800114, 0x800117) AM_RAM AM_BASE_MEMBER(yunsun16_state, m_scrollram_0) // Scrolling
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AM_RANGE(0x800154, 0x800155) AM_RAM AM_BASE_MEMBER(yunsun16_state, m_priorityram) // Priority
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AM_RANGE(0x800180, 0x800181) AM_WRITE(yunsun16_sound_bank_w) // Sound
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AM_RANGE(0x800188, 0x800189) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff) // Sound
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AM_RANGE(0x8001fe, 0x8001ff) AM_WRITENOP // ? 0 (during int)
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AM_RANGE(0x900000, 0x903fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) // Palette
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AM_RANGE(0x908000, 0x90bfff) AM_RAM_WRITE(yunsun16_vram_1_w) AM_BASE_MEMBER(yunsun16_state, m_vram_1) // Layer 1
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AM_RANGE(0x90c000, 0x90ffff) AM_RAM_WRITE(yunsun16_vram_0_w) AM_BASE_MEMBER(yunsun16_state, m_vram_0) // Layer 0
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AM_RANGE(0x910000, 0x910fff) AM_RAM AM_BASE_SIZE_MEMBER(yunsun16_state, m_spriteram, m_spriteram_size) // Sprites
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AM_RANGE(0xff0000, 0xffffff) AM_RAM
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ADDRESS_MAP_END
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static WRITE16_HANDLER( magicbub_sound_command_w )
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{
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yunsun16_state *state = space->machine().driver_data<yunsun16_state>();
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if (ACCESSING_BITS_0_7)
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{
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/*
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HACK: the game continuously sends this. It'll play the oki sample
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number 0 on each voice. That sample is 00000-00000.
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*/
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if ((data & 0xff) != 0x3a)
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{
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soundlatch_w(space, 0, data & 0xff);
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device_set_input_line(state->m_audiocpu, INPUT_LINE_NMI, PULSE_LINE);
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}
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}
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}
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static DRIVER_INIT( magicbub )
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{
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// remove_mem_write16_handler (0, 0x800180, 0x800181 );
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machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_write_handler(0x800188, 0x800189, FUNC(magicbub_sound_command_w));
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}
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/***************************************************************************
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Memory Maps - Sound CPU
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***************************************************************************/
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static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 )
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AM_RANGE(0x0000, 0xdfff) AM_ROM
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AM_RANGE(0xe000, 0xe7ff) AM_RAM
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( sound_port_map, AS_IO, 8 )
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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AM_RANGE(0x10, 0x11) AM_DEVREADWRITE("ymsnd", ym3812_r, ym3812_w )
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AM_RANGE(0x18, 0x18) AM_READ(soundlatch_r ) // From Main CPU
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AM_RANGE(0x1c, 0x1c) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write) // M6295
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ADDRESS_MAP_END
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/***************************************************************************
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Input Ports
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***************************************************************************/
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/***************************************************************************
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Magic Bubble
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***************************************************************************/
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static INPUT_PORTS_START( magicbub )
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PORT_START("INPUTS") /* $800000.w */
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PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
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PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
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PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
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PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
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PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
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PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
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PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
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PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
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PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("SYSTEM") /* $800019.b */
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PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("DSW1") /* $80001b.b -> $ff0003.b */
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PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) )
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PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) )
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PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x0001, DEF_STR( 3C_2C ) )
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PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x0003, DEF_STR( 2C_3C ) )
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PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) )
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PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Difficulty ) )
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PORT_DIPSETTING( 0x0010, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0x0018, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x0008, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) )
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PORT_DIPUNUSED( 0x0020, IP_ACTIVE_LOW )
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PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) )
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PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )
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PORT_START("DSW2") /* $80001d.b -> $ff0004.b */
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PORT_DIPUNUSED( 0x0001, IP_ACTIVE_LOW )
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PORT_DIPUNUSED( 0x0002, IP_ACTIVE_LOW )
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PORT_DIPNAME( 0x000c, 0x000c, "1P Vs 2P Rounds (Start)" )
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PORT_DIPSETTING( 0x0008, "Best of 1" ) /* 1 winning round needed */
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PORT_DIPSETTING( 0x000c, "Best of 3" ) /* 2 winning rounds needed */
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PORT_DIPSETTING( 0x0004, "Best of 5" ) /* 3 winning rounds needed */
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PORT_DIPSETTING( 0x0000, "Best of 7" ) /* 4 winning rounds needed */
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PORT_DIPNAME( 0x0010, 0x0010, "1P Vs 2P Rounds (Join-in)" )
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PORT_DIPSETTING( 0x0000, "Best of 1" ) /* 1 winning round needed */
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PORT_DIPSETTING( 0x0010, "Best of 3" ) /* 2 winning rounds needed */
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PORT_DIPUNUSED( 0x0020, IP_ACTIVE_LOW )
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PORT_DIPUNUSED( 0x0040, IP_ACTIVE_LOW )
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PORT_DIPUNUSED( 0x0080, IP_ACTIVE_LOW )
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INPUT_PORTS_END
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/***************************************************************************
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Magic Bubble (Adult version)
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***************************************************************************/
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static INPUT_PORTS_START( magicbua )
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PORT_INCLUDE(magicbub)
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PORT_MODIFY("DSW2")
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PORT_DIPNAME( 0x0003, 0x0003, "Nudity" ) /* Read notes */
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PORT_DIPSETTING( 0x0003, "Soft only" )
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PORT_DIPSETTING( 0x0000, "Hard only" )
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PORT_DIPSETTING( 0x0001, "Soft and Hard" )
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PORT_DIPSETTING( 0x0002, "Soft then Hard" )
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INPUT_PORTS_END
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/***************************************************************************
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Shocking
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***************************************************************************/
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static INPUT_PORTS_START( shocking )
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PORT_START("INPUTS") /* $800000.w */
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PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
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PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
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PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
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PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
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PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
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PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
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PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
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PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
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PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("SYSTEM") /* $800019.b */
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PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("DSW1") /* $80001b.b -> $ff0c06.b */
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PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) )
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PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) )
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PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x0003, DEF_STR( 3C_2C ) )
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PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x0004, DEF_STR( 2C_3C ) )
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PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) )
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PORT_DIPUNUSED( 0x0008, IP_ACTIVE_LOW )
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PORT_DIPUNUSED( 0x0010, IP_ACTIVE_LOW )
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PORT_DIPUNUSED( 0x0020, IP_ACTIVE_LOW )
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PORT_DIPUNUSED( 0x0040, IP_ACTIVE_LOW )
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PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unused ) ) /* Used to be "Language" - read notes */
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PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) /* "Korean" */
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) /* "English" */
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PORT_START("DSW2") /* $80001d.b -> $ff0c07.b */
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PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Difficulty ) )
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PORT_DIPSETTING( 0x0004, DEF_STR( Easiest ) )
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PORT_DIPSETTING( 0x0005, DEF_STR( Easier ) )
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PORT_DIPSETTING( 0x0006, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0x0007, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x0003, DEF_STR( Medium ) )
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PORT_DIPSETTING( 0x0002, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x0001, DEF_STR( Harder ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
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PORT_DIPUNUSED( 0x0008, IP_ACTIVE_LOW )
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PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Lives ) )
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PORT_DIPSETTING( 0x0020, "2" )
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PORT_DIPSETTING( 0x0030, "3" )
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PORT_DIPSETTING( 0x0010, "4" )
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PORT_DIPSETTING( 0x0000, "5" )
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PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) )
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PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )
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INPUT_PORTS_END
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/***************************************************************************
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Bomb Kick
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***************************************************************************/
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static INPUT_PORTS_START( bombkick )
|
|
PORT_START("INPUTS") /* $800000.w */
|
|
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
|
|
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
|
|
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
|
|
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
|
|
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
|
|
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
|
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
|
|
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
|
|
PORT_START("SYSTEM") /* $800019.b */
|
|
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
|
|
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START1 )
|
|
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
|
|
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
|
|
PORT_START("DSW1") /* $80001b.b -> $ff0004.b */
|
|
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) )
|
|
PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) )
|
|
PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) )
|
|
PORT_DIPSETTING( 0x0001, DEF_STR( 3C_2C ) )
|
|
PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
|
|
PORT_DIPSETTING( 0x0003, DEF_STR( 2C_3C ) )
|
|
PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
|
|
PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) )
|
|
PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Difficulty ) )
|
|
PORT_DIPSETTING( 0x0010, DEF_STR( Easy ) )
|
|
PORT_DIPSETTING( 0x0018, DEF_STR( Normal ) )
|
|
PORT_DIPSETTING( 0x0008, DEF_STR( Hard ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) )
|
|
PORT_DIPNAME( 0x0020, 0x0000, "Special Powers" ) /* Only has an effect when difficulty set to "Easy" or "Normal" - read notes */
|
|
PORT_DIPSETTING( 0x0020, "2" )
|
|
PORT_DIPSETTING( 0x0000, "3" )
|
|
PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) )
|
|
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
|
|
PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )
|
|
|
|
PORT_START("DSW2") /* $80001d.b -> $ff0005.b */
|
|
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) )
|
|
PORT_DIPSETTING( 0x0000, "2" )
|
|
PORT_DIPSETTING( 0x0003, "3" )
|
|
PORT_DIPSETTING( 0x0002, "4" )
|
|
PORT_DIPSETTING( 0x0001, "5" )
|
|
PORT_DIPNAME( 0x0004, 0x0004, "DSW 2:3 - LEAVE OFF!" ) /* Must be OFF ! - read notes */
|
|
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
|
|
PORT_DIPNAME( 0x0008, 0x0008, "DSW 2:4 - LEAVE OFF!" ) /* Must be OFF ! - read notes */
|
|
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
|
|
PORT_DIPNAME( 0x0010, 0x0000, "DSW 2:5 - LEAVE ON!" ) /* Must be ON ! - read notes */
|
|
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
|
|
PORT_DIPNAME( 0x0020, 0x0020, "DSW 2:6 - LEAVE OFF!" ) /* Must be OFF ! - read notes */
|
|
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
|
|
PORT_DIPNAME( 0x0040, 0x0000, "DSW 2:7 - LEAVE ON!" ) /* Must be ON ! - read notes */
|
|
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
|
|
PORT_DIPNAME( 0x0080, 0x0080, "DSW 2:8 - LEAVE OFF!" ) /* Must be OFF ! - read notes */
|
|
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
|
|
INPUT_PORTS_END
|
|
|
|
/***************************************************************************
|
|
Paparazzi
|
|
***************************************************************************/
|
|
|
|
static INPUT_PORTS_START( paprazzi )
|
|
PORT_START("INPUTS") /* $800000.w */
|
|
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
|
|
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
|
|
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
|
|
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
|
|
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
|
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
|
|
PORT_START("SYSTEM") /* $800019.b */
|
|
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
|
|
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START1 )
|
|
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
|
|
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
|
|
|
PORT_START("DSW1") /* $80001b.b -> $ff0aca.b */
|
|
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coinage ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
|
|
PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
|
|
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) )
|
|
PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) )
|
|
PORT_DIPUNKNOWN( 0x0004, 0x0004 ) // $25bc
|
|
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Language ) )
|
|
PORT_DIPSETTING( 0x0000, "Korean" )
|
|
PORT_DIPSETTING( 0x0008, DEF_STR( English ) )
|
|
PORT_DIPNAME( 0x0010, 0x0010, "Enemies" ) // soemthing else.. but related to enemy types
|
|
PORT_DIPSETTING( 0x0000, "Type 1" )
|
|
PORT_DIPSETTING( 0x0010, "Type 2" )
|
|
PORT_DIPUNKNOWN( 0x0020, 0x0020 )
|
|
PORT_DIPNAME( 0x00c0, 0x0080, "Time" )
|
|
PORT_DIPSETTING( 0x0000, "80" )
|
|
PORT_DIPSETTING( 0x0040, "100" )
|
|
PORT_DIPSETTING( 0x0080, "120" )
|
|
PORT_DIPSETTING( 0x00c0, "150" )
|
|
|
|
PORT_START("DSW2") /* $80001d.b -> $ff0acb.b */
|
|
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Difficulty ) ) //not sure what is it . tested all 3 bits tested @ $be48
|
|
PORT_DIPSETTING( 0x0004, DEF_STR( Easiest ) )
|
|
PORT_DIPSETTING( 0x0005, DEF_STR( Easier ) )
|
|
PORT_DIPSETTING( 0x0006, DEF_STR( Easy ) )
|
|
PORT_DIPSETTING( 0x0007, DEF_STR( Normal ) )
|
|
PORT_DIPSETTING( 0x0003, DEF_STR( Medium ) )
|
|
PORT_DIPSETTING( 0x0002, DEF_STR( Hard ) )
|
|
PORT_DIPSETTING( 0x0001, DEF_STR( Harder ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
|
|
PORT_DIPUNKNOWN( 0x0008, 0x0008 ) // $448a
|
|
PORT_DIPNAME( 0x0030, 0x0020, DEF_STR( Lives ) ) // $be24
|
|
PORT_DIPSETTING( 0x0020, "3" )
|
|
PORT_DIPSETTING( 0x0030, "2" )
|
|
PORT_DIPSETTING( 0x0010, "4" )
|
|
PORT_DIPSETTING( 0x0000, "5" )
|
|
PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) )
|
|
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
|
|
PORT_DIPNAME( 0x0080, 0x0080, "Gfx Viewer" )
|
|
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
|
|
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
|
|
INPUT_PORTS_END
|
|
|
|
/***************************************************************************
|
|
|
|
|
|
Graphics Layouts
|
|
|
|
|
|
***************************************************************************/
|
|
|
|
|
|
/* 16x16x4 */
|
|
static const gfx_layout layout_16x16x4 =
|
|
{
|
|
16,16,
|
|
RGN_FRAC(1,4),
|
|
4,
|
|
{ RGN_FRAC(3,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(0,4) },
|
|
{ STEP16(0,1) },
|
|
{ STEP16(0,16) },
|
|
16*16
|
|
};
|
|
|
|
/* 16x16x8 */
|
|
static const gfx_layout layout_16x16x8 =
|
|
{
|
|
16,16,
|
|
RGN_FRAC(1,1),
|
|
8,
|
|
{ 6*8,4*8, 2*8,0*8, 7*8,5*8, 3*8,1*8 },
|
|
{ STEP8(0,1),STEP8(8*8,1) },
|
|
{ STEP16(0,16*8) },
|
|
16*16*8
|
|
};
|
|
|
|
|
|
static GFXDECODE_START( yunsun16 )
|
|
GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x8, 0x1000, 0x10 ) // [0] Layers
|
|
GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 0x0000, 0x20 ) // [1] Sprites
|
|
GFXDECODE_END
|
|
|
|
|
|
/***************************************************************************
|
|
|
|
|
|
Machine Drivers
|
|
|
|
|
|
***************************************************************************/
|
|
|
|
static MACHINE_START( yunsun16 )
|
|
{
|
|
yunsun16_state *state = machine.driver_data<yunsun16_state>();
|
|
|
|
state->m_audiocpu = machine.device("audiocpu");
|
|
|
|
state->save_item(NAME(state->m_sprites_scrolldx));
|
|
state->save_item(NAME(state->m_sprites_scrolldy));
|
|
}
|
|
|
|
static MACHINE_RESET( yunsun16 )
|
|
{
|
|
yunsun16_state *state = machine.driver_data<yunsun16_state>();
|
|
|
|
state->m_sprites_scrolldx = -0x40;
|
|
state->m_sprites_scrolldy = -0x0f;
|
|
}
|
|
|
|
/***************************************************************************
|
|
Magic Bubble
|
|
***************************************************************************/
|
|
|
|
static void soundirq(device_t *device, int state)
|
|
{
|
|
yunsun16_state *yunsun16 = device->machine().driver_data<yunsun16_state>();
|
|
device_set_input_line(yunsun16->m_audiocpu, 0, state);
|
|
}
|
|
|
|
static const ym3812_interface magicbub_ym3812_intf =
|
|
{
|
|
soundirq /* IRQ Line */
|
|
};
|
|
|
|
static MACHINE_CONFIG_START( magicbub, yunsun16_state )
|
|
|
|
/* basic machine hardware */
|
|
MCFG_CPU_ADD("maincpu", M68000, 16000000)
|
|
MCFG_CPU_PROGRAM_MAP(main_map)
|
|
MCFG_CPU_VBLANK_INT("screen", irq2_line_hold)
|
|
|
|
MCFG_CPU_ADD("audiocpu", Z80, 3000000) /* ? */
|
|
MCFG_CPU_PROGRAM_MAP(sound_map)
|
|
MCFG_CPU_IO_MAP(sound_port_map)
|
|
|
|
MCFG_MACHINE_START(yunsun16)
|
|
MCFG_MACHINE_RESET(yunsun16)
|
|
|
|
/* video hardware */
|
|
MCFG_SCREEN_ADD("screen", RASTER)
|
|
MCFG_SCREEN_REFRESH_RATE(60)
|
|
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
|
|
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
|
|
MCFG_SCREEN_SIZE(0x180, 0xe0)
|
|
MCFG_SCREEN_VISIBLE_AREA(0+0x20, 0x180-1-0x20, 0, 0xe0-1)
|
|
MCFG_SCREEN_UPDATE(yunsun16)
|
|
|
|
MCFG_GFXDECODE(yunsun16)
|
|
MCFG_PALETTE_LENGTH(8192)
|
|
|
|
MCFG_VIDEO_START(yunsun16)
|
|
|
|
/* sound hardware */
|
|
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
|
|
|
|
MCFG_SOUND_ADD("ymsnd", YM3812, 4000000)
|
|
MCFG_SOUND_CONFIG(magicbub_ym3812_intf)
|
|
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.80)
|
|
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.80)
|
|
|
|
MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH)
|
|
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.80)
|
|
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.80)
|
|
MACHINE_CONFIG_END
|
|
|
|
|
|
/***************************************************************************
|
|
Shocking
|
|
***************************************************************************/
|
|
|
|
static MACHINE_CONFIG_START( shocking, yunsun16_state )
|
|
|
|
/* basic machine hardware */
|
|
MCFG_CPU_ADD("maincpu", M68000, 16000000)
|
|
MCFG_CPU_PROGRAM_MAP(main_map)
|
|
MCFG_CPU_VBLANK_INT("screen", irq2_line_hold)
|
|
|
|
MCFG_MACHINE_START(yunsun16)
|
|
MCFG_MACHINE_RESET(yunsun16)
|
|
|
|
/* video hardware */
|
|
MCFG_SCREEN_ADD("screen", RASTER)
|
|
MCFG_SCREEN_REFRESH_RATE(60)
|
|
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
|
|
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
|
|
MCFG_SCREEN_SIZE(0x180, 0xe0)
|
|
MCFG_SCREEN_VISIBLE_AREA(0, 0x180-1-4, 0, 0xe0-1)
|
|
MCFG_SCREEN_UPDATE(yunsun16)
|
|
|
|
MCFG_GFXDECODE(yunsun16)
|
|
MCFG_PALETTE_LENGTH(8192)
|
|
|
|
MCFG_VIDEO_START(yunsun16)
|
|
|
|
/* sound hardware */
|
|
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
|
|
|
|
MCFG_OKIM6295_ADD("oki", 1000000, OKIM6295_PIN7_HIGH)
|
|
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
|
|
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
|
|
MACHINE_CONFIG_END
|
|
|
|
|
|
|
|
/***************************************************************************
|
|
|
|
|
|
ROMs Loading
|
|
|
|
|
|
***************************************************************************/
|
|
|
|
/***************************************************************************
|
|
|
|
Magic Bubble
|
|
|
|
Yun Sung 199x
|
|
|
|
YunSung YS1302
|
|
|
|
PCB Layout
|
|
----------
|
|
|
|
+-------------------------------------------------+
|
|
| u131 u20 6116 |
|
|
| YM3014 6116 Z80 M6295 u22 6116 |
|
|
| YM3812 u143 u21 |
|
|
| 62256 u23 6116 |
|
|
| 62256 6116 |
|
|
| PAL PAL |
|
|
|J PAL PAL |
|
|
|A DSW1 PAL |
|
|
|M PAL |
|
|
|M DSW2 PAL 6116 6116 |
|
|
|A PAL PAL ACTEL 6116 6116 |
|
|
| PAL PAL PAL A1020B u70 u74 |
|
|
| PAL u69 u73 |
|
|
| 62256 u68 u72 |
|
|
| 62256 u67 u71 |
|
|
| 68000 u32 62256 62256 |
|
|
|16MHz u33 |
|
|
+-------------------------------------------------+
|
|
|
|
|
|
U143 -------------------27c512
|
|
U23, 21, 22, 20, 131 ---27c010
|
|
U67, 68, 69, 70 --------27c040
|
|
U32, 33 ----------------27c020
|
|
|
|
U143, 131 .......Sound CPU code & Samples
|
|
U32, 33 .........Program code
|
|
U20-23 ..........Sprites
|
|
U67-70 ..........Backgrounds
|
|
|
|
Actel A1020B is close to U67-70
|
|
|
|
68HC000P16 is close to U32,33
|
|
|
|
16.000000 MHz
|
|
|
|
Sound section:
|
|
SMD Z80
|
|
"KS8001" (YM3812)
|
|
"KS8002" (YM3014)
|
|
"AD-65" (OKI M6295 and is SMD)
|
|
|
|
***************************************************************************/
|
|
|
|
ROM_START( magicbub )
|
|
|
|
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
|
|
ROM_LOAD16_BYTE( "magbuble.u33", 0x000000, 0x040000, CRC(18fdd582) SHA1(89f4c52ec0e213285a04743da88f6e39408b573d) )
|
|
ROM_LOAD16_BYTE( "magbuble.u32", 0x000001, 0x040000, CRC(f6ea7004) SHA1(069541e37b60370810451616ee66bbd05dc10137) )
|
|
|
|
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */
|
|
ROM_LOAD( "magbuble.143", 0x00000, 0x10000, CRC(04192753) SHA1(9c56ba70e1d074906ea1dc593c2a8516c6ba2074) )
|
|
|
|
ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
|
|
ROMX_LOAD( "magbuble.u67", 0x000000, 0x080000, CRC(6355e57d) SHA1(5e9234dd474ddcf0a9e1001080f3de11c7d0ee55) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "magbuble.u68", 0x000002, 0x080000, CRC(53ae6c2b) SHA1(43c02aa4cfdfa5bc009b42cd4be633787a35cb59) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "magbuble.u69", 0x000004, 0x080000, CRC(b892e64c) SHA1(b1156c8f02371ee2c5d6c930483c50eef5da10b5) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "magbuble.u70", 0x000006, 0x080000, CRC(37794837) SHA1(11597614e1e048544326fbbe281b364278d6350d) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
|
|
ROM_REGION( 0x080000, "gfx2", 0 ) /* 16x16x4 */
|
|
ROM_LOAD( "magbuble.u20", 0x000000, 0x020000, CRC(f70e3b8c) SHA1(d925c27bbd0f915228d22589a98e3ea7181a87ca) )
|
|
ROM_LOAD( "magbuble.u21", 0x020000, 0x020000, CRC(ad082cf3) SHA1(0bc3cf6c54d47be4f1940192fc1585cb48767e97) )
|
|
ROM_LOAD( "magbuble.u22", 0x040000, 0x020000, CRC(7c68df7a) SHA1(88acf9dd43892a790415b418f77d88c747aa84f5) )
|
|
ROM_LOAD( "magbuble.u23", 0x060000, 0x020000, CRC(c7763fc1) SHA1(ed68b3c3c5155073afb7b55d6d92d3057e40df6c) )
|
|
|
|
ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
|
|
ROM_LOAD( "magbuble.131", 0x000000, 0x020000, CRC(03e04e89) SHA1(7d80e6a7be2322e32e40acae72bedd8d7e90ad33) )
|
|
|
|
ROM_END
|
|
|
|
ROM_START( magicbuba )
|
|
|
|
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
|
|
ROM_LOAD16_BYTE( "u33.bin", 0x000000, 0x040000, CRC(a8164a02) SHA1(7275209d5d73881839f7fa3ac7d362194ef2cfd9) )
|
|
ROM_LOAD16_BYTE( "u32.bin", 0x000001, 0x040000, CRC(58f885ad) SHA1(e66f5bb1ac0acd9abc2def439af7f932c3a09cbd) )
|
|
|
|
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */
|
|
ROM_LOAD( "magbuble.143", 0x00000, 0x10000, CRC(04192753) SHA1(9c56ba70e1d074906ea1dc593c2a8516c6ba2074) )
|
|
|
|
ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
|
|
ROMX_LOAD( "u67.bin", 0x000000, 0x080000, CRC(89523dcd) SHA1(edea2bbec615aa253d940bbc3bbdb33f6873a8ee) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u68.bin", 0x000002, 0x080000, CRC(30e01a70) SHA1(3a98c2ef61307b44bf4e155663117199587ff4a4) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u69.bin", 0x000004, 0x080000, CRC(fe357f52) SHA1(5aff9a0bf70fc8a78820c4d13838ad238852c594) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u70.bin", 0x000006, 0x080000, CRC(1398a473) SHA1(f58bda6cbf5f553a9632d910b2ffef5d5bfedf18) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u71.bin", 0x200000, 0x080000, CRC(0844e017) SHA1(2ae5c9da521fea7aa5811627d7b3eca82cdc0821) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u72.bin", 0x200002, 0x080000, CRC(591db1cb) SHA1(636fbfe9e048d6418d43f947004b281f61081fd8) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u73.bin", 0x200004, 0x080000, CRC(cb4f3c3c) SHA1(fbd804bb70f09c2471557675af4c5b4abedea3b2) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u74.bin", 0x200006, 0x080000, CRC(81ff4910) SHA1(69241fe2d20b53984aa67f17d8da32e1b74ce696) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
|
|
ROM_REGION( 0x080000, "gfx2", 0 ) /* 16x16x4 */
|
|
ROM_LOAD( "magbuble.u20", 0x000000, 0x020000, CRC(f70e3b8c) SHA1(d925c27bbd0f915228d22589a98e3ea7181a87ca) )
|
|
ROM_LOAD( "magbuble.u21", 0x020000, 0x020000, CRC(ad082cf3) SHA1(0bc3cf6c54d47be4f1940192fc1585cb48767e97) )
|
|
ROM_LOAD( "magbuble.u22", 0x040000, 0x020000, CRC(7c68df7a) SHA1(88acf9dd43892a790415b418f77d88c747aa84f5) )
|
|
ROM_LOAD( "magbuble.u23", 0x060000, 0x020000, CRC(c7763fc1) SHA1(ed68b3c3c5155073afb7b55d6d92d3057e40df6c) )
|
|
|
|
ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
|
|
ROM_LOAD( "magbuble.131", 0x000000, 0x020000, CRC(03e04e89) SHA1(7d80e6a7be2322e32e40acae72bedd8d7e90ad33) )
|
|
|
|
ROM_END
|
|
|
|
|
|
/***************************************************************************
|
|
|
|
YunSung YS-0211 based games:
|
|
|
|
Paparazzi (c) 1996 (no PCB label but looks identical)
|
|
Shocking (c) 1997
|
|
Bomb Kick (c) 1998
|
|
|
|
PCB Layout
|
|
----------
|
|
|
|
|-------------------------------------------------|
|
|
|UPC1242 u131 u20 6116 |
|
|
| VOL M6295 u22 6116 |
|
|
| PAL 6264 u21 |
|
|
| 6264 u23 6116 |
|
|
| 6116 |
|
|
| PAL PAL |
|
|
|J PAL PAL |
|
|
|A DSW1 PAL |
|
|
|M |
|
|
|M DSW2 PAL PAL PAL |
|
|
|A PAL PAL ACTEL 6116 6116 |
|
|
| PAL PAL A1020B 6116 6116 |
|
|
| 6 PAL u70 u74 |
|
|
| 8 62256 u69 u73 |
|
|
| 0 62256 u68 u72 |
|
|
| 0 u32 u67 u71 |
|
|
|16MHz 0 u33 62256 62256 |
|
|
|-------------------------------------------------|
|
|
Notes:
|
|
68000 clock - 16MHz
|
|
M6295 clock - 1.000MHz, sample rate 1000000Hz / 132
|
|
HSync - 14.84kHz
|
|
VSync - 60Hz
|
|
|
|
***************************************************************************/
|
|
|
|
/***************************************************************************
|
|
|
|
Paparazzi - Yun Sung, 1996
|
|
|
|
***************************************************************************/
|
|
|
|
ROM_START( paprazzi )
|
|
|
|
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
|
|
ROM_LOAD16_BYTE( "u33.bin", 0x000000, 0x020000, CRC(91f33abd) SHA1(694868bc1ef612ba47cb38957d965f271bf16105) )
|
|
ROM_LOAD16_BYTE( "u32.bin", 0x000001, 0x020000, CRC(ad5a3fec) SHA1(a2db3f2926bdbb5bc44f307b919a0431c9deb76d) )
|
|
|
|
ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
|
|
ROMX_LOAD( "u67.bin", 0x000000, 0x080000, CRC(ea0b9e27) SHA1(e68f728158d0c42523002fe4270784891f5492ce) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u68.bin", 0x000002, 0x080000, CRC(6b7ff4dd) SHA1(b06036f08e8f65860077a71d91676bf5c2f804fc) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u69.bin", 0x000004, 0x080000, CRC(06749294) SHA1(375fe1c05355f789f846aa28b2012d08bfa2b2b5) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u70.bin", 0x000006, 0x080000, CRC(0adacdf8) SHA1(d33680e7139e78929284b81e880bd5baa45c6675) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u71.bin", 0x200000, 0x080000, CRC(69178fc4) SHA1(1ec06d360e098e15cfb673e5de7124a7c10757f8) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u72.bin", 0x200002, 0x080000, CRC(7c3384b9) SHA1(b9e1ba7ec009e15f1061c3994ed4cf48a8e700c6) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u73.bin", 0x200004, 0x080000, CRC(73fbc13e) SHA1(a19a05764ca010be025aae12fa82f97f5dc7d4b9) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u74.bin", 0x200006, 0x080000, CRC(f1afda11) SHA1(c62e318dde2ed7ac9b649764ccec8e991d2869c2) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
|
|
ROM_REGION( 0x100000, "gfx2", 0 ) /* 16x16x4 */
|
|
ROM_LOAD( "u20.bin", 0x000000, 0x040000, CRC(ccb0ad6b) SHA1(ca66b7c7cb1418a86f209d071935aa45bb0a6e7d) )
|
|
ROM_LOAD( "u21.bin", 0x040000, 0x040000, CRC(125badf0) SHA1(ae63469e1fb1328c554774ca8c47878df2b02b96) )
|
|
ROM_LOAD( "u22.bin", 0x080000, 0x040000, CRC(436499c7) SHA1(ec1390b6d5656c99d91cf6425d319f4796bcb28a) )
|
|
ROM_LOAD( "u23.bin", 0x0c0000, 0x040000, CRC(358280fe) SHA1(eac3cb65fe75bc2da14896734f4a339480b54a2c) )
|
|
|
|
ROM_REGION( 0x080000 * 2, "oki", 0 ) /* Samples */
|
|
ROM_LOAD( "u131.bin", 0x000000, 0x080000, CRC(bcf7aa12) SHA1(f7bf5258396ed0eb7e85eccf250c6d0a333a4d61) )
|
|
ROM_RELOAD( 0x080000, 0x080000 )
|
|
|
|
ROM_END
|
|
|
|
/***************************************************************************
|
|
|
|
Shocking - Yun Sung, 1997
|
|
|
|
***************************************************************************/
|
|
|
|
ROM_START( shocking )
|
|
|
|
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
|
|
ROM_LOAD16_BYTE( "yunsun16.u33", 0x000000, 0x040000, CRC(8a155521) SHA1(000c9095558e6cae30ce43a885c3fbcf55713f40) )
|
|
ROM_LOAD16_BYTE( "yunsun16.u32", 0x000001, 0x040000, CRC(c4998c10) SHA1(431ae1f9982a70421650e1bfe4bf87152e2fe85c) )
|
|
|
|
ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
|
|
ROMX_LOAD( "yunsun16.u67", 0x000000, 0x080000, CRC(e30fb2c4) SHA1(0d33a1593d7ebcd5da6971a04c3300c0b4eef219) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "yunsun16.u68", 0x000002, 0x080000, CRC(7d702538) SHA1(ae4c8ca6f172e204589f2f70ca114f7c38e7cabd) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "yunsun16.u69", 0x000004, 0x080000, CRC(97447fec) SHA1(e52184f96b2337ccbef130ada21a959c8bc1d73b) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "yunsun16.u70", 0x000006, 0x080000, CRC(1b1f7895) SHA1(939c386dbef82e4833b7038e7c603d2ec67fa23e) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
|
|
ROM_REGION( 0x100000, "gfx2", 0 ) /* 16x16x4 */
|
|
ROM_LOAD( "yunsun16.u20", 0x000000, 0x040000, CRC(124699d0) SHA1(e55c8fb35f193abf98b1df07b94b99bf33bb5207) )
|
|
ROM_LOAD( "yunsun16.u21", 0x040000, 0x040000, CRC(4eea29a2) SHA1(c8173eeef0228a7635a96251ae3776726ffaf0f4) )
|
|
ROM_LOAD( "yunsun16.u22", 0x080000, 0x040000, CRC(d6db0388) SHA1(f5d8f7740b602c402a8dd6c4ebd357cf15a0dfac) )
|
|
ROM_LOAD( "yunsun16.u23", 0x0c0000, 0x040000, CRC(1fa33b2e) SHA1(4aa0dee8d34aac19cf6b7ba3f79ca022ad8d7760) )
|
|
|
|
ROM_REGION( 0x080000 * 2, "oki", 0 ) /* Samples */
|
|
ROM_LOAD( "yunsun16.131", 0x000000, 0x080000, CRC(d0a1bb8c) SHA1(10f33521bd6031ed73ee5c7be1382165925aa8f8) )
|
|
ROM_RELOAD( 0x080000, 0x080000 )
|
|
|
|
ROM_END
|
|
|
|
ROM_START( shockingk )
|
|
|
|
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
|
|
ROM_LOAD16_BYTE( "u33.bin", 0x000000, 0x040000, CRC(870108ad) SHA1(2d059ee0f189ed404211f6041cd382f90b53d0cd) )
|
|
ROM_LOAD16_BYTE( "u32.bin", 0x000001, 0x040000, CRC(be2125f4) SHA1(fab38697266a1f95b8ebfff0c692d8e8239710aa) )
|
|
|
|
ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
|
|
ROMX_LOAD( "u67.bin", 0x000000, 0x080000, CRC(7b0f3944) SHA1(0954610e0a1b39e8e68411b98c3fe487da6bd77a) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u68.bin", 0x000002, 0x080000, CRC(aa736da6) SHA1(0d8bbfc1fb014c6e662e4dc376bcd87b4157a7aa) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u69.bin", 0x000004, 0x080000, CRC(292bb626) SHA1(78a7ecc72dde6d397d2137e528dabcd247d382bd) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "u70.bin", 0x000006, 0x080000, CRC(2f9eeb81) SHA1(4e84c4451cbe3feee95a828790830e95f278f2e7) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
|
|
ROM_REGION( 0x100000, "gfx2", 0 ) /* 16x16x4 */
|
|
ROM_LOAD( "u20.bin", 0x000000, 0x040000, CRC(3502a477) SHA1(f317c12491b35470ceb178793c6e332c3afcf2b5) )
|
|
ROM_LOAD( "u21.bin", 0x040000, 0x040000, CRC(ffe0af85) SHA1(124d8375fd366333fb3cb16bb94d7fa3c79534b3) )
|
|
ROM_LOAD( "u22.bin", 0x080000, 0x040000, CRC(59260de1) SHA1(2dd2d7ab93fa751cb9142400a3ff91391477d555) )
|
|
ROM_LOAD( "u23.bin", 0x0c0000, 0x040000, CRC(00e4af23) SHA1(a4d23f16748385dd8c87cae3e16593e5a0195c24) )
|
|
|
|
ROM_REGION( 0x080000 * 2, "oki", 0 ) /* Samples */
|
|
ROM_LOAD( "yunsun16.131", 0x000000, 0x080000, CRC(d0a1bb8c) SHA1(10f33521bd6031ed73ee5c7be1382165925aa8f8) )
|
|
ROM_RELOAD( 0x080000, 0x080000 )
|
|
|
|
ROM_END
|
|
|
|
|
|
/***************************************************************************
|
|
|
|
Bomb Kick - Yun Sung, 1998
|
|
|
|
***************************************************************************/
|
|
|
|
ROM_START( bombkick )
|
|
|
|
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
|
|
ROM_LOAD16_BYTE( "bk_u33", 0x000000, 0x040000, CRC(d6eb50bf) SHA1(a24c31f212f86f066c35d39da137ef0933323e43) )
|
|
ROM_LOAD16_BYTE( "bk_u32", 0x000001, 0x040000, CRC(d55388a2) SHA1(928f1a8933b986cf099e184002660e30ee1aeb0a) )
|
|
|
|
ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
|
|
ROMX_LOAD( "bk_u67", 0x000000, 0x080000, CRC(1962f536) SHA1(36d3c73a322330058e963efcb9b81324724382cc) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "bk_u68", 0x000002, 0x080000, CRC(d80c75a4) SHA1(330c20d126b9f1f61f17750028c92843be55ec78) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "bk_u69", 0x000004, 0x080000, CRC(615e1e6f) SHA1(73875313010514ff5ca9e0bc96d6f93baaee391e) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
ROMX_LOAD( "bk_u70", 0x000006, 0x080000, CRC(59817ef1) SHA1(d23df30b34223575d6a9c814f2ec3db990b18679) , ROM_GROUPWORD | ROM_SKIP(6))
|
|
|
|
ROM_REGION( 0x100000, "gfx2", 0 ) /* 16x16x4 */
|
|
ROM_LOAD( "bk_u20", 0x000000, 0x040000, CRC(c2b83e3f) SHA1(8bcd862dbf56cf579058d045f89f900ebfea2f1d) )
|
|
ROM_LOAD( "bk_u21", 0x040000, 0x040000, CRC(d6890192) SHA1(3c26a08580ceecf2f61f008861a459e175c99ed9) )
|
|
ROM_LOAD( "bk_u22", 0x080000, 0x040000, CRC(9538c46c) SHA1(d7d0e167d5abc2ee81eae6fde152b2f5cc716c0e) )
|
|
ROM_LOAD( "bk_u23", 0x0c0000, 0x040000, CRC(e3831f3d) SHA1(096658ee5a7b83d774b671c0a38113533c8751d1) )
|
|
|
|
ROM_REGION( 0x080000 * 2, "oki", 0 ) /* Samples */
|
|
ROM_LOAD( "bk_u131", 0x000000, 0x080000, CRC(22cc5732) SHA1(38aefa4e543ea54e004eee428ee087121eb20905) )
|
|
ROM_RELOAD( 0x080000, 0x080000 )
|
|
|
|
ROM_END
|
|
|
|
|
|
/***************************************************************************
|
|
|
|
|
|
Game Drivers
|
|
|
|
|
|
***************************************************************************/
|
|
|
|
GAME( 199?, magicbub, 0, magicbub, magicbub, magicbub, ROT0, "Yun Sung", "Magic Bubble", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
|
|
GAME( 199?, magicbuba, magicbub, magicbub, magicbua, magicbub, ROT0, "Yun Sung", "Magic Bubble (Adult version)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
|
|
GAME( 1996, paprazzi, 0, shocking, paprazzi, 0, ROT270, "Yun Sung", "Paparazzi", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
|
|
GAME( 1997, shocking, 0, shocking, shocking, 0, ROT0, "Yun Sung", "Shocking", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
|
|
GAME( 1997, shockingk, shocking, shocking, shocking, 0, ROT0, "Yun Sung", "Shocking (Korea)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
|
|
GAME( 1998, bombkick, 0, shocking, bombkick, 0, ROT0, "Yun Sung", "Bomb Kick", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
|