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multi-window use. hlsl/phosphor.fx: Update semantics. src/osd/modules/render/d3d/d3dhlsl.cpp: Implement shaders::delta_time member function. src/osd/modules/render/d3d/d3dhlsl.h: Add acc_t and delta_t members for use by shaders::delta_time. Member function returns the amount of time since itself has been called, for use by time-dependent shaders. |
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| .. | ||
| bloom.fx | ||
| color.fx | ||
| deconverge.fx | ||
| distortion.fx | ||
| downsample.fx | ||
| focus.fx | ||
| ntsc.fx | ||
| phosphor.fx | ||
| post.fx | ||
| prescale.fx | ||
| primary.fx | ||
| vector.fx | ||