mame/src/emu/ui/optsmenu.cpp
2016-02-04 15:36:33 +01:00

340 lines
11 KiB
C++

// license:BSD-3-Clause
// copyright-holders:Dankan1890
/*********************************************************************
ui/optsmenu.cpp
UI main options menu manager.
*********************************************************************/
#include "emu.h"
#include "ui/ui.h"
#include "ui/menu.h"
#include "ui/datfile.h"
#include "ui/inifile.h"
#include "ui/selector.h"
#include "ui/custui.h"
#include "ui/sndmenu.h"
#include "ui/ctrlmenu.h"
#include "ui/dsplmenu.h"
#include "ui/miscmenu.h"
#include "ui/optsmenu.h"
#include "ui/custmenu.h"
#include "ui/inputmap.h"
#include "rendfont.h"
//-------------------------------------------------
// ctor
//-------------------------------------------------
ui_menu_game_options::ui_menu_game_options(running_machine &machine, render_container *container) : ui_menu(machine, container)
{
}
//-------------------------------------------------
// dtor
//-------------------------------------------------
ui_menu_game_options::~ui_menu_game_options()
{
ui_menu::menu_stack->reset(UI_MENU_RESET_SELECT_FIRST);
save_game_options(machine());
ui_globals::switch_image = true;
}
//-------------------------------------------------
// handle
//-------------------------------------------------
void ui_menu_game_options::handle()
{
bool changed = false;
// process the menu
// ui_menu::menu_stack->parent->process(UI_MENU_PROCESS_NOINPUT);
// const ui_menu_event *m_event = process(UI_MENU_PROCESS_LR_REPEAT | UI_MENU_PROCESS_NOIMAGE);
const ui_menu_event *m_event = process(UI_MENU_PROCESS_LR_REPEAT);
if (m_event != nullptr && m_event->itemref != nullptr)
switch ((FPTR)m_event->itemref)
{
case FILTER_MENU:
{
if (m_event->iptkey == IPT_UI_LEFT || m_event->iptkey == IPT_UI_RIGHT)
{
(m_event->iptkey == IPT_UI_RIGHT) ? ++main_filters::actual : --main_filters::actual;
changed = true;
}
else if (m_event->iptkey == IPT_UI_SELECT)
{
int total = main_filters::length;
std::vector<std::string> s_sel(total);
for (int index = 0; index < total; ++index)
s_sel[index] = main_filters::text[index];
ui_menu::stack_push(global_alloc_clear<ui_menu_selector>(machine(), container, s_sel, main_filters::actual));
}
break;
}
case FILE_CATEGORY_FILTER:
{
if (m_event->iptkey == IPT_UI_LEFT)
{
machine().inifile().current_file--;
machine().inifile().current_category = 0;
changed = true;
}
else if (m_event->iptkey == IPT_UI_RIGHT)
{
machine().inifile().current_file++;
machine().inifile().current_category = 0;
changed = true;
}
else if (m_event->iptkey == IPT_UI_SELECT)
{
inifile_manager &ifile = machine().inifile();
int total = ifile.ini_index.size();
std::vector<std::string> s_sel(total);
machine().inifile().current_category = 0;
for (size_t index = 0; index < total; ++index)
s_sel[index] = ifile.ini_index[index].name;
ui_menu::stack_push(global_alloc_clear<ui_menu_selector>(machine(), container, s_sel, ifile.current_file, SELECTOR_INIFILE));
}
break;
}
case CATEGORY_FILTER:
{
if (m_event->iptkey == IPT_UI_LEFT)
{
machine().inifile().current_category--;
changed = true;
}
else if (m_event->iptkey == IPT_UI_RIGHT)
{
machine().inifile().current_category++;
changed = true;
}
else if (m_event->iptkey == IPT_UI_SELECT)
{
inifile_manager &ifile = machine().inifile();
int cfile = ifile.current_file;
int total = ifile.ini_index[cfile].category.size();
std::vector<std::string> s_sel(total);
for (int index = 0; index < total; ++index)
s_sel[index] = ifile.ini_index[cfile].category[index].name;
ui_menu::stack_push(global_alloc_clear<ui_menu_selector>(machine(), container, s_sel, ifile.current_category, SELECTOR_CATEGORY));
}
break;
}
case MANUFACT_CAT_FILTER:
if (m_event->iptkey == IPT_UI_LEFT || m_event->iptkey == IPT_UI_RIGHT)
{
(m_event->iptkey == IPT_UI_RIGHT) ? c_mnfct::actual++ : c_mnfct::actual--;
changed = true;
}
else if (m_event->iptkey == IPT_UI_SELECT)
ui_menu::stack_push(global_alloc_clear<ui_menu_selector>(machine(), container, c_mnfct::ui, c_mnfct::actual));
break;
case YEAR_CAT_FILTER:
if (m_event->iptkey == IPT_UI_LEFT || m_event->iptkey == IPT_UI_RIGHT)
{
(m_event->iptkey == IPT_UI_RIGHT) ? c_year::actual++ : c_year::actual--;
changed = true;
}
else if (m_event->iptkey == IPT_UI_SELECT)
ui_menu::stack_push(global_alloc_clear<ui_menu_selector>(machine(), container, c_year::ui, c_year::actual));
break;
case SCREEN_CAT_FILTER:
if (m_event->iptkey == IPT_UI_LEFT || m_event->iptkey == IPT_UI_RIGHT)
{
(m_event->iptkey == IPT_UI_RIGHT) ? screen_filters::actual++ : screen_filters::actual--;
changed = true;
}
else if (m_event->iptkey == IPT_UI_SELECT)
{
std::vector<std::string> text(screen_filters::length);
for (int x = 0; x < screen_filters::length; ++x)
text[x] = screen_filters::text[x];
ui_menu::stack_push(global_alloc_clear<ui_menu_selector>(machine(), container, text, screen_filters::actual));
}
break;
case MISC_MENU:
if (m_event->iptkey == IPT_UI_SELECT)
ui_menu::stack_push(global_alloc_clear<ui_menu_misc_options>(machine(), container));
break;
case SOUND_MENU:
if (m_event->iptkey == IPT_UI_SELECT)
ui_menu::stack_push(global_alloc_clear<ui_menu_sound_options>(machine(), container));
break;
case DISPLAY_MENU:
if (m_event->iptkey == IPT_UI_SELECT)
ui_menu::stack_push(global_alloc_clear<ui_menu_display_options>(machine(), container));
break;
case CUSTOM_MENU:
if (m_event->iptkey == IPT_UI_SELECT)
ui_menu::stack_push(global_alloc_clear<ui_menu_custom_ui>(machine(), container));
break;
case CONTROLLER_MENU:
if (m_event->iptkey == IPT_UI_SELECT)
ui_menu::stack_push(global_alloc_clear<ui_menu_controller_mapping>(machine(), container));
break;
case CGI_MENU:
if (m_event->iptkey == IPT_UI_SELECT)
ui_menu::stack_push(global_alloc_clear<ui_menu_input_groups>(machine(), container));
break;
case CUSTOM_FILTER:
if (m_event->iptkey == IPT_UI_SELECT)
ui_menu::stack_push(global_alloc_clear<ui_menu_custom_filter>(machine(), container));
break;
}
if (changed)
reset(UI_MENU_RESET_REMEMBER_REF);
}
//-------------------------------------------------
// populate
//-------------------------------------------------
void ui_menu_game_options::populate()
{
// set filter arrow
std::string fbuff;
// add filter item
UINT32 arrow_flags = get_arrow_flags((int)FILTER_FIRST, (int)FILTER_LAST, main_filters::actual);
item_append("Filter", main_filters::text[main_filters::actual], arrow_flags, (void *)(FPTR)FILTER_MENU);
// add category subitem
if (main_filters::actual == FILTER_CATEGORY && !machine().inifile().ini_index.empty())
{
inifile_manager &inif = machine().inifile();
int afile = inif.current_file;
arrow_flags = get_arrow_flags(0, inif.ini_index.size() - 1, afile);
fbuff = " ^!File";
convert_command_glyph(fbuff);
item_append(fbuff.c_str(), inif.actual_file().c_str(), arrow_flags, (void *)(FPTR)FILE_CATEGORY_FILTER);
arrow_flags = get_arrow_flags(0, inif.ini_index[afile].category.size() - 1, inif.current_category);
fbuff = " ^!Category";
convert_command_glyph(fbuff);
item_append(fbuff.c_str(), inif.actual_category().c_str(), arrow_flags, (void *)(FPTR)CATEGORY_FILTER);
}
// add manufacturer subitem
else if (main_filters::actual == FILTER_MANUFACTURER && c_mnfct::ui.size() > 0)
{
arrow_flags = get_arrow_flags(0, c_mnfct::ui.size() - 1, c_mnfct::actual);
fbuff = "^!Manufacturer";
convert_command_glyph(fbuff);
item_append(fbuff.c_str(), c_mnfct::ui[c_mnfct::actual].c_str(), arrow_flags, (void *)(FPTR)MANUFACT_CAT_FILTER);
}
// add year subitem
else if (main_filters::actual == FILTER_YEAR && c_year::ui.size() > 0)
{
arrow_flags = get_arrow_flags(0, c_year::ui.size() - 1, c_year::actual);
fbuff.assign("^!Year");
convert_command_glyph(fbuff);
item_append(fbuff.c_str(), c_year::ui[c_year::actual].c_str(), arrow_flags, (void *)(FPTR)YEAR_CAT_FILTER);
}
// add screen subitem
else if (main_filters::actual == FILTER_SCREEN)
{
arrow_flags = get_arrow_flags(0, screen_filters::length - 1, screen_filters::actual);
fbuff = "^!Screen type";
convert_command_glyph(fbuff);
item_append(fbuff.c_str(), screen_filters::text[screen_filters::actual], arrow_flags, (void *)(FPTR)SCREEN_CAT_FILTER);
}
// add custom subitem
else if (main_filters::actual == FILTER_CUSTOM)
{
fbuff = "^!Setup custom filter";
convert_command_glyph(fbuff);
item_append(fbuff.c_str(), nullptr, 0, (void *)(FPTR)CUSTOM_FILTER);
}
item_append(MENU_SEPARATOR_ITEM, nullptr, 0, nullptr);
// add options items
item_append("Customize UI", nullptr, 0, (void *)(FPTR)CUSTOM_MENU);
item_append("Display Options", nullptr, 0, (void *)(FPTR)DISPLAY_MENU);
item_append("Sound Options", nullptr, 0, (void *)(FPTR)SOUND_MENU);
item_append("Miscellaneous Options", nullptr, 0, (void *)(FPTR)MISC_MENU);
item_append("Device Mapping", nullptr, 0, (void *)(FPTR)CONTROLLER_MENU);
item_append("General Inputs", nullptr, 0, (void *)(FPTR)CGI_MENU);
item_append(MENU_SEPARATOR_ITEM, nullptr, 0, nullptr);
custombottom = 2.0f * machine().ui().get_line_height() + 3.0f * UI_BOX_TB_BORDER;
customtop = machine().ui().get_line_height() + 3.0f * UI_BOX_TB_BORDER;
}
//-------------------------------------------------
// perform our special rendering
//-------------------------------------------------
void ui_menu_game_options::custom_render(void *selectedref, float top, float bottom, float origx1, float origy1, float origx2, float origy2)
{
float width;
ui_manager &mui = machine().ui();
mui.draw_text_full(container, "Settings", 0.0f, 0.0f, 1.0f, JUSTIFY_CENTER, WRAP_TRUNCATE,
DRAW_NONE, ARGB_WHITE, ARGB_BLACK, &width, nullptr);
width += 2 * UI_BOX_LR_BORDER;
float maxwidth = MAX(origx2 - origx1, width);
// compute our bounds
float x1 = 0.5f - 0.5f * maxwidth;
float x2 = x1 + maxwidth;
float y1 = origy1 - top;
float y2 = origy1 - UI_BOX_TB_BORDER;
// draw a box
mui.draw_outlined_box(container, x1, y1, x2, y2, UI_GREEN_COLOR);
// take off the borders
x1 += UI_BOX_LR_BORDER;
x2 -= UI_BOX_LR_BORDER;
y1 += UI_BOX_TB_BORDER;
// draw the text within it
mui.draw_text_full(container, "Settings", x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_TRUNCATE,
DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr);
}
//-------------------------------------------------
// save game options
//-------------------------------------------------
void save_game_options(running_machine &machine)
{
// attempt to open the output file
emu_file file(machine.options().ini_path(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS);
if (file.open(emulator_info::get_configname(), ".ini") == FILERR_NONE)
{
// generate the updated INI
std::string initext = machine.options().output_ini();
file.puts(initext.c_str());
file.close();
}
else
machine.popmessage("**Error to save %s.ini**", emulator_info::get_configname());
}