mame/src/osd/sdl/video.c
Aaron Giles 733b797a3d Split mame.c into mame.c and machine.c, the latter containing the
running_machine definition and implementation.

Moved global machine-level operations and accessors into methods on the
running_machine class. For the most part, this doesn't affect drivers
except for a few occasional bits:

  mame_get_phase() == machine->phase()
  add_reset_callback() == machine->add_notifier(MACHINE_NOTIFY_RESET, ...)
  add_exit_callback() == machine->add_notifier(MACHINE_NOTIFY_EXIT, ...)
  mame_get_base_datetime() == machine->base_datetime()
  mame_get_current_datetime() == machine->current_datetime()

Cleaned up the region_info class, removing most global region accessors
except for memory_region() and memory_region_length(). Again, this doesn't
generally affect drivers.
2010-06-30 03:46:21 +00:00

893 lines
26 KiB
C

//============================================================
//
// video.c - SDL video handling
//
// Copyright (c) 1996-2010, Nicola Salmoria and the MAME Team.
// Visit http://mamedev.org for licensing and usage restrictions.
//
// SDLMAME by Olivier Galibert and R. Belmont
//
//============================================================
#include <SDL/SDL.h>
// on win32 this includes windows.h by itself and breaks us!
#ifndef SDLMAME_WIN32
#include <SDL/SDL_syswm.h>
#endif
#ifdef SDLMAME_X11
#include <X11/extensions/Xinerama.h>
#endif
#ifdef SDLMAME_MACOSX
#undef Status
#include <Carbon/Carbon.h>
#endif
#ifdef SDLMAME_WIN32
// for multimonitor
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x501
#endif
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "strconv.h"
#endif
#ifdef SDLMAME_OS2
#define INCL_WIN
#include <os2.h>
#endif
// MAME headers
#include "emu.h"
#include "rendutil.h"
#include "ui.h"
#include "emuopts.h"
#include "uiinput.h"
// MAMEOS headers
#include "video.h"
#include "window.h"
#include "input.h"
#include "debugwin.h"
#include "osdsdl.h"
#include "sdlos.h"
//============================================================
// CONSTANTS
//============================================================
//============================================================
// GLOBAL VARIABLES
//============================================================
sdl_video_config video_config;
#ifndef NO_OPENGL
#ifdef USE_DISPATCH_GL
osd_gl_dispatch *gl_dispatch;
#endif
#endif
//============================================================
// LOCAL VARIABLES
//============================================================
static sdl_monitor_info *primary_monitor;
static sdl_monitor_info *sdl_monitor_list;
static bitmap_t *effect_bitmap;
//============================================================
// PROTOTYPES
//============================================================
static void video_exit(running_machine &machine);
static void init_monitors(void);
static sdl_monitor_info *pick_monitor(int index);
static void check_osd_inputs(running_machine *machine);
static void extract_video_config(running_machine *machine);
static void extract_window_config(running_machine *machine, int index, sdl_window_config *conf);
static void load_effect_overlay(running_machine *machine, const char *filename);
static float get_aspect(const char *name, int report_error);
static void get_resolution(const char *name, sdl_window_config *config, int report_error);
//============================================================
// sdlvideo_init
//============================================================
int sdlvideo_init(running_machine *machine)
{
int index, tc;
// extract data from the options
extract_video_config(machine);
// ensure we get called on the way out
machine->add_notifier(MACHINE_NOTIFY_EXIT, video_exit);
// set up monitors first
init_monitors();
// we need the beam width in a float, contrary to what the core does.
video_config.beamwidth = options_get_float(machine->options(), OPTION_BEAM);
// initialize the window system so we can make windows
if (sdlwindow_init(machine))
goto error;
tc = machine->total_colors();
// create the windows
for (index = 0; index < video_config.numscreens; index++)
{
sdl_window_config conf;
memset(&conf, 0, sizeof(conf));
extract_window_config(machine, index, &conf);
conf.totalColors = tc;
if (sdlwindow_video_window_create(machine, index, pick_monitor(index), &conf))
goto error;
}
return 0;
error:
return 1;
}
//============================================================
// video_exit
//============================================================
static void video_exit(running_machine &machine)
{
// free the overlay effect
global_free(effect_bitmap);
effect_bitmap = NULL;
// free all of our monitor information
while (sdl_monitor_list != NULL)
{
sdl_monitor_info *temp = sdl_monitor_list;
sdl_monitor_list = temp->next;
global_free(temp);
}
}
//============================================================
// sdlvideo_monitor_refresh
//============================================================
void sdlvideo_monitor_refresh(sdl_monitor_info *monitor)
{
#if (SDL_VERSION_ATLEAST(1,3,0))
SDL_DisplayMode dmode;
SDL_SelectVideoDisplay(monitor->handle);
SDL_GetDesktopDisplayMode(&dmode);
monitor->monitor_width = dmode.w;
monitor->monitor_height = dmode.h;
monitor->center_width = dmode.w;
monitor->center_height = dmode.h;
#else
#if defined(SDLMAME_WIN32) // Win32 version
MONITORINFOEX info;
info.cbSize = sizeof(info);
GetMonitorInfo((HMONITOR)monitor->handle, (LPMONITORINFO)&info);
monitor->center_width = monitor->monitor_width = info.rcMonitor.right - info.rcMonitor.left;
monitor->center_height = monitor->monitor_height = info.rcMonitor.bottom - info.rcMonitor.top;
char *temp = utf8_from_wstring(info.szDevice);
strcpy(monitor->monitor_device, temp);
osd_free(temp);
#elif defined(SDLMAME_MACOSX) // Mac OS X Core Imaging version
CGDirectDisplayID primary;
CGRect dbounds;
// get the main display
primary = CGMainDisplayID();
dbounds = CGDisplayBounds(primary);
monitor->center_width = monitor->monitor_width = dbounds.size.width - dbounds.origin.x;
monitor->center_height = monitor->monitor_height = dbounds.size.height - dbounds.origin.y;
strcpy(monitor->monitor_device, "Mac OS X display");
#elif defined(SDLMAME_X11) || defined(SDLMAME_NO_X11) // X11 version
{
#if defined(SDLMAME_X11)
// X11 version
int screen;
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if ( SDL_GetWMInfo(&info) && (info.subsystem == SDL_SYSWM_X11) )
{
screen = DefaultScreen(info.info.x11.display);
SDL_VideoDriverName(monitor->monitor_device, sizeof(monitor->monitor_device)-1);
monitor->monitor_width = DisplayWidth(info.info.x11.display, screen);
monitor->monitor_height = DisplayHeight(info.info.x11.display, screen);
if ((XineramaIsActive(info.info.x11.display)) && video_config.restrictonemonitor)
{
XineramaScreenInfo *xineinfo;
int numscreens;
xineinfo = XineramaQueryScreens(info.info.x11.display, &numscreens);
monitor->center_width = xineinfo[0].width;
monitor->center_height = xineinfo[0].height;
XFree(xineinfo);
}
else
{
monitor->center_width = monitor->monitor_width;
monitor->center_height = monitor->monitor_height;
}
}
else
#endif // defined(SDLMAME_X11)
{
static int first_call=0;
static int cw, ch;
SDL_VideoDriverName(monitor->monitor_device, sizeof(monitor->monitor_device)-1);
if (first_call==0)
{
char *dimstr = osd_getenv(SDLENV_DESKTOPDIM);
const SDL_VideoInfo *sdl_vi;
sdl_vi = SDL_GetVideoInfo();
#if (SDL_VERSION_ATLEAST(1,2,10))
cw = sdl_vi->current_w;
ch = sdl_vi->current_h;
#endif
first_call=1;
if ((cw==0) || (ch==0))
{
if (dimstr != NULL)
{
sscanf(dimstr, "%dx%d", &cw, &ch);
}
if ((cw==0) || (ch==0))
{
mame_printf_warning("WARNING: SDL_GetVideoInfo() for driver <%s> is broken.\n", monitor->monitor_device);
mame_printf_warning(" You should set SDLMAME_DESKTOPDIM to your desktop size.\n");
mame_printf_warning(" e.g. export SDLMAME_DESKTOPDIM=800x600\n");
mame_printf_warning(" Assuming 1024x768 now!\n");
cw=1024;
ch=768;
}
}
}
monitor->monitor_width = cw;
monitor->monitor_height = ch;
monitor->center_width = cw;
monitor->center_height = ch;
}
}
#elif defined(SDLMAME_OS2) // OS2 version
monitor->center_width = monitor->monitor_width = WinQuerySysValue( HWND_DESKTOP, SV_CXSCREEN );
monitor->center_height = monitor->monitor_height = WinQuerySysValue( HWND_DESKTOP, SV_CYSCREEN );
strcpy(monitor->monitor_device, "OS/2 display");
#else
#error Unknown SDLMAME_xx OS type!
#endif
{
static int info_shown=0;
if (!info_shown)
{
mame_printf_verbose("SDL Device Driver : %s\n", monitor->monitor_device);
mame_printf_verbose("SDL Monitor Dimensions: %d x %d\n", monitor->monitor_width, monitor->monitor_height);
info_shown = 1;
}
}
#endif // (SDL_VERSION_ATLEAST(1,3,0))
}
//============================================================
// sdlvideo_monitor_get_aspect
//============================================================
float sdlvideo_monitor_get_aspect(sdl_monitor_info *monitor)
{
// refresh the monitor information and compute the aspect
if (video_config.keepaspect)
{
sdlvideo_monitor_refresh(monitor);
return monitor->aspect / ((float)monitor->monitor_width / (float)monitor->monitor_height);
}
return 0.0f;
}
//============================================================
// sdlvideo_monitor_from_handle
//============================================================
sdl_monitor_info *sdlvideo_monitor_from_handle(UINT32 hmonitor)
{
sdl_monitor_info *monitor;
// find the matching monitor
for (monitor = sdl_monitor_list; monitor != NULL; monitor = monitor->next)
if (monitor->handle == hmonitor)
return monitor;
return NULL;
}
//============================================================
// osd_update
//============================================================
void osd_update(running_machine *machine, int skip_redraw)
{
sdl_window_info *window;
// if we're not skipping this redraw, update all windows
if (!skip_redraw)
{
// profiler_mark(PROFILER_BLIT);
for (window = sdl_window_list; window != NULL; window = window->next)
sdlwindow_video_window_update(machine, window);
// profiler_mark(PROFILER_END);
}
// poll the joystick values here
sdlinput_poll(machine);
check_osd_inputs(machine);
if ((machine->debug_flags & DEBUG_FLAG_OSD_ENABLED) != 0)
debugwin_update_during_game(machine);
}
//============================================================
// add_primary_monitor
//============================================================
#if !defined(SDLMAME_WIN32) && !(SDL_VERSION_ATLEAST(1,3,0))
static void add_primary_monitor(void *data)
{
sdl_monitor_info ***tailptr = (sdl_monitor_info ***)data;
sdl_monitor_info *monitor;
// allocate a new monitor info
monitor = global_alloc_clear(sdl_monitor_info);
// copy in the data
monitor->handle = 1;
sdlvideo_monitor_refresh(monitor);
// guess the aspect ratio assuming square pixels
monitor->aspect = (float)(monitor->monitor_width) / (float)(monitor->monitor_height);
// save the primary monitor handle
primary_monitor = monitor;
// hook us into the list
**tailptr = monitor;
*tailptr = &monitor->next;
}
#endif
//============================================================
// monitor_enum_callback
//============================================================
#if defined(SDLMAME_WIN32) && !(SDL_VERSION_ATLEAST(1,3,0))
static BOOL CALLBACK monitor_enum_callback(HMONITOR handle, HDC dc, LPRECT rect, LPARAM data)
{
sdl_monitor_info ***tailptr = (sdl_monitor_info ***)data;
sdl_monitor_info *monitor;
MONITORINFOEX info;
BOOL result;
// get the monitor info
info.cbSize = sizeof(info);
result = GetMonitorInfo(handle, (LPMONITORINFO)&info);
assert(result);
// allocate a new monitor info
monitor = global_alloc_clear(sdl_monitor_info);
// copy in the data
#ifdef PTR64
monitor->handle = (UINT64)handle;
#else
monitor->handle = (UINT32)handle;
#endif
monitor->monitor_width = info.rcMonitor.right - info.rcMonitor.left;
monitor->monitor_height = info.rcMonitor.bottom - info.rcMonitor.top;
char *temp = utf8_from_wstring(info.szDevice);
strcpy(monitor->monitor_device, temp);
osd_free(temp);
// guess the aspect ratio assuming square pixels
monitor->aspect = (float)(info.rcMonitor.right - info.rcMonitor.left) / (float)(info.rcMonitor.bottom - info.rcMonitor.top);
// save the primary monitor handle
if (info.dwFlags & MONITORINFOF_PRIMARY)
primary_monitor = monitor;
// hook us into the list
**tailptr = monitor;
*tailptr = &monitor->next;
// enumerate all the available monitors so to list their names in verbose mode
return TRUE;
}
#endif
//============================================================
// init_monitors
//============================================================
static void init_monitors(void)
{
sdl_monitor_info **tailptr;
// make a list of monitors
sdl_monitor_list = NULL;
tailptr = &sdl_monitor_list;
#if (SDL_VERSION_ATLEAST(1,3,0))
{
int i, temp;
mame_printf_verbose("Enter init_monitors\n");
temp = SDL_GetCurrentVideoDisplay();
for (i = 0; i < SDL_GetNumVideoDisplays(); i++)
{
sdl_monitor_info *monitor;
SDL_DisplayMode dmode;
// allocate a new monitor info
monitor = global_alloc_clear(sdl_monitor_info);
snprintf(monitor->monitor_device, sizeof(monitor->monitor_device)-1, "%s%d", SDLOPTION_SCREEN(""),i);
SDL_SelectVideoDisplay(i);
SDL_GetDesktopDisplayMode(&dmode);
monitor->monitor_width = dmode.w;
monitor->monitor_height = dmode.h;
monitor->center_width = dmode.w;
monitor->center_height = dmode.h;
monitor->handle = i;
// guess the aspect ratio assuming square pixels
monitor->aspect = (float)(dmode.w) / (float)(dmode.h);
mame_printf_verbose("Adding monitor %s (%d x %d)\n", monitor->monitor_device, dmode.w, dmode.h);
// save the primary monitor handle
if (i == 0)
primary_monitor = monitor;
// hook us into the list
*tailptr = monitor;
tailptr = &monitor->next;
}
SDL_SelectVideoDisplay(temp);
}
mame_printf_verbose("Leave init_monitors\n");
#elif defined(SDLMAME_WIN32)
EnumDisplayMonitors(NULL, NULL, monitor_enum_callback, (LPARAM)&tailptr);
#else
add_primary_monitor((void *)&tailptr);
#endif
}
//============================================================
// pick_monitor
//============================================================
#if (SDL_VERSION_ATLEAST(1,3,0)) || defined(SDLMAME_WIN32)
static sdl_monitor_info *pick_monitor(int index)
{
sdl_monitor_info *monitor;
const char *scrname;
int moncount = 0;
char option[20];
float aspect;
// get the screen option
sprintf(option, SDLOPTION_SCREEN("%d"), index);
scrname = options_get_string(mame_options(), option);
// get the aspect ratio
sprintf(option, SDLOPTION_ASPECT("%d"), index);
aspect = get_aspect(option, TRUE);
// look for a match in the name first
if (scrname != NULL)
for (monitor = sdl_monitor_list; monitor != NULL; monitor = monitor->next)
{
moncount++;
if (strcmp(scrname, monitor->monitor_device) == 0)
goto finishit;
}
// didn't find it; alternate monitors until we hit the jackpot
index %= moncount;
for (monitor = sdl_monitor_list; monitor != NULL; monitor = monitor->next)
if (index-- == 0)
goto finishit;
// return the primary just in case all else fails
monitor = primary_monitor;
finishit:
if (aspect != 0)
{
monitor->aspect = aspect;
}
return monitor;
}
#else
static sdl_monitor_info *pick_monitor(int index)
{
sdl_monitor_info *monitor;
char option[20];
float aspect;
// get the aspect ratio
sprintf(option, SDLOPTION_ASPECT("%d"), index);
aspect = get_aspect(option, TRUE);
// return the primary just in case all else fails
monitor = primary_monitor;
if (aspect != 0)
{
monitor->aspect = aspect;
}
return monitor;
}
#endif
//============================================================
// check_osd_inputs
//============================================================
static void check_osd_inputs(running_machine *machine)
{
sdl_window_info *window = sdlinput_get_focus_window(machine);
// check for toggling fullscreen mode
if (ui_input_pressed(machine, IPT_OSD_1))
sdlwindow_toggle_full_screen(machine, window);
if (ui_input_pressed(machine, IPT_OSD_2))
{
//FIXME: on a per window basis
video_config.fullstretch = !video_config.fullstretch;
ui_popup_time(1, "Uneven stretch %s", video_config.fullstretch? "enabled":"disabled");
}
if (ui_input_pressed(machine, IPT_OSD_4))
{
//FIXME: on a per window basis
video_config.keepaspect = !video_config.keepaspect;
ui_popup_time(1, "Keepaspect %s", video_config.keepaspect? "enabled":"disabled");
}
if (USE_OPENGL || SDL_VERSION_ATLEAST(1,3,0))
{
//FIXME: on a per window basis
if (ui_input_pressed(machine, IPT_OSD_5))
{
video_config.filter = !video_config.filter;
ui_popup_time(1, "Filter %s", video_config.filter? "enabled":"disabled");
}
}
if (ui_input_pressed(machine, IPT_OSD_6))
sdlwindow_modify_prescale(machine, window, -1);
if (ui_input_pressed(machine, IPT_OSD_7))
sdlwindow_modify_prescale(machine, window, 1);
}
//============================================================
// extract_window_config
//============================================================
static void extract_window_config(running_machine *machine, int index, sdl_window_config *conf)
{
char buf[20];
sprintf(buf,SDLOPTION_RESOLUTION("%d"), index);
// per-window options: extract the data
get_resolution(buf, conf, TRUE);
}
//============================================================
// extract_video_config
//============================================================
static void extract_video_config(running_machine *machine)
{
const char *stemp;
video_config.perftest = options_get_bool(machine->options(), SDLOPTION_SDLVIDEOFPS);
// global options: extract the data
video_config.windowed = options_get_bool(machine->options(), SDLOPTION_WINDOW);
video_config.keepaspect = options_get_bool(machine->options(), SDLOPTION_KEEPASPECT);
video_config.numscreens = options_get_int(machine->options(), SDLOPTION_NUMSCREENS);
video_config.fullstretch = options_get_bool(machine->options(), SDLOPTION_UNEVENSTRETCH);
#ifdef SDLMAME_X11
video_config.restrictonemonitor = !options_get_bool(machine->options(), SDLOPTION_USEALLHEADS);
#endif
if (machine->debug_flags & DEBUG_FLAG_OSD_ENABLED)
video_config.windowed = TRUE;
stemp = options_get_string(machine->options(), SDLOPTION_EFFECT);
if (stemp != NULL && strcmp(stemp, "none") != 0)
load_effect_overlay(machine, stemp);
// default to working video please
video_config.novideo = 0;
// d3d options: extract the data
stemp = options_get_string(machine->options(), SDLOPTION_VIDEO);
if (strcmp(stemp, SDLOPTVAL_SOFT) == 0)
video_config.mode = VIDEO_MODE_SOFT;
else if (strcmp(stemp, SDLOPTVAL_NONE) == 0)
{
video_config.mode = VIDEO_MODE_SOFT;
video_config.novideo = 1;
if (options_get_int(machine->options(), OPTION_SECONDS_TO_RUN) == 0)
mame_printf_warning("Warning: -video none doesn't make much sense without -seconds_to_run\n");
}
else if (USE_OPENGL && (strcmp(stemp, SDLOPTVAL_OPENGL) == 0))
video_config.mode = VIDEO_MODE_OPENGL;
else if (USE_OPENGL && (strcmp(stemp, SDLOPTVAL_OPENGL16) == 0))
{
video_config.mode = VIDEO_MODE_OPENGL;
video_config.prefer16bpp_tex = 1;
}
else if (SDL_VERSION_ATLEAST(1,3,0) && (strcmp(stemp, SDLOPTVAL_SDL13) == 0))
{
video_config.mode = VIDEO_MODE_SDL13;
video_config.prefer16bpp_tex = 1;
}
else
{
mame_printf_warning("Invalid video value %s; reverting to software\n", stemp);
video_config.mode = VIDEO_MODE_SOFT;
}
video_config.switchres = options_get_bool(machine->options(), SDLOPTION_SWITCHRES);
video_config.centerh = options_get_bool(machine->options(), SDLOPTION_CENTERH);
video_config.centerv = options_get_bool(machine->options(), SDLOPTION_CENTERV);
video_config.waitvsync = options_get_bool(machine->options(), SDLOPTION_WAITVSYNC);
if (USE_OPENGL || SDL_VERSION_ATLEAST(1,3,0))
{
video_config.filter = options_get_bool(machine->options(), SDLOPTION_FILTER);
}
if (USE_OPENGL)
{
video_config.prescale = options_get_int(machine->options(), SDLOPTION_PRESCALE);
if (video_config.prescale < 1 || video_config.prescale > 3)
{
mame_printf_warning("Invalid prescale option, reverting to '1'\n");
video_config.prescale = 1;
}
// default to working video please
video_config.prefer16bpp_tex = 0;
video_config.forcepow2texture = options_get_bool(machine->options(), SDLOPTION_GL_FORCEPOW2TEXTURE)==1;
video_config.allowtexturerect = options_get_bool(machine->options(), SDLOPTION_GL_NOTEXTURERECT)==0;
video_config.vbo = options_get_bool(machine->options(), SDLOPTION_GL_VBO);
video_config.pbo = options_get_bool(machine->options(), SDLOPTION_GL_PBO);
video_config.glsl = options_get_bool(machine->options(), SDLOPTION_GL_GLSL);
if ( video_config.glsl )
{
int i;
static char buffer[20]; // gl_glsl_filter[0..9]?
video_config.glsl_filter = options_get_int (machine->options(), SDLOPTION_GLSL_FILTER);
video_config.glsl_shader_mamebm_num=0;
for(i=0; i<GLSL_SHADER_MAX; i++)
{
snprintf(buffer, 18, SDLOPTION_SHADER_MAME("%d"), i); buffer[17]=0;
stemp = options_get_string(machine->options(), buffer);
if (stemp && strcmp(stemp, SDLOPTVAL_NONE) != 0 && strlen(stemp)>0)
{
video_config.glsl_shader_mamebm[i] = (char *) malloc(strlen(stemp)+1);
strcpy(video_config.glsl_shader_mamebm[i], stemp);
video_config.glsl_shader_mamebm_num++;
} else {
video_config.glsl_shader_mamebm[i] = NULL;
}
}
video_config.glsl_shader_scrn_num=0;
for(i=0; i<GLSL_SHADER_MAX; i++)
{
snprintf(buffer, 20, SDLOPTION_SHADER_SCREEN("%d"), i); buffer[19]=0;
stemp = options_get_string(machine->options(), buffer);
if (stemp && strcmp(stemp, SDLOPTVAL_NONE) != 0 && strlen(stemp)>0)
{
video_config.glsl_shader_scrn[i] = (char *) malloc(strlen(stemp)+1);
strcpy(video_config.glsl_shader_scrn[i], stemp);
video_config.glsl_shader_scrn_num++;
} else {
video_config.glsl_shader_scrn[i] = NULL;
}
}
video_config.glsl_vid_attributes = options_get_int (machine->options(), SDLOPTION_GL_GLSL_VID_ATTR);
{
// Disable feature: glsl_vid_attributes, as long we have the gamma calculation
// disabled within the direct shaders .. -> too slow.
// IMHO the gamma setting should be done global anyways, and for the whole system,
// not just MAME ..
float gamma = options_get_float(machine->options(), OPTION_GAMMA);
if (gamma != 1.0 && video_config.glsl_vid_attributes && video_config.glsl)
{
video_config.glsl_vid_attributes = FALSE;
mame_printf_warning("OpenGL: GLSL - disable handling of brightness and contrast, gamma is set to %f\n", gamma);
}
}
} else {
int i;
video_config.glsl_filter = 0;
video_config.glsl_shader_mamebm_num=0;
for(i=0; i<GLSL_SHADER_MAX; i++)
{
video_config.glsl_shader_mamebm[i] = NULL;
}
video_config.glsl_shader_scrn_num=0;
for(i=0; i<GLSL_SHADER_MAX; i++)
{
video_config.glsl_shader_scrn[i] = NULL;
}
video_config.glsl_vid_attributes = 0;
}
}
// misc options: sanity check values
// global options: sanity check values
#if (!SDL_VERSION_ATLEAST(1,3,0))
if (video_config.numscreens < 1 || video_config.numscreens > 1) //MAX_VIDEO_WINDOWS)
{
mame_printf_warning("Invalid numscreens value %d; reverting to 1\n", video_config.numscreens);
video_config.numscreens = 1;
}
#else
if (video_config.numscreens < 1 || video_config.numscreens > MAX_VIDEO_WINDOWS)
{
mame_printf_warning("Invalid numscreens value %d; reverting to 1\n", video_config.numscreens);
video_config.numscreens = 1;
}
#endif
// yuv settings ...
stemp = options_get_string(machine->options(), SDLOPTION_SCALEMODE);
video_config.scale_mode = drawsdl_scale_mode(stemp);
if (video_config.scale_mode < 0)
{
mame_printf_warning("Invalid yuvmode value %s; reverting to none\n", stemp);
video_config.scale_mode = VIDEO_SCALE_MODE_NONE;
}
if ( (video_config.mode != VIDEO_MODE_SOFT) && (video_config.scale_mode != VIDEO_SCALE_MODE_NONE) )
{
mame_printf_warning("scalemode is only for -video soft, overriding\n");
video_config.scale_mode = VIDEO_SCALE_MODE_NONE;
}
}
//============================================================
// load_effect_overlay
//============================================================
static void load_effect_overlay(running_machine *machine, const char *filename)
{
char *tempstr = global_alloc_array(char, strlen(filename) + 5);
char *dest;
// append a .PNG extension
strcpy(tempstr, filename);
dest = strrchr(tempstr, '.');
if (dest == NULL)
dest = &tempstr[strlen(tempstr)];
strcpy(dest, ".png");
// load the file
effect_bitmap = render_load_png(OPTION_ARTPATH, NULL, tempstr, NULL, NULL);
if (effect_bitmap == NULL)
{
mame_printf_error("Unable to load PNG file '%s'\n", tempstr);
global_free(tempstr);
return;
}
// set the overlay on all screens
for (screen_device *screen = screen_first(*machine); screen != NULL; screen = screen_next(screen))
render_container_set_overlay(render_container_get_screen(screen), effect_bitmap);
global_free(tempstr);
}
//============================================================
// get_aspect
//============================================================
static float get_aspect(const char *name, int report_error)
{
const char *defdata = options_get_string(mame_options(), SDLOPTION_ASPECT(""));
const char *data = options_get_string(mame_options(), name);
int num = 0, den = 1;
if (strcmp(data, SDLOPTVAL_AUTO) == 0)
{
if (strcmp(defdata,SDLOPTVAL_AUTO) == 0)
return 0;
data = defdata;
}
if (sscanf(data, "%d:%d", &num, &den) != 2 && report_error)
mame_printf_error("Illegal aspect ratio value for %s = %s\n", name, data);
return (float)num / (float)den;
}
//============================================================
// get_resolution
//============================================================
static void get_resolution(const char *name, sdl_window_config *config, int report_error)
{
const char *defdata = options_get_string(mame_options(), SDLOPTION_RESOLUTION(""));
const char *data = options_get_string(mame_options(), name);
config->width = config->height = config->depth = config->refresh = 0;
if (strcmp(data, SDLOPTVAL_AUTO) == 0)
{
if (strcmp(defdata, SDLOPTVAL_AUTO) == 0)
{
return;
}
data = defdata;
}
if (sscanf(data, "%dx%dx%d@%d", &config->width, &config->height, &config->depth, &config->refresh) < 2 && report_error)
mame_printf_error("Illegal resolution value for %s = %s\n", name, data);
}