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![]() * reduced address bus width of 4xx series to 31 bits per the documentation PPC DRC: * fixed bug that would jump to incorrect PC after filling the TLB during a mismatch event * added explicit address truncation to 31 bits for 4xx series * added new PPCDRC_ACCURATE_SINGLES option, which removes the excessive (and very likely unecessary) extra rounding when performing the "fast" single-precision floating point ops Konami drivers: * designated fast RAM accesses for work RAM * removed unnecessary mirroring Model 3: * identified and fixed VBLANK bit in real3d status which was causing the system to hang at startup * designated fast RAM accesses for work RAM 53C810: * changed read/write handles to proper READ8/WRITE8_HANDLER callbacks so they can eventually be used directly |
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