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amalgamated.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
amalgamated.mm
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
bgfx_compute.sh
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
bgfx_p.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
bgfx_shader.sh
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
bgfx.cpp
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DX12 not working under mingw so disabling it for now (nw)
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2015-09-12 11:05:29 +02:00 |
charset.h
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
config.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
fs_clear0.bin.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
fs_clear0.sc
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Update BGFX (nw)
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2015-05-27 12:07:35 +02:00 |
fs_clear1.bin.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
fs_clear1.sc
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
fs_clear2.bin.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
fs_clear2.sc
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
fs_clear3.bin.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
fs_clear3.sc
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
fs_clear4.bin.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
fs_clear4.sc
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
fs_clear5.bin.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
fs_clear5.sc
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
fs_clear6.bin.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
fs_clear6.sc
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
fs_clear7.bin.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
fs_clear7.sc
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
fs_debugfont.bin.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
fs_debugfont.sc
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
glcontext_eagl.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
glcontext_eagl.mm
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
glcontext_egl.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
glcontext_egl.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
glcontext_glx.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
glcontext_glx.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
glcontext_nsgl.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
glcontext_nsgl.mm
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
glcontext_ppapi.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
glcontext_ppapi.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
glcontext_wgl.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
glcontext_wgl.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
glimports.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
image.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
image.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
makefile
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
ovr.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
ovr.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderdoc.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderdoc.h
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updated to latest 3rdparty
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2015-03-26 08:14:29 +01:00 |
renderer_d3d9.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderer_d3d9.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderer_d3d11.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderer_d3d11.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderer_d3d12.cpp
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DX12 not working under mingw so disabling it for now (nw)
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2015-09-12 11:05:29 +02:00 |
renderer_d3d12.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderer_d3d.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderer_gl.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderer_gl.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderer_mtl.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderer_mtl.mm
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderer_null.cpp
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Fix build using a patch from upstream.
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2015-07-14 21:51:00 +02:00 |
renderer_vk.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
renderer.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
shader_dx9bc.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
shader_dx9bc.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
shader_dxbc.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
shader_dxbc.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
shader_spirv.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
shader_spirv.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
varying.def.sc
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
vertexdecl.cpp
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
vertexdecl.h
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
vs_clear.bin.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
vs_clear.sc
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
vs_debugfont.bin.h
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Added latest BGFX (nw)
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2015-09-12 10:23:53 +02:00 |
vs_debugfont.sc
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |