mame/src/mame/drivers/alg.cpp
Angelo Salese b3e20002b7
First pass in improving Amiga SW compatibility (#8722)
* amiga.cpp: connect missing DSKINDEX signal from FDC to CIA-B ICR bit 4

* amigafdc.cpp: workaround live_counter > 8 to reset, makes abreed to boot to gameplay

* 8364_paula.cpp: fix output channel of irq delegation, and throw one when a DMA reaches the end of a stream. Fixes asparmgp/gpmaster BGMs at very least

* mos6526.cpp: guard against resetting IRQs when none is chained
* makes timer B polling reads to actually work in barb2paln4, fixing booting

* amigafdc.cpp: start adding logmacros

* amigafdc.cpp: fix DMAON readback, giving logica2 diag BIOS the chance to print extensive floppy test info

* 8364_paula.cpp: avoid reading audio DMA buffers outside the allocated ranges, fixes sound buzzing/aliasing bug

* alg.cpp: standardize title metadatas

* amigaocs_flop.xml: QA, consistent XML titles, consistent ids of virus plagued disks (additional field plus mark these as baddump)

* amigaocs_flop.xml: mark the failures on mount and bulk test with ATK

* 8364_paula.cpp: fix DMA reload behaviour (fixes BGMs in Ocean games), add live logging, misc

* amiga.cpp: ignore bit 0 with BPLxMOD writes, fixes hpoker/hpokera GFXs

* amigaocs_flop.xml: misc QA notes
2021-10-19 21:28:43 -04:00

972 lines
37 KiB
C++

// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/**************************************************************************************
American Laser Game Hardware
Amiga 500 + Sony laserdisc player LDP-1450
(LDP-3300P for Zorton Brothers, LDP-1500 for Marbella Vice)
TODO:
- Implement LD comms (thru Amiga SERDAT / SERDATR ports);
- Why it enables FDC DMA like at all?
Is the board really capable of reading floppies for some reason?
- Picmatic games may really belong to a different driver,
just sharing the Amiga base state;
Games Supported:
Mad Dog McCree [3 versions]
Who Shot Johnny Rock? [2 versions]
Mad Dog II: The Lost Gold [4 versions]
Space Pirates [2 versions]
Gallagher's Gallery [2 versions]
Crime Patrol [4 versions]
Crime Patrol 2: Drug Wars [2 versions]
The Last Bounty Hunter [2 versions]
Fast Draw Showdown [2 versions]
Platoon
Marbella Vice [2 versions]
Tierras Salvajes
Zorton Brothers (Los Justicieros) [2 versions]
Picmatic games had different versions depending on TV system (PAL or NTSC) and
TV frequency (NTSC 60Hz, PAL 50Hz, PAL 100Hz):
Game System ROM dumped LD dumped
--------------------- --------- ---------- ---------
Marbella Vice PAL 50Hz YES YES (but not added yet)
Marbella Vice PAL 100Hz YES YES (but not added yet)
Marbella Vice NTSC 60Hz NO NO
Tierras Salvajes PAL 50Hz NO NO
Tierras Salvajes PAL 100Hz YES NO
Zorton Brothers v1.00 PAL 50Hz YES YES (but not added yet)
Zorton Brothers v1.01 PAL 50Hz YES YES (but not added yet)
Zorton Brothers v1.01 PAL 100Hz NO YES (but not added yet)
**************************************************************************************/
#include "emu.h"
#include "includes/amiga.h"
#include "cpu/m68000/m68000.h"
#include "machine/ldp1450.h"
#include "machine/nvram.h"
#include "machine/amigafdc.h"
#include "speaker.h"
namespace {
class alg_state : public amiga_state
{
public:
alg_state(const machine_config &mconfig, device_type type, const char *tag) :
amiga_state(mconfig, type, tag),
m_laserdisc(*this, "laserdisc"),
m_gun1x(*this, "GUN1X"),
m_gun1y(*this, "GUN1Y"),
m_gun2x(*this, "GUN2X"),
m_gun2y(*this, "GUN2Y"),
m_triggers(*this, "TRIGGERS")
{ }
DECLARE_CUSTOM_INPUT_MEMBER(lightgun_pos_r);
DECLARE_READ_LINE_MEMBER(lightgun_trigger_r);
DECLARE_READ_LINE_MEMBER(lightgun_holster_r);
void init_aplatoon();
void init_palr3();
void init_palr1();
void init_palr6();
void init_ntsc();
void init_pal();
void alg_r2(machine_config &config);
void picmatic(machine_config &config);
void alg_r1(machine_config &config);
protected:
// amiga_state overrides
virtual void potgo_w(uint16_t data) override;
private:
required_device<sony_ldp1450_device> m_laserdisc;
required_ioport m_gun1x;
required_ioport m_gun1y;
optional_ioport m_gun2x;
optional_ioport m_gun2y;
optional_ioport m_triggers;
uint16_t m_input_select;
int get_lightgun_pos(int player, int *x, int *y);
DECLARE_VIDEO_START(alg);
void a500_mem(address_map &map);
void main_map_picmatic(address_map &map);
void main_map_r1(address_map &map);
void main_map_r2(address_map &map);
void overlay_512kb_map(address_map &map);
};
/*************************************
*
* Lightgun reading
*
*************************************/
int alg_state::get_lightgun_pos(int player, int *x, int *y)
{
const rectangle &visarea = m_screen->visible_area();
int xpos = (player == 0) ? m_gun1x->read() : m_gun2x.read_safe(0xffffffff);
int ypos = (player == 0) ? m_gun1y->read() : m_gun2y.read_safe(0xffffffff);
if (xpos == -1 || ypos == -1)
return false;
*x = visarea.left() + xpos * visarea.width() / 255;
*y = visarea.top() + ypos * visarea.height() / 255;
return true;
}
/*************************************
*
* Video startup
*
*************************************/
VIDEO_START_MEMBER(alg_state,alg)
{
// Standard video start
VIDEO_START_CALL_MEMBER(amiga);
// Configure pen 4096 as transparent in the renderer and use it for the genlock color
m_palette->set_pen_color(4096, rgb_t(0,0,0,0));
set_genlock_color(4096);
}
/*************************************
*
* I/O ports
*
*************************************/
void alg_state::potgo_w(uint16_t data)
{
// bit 15 controls whether pin 9 is input/output
// bit 14 controls the value, which selects which player's controls to read
m_input_select = (data & 0x8000) ? ((data >> 14) & 1) : 0;
}
CUSTOM_INPUT_MEMBER(alg_state::lightgun_pos_r)
{
int x = 0, y = 0;
// Get the position based on the input select
get_lightgun_pos(m_input_select, &x, &y);
return (y << 8) | (x >> 2);
}
READ_LINE_MEMBER(alg_state::lightgun_trigger_r)
{
// Read the trigger control based on the input select
return (m_triggers->read() >> m_input_select) & 1;
}
READ_LINE_MEMBER(alg_state::lightgun_holster_r)
{
// Read the holster control based on the input select
return (m_triggers->read() >> (2 + m_input_select)) & 1;
}
/*************************************
*
* Memory map
*
*************************************/
void alg_state::overlay_512kb_map(address_map &map)
{
map.unmap_value_high();
map(0x000000, 0x07ffff).mirror(0x180000).ram().share("chip_ram");
map(0x200000, 0x27ffff).rom().region("kickstart", 0);
}
void alg_state::a500_mem(address_map &map)
{
map.unmap_value_high();
map(0x000000, 0x1fffff).m(m_overlay, FUNC(address_map_bank_device::amap16));
map(0xa00000, 0xbfffff).rw(FUNC(alg_state::cia_r), FUNC(alg_state::cia_w));
map(0xc00000, 0xd7ffff).rw(FUNC(alg_state::custom_chip_r), FUNC(alg_state::custom_chip_w));
map(0xd80000, 0xddffff).noprw();
map(0xde0000, 0xdeffff).rw(FUNC(alg_state::custom_chip_r), FUNC(alg_state::custom_chip_w));
map(0xdf0000, 0xdfffff).rw(FUNC(alg_state::custom_chip_r), FUNC(alg_state::custom_chip_w));
map(0xe00000, 0xe7ffff).nopw().r(FUNC(alg_state::rom_mirror_r));
map(0xe80000, 0xefffff).noprw(); // autoconfig space (installed by devices)
map(0xf80000, 0xffffff).rom().region("kickstart", 0);
}
void alg_state::main_map_r1(address_map &map)
{
a500_mem(map);
map(0xf00000, 0xf1ffff).rom().region("game_program", 0); // Custom ROM
map(0xf54000, 0xf55fff).ram().share("nvram");
}
void alg_state::main_map_r2(address_map &map)
{
a500_mem(map);
map(0xf00000, 0xf3ffff).rom().region("game_program", 0); // Custom ROM
map(0xf7c000, 0xf7dfff).ram().share("nvram");
}
void alg_state::main_map_picmatic(address_map &map)
{
a500_mem(map);
map(0xf00000, 0xf1ffff).rom().region("game_program", 0); // Custom ROM
map(0xf40000, 0xf41fff).ram().share("nvram");
// TODO: both games accesses 0xf20000-0xf7ffff, what for?
}
/*************************************
*
* Input ports
*
*************************************/
static INPUT_PORTS_START( alg )
PORT_START("joy_0_dat") // Read by Amiga core
PORT_BIT( 0x0303, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(alg_state, amiga_joystick_convert<0>)
PORT_BIT( 0xfcfc, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("joy_1_dat") // Read by Amiga core
PORT_BIT( 0x0303, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(alg_state, amiga_joystick_convert<1>)
PORT_BIT( 0xfcfc, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("potgo") // Read by Amiga core
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0xaaff, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("HVPOS") // Read by Amiga core
PORT_BIT( 0x1ffff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(alg_state, lightgun_pos_r)
PORT_START("FIRE")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("p1_joy") // Referenced by JOY0DAT
PORT_SERVICE_NO_TOGGLE( 0x01, IP_ACTIVE_HIGH )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_START("p2_joy") // Referenced by JOY1DAT
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("GUN1X") // Referenced by lightgun_pos_r
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(1)
PORT_START("GUN1Y") // Referenced by lightgun_pos_r
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(10) PORT_PLAYER(1)
INPUT_PORTS_END
static INPUT_PORTS_START( alg_2p )
PORT_INCLUDE(alg)
PORT_MODIFY("potgo")
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(alg_state, lightgun_trigger_r)
PORT_MODIFY("FIRE")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_MODIFY("p2_joy")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(alg_state, lightgun_holster_r)
PORT_START("GUN2X") // Referenced by lightgun_pos_r
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(2)
PORT_START("GUN2Y") // Referenced by lightgun_pos_r
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(10) PORT_PLAYER(2)
PORT_START("TRIGGERS") // Referenced by lightgun_trigger_r and lightgun_holster_r
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
INPUT_PORTS_END
/*************************************
*
* Machine driver
*
*************************************/
void alg_state::alg_r1(machine_config &config)
{
// Basic machine hardware
M68000(config, m_maincpu, amiga_state::CLK_7M_NTSC);
m_maincpu->set_addrmap(AS_PROGRAM, &alg_state::main_map_r1);
ADDRESS_MAP_BANK(config, "overlay").set_map(&alg_state::overlay_512kb_map).set_options(ENDIANNESS_BIG, 16, 22, 0x200000);
NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
// Video hardware
ntsc_video(config);
SONY_LDP1450(config, m_laserdisc, 9600);
m_laserdisc->set_screen("screen");
m_laserdisc->set_overlay(512*2, 262, FUNC(amiga_state::screen_update_amiga));
m_laserdisc->set_overlay_clip((129-8)*2, (449+8-1)*2, 44-8, 244+8-1);
PALETTE(config, m_palette, FUNC(alg_state::amiga_palette), 4097);
MCFG_VIDEO_START_OVERRIDE(alg_state,alg)
// Sound hardware
SPEAKER(config, "lspeaker").front_left();
SPEAKER(config, "rspeaker").front_right();
PAULA_8364(config, m_paula, amiga_state::CLK_C1_NTSC);
m_paula->add_route(0, "lspeaker", 0.25);
m_paula->add_route(1, "rspeaker", 0.25);
m_paula->add_route(2, "rspeaker", 0.25);
m_paula->add_route(3, "lspeaker", 0.25);
m_paula->mem_read_cb().set(FUNC(amiga_state::chip_ram_r));
m_paula->int_cb().set(FUNC(amiga_state::paula_int_w));
m_laserdisc->add_route(0, "lspeaker", 1.0);
m_laserdisc->add_route(1, "rspeaker", 1.0);
// cia
MOS8520(config, m_cia_0, amiga_state::CLK_E_NTSC);
m_cia_0->irq_wr_callback().set(FUNC(amiga_state::cia_0_irq));
m_cia_0->pa_rd_callback().set_ioport("FIRE");
m_cia_0->pa_wr_callback().set(FUNC(amiga_state::cia_0_port_a_write));
MOS8520(config, m_cia_1, amiga_state::CLK_E_NTSC);
m_cia_1->irq_wr_callback().set(FUNC(amiga_state::cia_1_irq));
AMIGA_FDC(config, m_fdc, amiga_state::CLK_7M_NTSC);
m_fdc->index_callback().set("cia_1", FUNC(mos8520_device::flag_w));
m_fdc->read_dma_callback().set(FUNC(amiga_state::chip_ram_r));
m_fdc->write_dma_callback().set(FUNC(amiga_state::chip_ram_w));
m_fdc->dskblk_callback().set(FUNC(amiga_state::fdc_dskblk_w));
m_fdc->dsksyn_callback().set(FUNC(amiga_state::fdc_dsksyn_w));
}
void alg_state::alg_r2(machine_config &config)
{
alg_r1(config);
m_maincpu->set_addrmap(AS_PROGRAM, &alg_state::main_map_r2);
}
void alg_state::picmatic(machine_config &config)
{
alg_r1(config);
// Adjust for PAL specs
m_maincpu->set_clock(amiga_state::CLK_7M_PAL);
m_maincpu->set_addrmap(AS_PROGRAM, &alg_state::main_map_picmatic);
config.device_remove("screen");
pal_video(config);
m_paula->set_clock(amiga_state::CLK_C1_PAL);
m_cia_0->set_clock(amiga_state::CLK_E_PAL);
m_cia_1->set_clock(amiga_state::CLK_E_PAL);
m_fdc->set_clock(amiga_state::CLK_7M_PAL);
}
/*************************************
*
* Per-game decryption
*
*************************************/
void alg_state::init_ntsc()
{
m_agnus_id = AGNUS_NTSC;
m_denise_id = DENISE;
}
void alg_state::init_pal()
{
m_agnus_id = AGNUS_PAL;
m_denise_id = DENISE;
}
void alg_state::init_palr1()
{
init_ntsc();
uint32_t length = memregion("game_program")->bytes();
uint8_t *rom = memregion("game_program")->base();
std::vector<uint8_t> original(length);
memcpy(&original[0], rom, length);
for (uint32_t srcaddr = 0; srcaddr < length; srcaddr++)
{
uint32_t dstaddr = srcaddr;
if (srcaddr & 0x2000) dstaddr ^= 0x1000;
if (srcaddr & 0x8000) dstaddr ^= 0x4000;
rom[dstaddr] = original[srcaddr];
}
}
void alg_state::init_palr3()
{
init_ntsc();
uint32_t length = memregion("game_program")->bytes();
uint8_t *rom = memregion("game_program")->base();
std::vector<uint8_t> original(length);
memcpy(&original[0], rom, length);
for (uint32_t srcaddr = 0; srcaddr < length; srcaddr++)
{
uint32_t dstaddr = srcaddr;
if (srcaddr & 0x2000) dstaddr ^= 0x1000;
rom[dstaddr] = original[srcaddr];
}
}
void alg_state::init_palr6()
{
init_ntsc();
uint32_t length = memregion("game_program")->bytes();
uint8_t *rom = memregion("game_program")->base();
std::vector<uint8_t> original(length);
memcpy(&original[0], rom, length);
for (uint32_t srcaddr = 0; srcaddr < length; srcaddr++)
{
uint32_t dstaddr = srcaddr;
if (~srcaddr & 0x2000) dstaddr ^= 0x1000;
if ( srcaddr & 0x8000) dstaddr ^= 0x4000;
dstaddr ^= 0x20000;
rom[dstaddr] = original[srcaddr];
}
}
void alg_state::init_aplatoon()
{
init_ntsc();
uint8_t *rom = memregion("game_program")->base();
std::vector<uint8_t> buffer(0x40000);
memcpy(&buffer[0], rom, 0x40000);
for (int i = 0; i < 0x40000; i++) // preliminary, believed ok but to be verified when the driver is fleshed out
rom[i] = buffer[bitswap<24>(i, 23, 22, 21, 20, 19, 18, 17, 13, 14, 15, 16, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0)];
}
/*************************************
*
* BIOS definitions
*
*************************************/
#define ALG_BIOS \
ROM_REGION16_BE(0x80000, "kickstart", 0) \
ROM_SYSTEM_BIOS(0, "kick13", "Kickstart 1.3 (34.5)") \
ROMX_LOAD("315093-02.u2", 0x00000, 0x40000, CRC(c4f0f55f) SHA1(891e9a547772fe0c6c19b610baf8bc4ea7fcb785), ROM_GROUPWORD | ROM_BIOS(0)) \
ROM_COPY("kickstart", 0x000000, 0x040000, 0x040000)
/*************************************
*
* ROM definitions
*
*************************************/
// BIOS
ROM_START( alg_bios )
ALG_BIOS
ROM_REGION16_BE( 0x20000, "game_program", ROMREGION_ERASEFF )
ROM_END
// Rev. A board
// PAL R1
ROM_START( maddoga )
ALG_BIOS
ROM_REGION16_BE( 0x20000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "maddog_01.dat", 0x000001, 0x10000, CRC(04572557) SHA1(3dfe2ce94ced8701a3e73ed5869b6fbe1c8b3286) )
ROM_LOAD16_BYTE( "maddog_02.dat", 0x000000, 0x10000, CRC(f64014ec) SHA1(d343a2cb5d8992153b8c916f39b11d3db736543d))
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "maddoga", 0, NO_DUMP )
ROM_END
// PAL R3
ROM_START( wsjr ) // 1.6
ALG_BIOS
ROM_REGION16_BE( 0x20000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "johnny_01.bin", 0x000001, 0x10000, CRC(edde1745) SHA1(573b79f8808fedaabf3b762350a915792d26c1bc) )
ROM_LOAD16_BYTE( "johnny_02.bin", 0x000000, 0x10000, CRC(046569b3) SHA1(efe5a8b2be1c555695f2a91c88951d3545f1b915) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "wsjr", 0, NO_DUMP )
ROM_END
ROM_START( wsjr_15 ) // 1.5
ALG_BIOS
ROM_REGION16_BE( 0x20000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "wsjr151.bin", 0x000001, 0x10000, CRC(9beeb1d7) SHA1(3fe0265e5d36103d3d9557d75e5e3728e0b30da7) )
ROM_LOAD16_BYTE( "wsjr152.bin", 0x000000, 0x10000, CRC(8ab626dd) SHA1(e45561f77fc279b71dc1dd2e15a0870cb5c1cd89) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "wsjr", 0, NO_DUMP )
ROM_END
// REV.B
ROM_START( maddog )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "md_2.03_1.bin", 0x000001, 0x20000, CRC(6f5b8f2d) SHA1(bbf32bb27a998d53744411d75efdbdb730855809) )
ROM_LOAD16_BYTE( "md_2.03_2.bin", 0x000000, 0x20000, CRC(a50d3c04) SHA1(4cf100fdb5b2f2236539fd0ec33b3db19c64a6b8) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "maddog", 0, NO_DUMP )
ROM_END
ROM_START( maddog_202 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "md_2.02_u1.bin", 0x000001, 0x20000, CRC(a49890d1) SHA1(148f78fb426f5b912e8c3836a149bfcb966da477) )
ROM_LOAD16_BYTE( "md_2.02_u2.bin", 0x000000, 0x20000, CRC(f46e1242) SHA1(2960bc1800b22eea50036ae43fd3cb2ab7dcf8a4) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "maddog", 0, NO_DUMP )
ROM_END
ROM_START( maddog2 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "md2_01_v.2.04.bin", 0x000001, 0x20000, CRC(0e1227f4) SHA1(bfd9081bb7d2bcbb77357839f292ce6136e9b228) )
ROM_LOAD16_BYTE( "md2_02_v.2.04.bin", 0x000000, 0x20000, CRC(361bd99c) SHA1(5de6ef38e334e19f509227de7880306ac984ec23) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "maddog2", 0, NO_DUMP )
ROM_END
ROM_START( maddog2_202 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "md2_01.bin", 0x000001, 0x20000, CRC(4092227f) SHA1(6e5393aa5e64b59887260f483c50960084de7bd1) )
ROM_LOAD16_BYTE( "md2_02.bin", 0x000000, 0x20000, CRC(addffa51) SHA1(665e9d93ddfa6b2ea5d006b41bf7eac3294244cc) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "maddog2", 0, NO_DUMP )
ROM_END
ROM_START( maddog2_110 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "md2_1.10_u1.bin", 0x000001, 0x20000, CRC(61808612) SHA1(1a0a301e79585a81e6cf46737068970fb8a205fa) )
ROM_LOAD16_BYTE( "md2_1.10_u2.bin", 0x000000, 0x20000, CRC(0e113b2c) SHA1(739d777f3cb92fbc730c6c1b664d874121d191b1) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "maddog2", 0, NO_DUMP )
ROM_END
ROM_START( maddog2_100 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "md2_1.0_1.bin", 0x000001, 0x20000, CRC(97272a1d) SHA1(109014647c491f019ffb21091c7d0b89e1755b75) )
ROM_LOAD16_BYTE( "md2_1.0_2.bin", 0x000000, 0x20000, CRC(0ce8db97) SHA1(dd4c09db59bb8c6caba935b1b28babe28ba8516b) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "maddog2", 0, NO_DUMP )
ROM_END
ROM_START( spacepir )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "sp_02.dat", 0x000001, 0x20000, CRC(10d162a2) SHA1(26833d5be1057be8639c00a7be18be33404ea751) )
ROM_LOAD16_BYTE( "sp_01.dat", 0x000000, 0x20000, CRC(c0975188) SHA1(fd7643dc972e7861249ab7e76199975984888ae4) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "spacepir", 0, NO_DUMP )
ROM_END
ROM_START( spacepir_14 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "sp_14_u1.bin", 0x000001, 0x20000, CRC(30390ab0) SHA1(80fa14d881902258398225bdfd71ed5e9e2d6c91) )
ROM_LOAD16_BYTE( "sp_14_u2.bin", 0x000000, 0x20000, CRC(4102988c) SHA1(969d4668be50990c7debf9ed4e8b8c6e422acdf5) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "spacepir", 0, NO_DUMP )
ROM_END
ROM_START( gallgall )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "gg_1.dat", 0x000001, 0x20000, CRC(3793b211) SHA1(dccb1d9c5e2d6a4d249426ae6348e9fc9b72e665) )
ROM_LOAD16_BYTE( "gg_2.dat", 0x000000, 0x20000, CRC(855c9d82) SHA1(96711aaa02f309cacd3e8d8efbe95cfc811aba96) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "gallgall", 0, NO_DUMP )
ROM_END
ROM_START( gallgall_21 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "gg_21_rom1.bin", 0x000001, 0x20000, CRC(4109f39e) SHA1(42d06de42c56f21e4899b4c4252baabb51f24fda) )
ROM_LOAD16_BYTE( "gg_21_rom2.bin", 0x000000, 0x20000, CRC(70f887e5) SHA1(cd6cedc85bbe67674dfd140fed9018778f8cd8db) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "gallgall", 0, NO_DUMP )
ROM_END
ROM_START( crimepat )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "cp_151_u1.bin", 0x000001, 0x20000, CRC(f2270cee) SHA1(1e735373723c3cffb6dd04d5c30c08e757deae61) )
ROM_LOAD16_BYTE( "cp_151_u2.bin", 0x000000, 0x20000, CRC(aefd6e09) SHA1(351e665e2e6368047a5cc80d0f9d876bca068b6a) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "crimepat", 0, NO_DUMP )
ROM_END
ROM_START( crimepat_14 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "cp02.dat", 0x000001, 0x20000, CRC(a39a8b50) SHA1(55ca317ef13c3a42f12d68c480e6cc2d4459f6a4) )
ROM_LOAD16_BYTE( "cp01.dat", 0x000000, 0x20000, CRC(e41fd2e8) SHA1(1cd9875fb4133ba4e3616271975dc736b343f156) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "crimepat", 0, NO_DUMP )
ROM_END
ROM_START( crimepat_12 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "cp_1.20_u1.bin", 0x000001, 0x20000, CRC(814f5777) SHA1(341a1d7b64112af3e8243bdbfec72e7fa85aa903) )
ROM_LOAD16_BYTE( "cp_1.20_u2.bin", 0x000000, 0x20000, CRC(475e847a) SHA1(82fd160835758cd51ea22f90b08921a40409f94d) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "crimepat", 0, NO_DUMP )
ROM_END
ROM_START( crimepat_10 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "cp_10_rom1.bin", 0x000001, 0x20000, CRC(aac76488) SHA1(fabf4700610480a28dad6e1483e58ec227e465ff) )
ROM_LOAD16_BYTE( "cp_10_rom2.bin", 0x000000, 0x20000, CRC(6e4614cd) SHA1(0f73f477e13b3f184e9a55f4be95474661c912d5) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "crimepat", 0, NO_DUMP )
ROM_END
ROM_START( crimep2 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "cp2_1.3_1.bin", 0x000001, 0x20000, CRC(e653395d) SHA1(8f6c86d98a52b7d85ae285fd841167cd07979318) )
ROM_LOAD16_BYTE( "cp2_1.3_2.bin", 0x000000, 0x20000, CRC(dbdaa79a) SHA1(998044909d5c93e3bd1baafefab818fdb7b3f55e) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "crimep2", 0, NO_DUMP )
ROM_END
ROM_START( crimep2_11 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "cp2_1.dat", 0x000001, 0x20000, CRC(47879042) SHA1(8bb6c541e4e8e4508da8d4b93600176a2e7a1f41) )
ROM_LOAD16_BYTE( "cp2_2.dat", 0x000000, 0x20000, CRC(f4e5251e) SHA1(e0c91343a98193d487c40e7a85f542b2a7a88f03) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "crimep2", 0, NO_DUMP )
ROM_END
ROM_START( lastbh )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "lbh_101_u1.bin", 0x000001, 0x20000, CRC(f13b25d2) SHA1(e2f663c23b03592f482ef5e1df87b651937a500d) )
ROM_LOAD16_BYTE( "lbh_101_u2.bin", 0x000000, 0x20000, CRC(b21c5c42) SHA1(9ac856cdf2c9538cc4ae55f079f337376d3361c0) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "lastbh", 0, NO_DUMP )
ROM_END
ROM_START( lastbh_006 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "bounty_01.bin", 0x000001, 0x20000, CRC(977566b2) SHA1(937e079e992ecb5930b17c1024c326e10962642b) )
ROM_LOAD16_BYTE( "bounty_02.bin", 0x000000, 0x20000, CRC(2727ef1d) SHA1(f53421390b65c21a7666ff9d0f53ebf2a463d836) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "lastbh", 0, NO_DUMP )
ROM_END
ROM_START( fastdraw )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "fd_131_u1.bin", 0x000001, 0x20000, CRC(b7c79ab3) SHA1(6eca1bc9590c22a004fb85901e5c7d41f5b14ee2) )
ROM_LOAD16_BYTE( "fd_131_u2.bin", 0x000000, 0x20000, CRC(e1ed7982) SHA1(f7562c6e0ce6bf1a9885cc593e08c2509f82bbe1) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "fastdraw", 0, NO_DUMP )
ROM_END
ROM_START( fastdraw_130 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "fast_01.bin", 0x000001, 0x20000, CRC(4c4eb71e) SHA1(3bd487c546b6c80770a5fc880dcb10395ca431a2) )
ROM_LOAD16_BYTE( "fast_02.bin", 0x000000, 0x20000, CRC(0d76a2da) SHA1(d396371ae1b9b0b6e6bc6f1f85c4b97bfc5dc34d) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "fastdraw", 0, NO_DUMP )
ROM_END
ROM_START( aplatoon )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "platoonv4u1.bin", 0x000001, 0x20000, CRC(8b33263e) SHA1(a1df38236321af90b522e2a783984fdf02e4c597) )
ROM_LOAD16_BYTE( "platoonv4u2.bin", 0x000000, 0x20000, CRC(09a133cf) SHA1(9b3ff63035be8576c88fb284a25c2da5db0d5160) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "platoon", 0, NO_DUMP )
ROM_END
ROM_START( zortonbr_100 )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "zb_u2.bin", 0x00001, 0x10000, CRC(938b25cb) SHA1(d0114bbc588dcfce6a469013d0e35afb93e38af5) )
ROM_LOAD16_BYTE( "zb_u3.bin", 0x00000, 0x10000, CRC(f59cfc4a) SHA1(9fadf7f1e23d6b4e828bf2b3de919d087c690a3f) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "zortonbr", 0, NO_DUMP )
ROM_END
/* zortonbr v1.01
ROM board labeled "PICMATIC LM6 04-01-92"
Uses Sony LaserMax LDP-3300P, a separate video encoder PCB with a Motorola MC1378B and a standard A500+ PCB.
ROM contains text: "Marbella Vice CopyRight 1994 Picmatic S.A. Program chief Brian Meitiner" (but it's Zorton Brothers)
References to linked libraries: Audio Master IV, AMAS II Version 1.1
Has a blacklist for high scores:
"FUCK SHIT CUNT PRICK PENUS BALLS PUTA JODER POLLA PUTO MAMON PICHA COJON TETA TETAS TITS CHULO CULO PENE PIJO LEFA LISTO" */
ROM_START( zortonbr )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "zort_1-01_23-3-94_odd.u2", 0x00001, 0x10000, CRC(21e63949) SHA1(0a62ad108f8cfa00dc8f03dea2ff6f1b277e8d5d) )
ROM_LOAD16_BYTE( "zort_1-01_23-3-94_even.u3", 0x00000, 0x10000, CRC(6a051c6a) SHA1(f8daafab068fef57e47287bd72be860b84e2e75c) )
ROM_REGION( 0x00800, "unused_nvram", ROMREGION_ERASEFF ) // NVRAM, unused
ROM_LOAD( "zort_mk48z02b.u13", 0x0000, 0x0800, CRC(45b064a9) SHA1(f446be2b0e3929e182b9f97989c30b3ee308c103) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "zortonbr", 0, NO_DUMP )
ROM_END
// Uses a Sony "LaserMax" LDP-1500
ROM_START( marvice )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "mspsl 200 odd 30394.u2", 0x00000, 0x10000, CRC(01c9a503) SHA1(f61ec2cd241b2bf8a982e81e5a18178601f0a0a0) )
ROM_LOAD16_BYTE( "mspsl 200 even 30394.u3", 0x00001, 0x10000, CRC(78eb6fd6) SHA1(e404818095f03b6e0746620f5ce48c3f7149b8a0) )
ROM_REGION( 0x800, "unk", ROMREGION_ERASEFF ) // NVRAM contents, should be x4 in size
ROM_LOAD( "mk48z02b-20.u13", 0x0000, 0x0800, BAD_DUMP CRC(e6079615) SHA1(f528b2a600ab047ad7f87f4dbae65a7e4cd10f8c) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "marvice", 0, NO_DUMP )
ROM_END
ROM_START( marvice100hz )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "marbella_vice_100hz_odd.bin", 0x00001, 0x10000, CRC(2c9ebccb) SHA1(4e8dcb8526a8debb70f3f56713903ba8bfbb3ed5) )
ROM_LOAD16_BYTE( "marbella_vice_100hz_even.bin", 0x00000, 0x10000, CRC(d2b5e5ca) SHA1(de76503961076acad405db9e83bd5334b02bf908) )
ROM_REGION( 0x800, "unk", ROMREGION_ERASEFF )
ROM_LOAD( "mk48z02b-20.bin", 0x0000, 0x0800, BAD_DUMP CRC(e6079615) SHA1(f528b2a600ab047ad7f87f4dbae65a7e4cd10f8c) ) // From 'marvice'
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "marvice", 0, NO_DUMP )
ROM_END
/* Tierras Salvajes 100Hz
PCB silkscreened PICMATIC S.A. 27-11-1992
______________________________________________
| ________ ···· |
|___ |_______| __________ __________ |
|| | ___________ F16L8-25CN |74HC574E| |
|| | |74HC540P_| |
|| | __________ __________ __________ |
|| | |__8xDIPS_| |74HC574E_| |74HC574E_| |
|| | _____________ |
|| | |MK48Z02B-20 | __________ __________ |
|| | |____________| |74HC4040N| |74HC4040N| |
|| | _____________ __________ __________ |
|| | | U7 EMPTY | F16L8-25CN U14 EMPTY| |
|| | |____________| __________ __________ |
|| | _____________ F16L8-25CN GAL16V8-20 |
|| | | EPROM ODD | __________ ________ |
|| | |____________| |74HC574E| Xtal 28.37516 MHz
|| | _____________ |
|| | | U6 EMPTY | __________ __________ |
|| | |____________| |74HC541N| |74HC132B1| |
|| | _____________ |
|| | | EPROM EVEN | _________ _________ |
||_| |____________| | | | | |
|_____________________| |____| |_|
|_______| |_______|
*/
ROM_START( tierras100hz )
ALG_BIOS
ROM_REGION16_BE( 0x40000, "game_program", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "spilz0d4-odd-27-9-95-salvajes-displays-27c512.u4", 0x00001, 0x10000, CRC(d46dd5e0) SHA1(7d808c6ed88bf9a98cdb468ce71c0952b0b5d7b2) )
ROM_LOAD16_BYTE( "spilz0d4-even-27-9-95-salvajes-displays-27c512.u5", 0x00000, 0x10000, CRC(730e4696) SHA1(4db0cc7d160de5e70f1d1842fa94adb8ee7f954f) )
ROM_REGION( 0x00800, "unused_nvram", ROMREGION_ERASEFF ) // NVRAM, unused
ROM_LOAD( "mk48z02b-20.u8", 0x0000, 0x0800, CRC(18eb5a50) SHA1(9b626978350cda546aa4b890c68ddb28058adf75) )
ROM_REGION( 0x800, "plds", ROMREGION_ERASEFF )
ROM_LOAD( "gal16v8.u19", 0x000, 0x117, CRC(f2864878) SHA1(f8f8e7604ece9c6437bc381170d891237fde1372) )
ROM_LOAD( "f16l8-25cn.1", 0x200, 0x117, NO_DUMP )
ROM_LOAD( "f16l8-25cn.2", 0x400, 0x117, NO_DUMP )
ROM_LOAD( "f16l8-25cn.3", 0x600, 0x117, NO_DUMP )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "tierras_salvajes_1995_spanish_english", 0, NO_DUMP )
ROM_END
} // Anonymous namespace
/*************************************
*
* Game drivers
*
*************************************/
// BIOS
GAME( 199?, alg_bios, 0, alg_r1, alg, alg_state, init_ntsc, ROT0, "American Laser Games", "American Laser Games BIOS", MACHINE_IS_BIOS_ROOT )
// Rev. A board
// PAL R1
GAME( 1990, maddoga, maddog, alg_r1, alg, alg_state, init_palr1, ROT0, "American Laser Games", "Mad Dog McCree (v1C board rev.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
// PAL R3
GAME( 1991, wsjr, alg_bios, alg_r1, alg, alg_state, init_palr3, ROT0, "American Laser Games", "Who Shot Johnny Rock? (v1.6)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1991, wsjr_15, wsjr, alg_r1, alg, alg_state, init_palr3, ROT0, "American Laser Games", "Who Shot Johnny Rock? (v1.5)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
// Rev. B board
// PAL R6
GAME( 1990, maddog, alg_bios, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Mad Dog McCree (v2.03 board rev.B)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1990, maddog_202, maddog, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Mad Dog McCree (v2.02 board rev.B)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
// Works OK but uses right player (2) controls only for trigger and holster
GAME( 1992, maddog2, alg_bios, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold (v2.04)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1992, maddog2_202, maddog2, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold (v2.02)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1992, maddog2_110, maddog2, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold (v1.10)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1992, maddog2_100, maddog2, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold (v1.00)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
// Works ok but uses right player (2) controls only for trigger and holster
GAME( 1992, spacepir, alg_bios, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Space Pirates (v2.2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1992, spacepir_14, spacepir, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Space Pirates (v1.4)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1992, gallgall, alg_bios, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Gallagher's Gallery (v2.2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1992, gallgall_21, gallgall, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Gallagher's Gallery (v2.1)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
// All good, but no holster
GAME( 1993, crimepat, alg_bios, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Crime Patrol (v1.51)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1993, crimepat_14, crimepat, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Crime Patrol (v1.4)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1993, crimepat_12, crimepat, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Crime Patrol (v1.2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1993, crimepat_10, crimepat, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Crime Patrol (v1.0)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1993, crimep2, alg_bios, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Crime Patrol 2: Drug Wars (v1.3)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1993, crimep2_11, crimep2, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "Crime Patrol 2: Drug Wars (v1.1)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1994, lastbh, alg_bios, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "The Last Bounty Hunter (v1.01)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1994, lastbh_006, lastbh, alg_r2, alg_2p, alg_state, init_palr6, ROT0, "American Laser Games", "The Last Bounty Hunter (v0.06)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1995, fastdraw, alg_bios, alg_r2, alg_2p, alg_state, init_palr6, ROT90, "American Laser Games", "Fast Draw Showdown (v1.31)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1995, fastdraw_130, fastdraw, alg_r2, alg_2p, alg_state, init_palr6, ROT90, "American Laser Games", "Fast Draw Showdown (v1.30)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
// Works OK but uses right player (2) controls only for trigger and holster
// NOVA games on ALG hardware with own address scramble
GAME( 1995, aplatoon, alg_bios, alg_r2, alg, alg_state, init_aplatoon, ROT0, "Nova?", "Platoon (V.3.1 US)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
// Picmatic games NTSC or PAL (50 or 100Hz) TV standard, own ROM board
// CHECKME: Zorton Brothers is the English title while Los Justicieros is the Spanish one?
// Eventually confirm if they shares same roms with different LD side depending on language,
// or perhaps the title "Zorton Brothers" is the only one for Arcade LD, while "Los Justicieros" is the later PC release?
GAME( 1993, zortonbr_100, zortonbr, picmatic, alg, alg_state, init_pal, ROT0, "Picmatic", "Zorton Brothers / Los Justicieros (v1.00)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1994, zortonbr, alg_bios, picmatic, alg, alg_state, init_pal, ROT0, "Picmatic", "Zorton Brothers / Los Justicieros (v1.01)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1994, marvice, alg_bios, picmatic, alg, alg_state, init_pal, ROT0, "Picmatic", "Marbella Vice", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1994, marvice100hz, alg_bios, picmatic, alg, alg_state, init_pal, ROT0, "Picmatic", "Marbella Vice (100Hz display)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1995, tierras100hz, alg_bios, picmatic, alg, alg_state, init_pal, ROT0, "Picmatic", "Tierras Salvajes (100Hz display)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )